/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014 Henner Zeller * Copyright (C) 2014-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef LIB_TREE_H #define LIB_TREE_H #include #include #include class wxDataViewCtrl; class wxTextCtrl; class wxHtmlLinkEvent; class wxSearchCtrl; class wxTimer; class wxTimerEvent; class ACTION_MENU; class LIB_ID; class LIB_TABLE; /** * Widget displaying a tree of symbols with optional search text control and description panel. */ class LIB_TREE : public wxPanel { public: ///< Flags to select extra widgets enum WIDGETS { NONE = 0x00, SEARCH = 0x01, DETAILS = 0x02, ALL = 0xFF }; /** * Construct a symbol tree. * * @param aParent parent window containing this tree widget * @param aLibTable table containing libraries and items to display * @param aAdapter a LIB_TREE_MODEL_ADAPTER instance to use * @param aWidgets selection of sub-widgets to include * @param aDetails if not null, a custom HTML_WINDOW to hold symbol details. If null this * will be created inside the LIB_TREE. */ LIB_TREE( wxWindow* aParent, LIB_TABLE* aLibTable, wxObjectDataPtr& aAdapter, WIDGETS aWidgets = ALL, HTML_WINDOW* aDetails = nullptr ); ~LIB_TREE() override; /** * For multi-unit symbols, if the user selects the symbol itself * rather than picking an individual unit, 0 will be returned in aUnit. * Beware that this is an invalid unit number - this should be replaced * with whatever default is desired (usually 1). * * @param aUnit if not NULL, the selected unit is filled in here. * @return the library id of the symbol that has been selected. */ LIB_ID GetSelectedLibId( int* aUnit = nullptr ) const; LIB_TREE_NODE* GetCurrentTreeNode() const; /** * Select an item in the tree widget. */ void SelectLibId( const LIB_ID& aLibId ); /** * Ensure that an item is visible (preferably centered). */ void CenterLibId( const LIB_ID& aLibId ); /** * Unselect currently selected item in wxDataViewCtrl */ void Unselect(); /** * Expand and item i the tree widget. */ void ExpandLibId( const LIB_ID& aLibId ); /** * Regenerate the tree. */ void Regenerate( bool aKeepState ); /** * Refreshes the tree (mainly to update highlighting and asterisking) */ void RefreshLibTree(); wxWindow* GetFocusTarget(); protected: /** * Expand or collapse a node, switching it to the opposite state. */ void toggleExpand( const wxDataViewItem& aTreeId ); /** * If a wxDataViewitem is valid, select it and post a selection event. */ void selectIfValid( const wxDataViewItem& aTreeId ); void centerIfValid( const wxDataViewItem& aTreeId ); void expandIfValid( const wxDataViewItem& aTreeId ); /** * Post a wxEVT_DATAVIEW_SELECTION_CHANGED to notify the selection handler * that a new part has been preselected. */ void postPreselectEvent(); /** * Post SYMBOL_SELECTED event to notify the selection handler that a part has been selected. */ void postSelectEvent(); /** * Structure storing state of the symbol tree widget. */ struct STATE { ///< List of expanded nodes std::vector expanded; std::vector pinned; ///< Current selection, might be not valid if nothing was selected LIB_ID selection; }; /** * Return the symbol tree widget state. */ STATE getState() const; /** * Restore the symbol tree widget state from an object. */ void setState( const STATE& aState ); void onQueryText( wxCommandEvent& aEvent ); void onQueryEnter( wxCommandEvent& aEvent ); void onQueryCharHook( wxKeyEvent& aEvent ); void onTreeSelect( wxDataViewEvent& aEvent ); void onTreeActivate( wxDataViewEvent& aEvent ); void onDetailsLink( wxHtmlLinkEvent& aEvent ); void onPreselect( wxCommandEvent& aEvent ); void onContextMenu( wxDataViewEvent& aEvent ); void onDebounceTimer( wxTimerEvent& aEvent ); protected: LIB_TABLE* m_lib_table; wxObjectDataPtr m_adapter; wxSearchCtrl* m_query_ctrl; wxDataViewCtrl* m_tree_ctrl; HTML_WINDOW* m_details_ctrl; wxTimer* m_debounceTimer; LIB_ID m_last_libid; }; ///< Custom event sent when a new symbol is preselected wxDECLARE_EVENT( SYMBOL_PRESELECTED, wxCommandEvent ); ///< Custom event sent when a symbol is selected wxDECLARE_EVENT( SYMBOL_SELECTED, wxCommandEvent ); #endif /* LIB_TREE_H */