/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file geometry_utils.h * @brief a few functions useful in geometry calculations. */ #ifndef GEOMETRY_UTILS_H #define GEOMETRY_UTILS_H #include /** * @return the number of segments to approximate a arc by segments * with a given max error (this number is >= 1) * @param aRadius is the radius od the circle or arc * @param aErrorMax is the max error * This is the max distance between the middle of a segment and the circle. * @param aArcAngleDegree is the arc angle in degrees */ int GetArcToSegmentCount( int aRadius, int aErrorMax, double aArcAngleDegree ); /** * @return the correction factor to approximate a circle by segments * @param aSegCountforCircle is the number of segments to approximate the circle * * When creating a polygon from a circle, the polygon is inside the circle. * Only corners are on the circle. * This is incorrect when building clearance areas of circles, that need to build * the equivalent polygon outside the circle * The correction factor is a scaling factor to apply to the radius to build a * polygon outside the circle (only the middle of each segment is on the circle */ double GetCircletoPolyCorrectionFactor( int aSegCountforCircle ); /** * Snap a vector onto the nearest 0, 45 or 90 degree line. * * The magnitude of the vector is NOT kept, instead the co-ordinates are * set equal (and/or opposite) or to zero as needed. The effect of this is * that if the starting vector is on a square grid, the resulting snapped * vector will still be on the same grid. * @param a vector to be snapped * @return the snapped vector */ template VECTOR2 GetVectorSnapped45( const VECTOR2& aVec ) { auto newVec = aVec; const VECTOR2 absVec { std::abs( aVec.x ), std::abs( aVec.y ) }; if ( absVec.x > absVec.y * 2 ) { // snap along x-axis newVec.y = 0; } else if ( absVec.y > absVec.x * 2 ) { // snap onto y-axis newVec.x = 0; } else if ( absVec.x > absVec.y ) { // snap away from x-axis towards 45 newVec.y = std::copysign( aVec.x, aVec.y ); } else { // snap away from y-axis towards 45 newVec.x = std::copysign( aVec.y, aVec.x ); } return newVec; } #endif // #ifndef GEOMETRY_UTILS_H