/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2023 Mike Williams, mike@mikebwilliams.com * Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef PCB_FIELD_H #define PCB_FIELD_H #include #include class PCB_FIELD : public PCB_TEXT { public: PCB_FIELD( FOOTPRINT* aParent, int aFieldId, const wxString& aName = wxEmptyString ); PCB_FIELD( const PCB_TEXT& aText, int aFieldId, const wxString& aName = wxEmptyString ); EDA_ITEM* Clone() const override; /** * Same as Clone, but returns a PCB_FIELD item. * * Useful mainly for python scripts, because Clone returns an EDA_ITEM. */ PCB_FIELD* CloneField() const { return (PCB_FIELD*) Clone(); } /** * Return the field name (not translated).. * * @param aUseDefaultName When true return the default field name if the field name is * empty. Otherwise the default field name is returned. * @return the name of the field. */ wxString GetName( bool aUseDefaultName = true ) const; /** * Get a non-language-specific name for a field which can be used for storage, variable * look-up, etc. */ wxString GetCanonicalName() const; void SetName( const wxString& aName ) { m_name = aName; } /** * Get the initial name of the field set at creation (or set by SetName()). * This is the raw field name with no translation and no change. */ const wxString& GetInternalName() { return m_name; } int GetId() const { return m_id; } void SetId( int aId ); private: int m_id; ///< Field index, @see enum MANDATORY_FIELD_T wxString m_name; }; #endif