/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012-2014 Jean-Pierre Charras jp.charras at wanadoo.fr * Copyright (C) 1992-2014 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file class_gbr_layout.h * @brief Class CLASS_GBR_LAYOUT to handle info to draw/print loaded Gerber images * and page frame reference */ #ifndef CLASS_GBR_LAYOUT_H #define CLASS_GBR_LAYOUT_H #include #include #include // PAGE_INFO #include // GERBER_DRAWLAYERS_COUNT #include #include #include #include #include class GERBER_FILE_IMAGE_LIST; /** * Class GBR_LAYOUT * holds list of GERBER_DRAW_ITEM currently loaded. */ class GBR_LAYOUT { private: EDA_RECT m_BoundingBox; TITLE_BLOCK m_titles; wxPoint m_originAxisPosition; std::vector m_printLayersList; // When printing: the list of graphic layers Id to print public: GBR_LAYOUT(); ~GBR_LAYOUT(); // Accessor to the GERBER_FILE_IMAGE_LIST, // which handles the list of gerber files (and drill files) images loaded GERBER_FILE_IMAGE_LIST* GetImagesList(); const wxPoint& GetAuxOrigin() const { return m_originAxisPosition; } void SetAuxOrigin( const wxPoint& aPosition ) { m_originAxisPosition = aPosition; } TITLE_BLOCK& GetTitleBlock() { return m_titles; } void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) { m_titles = aTitleBlock; } /** * Function ComputeBoundingBox * calculates the bounding box containing all Gerber items. * @return EDA_RECT - the full item list bounding box */ EDA_RECT ComputeBoundingBox(); /** * Function GetBoundingBox * may be called soon after ComputeBoundingBox() to return the same EDA_RECT, * as long as the CLASS_GBR_LAYOUT has not changed. */ EDA_RECT GetBoundingBox() const { return m_BoundingBox; } void SetBoundingBox( const EDA_RECT& aBox ) { m_BoundingBox = aBox; } /** * Function Draw. * Redraw the CLASS_GBR_LAYOUT items but not cursors, axis or grid. * @param aPanel = the draw canvas * @param aDC = the current device context * @param aDrawMode = GR_COPY, GR_OR ... (not always used) * @param aOffset = an draw offset value * @param aDisplayOptions = a GBR_DISPLAY_OPTIONS for draw/print display opts */ void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, GR_DRAWMODE aDrawMode, const wxPoint& aOffset, GBR_DISPLAY_OPTIONS* aDisplayOptions ); /** * Function DrawItemsDCodeID * Draw the DCode value (if exists) corresponding to gerber item * (polygons do not have a DCode) * @param aPanel = the draw canvas * @param aDC = the current device context * @param aDrawMode = GR_COPY, GR_OR ... * @param aDrawColor = the color of dcode texts */ void DrawItemsDCodeID( EDA_DRAW_PANEL* aPanel, wxDC* aDC, GR_DRAWMODE aDrawMode, COLOR4D aDrawColor ); /** * Function SetPrintableLayers * Set the list of printable graphic layers * @param aLayerList = the new list (std::vector) of printable layer id */ void SetPrintableLayers( const std::vector& aLayerList ) { m_printLayersList = aLayerList; } /** * Function GetPrintableLayers * @return the list of printable layers */ std::vector GetPrintableLayers() { return m_printLayersList; } /** * Function ClearPrintableLayers * Clear the list of graphic layers to print */ void ClearPrintableLayers() { m_printLayersList.clear(); } /** * Function AddLayerToPrintableList * Add a layer to the list of graphic layers to print * @param aLayer = the id of the graphic layer. */ void AddLayerToPrintableList( int aLayer) { m_printLayersList.push_back( aLayer ); } /** * Function IsLayerPrintable * tests whether a given layer is visible * @param aLayer = The layer to be tested * @return bool - true if the layer is in print list. */ bool IsLayerPrintable( int aLayer ) const; #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ) const; #endif }; #endif // #ifndef CLASS_GBR_LAYOUT_H