/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2015-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef SCH_BASE_FRAME_H_ #define SCH_BASE_FRAME_H_ #include #include #include #include #include #include #include #include #include #include #include #include namespace KIGFX { class SCH_RENDER_SETTINGS; } class PAGE_INFO; class TITLE_BLOCK; class SYMBOL_VIEWER_FRAME; class SYMBOL_EDIT_FRAME; class LIB_SYMBOL; class SYMBOL_LIB; class SYMBOL_LIBRARY_FILTER; class LIB_ID; class SYMBOL_LIB_TABLE; class EESCHEMA_SETTINGS; class SYMBOL_EDITOR_SETTINGS; class NL_SCHEMATIC_PLUGIN; /** * Load symbol from symbol library table. * * Check the symbol library table for the part defined by \a aLibId and optionally * check the optional cache library. * * @param aLibId is the symbol library identifier to load. * @param aLibTable is the #SYMBOL_LIBRARY_TABLE to load the alias from. * @param aCacheLib is an optional cache library. * @param aParent is an optional parent window when displaying an error message. * @param aShowErrorMessage set to true to show any error messages. * * @return The symbol found in the library or NULL if the symbol was not found. */ LIB_SYMBOL* SchGetLibSymbol( const LIB_ID& aLibId, SYMBOL_LIB_TABLE* aLibTable, SYMBOL_LIB* aCacheLib = nullptr, wxWindow* aParent = nullptr, bool aShowErrorMsg = false ); /** * A shim class between EDA_DRAW_FRAME and several derived classes: * SYMBOL_EDIT_FRAME, SYMBOL_VIEWER_FRAME, and SCH_EDIT_FRAME, and it brings in a * common way of handling the provided virtual functions for the derived classes. * * The motivation here is to switch onto GetScreen() for the underlying data model. * * @author Dick Hollenbeck */ class SCH_BASE_FRAME : public EDA_DRAW_FRAME { public: SCH_BASE_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aWindowType, const wxString& aTitle, const wxPoint& aPosition, const wxSize& aSize, long aStyle, const wxString & aFrameName ); virtual ~SCH_BASE_FRAME(); void createCanvas(); SCH_DRAW_PANEL* GetCanvas() const override; SCH_SCREEN* GetScreen() const override; EESCHEMA_SETTINGS* eeconfig() const; SYMBOL_EDITOR_SETTINGS* libeditconfig() const; void LoadSettings( APP_SETTINGS_BASE* aCfg ) override; void SaveSettings( APP_SETTINGS_BASE* aCfg ) override; KIGFX::SCH_RENDER_SETTINGS* GetRenderSettings(); COLOR4D GetDrawBgColor() const override; /** * Allow some frames to show/hide hidden pins. The default impl shows all pins. */ virtual bool GetShowAllPins() const { return true; } void SetPageSettings( const PAGE_INFO& aPageSettings ) override; const PAGE_INFO& GetPageSettings () const override; const VECTOR2I GetPageSizeIU() const override; const VECTOR2I& GetGridOrigin() const override { static VECTOR2I zero; return zero; } void SetGridOrigin( const VECTOR2I& aPoint ) override {} const TITLE_BLOCK& GetTitleBlock() const override; void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) override; void UpdateStatusBar() override; /** * Call the library viewer to select symbol to import into schematic. * If the library viewer is currently running, it is closed and reopened in modal mode. * * aAllowFields chooses whether or not features that permit the user to edit fields * (e.g. footprint selection) should be enabled. This should be false when they would * have no effect, for example loading a part into symbol_editor. * * @param aFilter is an optional #SYMBOL_LIBRARY_FILTER filter to pass the allowed library names * and/or the library name to load the symbol from and/or some other filter * @param aHistoryList is the list of previously loaded symbols - will be edited * @param aUseLibBrowser is the flag to call the library viewer to select the symbol * @param aUnit is the preselected unit. * @param aConvert is the preselected De Morgan shape. * @param aHighlight is the name of symbol to highlight in the list. * highlights none if there isn't one by that name. * @param aShowFootprints is the whether to show footprints in the dialog. * @param aAllowFields is whether to allow field editing in the dialog. * * @return the selected symbol */ PICKED_SYMBOL PickSymbolFromLibTree( const SYMBOL_LIBRARY_FILTER* aFilter, std::vector& aHistoryList, bool aUseLibBrowser, int aUnit, int aConvert, bool aShowFootprints, const LIB_ID* aHighlight = nullptr, bool aAllowFields = true ); /** * Load symbol from symbol library table. * * @param aLibId is the symbol library identifier to load. * @param aUseCacheLib set to true to fall back to cache library if symbol is not found in * symbol library table. * @param aShowErrorMessage set to true to show any error messages. * @return The symbol found in the library or NULL if the symbol was not found. */ LIB_SYMBOL* GetLibSymbol( const LIB_ID& aLibId, bool aUseCacheLib = false, bool aShowErrorMsg = false ); /** * Call the library viewer to select symbol to import into schematic. * If the library viewer is currently running, it is closed and reopened in modal mode. * * @param aParent is the caller. * @param aFilter is a filter to pass the allowed library names * and/or some other filter. * @param aPreselectedLibId is the preselected symbol's #LIB_ID. Not valid if none selected. * @param aUnit is the preselected unit. * @param aConvert is the preselected deMorgan conversion. * @return the selected symbol. */ PICKED_SYMBOL PickSymbolFromLibBrowser( wxTopLevelWindow* aParent, const SYMBOL_LIBRARY_FILTER* aFilter, const LIB_ID& aPreselectedLibId, int aUnit, int aConvert ); /** * Display a list of loaded libraries and allows the user to select a library. * * This list is sorted, with the library cache always at end of the list * * @return the library nickname used in the symbol library table. */ wxString SelectLibraryFromList(); /** * Display a dialog asking the user to select a symbol library table. * * @param aOptional if set the Cancel button will be relabelled "Skip". * @return Pointer to the selected symbol library table or nullptr if canceled. */ SYMBOL_LIB_TABLE* SelectSymLibTable( bool aOptional = false ); virtual void RedrawScreen( const VECTOR2I& aCenterPoint, bool aWarpPointer ); void HardRedraw() override; /** * Add an item to the screen (and view) * aScreen is the screen the item is located on, if not the current screen */ void AddToScreen( EDA_ITEM* aItem, SCH_SCREEN* aScreen = nullptr ); /** * Remove an item from the screen (and view) * aScreen is the screen the item is located on, if not the current screen */ void RemoveFromScreen( EDA_ITEM* aItem, SCH_SCREEN* aScreen ); /** * Mark an item for refresh. */ virtual void UpdateItem( EDA_ITEM* aItem, bool isAddOrDelete = false, bool aUpdateRtree = false ); /** * Mark selected items for refresh. */ void RefreshZoomDependentItems(); /** * Mark all items for refresh. */ void SyncView(); void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override; /** * Helper to retrieve a layer color from the global color settings */ COLOR4D GetLayerColor( SCH_LAYER_ID aLayer ); COLOR_SETTINGS* GetColorSettings( bool aForceRefresh = false ) const override; void ActivateGalCanvas() override; protected: void handleActivateEvent( wxActivateEvent& aEvent ) override; void handleIconizeEvent( wxIconizeEvent& aEvent ) override; /** * Save Symbol Library Tables to disk. * * @param aGlobal when true, the Global Table is saved. * @param aProject when true, the Project Table is saved. * @return True when all requested actions succeeded. */ bool saveSymbolLibTables( bool aGlobal, bool aProject ); /// These are only used by symbol_editor. Eeschema should be using the one inside /// the SCHEMATIC. SCHEMATIC_SETTINGS m_base_frame_defaults; private: NL_SCHEMATIC_PLUGIN* m_spaceMouse; }; #endif // SCH_BASE_FRAME_H_