/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2013-2017 CERN * Copyright (C) 2018-2020 KiCad Developers, see AUTHORS.txt for contributors. * @author Maciej Suminski * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __CONNECTIVITY_DATA_H #define __CONNECTIVITY_DATA_H #include #include #include #include #include #include #include #include class FROM_TO_CACHE; class CN_CLUSTER; class CN_CONNECTIVITY_ALGO; class CN_EDGE; class BOARD; class BOARD_COMMIT; class BOARD_CONNECTED_ITEM; class BOARD_ITEM; class ZONE; class RN_DATA; class RN_NET; class TRACK; class PAD; class FOOTPRINT; class PROGRESS_REPORTER; struct CN_DISJOINT_NET_ENTRY { int net; BOARD_CONNECTED_ITEM *a, *b; VECTOR2I anchorA, anchorB; }; /** * A structure used for calculating isolated islands on a given zone across all its layers */ struct CN_ZONE_ISOLATED_ISLAND_LIST { CN_ZONE_ISOLATED_ISLAND_LIST( ZONE* aZone ) : m_zone( aZone ) {} ZONE* m_zone; std::map> m_islands; }; struct RN_DYNAMIC_LINE { int netCode; VECTOR2I a, b; }; // a wrapper class encompassing the connectivity computation algorithm and the class CONNECTIVITY_DATA { public: CONNECTIVITY_DATA(); ~CONNECTIVITY_DATA(); CONNECTIVITY_DATA( const std::vector& aItems, bool aSkipItems = false ); /** * Function Build() * Builds the connectivity database for the board aBoard. */ void Build( BOARD* aBoard, PROGRESS_REPORTER* aReporter = nullptr ); /** * Function Build() * Builds the connectivity database for a set of items aItems. */ void Build( const std::vector& aItems ); /** * Function Add() * Adds an item to the connectivity data. * @param aItem is an item to be added. * @return True if operation succeeded. */ bool Add( BOARD_ITEM* aItem ); /** * Function Remove() * Removes an item from the connectivity data. * @param aItem is an item to be updated. * @return True if operation succeeded. */ bool Remove( BOARD_ITEM* aItem ); /** * Function Update() * Updates the connectivity data for an item. * @param aItem is an item to be updated. * @return True if operation succeeded. */ bool Update( BOARD_ITEM* aItem ); /** * Moves the connectivity list anchors. N.B., this does not move the bounding * boxes for the the RTree, so the use of this function will invalidate the * connectivity data for uses other than the dynamic ratsnest * * @param aDelta vector for movement of the tree */ void Move( const VECTOR2I& aDelta ); /** * Function Clear() * Erases the connectivity database. */ void Clear(); /** * Function GetNetCount() * Returns the total number of nets in the connectivity database. */ int GetNetCount() const; /** * Function GetRatsnestForNet() * Returns the ratsnest, expressed as a set of graph edges for a given net. */ RN_NET* GetRatsnestForNet( int aNet ); /** * Function PropagateNets() * Propagates the net codes from the source pads to the tracks/vias. */ void PropagateNets(); bool CheckConnectivity( std::vector& aReport ); /** * Function FindIsolatedCopperIslands() * Searches for copper islands in zone aZone that are not connected to any pad. * @param aZone zone to test * @param aIslands list of islands that have no connections (outline indices in the polygon set) */ void FindIsolatedCopperIslands( ZONE* aZone, std::vector& aIslands ); void FindIsolatedCopperIslands( std::vector& aZones ); /** * Function RecalculateRatsnest() * Updates the ratsnest for the board. * @param aCommit is used to save the undo state of items modified by this call */ void RecalculateRatsnest( BOARD_COMMIT* aCommit = nullptr ); /** * Function GetUnconnectedCount() * Returns the number of remaining edges in the ratsnest. */ unsigned int GetUnconnectedCount() const; bool IsConnectedOnLayer( const BOARD_CONNECTED_ITEM* aItem, int aLayer, std::vector aTypes = {} ) const; unsigned int GetNodeCount( int aNet = -1 ) const; unsigned int GetPadCount( int aNet = -1 ) const; const std::vector GetConnectedTracks( const BOARD_CONNECTED_ITEM* aItem ) const; const std::vector GetConnectedPads( const BOARD_CONNECTED_ITEM* aItem ) const; void GetConnectedPads( const BOARD_CONNECTED_ITEM* aItem, std::set* pads ) const; /** * Function GetConnectedItemsAtAnchor() * Returns a list of items connected to a source item aItem at position aAnchor * @param aItem is the reference item to find other connected items. * @param aAnchor is the position to find connected items on. * @param aTypes allows one to filter by item types. * @return */ const std::vector GetConnectedItemsAtAnchor( const BOARD_CONNECTED_ITEM* aItem, const VECTOR2I& aAnchor, const KICAD_T aTypes[] ) const; void GetUnconnectedEdges( std::vector& aEdges ) const; bool TestTrackEndpointDangling( TRACK* aTrack, wxPoint* aPos = nullptr ); /** * Function ClearDynamicRatsnest() * Erases the temporary dynamic ratsnest (i.e. the ratsnest lines that * pcbnew displays when moving an item/set of items) */ void ClearDynamicRatsnest(); /** * Hides the temporary dynamic ratsnest lines. */ void HideDynamicRatsnest(); /** * Function ComputeDynamicRatsnest() * Calculates the temporary dynamic ratsnest (i.e. the ratsnest lines that) * for the set of items aItems. */ void ComputeDynamicRatsnest( const std::vector& aItems, const CONNECTIVITY_DATA* aDynamicData ); const std::vector& GetDynamicRatsnest() const { return m_dynamicRatsnest; } /** * Function GetConnectedItems() * Returns a list of items connected to a source item aItem. * @param aItem is the reference item to find other connected items. * @param aTypes allows one to filter by item types. */ const std::vector GetConnectedItems( const BOARD_CONNECTED_ITEM* aItem, const KICAD_T aTypes[], bool aIgnoreNetcodes = false ) const; /** * Function GetNetItems() * Returns the list of items that belong to a certain net. * @param aNetCode is the net code. * @param aTypes allows one to filter by item types. */ const std::vector GetNetItems( int aNetCode, const KICAD_T aTypes[] ) const; void BlockRatsnestItems( const std::vector& aItems ); std::shared_ptr GetConnectivityAlgo() const { return m_connAlgo; } std::mutex& GetLock() { return m_lock; } void MarkItemNetAsDirty( BOARD_ITEM* aItem ); void SetProgressReporter( PROGRESS_REPORTER* aReporter ); const std::map& GetNetclassMap() const { return m_netclassMap; } #ifndef SWIG const std::vector GetRatsnestForItems( const std::vector aItems ); const std::vector GetRatsnestForComponent( FOOTPRINT* aComponent, bool aSkipInternalConnections = false ); #endif std::shared_ptr GetFromToCache() { return m_fromToCache; } private: void updateRatsnest(); /** * Updates the item positions without modifying the dirtyNet flag. This is valid only when the * item list contains all elements in the connectivity database * @param aItems List of items with new positions */ void updateItemPositions( const std::vector& aItems ); void addRatsnestCluster( const std::shared_ptr& aCluster ); std::shared_ptr m_connAlgo; std::shared_ptr m_fromToCache; std::vector m_dynamicRatsnest; std::vector m_nets; PROGRESS_REPORTER* m_progressReporter; bool m_skipRatsnest = false; std::mutex m_lock; /// Map of netcode -> netclass the net is a member of; used for ratsnest painting std::map m_netclassMap; }; #endif