/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014 CERN * Copyright (C) 1992-2014 KiCad Developers, see CHANGELOG.TXT for contributors. * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef SEARCH_STACK_H_ #define SEARCH_STACK_H_ #include #include #include /** * Class SEARCH_STACK * looks for files in a number of places. Augments wxPathList. * I chose the name because it sounded like a stack of work, as a reminder * that anything you put in here means searching work at some point in time. * (An alternative is to simply know where something is.) */ class SEARCH_STACK : public wxPathList, public PROJECT::_ELEM { public: #if defined(DEBUG) void Show( const char* aPrefix ) const; #endif /** * Function FilenameWithRelativePathInSearchList * returns the shortest possible path which can be use later to find * a full path from this SEARCH_STACK. *

* If the library path is already in the library search paths list, * just add the library name to the list. Otherwise, add the library * name with the full or relative path. The relative path is preferable * because it preserves use of default libraries paths, when the path * is a sub path of these default paths. Note we accept only sub paths * not relative paths starting by ../ that are not subpaths and are * outside kicad libs paths * * @param aFullFilename The filename with path and extension. * @param aBaseDir The absolute path on which relative paths in this * SEARCH_STACK are based. * @return a short filename (with extension) with only a relative path if * this filename can be found in library paths */ wxString FilenameWithRelativePathInSearchList( const wxString& aFullFilename, const wxString& aBaseDir ); wxString FindValidPath( const wxString& aFileName ) const { #if 1 // might not be needed if( wxFileName::FileExists( aFileName ) ) return aFileName; else #endif return wxPathList::FindValidPath( aFileName ); } /** * Function AddPaths * insert or append path(s) * * @param aPaths = path or path list to add. paths must be * separated by ";" on windows, or ":" | ";" on unix. * * @param aIndex = insertion point, -1 for append. */ void AddPaths( const wxString& aPaths, int aIndex = -1 ); /** * Function RemovePaths * removes the given path(s) from the library path list * @param aPaths = path or list of paths to remove. If list, paths must be separated by * ";" on windows, or ":" | ";" on unix. */ void RemovePaths( const wxString& aPaths ); /** * Function Split * separates aPathString into individual paths. * @param aResult is where to put the paths, it should be empty upon entry. * @param aPathString is concatonated string with interposing ';' or ':' separators. * @return int - the count of paths found in aPathString */ static int Split( wxArrayString* aResult, const wxString aPathString ); #if 1 // this function is so poorly designed it deserves not to exist. /** * Function LastVisitedPath * is a quirky function inherited from old code that seems to serve particular * needs in the UI. It returns what is called the last visited directory, or * if aSubPathToSearch is empty, the first path in this SEARCH_STACK * ( but not the CWD ). * * @todo add more here if you can figure it out. * * @param aSubPathToSearch is the preferred sub path to search in path list */ const wxString LastVisitedPath( const wxString& aSubPathToSearch = wxEmptyString ); #endif }; #endif // SEARCH_STACK_H_