/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Cirilo Bernardo * Copyright (C) 2020-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * * * Some code lifted from FreeCAD, copyright (c) 2018 Zheng, Lei (realthunder) under GPLv2 */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "plugins/3dapi/ifsg_all.h" // log mask for wxLogTrace #define MASK_OCE "PLUGIN_OCE" #define MASK_OCE_EXTRA "PLUGIN_OCE_EXTRA" // precision for mesh creation; 0.07 should be good enough for ECAD viewing #define USER_PREC (0.14) // angular deflection for meshing // 10 deg (36 faces per circle) = 0.17453293 // 20 deg (18 faces per circle) = 0.34906585 // 30 deg (12 faces per circle) = 0.52359878 #define USER_ANGLE (0.52359878) typedef std::map< Standard_Real, SGNODE* > COLORMAP; typedef std::map< std::string, SGNODE* > FACEMAP; typedef std::map< std::string, std::vector< SGNODE* > > NODEMAP; typedef std::pair< std::string, std::vector< SGNODE* > > NODEITEM; struct DATA; bool processLabel( const TDF_Label& aLabel, DATA& aData, SGNODE* aParent, std::vector< SGNODE* >* aItems ); bool processFace( const TopoDS_Face& face, DATA& data, SGNODE* parent, std::vector< SGNODE* >* items, Quantity_Color* color ); struct DATA { Handle( TDocStd_Document ) m_doc; Handle( XCAFDoc_ColorTool ) m_color; Handle( XCAFDoc_ShapeTool ) m_assy; SGNODE* scene; SGNODE* defaultColor; Quantity_Color refColor; NODEMAP shapes; // SGNODE lists representing a TopoDS_SOLID / COMPOUND COLORMAP colors; // SGAPPEARANCE nodes FACEMAP faces; // SGSHAPE items representing a TopoDS_FACE bool renderBoth; // set TRUE if we're processing IGES bool hasSolid; // set TRUE if there is no parent SOLID DATA() { scene = nullptr; defaultColor = nullptr; refColor.SetValues( Quantity_NOC_BLACK ); renderBoth = false; hasSolid = false; } ~DATA() { // destroy any colors with no parent if( !colors.empty() ) { COLORMAP::iterator sC = colors.begin(); COLORMAP::iterator eC = colors.end(); while( sC != eC ) { if( nullptr == S3D::GetSGNodeParent( sC->second ) ) S3D::DestroyNode( sC->second ); ++sC; } colors.clear(); } if( defaultColor && nullptr == S3D::GetSGNodeParent( defaultColor ) ) S3D::DestroyNode(defaultColor); // destroy any faces with no parent if( !faces.empty() ) { FACEMAP::iterator sF = faces.begin(); FACEMAP::iterator eF = faces.end(); while( sF != eF ) { if( nullptr == S3D::GetSGNodeParent( sF->second ) ) S3D::DestroyNode( sF->second ); ++sF; } faces.clear(); } // destroy any shapes with no parent if( !shapes.empty() ) { NODEMAP::iterator sS = shapes.begin(); NODEMAP::iterator eS = shapes.end(); while( sS != eS ) { std::vector< SGNODE* >::iterator sV = sS->second.begin(); std::vector< SGNODE* >::iterator eV = sS->second.end(); while( sV != eV ) { if( nullptr == S3D::GetSGNodeParent( *sV ) ) S3D::DestroyNode( *sV ); ++sV; } sS->second.clear(); ++sS; } shapes.clear(); } if( scene ) S3D::DestroyNode(scene); } // find collection of tagged nodes bool GetShape( const std::string& id, std::vector< SGNODE* >*& listPtr ) { listPtr = nullptr; NODEMAP::iterator item; item = shapes.find( id ); if( item == shapes.end() ) return false; listPtr = &item->second; return true; } // find collection of tagged nodes SGNODE* GetFace( const std::string& id ) { FACEMAP::iterator item; item = faces.find( id ); if( item == faces.end() ) return nullptr; return item->second; } // return color if found; if not found, create SGAPPEARANCE SGNODE* GetColor( Quantity_Color* colorObj ) { if( nullptr == colorObj ) { if( defaultColor ) return defaultColor; IFSG_APPEARANCE app( true ); app.SetShininess( 0.05f ); app.SetSpecular( 0.04f, 0.04f, 0.04f ); app.SetAmbient( 0.1f, 0.1f, 0.1f ); app.SetDiffuse( 0.6f, 0.6f, 0.6f ); defaultColor = app.GetRawPtr(); return defaultColor; } Standard_Real id = colorObj->Distance( refColor ); std::map< Standard_Real, SGNODE* >::iterator item; item = colors.find( id ); if( item != colors.end() ) return item->second; IFSG_APPEARANCE app( true ); app.SetShininess( 0.1f ); app.SetSpecular( 0.12f, 0.12f, 0.12f ); app.SetAmbient( 0.1f, 0.1f, 0.1f ); app.SetDiffuse( colorObj->Red(), colorObj->Green(), colorObj->Blue() ); colors.insert( std::pair< Standard_Real, SGNODE* >( id, app.GetRawPtr() ) ); return app.GetRawPtr(); } }; enum FormatType { FMT_NONE = 0, FMT_STEP, FMT_STPZ, FMT_IGES }; FormatType fileType( const char* aFileName ) { wxFileName fname( wxString::FromUTF8Unchecked( aFileName ) ); wxFFileInputStream ifile( fname.GetFullPath() ); if( !ifile.IsOk() ) return FMT_NONE; if( fname.GetExt().MakeUpper().EndsWith( "STPZ" ) || fname.GetExt().MakeUpper().EndsWith( "GZ" ) ) return FMT_STPZ; char iline[82]; memset( iline, 0, 82 ); ifile.Read( iline, 82 ); iline[81] = 0; // ensure NULL termination when string is too long // check for STEP in Part 21 format // (this can give false positives since Part 21 is not exclusively STEP) if( !strncmp( iline, "ISO-10303-21;", 13 ) ) return FMT_STEP; std::string fstr = iline; // check for STEP in XML format // (this can give both false positive and false negatives) if( fstr.find( "urn:oid:1.0.10303." ) != std::string::npos ) return FMT_STEP; // Note: this is a very simple test which can yield false positives; the only // sure method for determining if a file *not* an IGES model is to attempt // to load it. if( iline[72] == 'S' && ( iline[80] == 0 || iline[80] == 13 || iline[80] == 10 ) ) return FMT_IGES; return FMT_NONE; } /** * Gets the absolute tag string for a given label in the form of ##:##:##:## * * @param aLabel is the label to get the string for * @param aTag is the resulting tag string based by reference */ void getTag( const TDF_Label& aLabel, std::string& aTag ) { std::ostringstream ostr; if( aLabel.IsNull() ) { wxLogTrace( MASK_OCE, "Null label passed to getTag" ); return; } TColStd_ListOfInteger tagList; TDF_Tool::TagList( aLabel, tagList ); for( TColStd_ListOfInteger::Iterator it( tagList ); it.More(); it.Next() ) { ostr << it.Value(); ostr << ":"; } aTag = ostr.str(); aTag.pop_back(); // kill the last colon } static wxString getLabelName( const TDF_Label& aLabel ) { wxString txt; Handle( TDataStd_Name ) name; if( !aLabel.IsNull() && aLabel.FindAttribute( TDataStd_Name::GetID(), name ) ) { TCollection_ExtendedString extstr = name->Get(); char* str = new char[extstr.LengthOfCString() + 1]; extstr.ToUTF8CString( str ); txt = wxString::FromUTF8( str ); delete[] str; txt = txt.Trim(); } return txt; } /** * Gets a string for a given TopAbs_ShapeEnum element * * @param aShape enum value to convert */ std::string getShapeName( TopAbs_ShapeEnum aShape ) { switch( aShape ) { case TopAbs_COMPOUND: return "COMPOUND"; case TopAbs_COMPSOLID: return "COMPSOLID"; case TopAbs_SOLID: return "SOLID"; case TopAbs_SHELL: return "SHELL"; case TopAbs_FACE: return "FACE"; case TopAbs_WIRE: return "WIRE"; case TopAbs_EDGE: return "EDGE"; case TopAbs_VERTEX: return "VERTEX"; case TopAbs_SHAPE: return "SHAPE"; } return "UNKNOWN"; } static int colorFloatToDecimal( float aVal ) { return aVal * 255; } static inline std::ostream& operator<<( std::ostream& aOStream, const Quantity_ColorRGBA& aColor ) { Quantity_Color rgb = aColor.GetRGB(); return aOStream << "rgba(" << colorFloatToDecimal( rgb.Red() ) << "," << colorFloatToDecimal( rgb.Green() ) << "," << colorFloatToDecimal( rgb.Blue() ) << "," << colorFloatToDecimal( aColor.Alpha() ) << ")"; } /** * Gets a string for a given TopAbs_ShapeEnum element * * @param aLabel Label to convert * @param aShapeTool Handle to shape tool being used * @param aColorTool Handle to color tool being used * @param aPregMsg Any prefixed message to insert (used for indentation in dump) */ static void printLabel( TDF_Label aLabel, Handle( XCAFDoc_ShapeTool ) aShapeTool, Handle( XCAFDoc_ColorTool ) aColorTool, const char* aPreMsg = nullptr ) { if( aLabel.IsNull() ) return; if( !aPreMsg ) aPreMsg = "Label: "; TCollection_AsciiString entry; TDF_Tool::Entry( aLabel, entry ); std::ostringstream ss; ss << aPreMsg << entry << ", " << getLabelName( aLabel ) << ( aShapeTool->IsShape( aLabel ) ? ", shape" : "" ) << ( aShapeTool->IsTopLevel( aLabel ) ? ", topLevel" : "" ) << ( aShapeTool->IsFree( aLabel ) ? ", free" : "" ) << ( aShapeTool->IsAssembly( aLabel ) ? ", assembly" : "" ) << ( aShapeTool->IsSimpleShape( aLabel ) ? ", simple" : "" ) << ( aShapeTool->IsCompound( aLabel ) ? ", compound" : "" ) << ( aShapeTool->IsReference( aLabel ) ? ", reference" : "" ) << ( aShapeTool->IsComponent( aLabel ) ? ", component" : "" ) << ( aShapeTool->IsSubShape( aLabel ) ? ", subshape" : "" ); if( aShapeTool->IsSubShape( aLabel ) ) { auto shape = aShapeTool->GetShape( aLabel ); if( !shape.IsNull() ) ss << ", " << getShapeName( shape.ShapeType() ); } if( aShapeTool->IsShape( aLabel ) ) { Quantity_ColorRGBA c; if( aColorTool->GetColor( aLabel, XCAFDoc_ColorGen, c ) ) ss << ", gc: " << c; if( aColorTool->GetColor( aLabel, XCAFDoc_ColorSurf, c ) ) ss << ", sc: " << c; if( aColorTool->GetColor( aLabel, XCAFDoc_ColorCurv, c ) ) ss << ", cc: " << c; } wxLogTrace( MASK_OCE, ss.str().c_str() ); } /** * Dumps a label and the entire tree underneath it * * @param aLabel Label to convert * @param aShapeTool Handle to shape tool being used * @param aColorTool Handle to color tool being used * @param aDepth Indentation level to offset labels (used recursively by dumpLabels) */ static void dumpLabels( TDF_Label aLabel, Handle( XCAFDoc_ShapeTool ) aShapeTool, Handle( XCAFDoc_ColorTool ) aColorTool, int aDepth = 0 ) { std::string indent( aDepth * 2, ' ' ); printLabel( aLabel, aShapeTool, aColorTool, indent.c_str() ); TDF_ChildIterator it; for( it.Initialize( aLabel ); it.More(); it.Next() ) dumpLabels( it.Value(), aShapeTool, aColorTool, aDepth + 1 ); } bool getColor( DATA& data, TDF_Label label, Quantity_Color& color ) { while( true ) { if( data.m_color->GetColor( label, XCAFDoc_ColorGen, color ) ) return true; else if( data.m_color->GetColor( label, XCAFDoc_ColorSurf, color ) ) return true; else if( data.m_color->GetColor( label, XCAFDoc_ColorCurv, color ) ) return true; label = label.Father(); if( label.IsNull() ) break; }; return false; } void addItems( SGNODE* parent, std::vector< SGNODE* >* lp ) { if( nullptr == lp ) return; std::vector< SGNODE* >::iterator sL = lp->begin(); std::vector< SGNODE* >::iterator eL = lp->end(); SGNODE* item; while( sL != eL ) { item = *sL; if( nullptr == S3D::GetSGNodeParent( item ) ) S3D::AddSGNodeChild( parent, item ); else S3D::AddSGNodeRef( parent, item ); ++sL; } } bool readIGES( Handle( TDocStd_Document ) & m_doc, const char* fname ) { IGESCAFControl_Reader reader; IFSelect_ReturnStatus stat = reader.ReadFile( fname ); reader.PrintCheckLoad( Standard_False, IFSelect_ItemsByEntity ); if( stat != IFSelect_RetDone ) return false; // Enable file-defined shape precision if( !Interface_Static::SetIVal( "read.precision.mode", 0 ) ) return false; // set other translation options reader.SetColorMode(true); // use model colors reader.SetNameMode(false); // don't use IGES label names reader.SetLayerMode(false); // ignore LAYER data if ( !reader.Transfer( m_doc ) ) return false; // are there any shapes to translate? if( reader.NbShapes() < 1 ) return false; return true; } bool readSTEP( Handle(TDocStd_Document)& m_doc, const char* fname ) { wxLogTrace( MASK_OCE, "Reading step file %s", fname ); STEPCAFControl_Reader reader; IFSelect_ReturnStatus stat = reader.ReadFile( fname ); if( stat != IFSelect_RetDone ) return false; // Enable user-defined shape precision if( !Interface_Static::SetIVal( "read.precision.mode", 1 ) ) return false; // Set the shape conversion precision to USER_PREC (default 0.0001 has too many triangles) if( !Interface_Static::SetRVal( "read.precision.val", USER_PREC ) ) return false; // set other translation options reader.SetColorMode( true ); // use model colors reader.SetNameMode( false ); // don't use label names reader.SetLayerMode( false ); // ignore LAYER data if ( !reader.Transfer( m_doc ) ) { m_doc->Close(); return false; } // are there any shapes to translate? if( reader.NbRootsForTransfer() < 1 ) return false; return true; } bool readSTEPZ( Handle(TDocStd_Document)& m_doc, const char* aFileName ) { wxFileName fname( wxString::FromUTF8Unchecked( aFileName ) ); wxFFileInputStream ifile( fname.GetFullPath() ); wxFileName outFile( fname ); outFile.SetPath( wxStandardPaths::Get().GetTempDir() ); outFile.SetExt( "STEP" ); wxFileOffset size = ifile.GetLength(); wxBusyCursor busycursor; if( size == wxInvalidOffset ) return false; { bool success = false; wxFFileOutputStream ofile( outFile.GetFullPath() ); if( !ofile.IsOk() ) return false; char *buffer = new char[size]; ifile.Read( buffer, size); std::string expanded; try { expanded = gzip::decompress( buffer, size ); success = true; } catch(...) {} if( expanded.empty() ) { ifile.Reset(); ifile.SeekI( 0 ); wxZipInputStream izipfile( ifile ); std::unique_ptr zip_file( izipfile.GetNextEntry() ); if( zip_file && !zip_file->IsDir() && izipfile.CanRead() ) { izipfile.Read( ofile ); success = true; } } else { ofile.Write( expanded.data(), expanded.size() ); } delete[] buffer; ofile.Close(); if( !success ) return false; } bool retval = readSTEP( m_doc, outFile.GetFullPath().mb_str() ); // Cleanup our temporary file wxRemoveFile( outFile.GetFullPath() ); return retval; } SCENEGRAPH* LoadModel( char const* filename ) { DATA data; Handle(XCAFApp_Application) m_app = XCAFApp_Application::GetApplication(); m_app->NewDocument( "MDTV-XCAF", data.m_doc ); FormatType modelFmt = fileType( filename ); switch( modelFmt ) { case FMT_IGES: data.renderBoth = true; if( !readIGES( data.m_doc, filename ) ) return nullptr; break; case FMT_STEP: if( !readSTEP( data.m_doc, filename ) ) return nullptr; break; case FMT_STPZ: if( !readSTEPZ( data.m_doc, filename ) ) return nullptr; break; default: return nullptr; break; } data.m_assy = XCAFDoc_DocumentTool::ShapeTool( data.m_doc->Main() ); data.m_color = XCAFDoc_DocumentTool::ColorTool( data.m_doc->Main() ); // Check if the log mask is enabled otherwise the dump routine may be expensive before the wxLog call if( wxLog::IsAllowedTraceMask( MASK_OCE ) ) { dumpLabels( data.m_doc->Main(), data.m_assy, data.m_color ); } // retrieve all free shapes TDF_LabelSequence frshapes; data.m_assy->GetFreeShapes( frshapes ); bool ret = false; // create the top level SG node IFSG_TRANSFORM topNode( true ); data.scene = topNode.GetRawPtr(); for( Standard_Integer i = 1; i <= frshapes.Length(); i++ ) { const TDF_Label& label = frshapes.Value( i ); if( data.m_color->IsVisible( label ) ) { if( processLabel( label, data, data.scene, nullptr ) ) ret = true; } } if( !ret ) return nullptr; SCENEGRAPH* scene = (SCENEGRAPH*)data.scene; // DEBUG: WRITE OUT VRML2 FILE TO CONFIRM STRUCTURE #if ( defined( DEBUG_OCE ) && DEBUG_OCE > 3 ) if( data.scene ) { wxFileName fn( wxString::FromUTF8Unchecked( filename ) ); wxString output; if( FMT_STEP == modelFmt ) output = wxT( "_step-" ); else output = wxT( "_iges-" ); output.append( fn.GetName() ); output.append( wxT( ".wrl" ) ); S3D::WriteVRML( output.ToUTF8(), true, data.scene, true, true ); } #endif // set to NULL to prevent automatic destruction of the scene data data.scene = nullptr; return scene; } bool processShell( const TopoDS_Shape& shape, DATA& data, SGNODE* parent, std::vector< SGNODE* >* items, Quantity_Color* color ) { TopoDS_Iterator it; bool ret = false; wxLogTrace( MASK_OCE, "Processing shell" ); for( it.Initialize( shape, false, false ); it.More(); it.Next() ) { const TopoDS_Face& face = TopoDS::Face( it.Value() ); if( processFace( face, data, parent, items, color ) ) ret = true; } return ret; } bool processSolid( const TopoDS_Shape& shape, DATA& data, SGNODE* parent, std::vector< SGNODE* >* items ) { TDF_Label label; data.hasSolid = true; std::string partID; Quantity_Color col; Quantity_Color* lcolor = nullptr; wxLogTrace( MASK_OCE, "Processing solid" ); // Search the whole model first to make sure something exists (may or may not have color) if( !data.m_assy->Search( shape, label ) ) { static int i = 0; std::ostringstream ostr; ostr << "KMISC_" << i++; partID = ostr.str(); } else { bool found_color = false; if( getColor( data, label, col ) ) { found_color = true; lcolor = &col; } // If the top-level label doesn't have the color information, search components if( !found_color ) { if( data.m_assy->Search( shape, label, Standard_False, Standard_True, Standard_True ) && getColor( data, label, col ) ) { found_color = true; lcolor = &col; } } // If the components do not have color information, search all components without location if( !found_color ) { if( data.m_assy->Search( shape, label, Standard_False, Standard_False, Standard_True ) && getColor( data, label, col ) ) { found_color = true; lcolor = &col; } } // Our last chance to find the color looks for color as a subshape of top-level simple // shapes. if( !found_color ) { if( data.m_assy->Search( shape, label, Standard_False, Standard_False, Standard_False ) && getColor( data, label, col ) ) { found_color = true; lcolor = &col; } } getTag( label, partID ); } TopoDS_Iterator it; IFSG_TRANSFORM childNode( parent ); SGNODE* pptr = childNode.GetRawPtr(); bool ret = false; std::vector< SGNODE* >* component = nullptr; if( !partID.empty() ) data.GetShape( partID, component ); if( component ) { addItems( pptr, component ); if( nullptr != items ) items->push_back( pptr ); } // instantiate the solid std::vector< SGNODE* > itemList; for( it.Initialize( shape, false, false ); it.More(); it.Next() ) { const TopoDS_Shape& subShape = it.Value(); if( subShape.ShapeType() == TopAbs_SHELL ) { if( processShell( subShape, data, pptr, &itemList, lcolor ) ) ret = true; } else { wxLogTrace( MASK_OCE, "Unsupported subshape in solid" ); } } if( !ret ) childNode.Destroy(); else if( nullptr != items ) items->push_back( pptr ); return ret; } bool processLabel( const TDF_Label& aLabel, DATA& aData, SGNODE* aParent, std::vector* aItems ) { std::string labelTag; if( wxLog::IsAllowedTraceMask( MASK_OCE ) ) { // can be expensive, guard it if we arent logging getTag( aLabel, labelTag ); } wxLogTrace( MASK_OCE, "Processing label %s", labelTag ); TopoDS_Shape originalShape; TDF_Label shapeLabel = aLabel; if( !aData.m_assy->GetShape( shapeLabel, originalShape ) ) { return false; } TopoDS_Shape shape = originalShape; if( aData.m_assy->IsReference( aLabel ) ) { wxLogTrace( MASK_OCE, "Label %s is ref, trying to pull up referred label", labelTag ); if( !aData.m_assy->GetReferredShape( aLabel, shapeLabel ) ) { return false; } labelTag = static_cast( shapeLabel.Tag() ); // wxLogTrace( MASK_OCE, "Label %s referred", labelTag ); if( !aData.m_assy->GetShape( shapeLabel, shape ) ) { return false; } } // Now let's see if the original label has a location // Labels can be used to place copies of other labels at a specific location IFSG_TRANSFORM childNode( aParent ); SGNODE* pptr = childNode.GetRawPtr(); const TopLoc_Location& loc = originalShape.Location(); if( !loc.IsIdentity() ) { wxLogTrace( MASK_OCE, "Label %d has location", static_cast( aLabel.Tag() ) ); gp_Trsf T = loc.Transformation(); gp_XYZ coord = T.TranslationPart(); childNode.SetTranslation( SGPOINT( coord.X(), coord.Y(), coord.Z() ) ); wxLogTrace( MASK_OCE, "Translation %f, %f, %f", coord.X(), coord.Y(), coord.Z() ); gp_XYZ axis; Standard_Real angle; if( T.GetRotation( axis, angle ) ) { childNode.SetRotation( SGVECTOR( axis.X(), axis.Y(), axis.Z() ), angle ); wxLogTrace( MASK_OCE, "Rotation %f, %f, %f, angle %f", axis.X(), axis.Y(), axis.Z(), angle ); } } TopAbs_ShapeEnum stype = shape.ShapeType(); bool ret = false; aData.hasSolid = false; switch( stype ) { case TopAbs_COMPOUND: { // assemblies will report a shape type of compound which isn't what we are after // we will still process the children of assemblies but they should just be label references to the actual shapes if( !aData.m_assy->IsAssembly( shapeLabel ) ) { TopExp_Explorer xp; for( xp.Init( shape, TopAbs_SOLID ); xp.More(); xp.Next() ) { processSolid( xp.Current(), aData, pptr, aItems ); ret = true; } for( xp.Init( shape, TopAbs_SHELL, TopAbs_SOLID ); xp.More(); xp.Next() ) { processShell( xp.Current(), aData, pptr, aItems, nullptr ); ret = true; } } } break; case TopAbs_SOLID: if( processSolid( shape, aData, pptr, aItems ) ) ret = true; break; case TopAbs_SHELL: if( processShell( shape, aData, pptr, aItems, nullptr ) ) ret = true; break; case TopAbs_FACE: if( processFace( TopoDS::Face( shape ), aData, pptr, aItems, nullptr ) ) ret = true; break; default: break; } if( nullptr != aItems ) aItems->push_back( pptr ); if( shapeLabel.HasChild() ) { wxLogTrace( MASK_OCE, "Label %s has children", labelTag ); TDF_ChildIterator it; for( it.Initialize( shapeLabel ); it.More(); it.Next() ) { if( processLabel( it.Value(), aData, pptr, aItems ) ) ret = true; } } return ret; } bool processFace( const TopoDS_Face& face, DATA& data, SGNODE* parent, std::vector< SGNODE* >* items, Quantity_Color* color ) { if( Standard_True == face.IsNull() ) return false; bool reverse = ( face.Orientation() == TopAbs_REVERSED ); SGNODE* ashape = nullptr; std::string partID; TDF_Label label; bool useBothSides = false; // for IGES renderBoth = TRUE; for STEP if a shell or face is not a descendant // of a SOLID then hasSolid = false and we must render both sides if( data.renderBoth || !data.hasSolid ) useBothSides = true; if( data.m_assy->FindShape( face, label, Standard_False ) ) getTag( label, partID ); if( !partID.empty() ) ashape = data.GetFace( partID ); if( ashape ) { if( nullptr == S3D::GetSGNodeParent( ashape ) ) S3D::AddSGNodeChild( parent, ashape ); else S3D::AddSGNodeRef( parent, ashape ); if( nullptr != items ) items->push_back( ashape ); if( useBothSides ) { std::string id2 = partID; id2.append( "b" ); SGNODE* shapeB = data.GetFace( id2 ); if( nullptr == S3D::GetSGNodeParent( shapeB ) ) S3D::AddSGNodeChild( parent, shapeB ); else S3D::AddSGNodeRef( parent, shapeB ); if( nullptr != items ) items->push_back( shapeB ); } return true; } TopLoc_Location loc; Standard_Boolean isTessellate (Standard_False); Handle( Poly_Triangulation ) triangulation = BRep_Tool::Triangulation( face, loc ); if( triangulation.IsNull() || triangulation->Deflection() > USER_PREC + Precision::Confusion() ) isTessellate = Standard_True; if( isTessellate ) { BRepMesh_IncrementalMesh IM(face, USER_PREC, Standard_False, USER_ANGLE ); triangulation = BRep_Tool::Triangulation( face, loc ); } if( triangulation.IsNull() == Standard_True ) return false; Quantity_Color lcolor; // check for a face color; this has precedence over SOLID colors do { TDF_Label L; if( data.m_color->ShapeTool()->Search( face, L ) ) { if( data.m_color->GetColor( L, XCAFDoc_ColorGen, lcolor ) || data.m_color->GetColor( L, XCAFDoc_ColorCurv, lcolor ) || data.m_color->GetColor( L, XCAFDoc_ColorSurf, lcolor ) ) color = &lcolor; } } while( 0 ); SGNODE* ocolor = data.GetColor( color ); // create a SHAPE and attach the color and data, // then attach the shape to the parent and return TRUE IFSG_SHAPE vshape( true ); IFSG_FACESET vface( vshape ); IFSG_COORDS vcoords( vface ); IFSG_COORDINDEX coordIdx( vface ); if( nullptr == S3D::GetSGNodeParent( ocolor ) ) S3D::AddSGNodeChild( vshape.GetRawPtr(), ocolor ); else S3D::AddSGNodeRef( vshape.GetRawPtr(), ocolor ); std::vector< SGPOINT > vertices; std::vector< int > indices; std::vector< int > indices2; gp_Trsf tx; for( int i = 1; i <= triangulation->NbNodes(); i++ ) { gp_XYZ v( triangulation->Node(i).Coord() ); vertices.emplace_back( v.X(), v.Y(), v.Z() ); } for( int i = 1; i <= triangulation->NbTriangles(); i++ ) { int a, b, c; triangulation->Triangle(i).Get(a, b, c); a--; if( reverse ) { int tmp = b - 1; b = c - 1; c = tmp; } else { b--; c--; } indices.push_back( a ); indices.push_back( b ); indices.push_back( c ); if( useBothSides ) { indices2.push_back( b ); indices2.push_back( a ); indices2.push_back( c ); } } vcoords.SetCoordsList( vertices.size(), &vertices[0] ); coordIdx.SetIndices( indices.size(), &indices[0] ); vface.CalcNormals( nullptr ); vshape.SetParent( parent ); if( !partID.empty() ) data.faces.insert( std::pair< std::string, SGNODE* >( partID, vshape.GetRawPtr() ) ); // The outer surface of an IGES model is indeterminate so // we must render both sides of a surface. if( useBothSides ) { std::string id2 = partID; id2.append( "b" ); IFSG_SHAPE vshape2( true ); IFSG_FACESET vface2( vshape2 ); IFSG_COORDS vcoords2( vface2 ); IFSG_COORDINDEX coordIdx2( vface2 ); S3D::AddSGNodeRef( vshape2.GetRawPtr(), ocolor ); vcoords2.SetCoordsList( vertices.size(), &vertices[0] ); coordIdx2.SetIndices( indices2.size(), &indices2[0] ); vface2.CalcNormals( nullptr ); vshape2.SetParent( parent ); if( !partID.empty() ) data.faces.insert( std::pair< std::string, SGNODE* >( id2, vshape2.GetRawPtr() ) ); } return true; }