/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2019 CERN * @author Tomasz Wlostowski * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace KIGFX; PCB_RENDER_SETTINGS::PCB_RENDER_SETTINGS() { m_backgroundColor = COLOR4D( 0.0, 0.0, 0.0, 1.0 ); m_padNumbers = true; m_netNamesOnPads = true; m_netNamesOnTracks = true; m_netNamesOnVias = true; m_zoneOutlines = true; m_displayZone = DZ_SHOW_FILLED; m_clearance = CL_NONE; m_sketchBoardGfx = false; m_sketchFpGfx = false; m_sketchFpTxtfx = false; m_selectionCandidateColor = COLOR4D( 0.0, 1.0, 0.0, 0.75 ); // By default everything should be displayed as filled for( unsigned int i = 0; i < arrayDim( m_sketchMode ); ++i ) { m_sketchMode[i] = false; } COLORS_DESIGN_SETTINGS dummyCds( FRAME_PCB ); ImportLegacyColors( &dummyCds ); update(); } void PCB_RENDER_SETTINGS::ImportLegacyColors( const COLORS_DESIGN_SETTINGS* aSettings ) { // Init board layers colors: for( int i = 0; i < PCB_LAYER_ID_COUNT; i++ ) { m_layerColors[i] = aSettings->GetLayerColor( i ); // Guard: if the alpah channel is too small, the layer is not visible. // clamp it to 0.2 if( m_layerColors[i].a < 0.2 ) m_layerColors[i].a = 0.2; } // Init specific graphic layers colors: for( int i = GAL_LAYER_ID_START; i < GAL_LAYER_ID_END; i++ ) m_layerColors[i] = aSettings->GetItemColor( i ); // Default colors for specific layers (not really board layers). m_layerColors[LAYER_VIAS_HOLES] = COLOR4D( 0.5, 0.4, 0.0, 0.8 ); m_layerColors[LAYER_PADS_PLATEDHOLES] = aSettings->GetItemColor( LAYER_PCB_BACKGROUND ); m_layerColors[LAYER_VIAS_NETNAMES] = COLOR4D( 0.2, 0.2, 0.2, 0.9 ); m_layerColors[LAYER_PADS_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 ); m_layerColors[LAYER_PAD_FR_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 ); m_layerColors[LAYER_PAD_BK_NETNAMES] = COLOR4D( 1.0, 1.0, 1.0, 0.9 ); m_layerColors[LAYER_DRC] = COLOR4D( 1.0, 0.0, 0.0, 0.8 ); // LAYER_PADS_TH, LAYER_NON_PLATEDHOLES, LAYER_ANCHOR ,LAYER_RATSNEST, // LAYER_VIA_THROUGH, LAYER_VIA_BBLIND, LAYER_VIA_MICROVIA // are initialized from aSettings // These colors are not actually used. Set just in case... m_layerColors[LAYER_MOD_TEXT_FR] = m_layerColors[F_SilkS]; m_layerColors[LAYER_MOD_TEXT_BK] = m_layerColors[B_SilkS]; // Netnames for copper layers for( LSEQ cu = LSET::AllCuMask().CuStack(); cu; ++cu ) { const COLOR4D lightLabel( 0.8, 0.8, 0.8, 0.7 ); const COLOR4D darkLabel = lightLabel.Inverted(); PCB_LAYER_ID layer = *cu; if( m_layerColors[layer].GetBrightness() > 0.5 ) m_layerColors[GetNetnameLayer( layer )] = darkLabel; else m_layerColors[GetNetnameLayer( layer )] = lightLabel; } update(); } void PCB_RENDER_SETTINGS::LoadDisplayOptions( const PCB_DISPLAY_OPTIONS* aOptions, bool aShowPageLimits ) { if( aOptions == NULL ) return; m_hiContrastEnabled = aOptions->m_ContrastModeDisplay; m_padNumbers = aOptions->m_DisplayPadNum; m_sketchBoardGfx = !aOptions->m_DisplayDrawItemsFill; m_sketchFpGfx = !aOptions->m_DisplayModEdgeFill; m_sketchFpTxtfx = !aOptions->m_DisplayModTextFill; // Whether to draw tracks, vias & pads filled or as outlines m_sketchMode[LAYER_PADS_TH] = !aOptions->m_DisplayPadFill; m_sketchMode[LAYER_VIA_THROUGH] = !aOptions->m_DisplayViaFill; m_sketchMode[LAYER_VIA_BBLIND] = !aOptions->m_DisplayViaFill; m_sketchMode[LAYER_VIA_MICROVIA] = !aOptions->m_DisplayViaFill; m_sketchMode[LAYER_TRACKS] = !aOptions->m_DisplayPcbTrackFill; // Net names display settings switch( aOptions->m_DisplayNetNamesMode ) { case 0: m_netNamesOnPads = false; m_netNamesOnTracks = false; break; case 1: m_netNamesOnPads = true; m_netNamesOnTracks = false; break; case 2: m_netNamesOnPads = false; m_netNamesOnTracks = true; break; case 3: m_netNamesOnPads = true; m_netNamesOnTracks = true; break; } // Zone display settings switch( aOptions->m_DisplayZonesMode ) { case 0: m_displayZone = DZ_SHOW_FILLED; break; case 1: m_displayZone = DZ_HIDE_FILLED; break; case 2: m_displayZone = DZ_SHOW_OUTLINED; break; } // Clearance settings switch( aOptions->m_ShowTrackClearanceMode ) { case PCB_DISPLAY_OPTIONS::DO_NOT_SHOW_CLEARANCE: m_clearance = CL_NONE; break; case PCB_DISPLAY_OPTIONS::SHOW_CLEARANCE_NEW_TRACKS: m_clearance = CL_NEW | CL_TRACKS; break; case PCB_DISPLAY_OPTIONS::SHOW_CLEARANCE_NEW_TRACKS_AND_VIA_AREAS: m_clearance = CL_NEW | CL_TRACKS | CL_VIAS; break; case PCB_DISPLAY_OPTIONS::SHOW_CLEARANCE_NEW_AND_EDITED_TRACKS_AND_VIA_AREAS: m_clearance = CL_NEW | CL_EDITED | CL_TRACKS | CL_VIAS; break; case PCB_DISPLAY_OPTIONS::SHOW_CLEARANCE_ALWAYS: m_clearance = CL_NEW | CL_EDITED | CL_EXISTING | CL_TRACKS | CL_VIAS; break; } if( aOptions->m_DisplayPadIsol ) m_clearance |= CL_PADS; m_showPageLimits = aShowPageLimits; } const COLOR4D& PCB_RENDER_SETTINGS::GetColor( const VIEW_ITEM* aItem, int aLayer ) const { int netCode = -1; const EDA_ITEM* item = dynamic_cast( aItem ); if( item ) { // Selection disambiguation if( item->IsBrightened() ) { return m_selectionCandidateColor; } // Don't let pads that *should* be NPTHs get lost if( item->Type() == PCB_PAD_T && dyn_cast( item )->PadShouldBeNPTH() ) aLayer = LAYER_MOD_TEXT_INVISIBLE; if( item->IsSelected() ) { return m_layerColorsSel[aLayer]; } // Try to obtain the netcode for the item if( const BOARD_CONNECTED_ITEM* conItem = dyn_cast ( item ) ) netCode = conItem->GetNetCode(); if( item->Type() == PCB_MARKER_T ) return m_layerColors[aLayer]; } // Single net highlight mode if( m_highlightEnabled && netCode == m_highlightNetcode ) return m_layerColorsHi[aLayer]; // Return grayish color for non-highlighted layers in the high contrast mode if( m_hiContrastEnabled && m_activeLayers.count( aLayer ) == 0 ) return m_hiContrastColor; // Catch the case when highlight and high-contraste modes are enabled // and we are drawing a not highlighted track if( m_highlightEnabled ) return m_layerColorsDark[aLayer]; // No special modificators enabled return m_layerColors[aLayer]; } PCB_PAINTER::PCB_PAINTER( GAL* aGal ) : PAINTER( aGal ) { } int PCB_PAINTER::getLineThickness( int aActualThickness ) const { // if items have 0 thickness, draw them with the outline // width, otherwise respect the set value (which, no matter // how small will produce something) if( aActualThickness == 0 ) return m_pcbSettings.m_outlineWidth; return aActualThickness; } int PCB_PAINTER::getDrillShape( const D_PAD* aPad ) const { return aPad->GetDrillShape(); } VECTOR2D PCB_PAINTER::getDrillSize( const D_PAD* aPad ) const { return VECTOR2D( aPad->GetDrillSize() ); } int PCB_PAINTER::getDrillSize( const VIA* aVia ) const { return aVia->GetDrillValue(); } bool PCB_PAINTER::Draw( const VIEW_ITEM* aItem, int aLayer ) { const EDA_ITEM* item = dynamic_cast( aItem ); if( !item ) return false; // the "cast" applied in here clarifies which overloaded draw() is called switch( item->Type() ) { case PCB_SEGZONE_T: case PCB_TRACE_T: draw( static_cast( item ), aLayer ); break; case PCB_VIA_T: draw( static_cast( item ), aLayer ); break; case PCB_PAD_T: draw( static_cast( item ), aLayer ); break; case PCB_LINE_T: case PCB_MODULE_EDGE_T: draw( static_cast( item ), aLayer ); break; case PCB_TEXT_T: draw( static_cast( item ), aLayer ); break; case PCB_MODULE_TEXT_T: draw( static_cast( item ), aLayer ); break; case PCB_MODULE_T: draw( static_cast( item ), aLayer ); break; case PCB_ZONE_AREA_T: draw( static_cast( item ), aLayer ); break; case PCB_DIMENSION_T: draw( static_cast( item ), aLayer ); break; case PCB_TARGET_T: draw( static_cast( item ) ); break; case PCB_MARKER_T: draw( static_cast( item ) ); break; default: // Painter does not know how to draw the object return false; } return true; } void PCB_PAINTER::draw( const TRACK* aTrack, int aLayer ) { VECTOR2D start( aTrack->GetStart() ); VECTOR2D end( aTrack->GetEnd() ); int width = aTrack->GetWidth(); if( m_pcbSettings.m_netNamesOnTracks && IsNetnameLayer( aLayer ) ) { // If there is a net name - display it on the track if( aTrack->GetNetCode() > NETINFO_LIST::UNCONNECTED ) { VECTOR2D line = ( end - start ); double length = line.EuclideanNorm(); // Check if the track is long enough to have a netname displayed if( length < 10 * width ) return; const wxString& netName = aTrack->GetShortNetname(); VECTOR2D textPosition = start + line / 2.0; // center of the track double textOrientation; if( end.y == start.y ) // horizontal textOrientation = 0; else if( end.x == start.x ) // vertical textOrientation = M_PI / 2; else textOrientation = -atan( line.y / line.x ); double textSize = width; m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); m_gal->SetStrokeColor( m_pcbSettings.GetColor( NULL, aLayer ) ); m_gal->SetLineWidth( width / 10.0 ); m_gal->SetFontBold( false ); m_gal->SetFontItalic( false ); m_gal->SetTextMirrored( false ); m_gal->SetGlyphSize( VECTOR2D( textSize * 0.7, textSize * 0.7 ) ); m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->BitmapText( netName, textPosition, textOrientation ); } } else if( IsCopperLayer( aLayer ) ) { // Draw a regular track const COLOR4D& color = m_pcbSettings.GetColor( aTrack, aLayer ); bool outline_mode = m_pcbSettings.m_sketchMode[LAYER_TRACKS]; m_gal->SetStrokeColor( color ); m_gal->SetFillColor( color ); m_gal->SetIsStroke( outline_mode ); m_gal->SetIsFill( not outline_mode ); m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->DrawSegment( start, end, width ); // Clearance lines constexpr int clearanceFlags = PCB_RENDER_SETTINGS::CL_EXISTING | PCB_RENDER_SETTINGS::CL_TRACKS; if( ( m_pcbSettings.m_clearance & clearanceFlags ) == clearanceFlags ) { m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); m_gal->DrawSegment( start, end, width + aTrack->GetClearance() * 2 ); } } } void PCB_PAINTER::draw( const VIA* aVia, int aLayer ) { VECTOR2D center( aVia->GetStart() ); double radius = 0.0; // Draw description layer if( IsNetnameLayer( aLayer ) ) { VECTOR2D position( center ); // Is anything that we can display enabled? if( m_pcbSettings.m_netNamesOnVias ) { bool displayNetname = ( !aVia->GetNetname().empty() ); double maxSize = PCB_RENDER_SETTINGS::MAX_FONT_SIZE; double size = aVia->GetWidth(); // Font size limits if( size > maxSize ) size = maxSize; m_gal->Save(); m_gal->Translate( position ); // Default font settings m_gal->ResetTextAttributes(); m_gal->SetStrokeColor( m_pcbSettings.GetColor( NULL, aLayer ) ); // Set the text position to the pad shape position (the pad position is not the best place) VECTOR2D textpos( 0.0, 0.0 ); if( displayNetname ) { // calculate the size of net name text: double tsize = 1.5 * size / aVia->GetShortNetname().Length(); tsize = std::min( tsize, size ); // Use a smaller text size to handle interline, pen size.. tsize *= 0.7; VECTOR2D namesize( tsize, tsize ); m_gal->SetGlyphSize( namesize ); m_gal->SetLineWidth( namesize.x / 12.0 ); m_gal->BitmapText( aVia->GetShortNetname(), textpos, 0.0 ); } m_gal->Restore(); } return; } // Choose drawing settings depending on if we are drawing via's pad or hole if( aLayer == LAYER_VIAS_HOLES ) radius = getDrillSize( aVia ) / 2.0; else radius = aVia->GetWidth() / 2.0; bool sketchMode = false; const COLOR4D& color = m_pcbSettings.GetColor( aVia, aLayer ); switch( aVia->GetViaType() ) { case VIA_THROUGH: sketchMode = m_pcbSettings.m_sketchMode[LAYER_VIA_THROUGH]; break; case VIA_BLIND_BURIED: sketchMode = m_pcbSettings.m_sketchMode[LAYER_VIA_BBLIND]; break; case VIA_MICROVIA: sketchMode = m_pcbSettings.m_sketchMode[LAYER_VIA_MICROVIA]; break; default: assert( false ); break; } if( aVia->GetViaType() == VIA_BLIND_BURIED ) { // Buried vias are drawn in a special way to indicate the top and bottom layers PCB_LAYER_ID layerTop, layerBottom; aVia->LayerPair( &layerTop, &layerBottom ); if( aLayer == LAYER_VIAS_HOLES ) { // TODO outline mode m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetFillColor( color ); m_gal->DrawCircle( center, radius ); } else { double width = ( aVia->GetWidth() - aVia->GetDrillValue() ) / 2.0; m_gal->SetLineWidth( width ); m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetFillColor( color ); if( aLayer == layerTop ) { m_gal->DrawArc( center, radius, 0.0, M_PI / 2.0 ); } else if( aLayer == layerBottom ) { m_gal->DrawArc( center, radius, M_PI, 3.0 * M_PI / 2.0 ); } else if( aLayer == LAYER_VIA_BBLIND ) { m_gal->DrawArc( center, radius, M_PI / 2.0, M_PI ); m_gal->DrawArc( center, radius, 3.0 * M_PI / 2.0, 2.0 * M_PI ); } } } else { // Regular vias m_gal->SetIsFill( !sketchMode ); m_gal->SetIsStroke( sketchMode ); if( sketchMode ) { // Outline mode m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetStrokeColor( color ); } else { // Filled mode m_gal->SetFillColor( color ); } m_gal->DrawCircle( center, radius ); } // Clearance lines constexpr int clearanceFlags = PCB_RENDER_SETTINGS::CL_EXISTING | PCB_RENDER_SETTINGS::CL_VIAS; if( ( m_pcbSettings.m_clearance & clearanceFlags ) == clearanceFlags && aLayer != LAYER_VIAS_HOLES ) { m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetStrokeColor( color ); m_gal->DrawCircle( center, radius + aVia->GetClearance() ); } } void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer ) { PAD_SHAPE_T shape; double m, n; double orientation = aPad->GetOrientation(); // Draw description layer if( IsNetnameLayer( aLayer ) ) { VECTOR2D position( aPad->ShapePos() ); // Is anything that we can display enabled? if( m_pcbSettings.m_netNamesOnPads || m_pcbSettings.m_padNumbers ) { bool displayNetname = ( m_pcbSettings.m_netNamesOnPads && !aPad->GetNetname().empty() ); VECTOR2D padsize = VECTOR2D( aPad->GetSize() ); double maxSize = PCB_RENDER_SETTINGS::MAX_FONT_SIZE; double size = padsize.y; // Keep the size ratio for the font, but make it smaller if( padsize.x < padsize.y ) { orientation += 900.0; size = padsize.x; std::swap( padsize.x, padsize.y ); } else if( padsize.x == padsize.y ) { // If the text is displayed on a symmetrical pad, do not rotate it orientation = 0.0; } // Font size limits if( size > maxSize ) size = maxSize; m_gal->Save(); m_gal->Translate( position ); // do not display descriptions upside down NORMALIZE_ANGLE_90( orientation ); m_gal->Rotate( DECIDEG2RAD( -orientation ) ); // Default font settings m_gal->SetHorizontalJustify( GR_TEXT_HJUSTIFY_CENTER ); m_gal->SetVerticalJustify( GR_TEXT_VJUSTIFY_CENTER ); m_gal->SetFontBold( false ); m_gal->SetFontItalic( false ); m_gal->SetTextMirrored( false ); m_gal->SetStrokeColor( m_pcbSettings.GetColor( NULL, aLayer ) ); m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); // Set the text position to the pad shape position (the pad position is not the best place) VECTOR2D textpos( 0.0, 0.0 ); // Divide the space, to display both pad numbers and netnames // and set the Y text position to display 2 lines if( displayNetname && m_pcbSettings.m_padNumbers ) { size = size / 2.0; textpos.y = size / 2.0; } if( displayNetname ) { // calculate the size of net name text: double tsize = 1.5 * padsize.x / aPad->GetShortNetname().Length(); tsize = std::min( tsize, size ); // Use a smaller text size to handle interline, pen size.. tsize *= 0.7; VECTOR2D namesize( tsize, tsize ); m_gal->SetGlyphSize( namesize ); m_gal->SetLineWidth( namesize.x / 12.0 ); m_gal->BitmapText( aPad->GetShortNetname(), textpos, 0.0 ); } if( m_pcbSettings.m_padNumbers ) { const wxString& padName = aPad->GetName(); textpos.y = -textpos.y; double tsize = 1.5 * padsize.x / padName.Length(); tsize = std::min( tsize, size ); // Use a smaller text size to handle interline, pen size.. tsize *= 0.7; tsize = std::min( tsize, size ); VECTOR2D numsize( tsize, tsize ); m_gal->SetGlyphSize( numsize ); m_gal->SetLineWidth( numsize.x / 12.0 ); m_gal->BitmapText( padName, textpos, 0.0 ); } m_gal->Restore(); } return; } // Pad drawing COLOR4D color; // Pad holes color is type specific if( aLayer == LAYER_PADS_PLATEDHOLES || aLayer == LAYER_NON_PLATEDHOLES ) { // Hole color is the background color for plated holes, but a specific color // for not plated holes (LAYER_NON_PLATEDHOLES color layer ) if( aPad->GetAttribute() == PAD_ATTRIB_HOLE_NOT_PLATED ) color = m_pcbSettings.GetColor( nullptr, LAYER_NON_PLATEDHOLES ); // Don't let pads that *should* be NPTH get lost else if( aPad->PadShouldBeNPTH() ) color = m_pcbSettings.GetColor( aPad, aLayer ); else color = m_pcbSettings.GetBackgroundColor(); } else { color = m_pcbSettings.GetColor( aPad, aLayer ); } VECTOR2D size; if( m_pcbSettings.m_sketchMode[LAYER_PADS_TH] ) { // Outline mode m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetStrokeColor( color ); } else { // Filled mode m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->SetFillColor( color ); } m_gal->Save(); m_gal->Translate( VECTOR2D( aPad->GetPosition() ) ); m_gal->Rotate( -aPad->GetOrientationRadians() ); int custom_margin = 0; // a clearance/margin for custom shape, for solder paste/mask // Choose drawing settings depending on if we are drawing a pad itself or a hole if( aLayer == LAYER_PADS_PLATEDHOLES || aLayer == LAYER_NON_PLATEDHOLES ) { // Drawing hole: has same shape as PAD_CIRCLE or PAD_OVAL size = getDrillSize( aPad ) / 2.0; shape = getDrillShape( aPad ) == PAD_DRILL_SHAPE_OBLONG ? PAD_SHAPE_OVAL : PAD_SHAPE_CIRCLE; } else if( aLayer == F_Mask || aLayer == B_Mask ) { // Drawing soldermask int soldermaskMargin = aPad->GetSolderMaskMargin(); custom_margin = soldermaskMargin; m_gal->Translate( VECTOR2D( aPad->GetOffset() ) ); size = VECTOR2D( aPad->GetSize().x / 2.0 + soldermaskMargin, aPad->GetSize().y / 2.0 + soldermaskMargin ); shape = aPad->GetShape(); } else if( aLayer == F_Paste || aLayer == B_Paste ) { // Drawing solderpaste wxSize solderpasteMargin = aPad->GetSolderPasteMargin(); // try to find a clearance which can be used for custom shapes custom_margin = solderpasteMargin.x; m_gal->Translate( VECTOR2D( aPad->GetOffset() ) ); size = VECTOR2D( aPad->GetSize().x / 2.0 + solderpasteMargin.x, aPad->GetSize().y / 2.0 + solderpasteMargin.y ); shape = aPad->GetShape(); } else { // Drawing every kind of pad m_gal->Translate( VECTOR2D( aPad->GetOffset() ) ); size = VECTOR2D( aPad->GetSize() ) / 2.0; shape = aPad->GetShape(); } switch( shape ) { case PAD_SHAPE_OVAL: if( size.y >= size.x ) { m = ( size.y - size.x ); n = size.x; m_gal->DrawArc( VECTOR2D( 0, -m ), n, -M_PI, 0 ); m_gal->DrawArc( VECTOR2D( 0, m ), n, M_PI, 0 ); if( m_pcbSettings.m_sketchMode[LAYER_PADS_TH] ) { m_gal->DrawLine( VECTOR2D( -n, -m ), VECTOR2D( -n, m ) ); m_gal->DrawLine( VECTOR2D( n, -m ), VECTOR2D( n, m ) ); } else { m_gal->DrawRectangle( VECTOR2D( -n, -m ), VECTOR2D( n, m ) ); } } else { m = ( size.x - size.y ); n = size.y; m_gal->DrawArc( VECTOR2D( -m, 0 ), n, M_PI / 2, 3 * M_PI / 2 ); m_gal->DrawArc( VECTOR2D( m, 0 ), n, M_PI / 2, -M_PI / 2 ); if( m_pcbSettings.m_sketchMode[LAYER_PADS_TH] ) { m_gal->DrawLine( VECTOR2D( -m, -n ), VECTOR2D( m, -n ) ); m_gal->DrawLine( VECTOR2D( -m, n ), VECTOR2D( m, n ) ); } else { m_gal->DrawRectangle( VECTOR2D( -m, -n ), VECTOR2D( m, n ) ); } } break; case PAD_SHAPE_RECT: m_gal->DrawRectangle( VECTOR2D( -size.x, -size.y ), VECTOR2D( size.x, size.y ) ); break; case PAD_SHAPE_ROUNDRECT: case PAD_SHAPE_CHAMFERED_RECT: { SHAPE_POLY_SET polySet; wxSize prsize( size.x * 2, size.y * 2 ); // size is the half pad area size) const int segmentToCircleCount = 64; const int corner_radius = aPad->GetRoundRectCornerRadius( prsize ); bool doChamfer = shape == PAD_SHAPE_CHAMFERED_RECT; TransformRoundChamferedRectToPolygon( polySet, wxPoint( 0, 0 ), prsize, 0.0, corner_radius, aPad->GetChamferRectRatio(), doChamfer ? aPad->GetChamferPositions() : 0, segmentToCircleCount ); m_gal->DrawPolygon( polySet ); break; } case PAD_SHAPE_CUSTOM: { // Draw the complex custom shape // Use solder[Paste/Mask]size or pad size to build pad shape // however, solder[Paste/Mask] size has no actual meaning for a // custom shape, because it is a set of basic shapes // We use the custom_margin (good for solder mask, but approximative // for solder paste). if( custom_margin ) { SHAPE_POLY_SET outline; outline.Append( aPad->GetCustomShapeAsPolygon() ); const int segmentToCircleCount = ARC_APPROX_SEGMENTS_COUNT_HIGH_DEF; outline.Inflate( custom_margin, segmentToCircleCount ); m_gal->DrawPolygon( outline ); } else { // Draw the polygon: only one polygon is expected // However we provide a multi polygon shape drawing // ( for the future or to show even an incorrect shape m_gal->DrawPolygon( aPad->GetCustomShapeAsPolygon() ); } } break; case PAD_SHAPE_TRAPEZOID: { std::deque pointList; wxPoint corners[4]; VECTOR2D padSize = VECTOR2D( aPad->GetSize().x, aPad->GetSize().y ) / 2; VECTOR2D deltaPadSize = size - padSize; // = solder[Paste/Mask]Margin or 0 aPad->BuildPadPolygon( corners, wxSize( deltaPadSize.x, deltaPadSize.y ), 0.0 ); SHAPE_POLY_SET polySet; polySet.NewOutline(); polySet.Append( VECTOR2I( corners[0] ) ); polySet.Append( VECTOR2I( corners[1] ) ); polySet.Append( VECTOR2I( corners[2] ) ); polySet.Append( VECTOR2I( corners[3] ) ); m_gal->DrawPolygon( polySet ); } break; case PAD_SHAPE_CIRCLE: m_gal->DrawCircle( VECTOR2D( 0.0, 0.0 ), size.x ); break; } m_gal->Restore(); // Clearance lines // It has to be called after GAL::Restore() as TransformShapeWithClearanceToPolygon() // returns already transformed coordinates constexpr int clearanceFlags = /*PCB_RENDER_SETTINGS::CL_EXISTING |*/ PCB_RENDER_SETTINGS::CL_PADS; if( ( m_pcbSettings.m_clearance & clearanceFlags ) == clearanceFlags && ( aLayer == LAYER_PAD_FR || aLayer == LAYER_PAD_BK || aLayer == LAYER_PADS_TH ) ) { SHAPE_POLY_SET polySet; constexpr int SEGCOUNT = 64; aPad->TransformShapeWithClearanceToPolygon( polySet, aPad->GetClearance(), SEGCOUNT, 1.0 ); m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); m_gal->SetStrokeColor( color ); m_gal->DrawPolygon( polySet ); } } void PCB_PAINTER::draw( const DRAWSEGMENT* aSegment, int aLayer ) { const COLOR4D& color = m_pcbSettings.GetColor( aSegment, aSegment->GetLayer() ); bool sketch = ( aSegment->Type() == PCB_LINE_T && m_pcbSettings.m_sketchBoardGfx ) || ( aSegment->Type() == PCB_MODULE_EDGE_T && m_pcbSettings.m_sketchFpGfx ); int thickness = getLineThickness( aSegment->GetWidth() ); VECTOR2D start( aSegment->GetStart() ); VECTOR2D end( aSegment->GetEnd() ); m_gal->SetIsFill( !sketch ); m_gal->SetIsStroke( sketch ); m_gal->SetFillColor( color ); m_gal->SetStrokeColor( color ); m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); switch( aSegment->GetShape() ) { case S_SEGMENT: m_gal->DrawSegment( start, end, thickness ); break; case S_RECT: wxASSERT_MSG( false, "Not tested yet" ); m_gal->DrawRectangle( start, end ); break; case S_ARC: m_gal->DrawArcSegment( start, aSegment->GetRadius(), DECIDEG2RAD( aSegment->GetArcAngleStart() ), DECIDEG2RAD( aSegment->GetArcAngleStart() + aSegment->GetAngle() ), thickness ); break; case S_CIRCLE: if( sketch ) { m_gal->DrawCircle( start, aSegment->GetRadius() - thickness / 2 ); m_gal->DrawCircle( start, aSegment->GetRadius() + thickness / 2 ); } else { m_gal->SetLineWidth( thickness ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->DrawCircle( start, aSegment->GetRadius() ); } break; case S_POLYGON: { SHAPE_POLY_SET& shape = ((DRAWSEGMENT*)aSegment)->GetPolyShape(); if( shape.OutlineCount() == 0 ) break; // On Opengl, a not convex filled polygon is usually drawn by using triangles as primitives. // CacheTriangulation() can create basic triangle primitives to draw the polygon solid shape // on Opengl. // GLU tesselation is much slower, so currently we are using our tesselation. if( m_gal->IsOpenGlEngine() && !shape.IsTriangulationUpToDate() ) { shape.CacheTriangulation(); } m_gal->Save(); if( MODULE* module = aSegment->GetParentModule() ) { m_gal->Translate( module->GetPosition() ); m_gal->Rotate( -module->GetOrientationRadians() ); } m_gal->SetLineWidth( thickness ); if( sketch ) m_gal->SetIsFill( false ); else m_gal->SetIsFill( aSegment->IsPolygonFilled() ); m_gal->SetIsStroke( true ); m_gal->DrawPolygon( shape ); m_gal->Restore(); break; } case S_CURVE: m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( thickness ); m_gal->DrawCurve( VECTOR2D( aSegment->GetStart() ), VECTOR2D( aSegment->GetBezControl1() ), VECTOR2D( aSegment->GetBezControl2() ), VECTOR2D( aSegment->GetEnd() ) ); break; case S_LAST: break; } } void PCB_PAINTER::draw( const TEXTE_PCB* aText, int aLayer ) { wxString shownText( aText->GetShownText() ); if( shownText.Length() == 0 ) return; const COLOR4D& color = m_pcbSettings.GetColor( aText, aText->GetLayer() ); VECTOR2D position( aText->GetTextPos().x, aText->GetTextPos().y ); if( m_pcbSettings.m_sketchMode[aLayer] ) { // Outline mode m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); } else { // Filled mode m_gal->SetLineWidth( getLineThickness( aText->GetThickness() ) ); } m_gal->SetStrokeColor( color ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetTextAttributes( aText ); m_gal->StrokeText( shownText, position, aText->GetTextAngleRadians() ); } void PCB_PAINTER::draw( const TEXTE_MODULE* aText, int aLayer ) { wxString shownText( aText->GetShownText() ); if( shownText.Length() == 0 ) return; bool sketch = m_pcbSettings.m_sketchFpTxtfx; const COLOR4D& color = m_pcbSettings.GetColor( aText, aLayer ); VECTOR2D position( aText->GetTextPos().x, aText->GetTextPos().y ); // Currently, draw text routines do not know the true outline mode. // so draw the text in "line" mode (no thickness) if( sketch ) { // Outline mode m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); } else { // Filled mode m_gal->SetLineWidth( getLineThickness( aText->GetThickness() ) ); } m_gal->SetStrokeColor( color ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetTextAttributes( aText ); m_gal->StrokeText( shownText, position, aText->GetDrawRotationRadians() ); // Draw the umbilical line if( aText->IsSelected() ) { m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); m_gal->SetStrokeColor( COLOR4D( 0.0, 0.0, 1.0, 1.0 ) ); m_gal->DrawLine( position, aText->GetParent()->GetPosition() ); } } void PCB_PAINTER::draw( const MODULE* aModule, int aLayer ) { if( aLayer == LAYER_ANCHOR ) { const COLOR4D color = m_pcbSettings.GetColor( aModule, LAYER_ANCHOR ); // Draw anchor m_gal->SetStrokeColor( color ); m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); // Keep the size constant, not related to the scale double anchorSize = 5.0 / m_gal->GetWorldScale(); VECTOR2D center = aModule->GetPosition(); m_gal->DrawLine( center - VECTOR2D( anchorSize, 0 ), center + VECTOR2D( anchorSize, 0 ) ); m_gal->DrawLine( center - VECTOR2D( 0, anchorSize ), center + VECTOR2D( 0, anchorSize ) ); } } void PCB_PAINTER::draw( const ZONE_CONTAINER* aZone, int aLayer ) { if( !aZone->IsOnLayer( (PCB_LAYER_ID) aLayer ) ) return; const COLOR4D& color = m_pcbSettings.GetColor( aZone, aLayer ); std::deque corners; PCB_RENDER_SETTINGS::DISPLAY_ZONE_MODE displayMode = m_pcbSettings.m_displayZone; // Draw the outline const SHAPE_POLY_SET* outline = aZone->Outline(); if( m_pcbSettings.m_zoneOutlines && outline ) { m_gal->SetStrokeColor( color ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( m_pcbSettings.m_outlineWidth ); // Draw each contour (main contour and holes) /* This line: * m_gal->DrawPolygon( *outline ); * should be enough, but currently does not work to draw holes contours in a complex polygon * so each contour is draw as a simple polygon */ // Draw the main contour m_gal->DrawPolyline( outline->COutline( 0 ) ); // Draw holes int holes_count = outline->HoleCount( 0 ); for( int ii = 0; ii < holes_count; ++ii ) m_gal->DrawPolyline( outline->CHole( 0, ii ) ); // Draw hatch lines for( const SEG& hatchLine : aZone->GetHatchLines() ) m_gal->DrawLine( hatchLine.A, hatchLine.B ); } // Draw the filling if( displayMode != PCB_RENDER_SETTINGS::DZ_HIDE_FILLED ) { const SHAPE_POLY_SET& polySet = aZone->GetFilledPolysList(); if( polySet.OutlineCount() == 0 ) // Nothing to draw return; // Set up drawing options m_gal->SetStrokeColor( color ); m_gal->SetFillColor( color ); m_gal->SetLineWidth( aZone->GetMinThickness() ); if( displayMode == PCB_RENDER_SETTINGS::DZ_SHOW_FILLED ) { m_gal->SetIsFill( true ); m_gal->SetIsStroke( true ); } else if( displayMode == PCB_RENDER_SETTINGS::DZ_SHOW_OUTLINED ) { m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); } m_gal->DrawPolygon( polySet ); } } void PCB_PAINTER::draw( const DIMENSION* aDimension, int aLayer ) { const COLOR4D& strokeColor = m_pcbSettings.GetColor( aDimension, aLayer ); m_gal->SetStrokeColor( strokeColor ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->SetLineWidth( getLineThickness( aDimension->GetWidth() ) ); // Draw an arrow m_gal->DrawLine( VECTOR2D( aDimension->m_crossBarO ), VECTOR2D( aDimension->m_crossBarF ) ); m_gal->DrawLine( VECTOR2D( aDimension->m_featureLineGO ), VECTOR2D( aDimension->m_featureLineGF ) ); m_gal->DrawLine( VECTOR2D( aDimension->m_featureLineDO ), VECTOR2D( aDimension->m_featureLineDF ) ); m_gal->DrawLine( VECTOR2D( aDimension->m_crossBarF ), VECTOR2D( aDimension->m_arrowD1F ) ); m_gal->DrawLine( VECTOR2D( aDimension->m_crossBarF ), VECTOR2D( aDimension->m_arrowD2F ) ); m_gal->DrawLine( VECTOR2D( aDimension->m_crossBarO ), VECTOR2D( aDimension->m_arrowG1F ) ); m_gal->DrawLine( VECTOR2D( aDimension->m_crossBarO ), VECTOR2D( aDimension->m_arrowG2F ) ); // Draw text TEXTE_PCB& text = aDimension->Text(); VECTOR2D position( text.GetTextPos().x, text.GetTextPos().y ); m_gal->SetLineWidth( text.GetThickness() ); m_gal->SetTextAttributes( &text ); m_gal->StrokeText( text.GetShownText(), position, text.GetTextAngleRadians() ); } void PCB_PAINTER::draw( const PCB_TARGET* aTarget ) { const COLOR4D& strokeColor = m_pcbSettings.GetColor( aTarget, aTarget->GetLayer() ); VECTOR2D position( aTarget->GetPosition() ); double size, radius; m_gal->SetLineWidth( getLineThickness( aTarget->GetWidth() ) ); m_gal->SetStrokeColor( strokeColor ); m_gal->SetIsFill( false ); m_gal->SetIsStroke( true ); m_gal->Save(); m_gal->Translate( position ); if( aTarget->GetShape() ) { // shape x m_gal->Rotate( M_PI / 4.0 ); size = 2.0 * aTarget->GetSize() / 3.0; radius = aTarget->GetSize() / 2.0; } else { // shape + size = aTarget->GetSize() / 2.0; radius = aTarget->GetSize() / 3.0; } m_gal->DrawLine( VECTOR2D( -size, 0.0 ), VECTOR2D( size, 0.0 ) ); m_gal->DrawLine( VECTOR2D( 0.0, -size ), VECTOR2D( 0.0, size ) ); m_gal->DrawCircle( VECTOR2D( 0.0, 0.0 ), radius ); m_gal->Restore(); } void PCB_PAINTER::draw( const MARKER_PCB* aMarker ) { SHAPE_LINE_CHAIN polygon; aMarker->ShapeToPolygon( polygon ); auto strokeColor = m_pcbSettings.GetColor( aMarker, LAYER_DRC ); m_gal->Save(); m_gal->Translate( aMarker->GetPosition() ); m_gal->SetFillColor( strokeColor ); m_gal->SetIsFill( true ); m_gal->SetIsStroke( false ); m_gal->DrawPolygon( polygon ); m_gal->Restore(); } const double PCB_RENDER_SETTINGS::MAX_FONT_SIZE = Millimeter2iu( 10.0 );