/****************************************************/ /* AUTOROUT.H */ /****************************************************/ #ifndef AUTOROUT_H #define AUTOROUT_H #define TOP 0 #define BOTTOM 1 #define EMPTY 0 #define ILLEGAL -1 /* Autorouter commands. */ enum CommandOpt { PLACE_ALL, PLACE_OUT_OF_BOARD, PLACE_INCREMENTAL, PLACE_1_MODULE, ROUTE_ALL, ROUTE_NET, ROUTE_MODULE, ROUTE_PAD }; extern int E_scale; /* Scaling factor of distance tables. */ #define ONE_SIDE 0 #define TWO_SIDES 1 extern int Nb_Sides; /* Number of layers for autorouting (0 or 1) */ #define FORCE_PADS 1 /* Force placement of pads for any Netcode */ /* board dimensions */ extern int Nrows; extern int Ncols; extern int Ntotal; /* search statistics */ extern int OpenNodes; /* total number of nodes opened */ extern int ClosNodes; /* total number of nodes closed */ extern int MoveNodes; /* total number of nodes moved */ extern int MaxNodes; /* maximum number of nodes opened at one time */ /* Structures useful to the generation of board as bitmap. */ typedef char BoardCell; typedef int DistCell; class BOARDHEAD /* header of blocks of BoardCell */ { public: BoardCell* m_BoardSide[2]; /* ptr to block of memory: 2-sided board */ DistCell* m_DistSide[2]; /* ptr to block of memory: path distance to * cells */ char* m_DirSide[2]; /* header of blocks of chars:pointers back to * source */ bool m_InitBoardDone; int m_Layers; int m_Nrows, m_Ncols; int m_MemSize; public: BOARDHEAD(); ~BOARDHEAD(); int InitBoard(); void UnInitBoard(); }; extern BOARDHEAD Board; /* 2-sided board */ /* Constants used to trace the cells on the BOARD */ #define WRITE_CELL 0 #define WRITE_OR_CELL 1 #define WRITE_XOR_CELL 2 #define WRITE_AND_CELL 3 #define WRITE_ADD_CELL 4 #include "ar_protos.h" #endif // AUTOROUT_H