// Copyright (C) 2003-2004 Jeremy B. Maitin-Shepard. // Copyright (C) 2005-2011 Daniel James // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_UNORDERED_DETAIL_ALL_HPP_INCLUDED #define BOOST_UNORDERED_DETAIL_ALL_HPP_INCLUDED #include #include #include #include #include #include namespace boost { namespace unordered { namespace iterator_detail { //////////////////////////////////////////////////////////////////////////// // Iterators // // all no throw template struct iterator; template struct c_iterator; template struct l_iterator; template struct cl_iterator; // Local Iterators // // all no throw template struct l_iterator : public boost::iterator< std::forward_iterator_tag, Value, std::ptrdiff_t, NodePointer, Value&> { #if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS) template friend struct boost::unordered::iterator_detail::cl_iterator; private: #endif typedef NodePointer node_pointer; node_pointer ptr_; std::size_t bucket_; std::size_t bucket_count_; public: l_iterator() : ptr_() {} l_iterator(node_pointer x, std::size_t b, std::size_t c) : ptr_(x), bucket_(b), bucket_count_(c) {} Value& operator*() const { return ptr_->value(); } Value* operator->() const { return ptr_->value_ptr(); } l_iterator& operator++() { ptr_ = static_cast(ptr_->next_); if (ptr_ && ptr_->hash_ % bucket_count_ != bucket_) ptr_ = node_pointer(); return *this; } l_iterator operator++(int) { l_iterator tmp(*this); ++(*this); return tmp; } bool operator==(l_iterator x) const { return ptr_ == x.ptr_; } bool operator!=(l_iterator x) const { return ptr_ != x.ptr_; } }; template struct cl_iterator : public boost::iterator< std::forward_iterator_tag, Value, std::ptrdiff_t, ConstNodePointer, Value const&> { friend struct boost::unordered::iterator_detail::l_iterator ; private: typedef NodePointer node_pointer; node_pointer ptr_; std::size_t bucket_; std::size_t bucket_count_; public: cl_iterator() : ptr_() {} cl_iterator(node_pointer x, std::size_t b, std::size_t c) : ptr_(x), bucket_(b), bucket_count_(c) {} cl_iterator(boost::unordered::iterator_detail::l_iterator< NodePointer, Value> const& x) : ptr_(x.ptr_), bucket_(x.bucket_), bucket_count_(x.bucket_count_) {} Value const& operator*() const { return ptr_->value(); } Value const* operator->() const { return ptr_->value_ptr(); } cl_iterator& operator++() { ptr_ = static_cast(ptr_->next_); if (ptr_ && ptr_->hash_ % bucket_count_ != bucket_) ptr_ = node_pointer(); return *this; } cl_iterator operator++(int) { cl_iterator tmp(*this); ++(*this); return tmp; } friend bool operator==(cl_iterator const& x, cl_iterator const& y) { return x.ptr_ == y.ptr_; } friend bool operator!=(cl_iterator const& x, cl_iterator const& y) { return x.ptr_ != y.ptr_; } }; template struct iterator : public boost::iterator< std::forward_iterator_tag, Value, std::ptrdiff_t, NodePointer, Value&> { #if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS) template friend struct boost::unordered::iterator_detail::c_iterator; private: #endif typedef NodePointer node_pointer; node_pointer node_; public: iterator() : node_() {} explicit iterator(node_pointer const& x) : node_(x) {} Value& operator*() const { return node_->value(); } Value* operator->() const { return &node_->value(); } iterator& operator++() { node_ = static_cast(node_->next_); return *this; } iterator operator++(int) { iterator tmp(node_); node_ = static_cast(node_->next_); return tmp; } bool operator==(iterator const& x) const { return node_ == x.node_; } bool operator!=(iterator const& x) const { return node_ != x.node_; } }; template struct c_iterator : public boost::iterator< std::forward_iterator_tag, Value, std::ptrdiff_t, ConstNodePointer, Value const&> { friend struct boost::unordered::iterator_detail::iterator< NodePointer, Value>; #if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS) template friend class boost::unordered::unordered_map; template friend class boost::unordered::unordered_multimap; template friend class boost::unordered::unordered_set; template friend class boost::unordered::unordered_multiset; private: #endif typedef NodePointer node_pointer; node_pointer node_; public: c_iterator() : node_() {} explicit c_iterator(node_pointer const& x) : node_(x) {} c_iterator(boost::unordered::iterator_detail::iterator< NodePointer, Value> const& x) : node_(x.node_) {} Value const& operator*() const { return node_->value(); } Value const* operator->() const { return &node_->value(); } c_iterator& operator++() { node_ = static_cast(node_->next_); return *this; } c_iterator operator++(int) { c_iterator tmp(node_); node_ = static_cast(node_->next_); return tmp; } friend bool operator==(c_iterator const& x, c_iterator const& y) { return x.node_ == y.node_; } friend bool operator!=(c_iterator const& x, c_iterator const& y) { return x.node_ != y.node_; } }; }}} namespace boost { namespace unordered { namespace detail { //////////////////////////////////////////////////////////////////////////// // convert double to std::size_t inline std::size_t double_to_size(double f) { return f >= static_cast( (std::numeric_limits::max)()) ? (std::numeric_limits::max)() : static_cast(f); } // The space used to store values in a node. template struct value_base { typedef ValueType value_type; typename boost::aligned_storage< sizeof(value_type), boost::alignment_of::value>::type data_; void* address() { return this; } value_type& value() { return *(ValueType*) this; } value_type* value_ptr() { return (ValueType*) this; } private: value_base& operator=(value_base const&); }; template struct table : boost::unordered::detail::buckets< typename Types::allocator, typename Types::bucket, typename Types::node>, boost::unordered::detail::functions< typename Types::hasher, typename Types::key_equal> { private: table(table const&); table& operator=(table const&); public: typedef typename Types::hasher hasher; typedef typename Types::key_equal key_equal; typedef typename Types::key_type key_type; typedef typename Types::extractor extractor; typedef typename Types::value_type value_type; typedef typename Types::table table_impl; typedef typename Types::link_pointer link_pointer; typedef boost::unordered::detail::functions< typename Types::hasher, typename Types::key_equal> functions; typedef boost::unordered::detail::buckets< typename Types::allocator, typename Types::bucket, typename Types::node> buckets; typedef typename buckets::node_allocator node_allocator; typedef typename buckets::node_allocator_traits node_allocator_traits; typedef typename buckets::node_pointer node_pointer; typedef typename buckets::const_node_pointer const_node_pointer; typedef boost::unordered::iterator_detail:: iterator iterator; typedef boost::unordered::iterator_detail:: c_iterator c_iterator; typedef boost::unordered::iterator_detail:: l_iterator l_iterator; typedef boost::unordered::iterator_detail:: cl_iterator cl_iterator; // Members float mlf_; std::size_t max_load_; // Only use if this->buckets_. //////////////////////////////////////////////////////////////////////// // Load methods std::size_t max_size() const { using namespace std; // size < mlf_ * count return boost::unordered::detail::double_to_size(ceil( static_cast(this->mlf_) * static_cast(this->max_bucket_count()) )) - 1; } std::size_t calculate_max_load() { using namespace std; // From 6.3.1/13: // Only resize when size >= mlf_ * count return boost::unordered::detail::double_to_size(ceil( static_cast(this->mlf_) * static_cast(this->bucket_count_) )); } void max_load_factor(float z) { BOOST_ASSERT(z > 0); mlf_ = (std::max)(z, minimum_max_load_factor); if (this->buckets_) this->max_load_ = this->calculate_max_load(); } std::size_t min_buckets_for_size(std::size_t size) const { BOOST_ASSERT(this->mlf_ != 0); using namespace std; // From 6.3.1/13: // size < mlf_ * count // => count > size / mlf_ // // Or from rehash post-condition: // count > size / mlf_ return boost::unordered::detail::next_prime( boost::unordered::detail::double_to_size(floor( static_cast(size) / static_cast(mlf_))) + 1); } //////////////////////////////////////////////////////////////////////// // Constructors table(std::size_t num_buckets, hasher const& hf, key_equal const& eq, node_allocator const& a) : buckets(a, boost::unordered::detail::next_prime(num_buckets)), functions(hf, eq), mlf_(1.0f), max_load_(0) {} table(table const& x, node_allocator const& a) : buckets(a, x.min_buckets_for_size(x.size_)), functions(x), mlf_(x.mlf_), max_load_(0) { if(x.size_) { table_impl::copy_buckets_to(x, *this); this->max_load_ = calculate_max_load(); } } // TODO: Why calculate_max_load? table(table& x, boost::unordered::detail::move_tag m) : buckets(x, m), functions(x), mlf_(x.mlf_), max_load_(calculate_max_load()) {} // TODO: Why not calculate_max_load? // TODO: Why do I use x's bucket count? table(table& x, node_allocator const& a, boost::unordered::detail::move_tag m) : buckets(a, x.bucket_count_), functions(x), mlf_(x.mlf_), max_load_(x.max_load_) { if(a == x.node_alloc()) { this->buckets::swap(x, false_type()); } else if(x.size_) { // Use a temporary table because move_buckets_to leaves the // source container in a complete mess. buckets tmp(x, m); table_impl::move_buckets_to(tmp, *this); this->max_load_ = calculate_max_load(); } } // Iterators node_pointer begin() const { return !this->buckets_ ? node_pointer() : this->get_start(); } // Assignment void assign(table const& x) { assign(x, boost::unordered::detail::integral_constant:: propagate_on_container_copy_assignment::value>()); } void assign(table const& x, false_type) { table tmp(x, this->node_alloc()); this->swap(tmp, false_type()); } void assign(table const& x, true_type) { table tmp(x, x.node_alloc()); // Need to delete before setting the allocator so that buckets // aren't deleted with the wrong allocator. if(this->buckets_) this->delete_buckets(); // TODO: Can allocator assignment throw? this->allocators_.assign(x.allocators_); this->swap(tmp, false_type()); } void move_assign(table& x) { move_assign(x, boost::unordered::detail::integral_constant:: propagate_on_container_move_assignment::value>()); } void move_assign(table& x, true_type) { if(this->buckets_) this->delete_buckets(); this->allocators_.move_assign(x.allocators_); move_assign_no_alloc(x); } void move_assign(table& x, false_type) { if(this->node_alloc() == x.node_alloc()) { if(this->buckets_) this->delete_buckets(); move_assign_no_alloc(x); } else { boost::unordered::detail::set_hash_functions new_func_this(*this, x); if (x.size_) { buckets b(this->node_alloc(), x.min_buckets_for_size(x.size_)); buckets tmp(x, move_tag()); table_impl::move_buckets_to(tmp, b); b.swap(*this); } else { this->clear(); } this->mlf_ = x.mlf_; if (this->buckets_) this->max_load_ = calculate_max_load(); new_func_this.commit(); } } void move_assign_no_alloc(table& x) { boost::unordered::detail::set_hash_functions new_func_this(*this, x); // No throw from here. this->move_buckets_from(x); this->mlf_ = x.mlf_; this->max_load_ = x.max_load_; new_func_this.commit(); } //////////////////////////////////////////////////////////////////////// // Swap & Move void swap(table& x) { swap(x, boost::unordered::detail::integral_constant:: propagate_on_container_swap::value>()); } // Only swaps the allocators if Propagate::value template void swap(table& x, Propagate p) { boost::unordered::detail::set_hash_functions op1(*this, x); boost::unordered::detail::set_hash_functions op2(x, *this); // I think swap can throw if Propagate::value, // since the allocators' swap can throw. Not sure though. this->buckets::swap(x, p); std::swap(this->mlf_, x.mlf_); std::swap(this->max_load_, x.max_load_); op1.commit(); op2.commit(); } // Swap everything but the allocators, and the functions objects. void swap_contents(table& x) { this->buckets::swap(x, false_type()); std::swap(this->mlf_, x.mlf_); std::swap(this->max_load_, x.max_load_); } // Accessors key_type const& get_key(value_type const& x) const { return extractor::extract(x); } // Find Node template node_pointer generic_find_node( Key const& k, Hash const& hash_function, Pred const& eq) const { if (!this->size_) return node_pointer(); return static_cast(this)-> find_node_impl(hash_function(k), k, eq); } node_pointer find_node( std::size_t hash, key_type const& k) const { if (!this->size_) return node_pointer(); return static_cast(this)-> find_node_impl(hash, k, this->key_eq()); } node_pointer find_node(key_type const& k) const { if (!this->size_) return node_pointer(); return static_cast(this)-> find_node_impl(this->hash_function()(k), k, this->key_eq()); } node_pointer find_matching_node(node_pointer n) const { // TODO: Does this apply to C++11? // // For some stupid reason, I decided to support equality comparison // when different hash functions are used. So I can't use the hash // value from the node here. return find_node(get_key(n->value())); } // Reserve and rehash void reserve_for_insert(std::size_t); void rehash(std::size_t); }; //////////////////////////////////////////////////////////////////////////// // Reserve & Rehash // basic exception safety template inline void table::reserve_for_insert(std::size_t size) { if (!this->buckets_) { this->bucket_count_ = (std::max)(this->bucket_count_, this->min_buckets_for_size(size)); this->create_buckets(); this->max_load_ = this->calculate_max_load(); } else if(size >= max_load_) { std::size_t num_buckets = this->min_buckets_for_size((std::max)(size, this->size_ + (this->size_ >> 1))); if (num_buckets != this->bucket_count_) { static_cast(this)->rehash_impl(num_buckets); this->max_load_ = this->calculate_max_load(); } } } // if hash function throws, basic exception safety // strong otherwise. template void table::rehash(std::size_t min_buckets) { using namespace std; if(!this->size_) { if(this->buckets_) this->delete_buckets(); this->bucket_count_ = next_prime(min_buckets); } else { min_buckets = next_prime((std::max)(min_buckets, boost::unordered::detail::double_to_size(floor( static_cast(this->size_) / static_cast(mlf_))) + 1)); if(min_buckets != this->bucket_count_) { static_cast(this)->rehash_impl(min_buckets); this->max_load_ = this->calculate_max_load(); } } } }}} #endif