///////////////////////////////////////////////////////////////////////////// // Name: mathplot.cpp // Purpose: Framework for plotting in wxWindows // Original Author: David Schalig // Maintainer: Davide Rondini // Contributors: Jose Luis Blanco, Val Greene, Maciej Suminski, Tomasz Wlostowski // Created: 21/07/2003 // Last edit: 2024 // Copyright: (c) David Schalig, Davide Rondini // Copyright (c) 2021-2024 KiCad Developers, see AUTHORS.txt for contributors. // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include // Comment out for release operation: // (Added by J.L.Blanco, Aug 2007) //#define MATHPLOT_DO_LOGGING #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/object.h" #include "wx/font.h" #include "wx/colour.h" #include "wx/sizer.h" #include "wx/intl.h" #include "wx/dcclient.h" #include "wx/cursor.h" #include "gal/cursors.h" #endif #include #include #include #include #include // used only for debug #include // used for representation of x axes involving date #include // Memory leak debugging #ifdef _DEBUG #define new DEBUG_NEW #endif // Legend margins #define mpLEGEND_MARGIN 5 #define mpLEGEND_LINEWIDTH 10 // See doxygen comments. double mpWindow::zoomIncrementalFactor = 1.1; // ----------------------------------------------------------------------------- // mpLayer // ----------------------------------------------------------------------------- IMPLEMENT_ABSTRACT_CLASS( mpLayer, wxObject ) mpLayer::mpLayer() : m_type( mpLAYER_UNDEF ) { SetPen( (wxPen&) *wxBLACK_PEN ); SetFont( (wxFont&) *wxNORMAL_FONT ); m_continuous = false; // Default m_showName = true; // Default m_visible = true; } // ----------------------------------------------------------------------------- // mpInfoLayer // ----------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS( mpInfoLayer, mpLayer ) mpInfoLayer::mpInfoLayer() { m_dim = wxRect( 0, 0, 1, 1 ); m_brush = *wxTRANSPARENT_BRUSH; m_reference.x = 0; m_reference.y = 0; m_winX = 1; // parent->GetScrX(); m_winY = 1; // parent->GetScrY(); m_type = mpLAYER_INFO; } mpInfoLayer::mpInfoLayer( wxRect rect, const wxBrush* brush ) : m_dim( rect ) { m_brush = *brush; m_reference.x = rect.x; m_reference.y = rect.y; m_winX = 1; // parent->GetScrX(); m_winY = 1; // parent->GetScrY(); m_type = mpLAYER_INFO; } mpInfoLayer::~mpInfoLayer() { } bool mpInfoLayer::Inside( const wxPoint& point ) const { return m_dim.Contains( point ); } void mpInfoLayer::Move( wxPoint delta ) { m_dim.SetX( m_reference.x + delta.x ); m_dim.SetY( m_reference.y + delta.y ); } void mpInfoLayer::UpdateReference() { m_reference.x = m_dim.x; m_reference.y = m_dim.y; } void mpInfoLayer::Plot( wxDC& dc, mpWindow& w ) { if( m_visible ) { // Adjust relative position inside the window int scrx = w.GetScrX(); int scry = w.GetScrY(); // Avoid dividing by 0 if( scrx == 0 ) scrx = 1; if( scry == 0 ) scry = 1; if( (m_winX != scrx) || (m_winY != scry) ) { if( m_winX > 1 ) m_dim.x = (int) floor( (double) (m_dim.x * scrx / m_winX) ); if( m_winY > 1 ) { m_dim.y = (int) floor( (double) (m_dim.y * scry / m_winY) ); UpdateReference(); } // Finally update window size m_winX = scrx; m_winY = scry; } dc.SetPen( m_pen ); dc.SetBrush( m_brush ); dc.DrawRectangle( m_dim.x, m_dim.y, m_dim.width, m_dim.height ); } } wxPoint mpInfoLayer::GetPosition() const { return m_dim.GetPosition(); } wxSize mpInfoLayer::GetSize() const { return m_dim.GetSize(); } mpInfoLegend::mpInfoLegend() : mpInfoLayer() { } mpInfoLegend::mpInfoLegend( wxRect rect, const wxBrush* brush ) : mpInfoLayer( rect, brush ) { } mpInfoLegend::~mpInfoLegend() { } void mpInfoLegend::Plot( wxDC& dc, mpWindow& w ) { if( m_visible ) { // Adjust relative position inside the window int scrx = w.GetScrX(); int scry = w.GetScrY(); if( m_winX != scrx || m_winY != scry ) { if( m_winX > 1 ) m_dim.x = (int) floor( (double) (m_dim.x * scrx / m_winX) ); if( m_winY > 1 ) { m_dim.y = (int) floor( (double) (m_dim.y * scry / m_winY) ); UpdateReference(); } // Finally update window size m_winX = scrx; m_winY = scry; } dc.SetBrush( m_brush ); dc.SetFont( m_font ); const int baseWidth = mpLEGEND_MARGIN * 2 + mpLEGEND_LINEWIDTH; int textX = baseWidth, textY = mpLEGEND_MARGIN; int plotCount = 0; int posY = 0; int tmpX = 0; int tmpY = 0; mpLayer* layer = nullptr; wxPen lpen; wxString label; for( unsigned int p = 0; p < w.CountAllLayers(); p++ ) { layer = w.GetLayer( p ); if( layer->GetLayerType() == mpLAYER_PLOT && layer->IsVisible() ) { label = layer->GetDisplayName(); dc.GetTextExtent( label, &tmpX, &tmpY ); textX = ( textX > tmpX + baseWidth ) ? textX : tmpX + baseWidth + mpLEGEND_MARGIN; textY += tmpY; } } dc.SetPen( m_pen ); dc.SetBrush( m_brush ); m_dim.width = textX; if( textY != mpLEGEND_MARGIN ) // Don't draw any thing if there are no visible layers { textY += mpLEGEND_MARGIN; m_dim.height = textY; dc.DrawRectangle( m_dim.x, m_dim.y, m_dim.width, m_dim.height ); for( unsigned int p2 = 0; p2 < w.CountAllLayers(); p2++ ) { layer = w.GetLayer( p2 ); if( layer->GetLayerType() == mpLAYER_PLOT && layer->IsVisible() ) { label = layer->GetDisplayName(); lpen = layer->GetPen(); dc.GetTextExtent( label, &tmpX, &tmpY ); dc.SetPen( lpen ); posY = m_dim.y + mpLEGEND_MARGIN + plotCount * tmpY + (tmpY >> 1); dc.DrawLine( m_dim.x + mpLEGEND_MARGIN, // X start coord posY, // Y start coord m_dim.x + mpLEGEND_LINEWIDTH + mpLEGEND_MARGIN, // X end coord posY ); dc.DrawText( label, m_dim.x + baseWidth, m_dim.y + mpLEGEND_MARGIN + plotCount * tmpY ); plotCount++; } } } } } // ----------------------------------------------------------------------------- // mpLayer implementations - functions // ----------------------------------------------------------------------------- IMPLEMENT_ABSTRACT_CLASS( mpFX, mpLayer ) mpFX::mpFX( const wxString& name, int flags ) { SetName( name ); m_flags = flags; m_type = mpLAYER_PLOT; } void mpFX::Plot( wxDC& dc, mpWindow& w ) { if( m_visible ) { dc.SetPen( m_pen ); wxCoord startPx = w.GetMarginLeft(); wxCoord endPx = w.GetScrX() - w.GetMarginRight(); wxCoord minYpx = w.GetMarginTop(); wxCoord maxYpx = w.GetScrY() - w.GetMarginBottom(); wxCoord iy = 0; if( m_pen.GetWidth() <= 1 ) { for( wxCoord i = startPx; i < endPx; ++i ) { iy = w.y2p( GetY( w.p2x( i ) ) ); // Draw the point only if you can draw outside margins or if the point is inside margins if( (iy >= minYpx) && (iy <= maxYpx) ) dc.DrawPoint( i, iy ); } } else { for( wxCoord i = startPx; i < endPx; ++i ) { iy = w.y2p( GetY( w.p2x( i ) ) ); // Draw the point only if you can draw outside margins or if the point is inside margins if( iy >= minYpx && iy <= maxYpx ) dc.DrawLine( i, iy, i, iy ); } } if( !m_name.IsEmpty() && m_showName ) { dc.SetFont( m_font ); wxCoord tx, ty; dc.GetTextExtent( m_name, &tx, &ty ); if( (m_flags & mpALIGNMASK) == mpALIGN_RIGHT ) tx = (w.GetScrX() - tx) - w.GetMarginRight() - 8; else if( (m_flags & mpALIGNMASK) == mpALIGN_CENTER ) tx = ( (w.GetScrX() - w.GetMarginRight() - w.GetMarginLeft() - tx) / 2 ) + w.GetMarginLeft(); else tx = w.GetMarginLeft() + 8; dc.DrawText( m_name, tx, w.y2p( GetY( w.p2x( tx ) ) ) ); } } } IMPLEMENT_ABSTRACT_CLASS( mpFY, mpLayer ) mpFY::mpFY( const wxString& name, int flags ) { SetName( name ); m_flags = flags; m_type = mpLAYER_PLOT; } void mpFY::Plot( wxDC& dc, mpWindow& w ) { if( m_visible ) { dc.SetPen( m_pen ); wxCoord i, ix; wxCoord startPx = w.GetMarginLeft(); wxCoord endPx = w.GetScrX() - w.GetMarginRight(); wxCoord minYpx = w.GetMarginTop(); wxCoord maxYpx = w.GetScrY() - w.GetMarginBottom(); if( m_pen.GetWidth() <= 1 ) { for( i = minYpx; i < maxYpx; ++i ) { ix = w.x2p( GetX( w.p2y( i ) ) ); if( (ix >= startPx) && (ix <= endPx) ) dc.DrawPoint( ix, i ); } } else { for( i = 0; i< w.GetScrY(); ++i ) { ix = w.x2p( GetX( w.p2y( i ) ) ); if( (ix >= startPx) && (ix <= endPx) ) dc.DrawLine( ix, i, ix, i ); } } if( !m_name.IsEmpty() && m_showName ) { dc.SetFont( m_font ); wxCoord tx, ty; dc.GetTextExtent( m_name, &tx, &ty ); if( (m_flags & mpALIGNMASK) == mpALIGN_TOP ) ty = w.GetMarginTop() + 8; else if( (m_flags & mpALIGNMASK) == mpALIGN_CENTER ) ty = ( ( w.GetScrY() - w.GetMarginTop() - w.GetMarginBottom() - ty) / 2 ) + w.GetMarginTop(); else ty = w.GetScrY() - 8 - ty - w.GetMarginBottom(); dc.DrawText( m_name, w.x2p( GetX( w.p2y( ty ) ) ), ty ); } } } IMPLEMENT_ABSTRACT_CLASS( mpFXY, mpLayer ) mpFXY::mpFXY( const wxString& name, int flags ) { SetName( name ); m_flags = flags; m_type = mpLAYER_PLOT; m_scaleX = nullptr; m_scaleY = nullptr; // Avoid not initialized members: maxDrawX = minDrawX = maxDrawY = minDrawY = 0; } void mpFXY::UpdateViewBoundary( wxCoord xnew, wxCoord ynew ) { // Keep track of how many points have been drawn and the bounding box maxDrawX = (xnew > maxDrawX) ? xnew : maxDrawX; minDrawX = (xnew < minDrawX) ? xnew : minDrawX; maxDrawY = (maxDrawY > ynew) ? maxDrawY : ynew; minDrawY = (minDrawY < ynew) ? minDrawY : ynew; // drawnPoints++; } void mpFXY::Plot( wxDC& dc, mpWindow& w ) { // If trace doesn't have any data yet then it won't have any scale set. In any case, there's // nothing to plot. if( !GetCount() ) return; wxCHECK_RET( m_scaleX, wxS( "X scale was not set" ) ); wxCHECK_RET( m_scaleY, wxS( "Y scale was not set" ) ); if( !m_visible ) return; wxCoord startPx = w.GetMarginLeft(); wxCoord endPx = w.GetScrX() - w.GetMarginRight(); wxCoord minYpx = w.GetMarginTop(); wxCoord maxYpx = w.GetScrY() - w.GetMarginBottom(); // Check for a collapsed window before we try to allocate a negative number of points if( endPx <= startPx || minYpx >= maxYpx ) return; dc.SetPen( m_pen ); double x, y; // Do this to reset the counters to evaluate bounding box for label positioning Rewind(); GetNextXY( x, y ); maxDrawX = x; minDrawX = x; maxDrawY = y; minDrawY = y; // drawnPoints = 0; Rewind(); dc.SetClippingRegion( startPx, minYpx, endPx - startPx + 1, maxYpx - minYpx + 1 ); if( !m_continuous ) { bool first = true; wxCoord ix = 0; std::set ys; while( GetNextXY( x, y ) ) { double px = m_scaleX->TransformToPlot( x ); double py = m_scaleY->TransformToPlot( y ); wxCoord newX = w.x2p( px ); if( first ) { ix = newX; first = false; } if( newX == ix ) // continue until a new X coordinate is reached { // collect all unique points ys.insert( w.y2p( py ) ); continue; } for( auto& iy: ys ) { if( (ix >= startPx) && (ix <= endPx) && (iy >= minYpx) && (iy <= maxYpx) ) { // for some reason DrawPoint does not use the current pen, so we use // DrawLine for fat pens if( m_pen.GetWidth() <= 1 ) dc.DrawPoint( ix, iy ); else dc.DrawLine( ix, iy, ix, iy ); UpdateViewBoundary( ix, iy ); } } ys.clear(); ix = newX; ys.insert( w.y2p( py ) ); } } else for( int sweep = 0; sweep < GetSweepCount(); ++sweep ) { SetSweepWindow( sweep ); int count = 0; int x0 = 0; // X position of merged current vertical line int ymin0 = 0; // y min coord of merged current vertical line int ymax0 = 0; // y max coord of merged current vertical line int dupx0 = 0; // count of currently merged vertical lines wxPoint line_start; // starting point of the current line to draw // A buffer to store coordinates of lines to draw std::vectorpointList; pointList.reserve( ( endPx - startPx ) * 2 ); double nextX; double nextY; bool hasNext = GetNextXY( nextX, nextY ); bool offRight = false; // Note: we can use dc.DrawLines() only for a reasonable number or points (<10,000), // because at least on Windows dc.DrawLines() can hang for a lot of points. Note that // this includes the intermediate points when drawing dotted lines. // Our first-pass optimization is to exclude points outside the view, and aggregate all // contiguous y values found at a single x value into a vertical line. while( hasNext ) { x = nextX; y = nextY; hasNext = GetNextXY( nextX, nextY ); double px = m_scaleX->TransformToPlot( x ); double py = m_scaleY->TransformToPlot( y ); wxCoord x1 = w.x2p( px ); wxCoord y1 = w.y2p( py ); // Note that we can't start *right* at the edge of the view because we need to // interpolate between two points, one of which might be outside the view. // Note: x1 is a value truncated from px by w.x2p(). So to be sure the first point // is drawn, the x1 low limit is startPx-1 in plot coordinates if( x1 < startPx-1 ) { wxCoord nextX1 = w.x2p( m_scaleX->TransformToPlot( nextX ) ); if( nextX1 < startPx-1 ) continue; } else if( x1 > endPx ) { if( offRight ) continue; else offRight = true; } if( !count || line_start.x != x1 ) { // We've aggregated a bunch of y values with a shared x value, so we need to draw // a vertical line. However, short vertical segments spoil anti-aliasing on // Retina displays, so only draw them if they're "significant" (the user should // zoom in if they need a more accurate picture). if( count && dupx0 > 1 && abs( ymax0 - ymin0 ) > 2 ) dc.DrawLine( x0, ymin0, x0, ymax0 ); x0 = x1; ymin0 = ymax0 = y1; dupx0 = 0; pointList.emplace_back( wxPoint( x1, y1 ) ); line_start.x = x1; line_start.y = y1; count++; } else { ymin0 = std::min( ymin0, y1 ); ymax0 = std::max( ymax0, y1 ); x0 = x1; dupx0++; } } if( pointList.size() > 1 ) { // Second pass optimization is to merge horizontal segments. This improves the look // of dotted lines, keeps the point count down, and it's easy. // // This pass also includes a final protection to keep MSW from hanging by chunking to // a size it can handle. std::vector drawPoints; drawPoints.reserve( ( endPx - startPx ) * 2 ); #ifdef __WXMSW__ int chunkSize = 10000; #else int chunkSize = 100000; #endif if( dc.GetPen().GetStyle() == wxPENSTYLE_DOT ) chunkSize /= 500; drawPoints.push_back( pointList[0] ); // push the first point in list for( size_t ii = 1; ii < pointList.size()-1; ii++ ) { // Skip intermediate points between the first point and the last point of the // segment candidate if( drawPoints.back().y == pointList[ii].y && drawPoints.back().y == pointList[ii+1].y ) { continue; } else { drawPoints.push_back( pointList[ii] ); if( (int) drawPoints.size() > chunkSize ) { dc.DrawLines( (int) drawPoints.size(), &drawPoints[0] ); drawPoints.clear(); // Restart the line with the current point drawPoints.push_back( pointList[ii] ); } } } // push the last point to draw in list if( drawPoints.back() != pointList.back() ) drawPoints.push_back( pointList.back() ); dc.DrawLines( (int) drawPoints.size(), &drawPoints[0] ); } } if( !m_name.IsEmpty() && m_showName ) { dc.SetFont( m_font ); wxCoord tx, ty; dc.GetTextExtent( m_name, &tx, &ty ); if( (m_flags & mpALIGNMASK) == mpALIGN_NW ) { tx = minDrawX + 8; ty = maxDrawY + 8; } else if( (m_flags & mpALIGNMASK) == mpALIGN_NE ) { tx = maxDrawX - tx - 8; ty = maxDrawY + 8; } else if( (m_flags & mpALIGNMASK) == mpALIGN_SE ) { tx = maxDrawX - tx - 8; ty = minDrawY - ty - 8; } else { // mpALIGN_SW tx = minDrawX + 8; ty = minDrawY - ty - 8; } dc.DrawText( m_name, tx, ty ); } dc.DestroyClippingRegion(); } // ----------------------------------------------------------------------------- // mpLayer implementations - furniture (scales, ...) // ----------------------------------------------------------------------------- #define mpLN10 2.3025850929940456840179914546844 void mpScaleX::recalculateTicks( wxDC& dc, mpWindow& w ) { double minV, maxV, minVvis, maxVvis; GetDataRange( minV, maxV ); getVisibleDataRange( w, minVvis, maxVvis ); m_absVisibleMaxV = std::max( std::abs( minVvis ), std::abs( maxVvis ) ); m_tickValues.clear(); m_tickLabels.clear(); double minErr = 1000000000000.0; double bestStep = 1.0; int m_scrX = w.GetXScreen(); for( int i = 10; i <= 20; i += 2 ) { double curr_step = fabs( maxVvis - minVvis ) / (double) i; double base = pow( 10, floor( log10( curr_step ) ) ); double stepInt = floor( curr_step / base ) * base; double err = fabs( curr_step - stepInt ); if( err < minErr ) { minErr = err; bestStep = stepInt; } } double numberSteps = floor( ( maxVvis - minVvis ) / bestStep ); // Half the number of ticks according to window size. // The value 96 is used to have only 4 ticks when m_scrX is 268. // For each 96 device context units, is possible to add a new tick. while( numberSteps - 2.0 >= m_scrX/96.0 ) { bestStep *= 2; numberSteps = floor( ( maxVvis - minVvis ) / bestStep ); } double v = floor( minVvis / bestStep ) * bestStep; double zeroOffset = 100000000.0; while( v < maxVvis ) { m_tickValues.push_back( v ); if( fabs( v ) < zeroOffset ) zeroOffset = fabs( v ); v += bestStep; } if( zeroOffset <= bestStep ) { for( double& t : m_tickValues ) t -= zeroOffset; } for( double t : m_tickValues ) m_tickLabels.emplace_back( t ); updateTickLabels( dc, w ); } mpScaleBase::mpScaleBase() { m_rangeSet = false; m_axisLocked = false; m_axisMin = 0; m_axisMax = 0; m_nameFlags = mpALIGN_BORDER_BOTTOM; // initialize these members mainly to avoid not initialized values m_offset = 0.0; m_scale = 1.0; m_absVisibleMaxV = 0.0; m_flags = 0; // Flag for axis alignment m_ticks = true; // Flag to toggle between ticks or grid m_minV = 0.0; m_maxV = 0.0; m_maxLabelHeight = 1; m_maxLabelWidth = 1; } void mpScaleBase::computeLabelExtents( wxDC& dc, mpWindow& w ) { m_maxLabelHeight = 0; m_maxLabelWidth = 0; for( const TICK_LABEL& tickLabel : m_tickLabels ) { int tx, ty; const wxString s = tickLabel.label; dc.GetTextExtent( s, &tx, &ty ); m_maxLabelHeight = std::max( ty, m_maxLabelHeight ); m_maxLabelWidth = std::max( tx, m_maxLabelWidth ); } } void mpScaleBase::updateTickLabels( wxDC& dc, mpWindow& w ) { formatLabels(); computeLabelExtents( dc, w ); } void mpScaleY::getVisibleDataRange( mpWindow& w, double& minV, double& maxV ) { wxCoord minYpx = w.GetMarginTop(); wxCoord maxYpx = w.GetScrY() - w.GetMarginBottom(); double pymin = w.p2y( minYpx ); double pymax = w.p2y( maxYpx ); minV = TransformFromPlot( pymax ); maxV = TransformFromPlot( pymin ); } void mpScaleY::computeSlaveTicks( mpWindow& w ) { // No need for slave ticks when there aren't 2 main ticks for them to go between if( m_masterScale->m_tickValues.size() < 2 ) return; m_tickValues.clear(); m_tickLabels.clear(); double p0 = m_masterScale->TransformToPlot( m_masterScale->m_tickValues[0] ); double p1 = m_masterScale->TransformToPlot( m_masterScale->m_tickValues[1] ); m_scale = 1.0 / ( m_maxV - m_minV ); m_offset = -m_minV; double y_slave0 = p0 / m_scale; double y_slave1 = p1 / m_scale; double dy_slave = (y_slave1 - y_slave0); double exponent = floor( log10( dy_slave ) ); double base = dy_slave / pow( 10.0, exponent ); double dy_scaled = ceil( 2.0 * base ) / 2.0 * pow( 10.0, exponent ); double minvv, maxvv; getVisibleDataRange( w, minvv, maxvv ); minvv = floor( minvv / dy_scaled ) * dy_scaled; m_scale = 1.0 / ( m_maxV - m_minV ); m_scale *= dy_slave / dy_scaled; m_offset = p0 / m_scale - minvv; m_tickValues.clear(); m_absVisibleMaxV = 0; for( double tickValue : m_masterScale->m_tickValues ) { double m = TransformFromPlot( m_masterScale->TransformToPlot( tickValue ) ); m_tickValues.push_back( m ); m_tickLabels.emplace_back( m ); m_absVisibleMaxV = std::max( m_absVisibleMaxV, fabs( m ) ); } } void mpScaleY::recalculateTicks( wxDC& dc, mpWindow& w ) { double minVvis, maxVvis; if( m_axisLocked ) { minVvis = m_axisMin; maxVvis = m_axisMax; m_offset = -m_axisMin; m_scale = 1.0 / ( m_axisMax - m_axisMin ); } else if( m_masterScale ) { computeSlaveTicks( w ); updateTickLabels( dc, w ); return; } else { getVisibleDataRange( w, minVvis, maxVvis ); } m_absVisibleMaxV = std::max( std::abs( minVvis ), std::abs( maxVvis ) ); m_tickValues.clear(); m_tickLabels.clear(); double minErr = 1000000000000.0; double bestStep = 1.0; int m_scrY = w.GetYScreen(); for( int i = 10; i <= 20; i += 2 ) { double curr_step = fabs( maxVvis - minVvis ) / (double) i; double base = pow( 10, floor( log10( curr_step ) ) ); double stepInt = floor( curr_step / base ) * base; double err = fabs( curr_step - stepInt ); if( err< minErr ) { minErr = err; bestStep = stepInt; } } double numberSteps = floor( ( maxVvis - minVvis ) / bestStep ); // Half the number of ticks according to window size. // For each 32 device context units, is possible to add a new tick. while( numberSteps >= m_scrY/32.0 ) { bestStep *= 2; numberSteps = floor( ( maxVvis - minVvis ) / bestStep ); } double v = floor( minVvis / bestStep ) * bestStep; double zeroOffset = 100000000.0; const int iterLimit = 1000; int i = 0; while( v <= maxVvis && i < iterLimit ) { m_tickValues.push_back( v ); if( fabs( v ) < zeroOffset ) zeroOffset = fabs( v ); v += bestStep; i++; } // something weird happened... if( i == iterLimit ) m_tickValues.clear(); if( zeroOffset <= bestStep ) { for( double& t : m_tickValues ) t -= zeroOffset; } for( double t : m_tickValues ) m_tickLabels.emplace_back( t ); updateTickLabels( dc, w ); } void mpScaleXBase::getVisibleDataRange( mpWindow& w, double& minV, double& maxV ) { wxCoord startPx = w.GetMarginLeft(); wxCoord endPx = w.GetScrX() - w.GetMarginRight(); double pxmin = w.p2x( startPx ); double pxmax = w.p2x( endPx ); minV = TransformFromPlot( pxmin ); maxV = TransformFromPlot( pxmax ); } void mpScaleXLog::recalculateTicks( wxDC& dc, mpWindow& w ) { double minV, maxV, minVvis, maxVvis; GetDataRange( minV, maxV ); getVisibleDataRange( w, minVvis, maxVvis ); // double decades = log( maxV / minV ) / log(10); double minDecade = pow( 10, floor( log10( minV ) ) ); double maxDecade = pow( 10, ceil( log10( maxV ) ) ); double visibleDecades = log( maxVvis / minVvis ) / log( 10 ); double step = 10.0; int m_scrX = w.GetXScreen(); double d; m_tickValues.clear(); m_tickLabels.clear(); if( minDecade == 0.0 ) return; // Half the number of ticks according to window size. // The value 96 is used to have only 4 ticks when m_scrX is 268. // For each 96 device context units, is possible to add a new tick. while( visibleDecades - 2 >= m_scrX / 96.0 ) { step *= 10.0; visibleDecades = log( maxVvis / minVvis ) / log( step ); } for( d = minDecade; d<=maxDecade; d *= step ) { m_tickLabels.emplace_back( d ); for( double dd = d; dd < d * step; dd += d ) { if( visibleDecades < 2 ) m_tickLabels.emplace_back( dd ); m_tickValues.push_back( dd ); } } updateTickLabels( dc, w ); } IMPLEMENT_ABSTRACT_CLASS( mpScaleXBase, mpLayer ) IMPLEMENT_DYNAMIC_CLASS( mpScaleX, mpScaleXBase ) IMPLEMENT_DYNAMIC_CLASS( mpScaleXLog, mpScaleXBase ) mpScaleXBase::mpScaleXBase( const wxString& name, int flags, bool ticks, unsigned int type ) { SetName( name ); SetFont( (wxFont&) *wxSMALL_FONT ); SetPen( (wxPen&) *wxGREY_PEN ); m_flags = flags; m_ticks = ticks; m_type = mpLAYER_AXIS; } mpScaleX::mpScaleX( const wxString& name, int flags, bool ticks, unsigned int type ) : mpScaleXBase( name, flags, ticks, type ) { } mpScaleXLog::mpScaleXLog( const wxString& name, int flags, bool ticks, unsigned int type ) : mpScaleXBase( name, flags, ticks, type ) { } void mpScaleXBase::Plot( wxDC& dc, mpWindow& w ) { int tx, ty; m_offset = -m_minV; m_scale = 1.0 / ( m_maxV - m_minV ); recalculateTicks( dc, w ); if( m_visible ) { dc.SetPen( m_pen ); dc.SetFont( m_font ); int orgy = 0; const int extend = w.GetScrX(); ///2; if( m_flags == mpALIGN_CENTER ) orgy = w.y2p( 0 ); if( m_flags == mpALIGN_TOP ) orgy = w.GetMarginTop(); if( m_flags == mpALIGN_BOTTOM ) orgy = w.GetScrY() - w.GetMarginBottom(); if( m_flags == mpALIGN_BORDER_BOTTOM ) orgy = w.GetScrY() - 1; if( m_flags == mpALIGN_BORDER_TOP ) orgy = 1; wxCoord startPx = w.GetMarginLeft(); wxCoord endPx = w.GetScrX() - w.GetMarginRight(); wxCoord minYpx = w.GetMarginTop(); wxCoord maxYpx = w.GetScrY() - w.GetMarginBottom(); // int tmp=-65535; int labelH = m_maxLabelHeight; // Control labels height to decide where to put axis name (below labels or on top of axis) // int maxExtent = tc.MaxLabelWidth(); for( double tp : m_tickValues ) { double px = TransformToPlot( tp ); const int p = (int) ( ( px - w.GetPosX() ) * w.GetScaleX() ); if( p >= startPx && p <= endPx ) { if( m_ticks ) // draw axis ticks { if( m_flags == mpALIGN_BORDER_BOTTOM ) dc.DrawLine( p, orgy, p, orgy - 4 ); else dc.DrawLine( p, orgy, p, orgy + 4 ); } else // draw grid dotted lines { m_pen.SetStyle( wxPENSTYLE_DOT ); dc.SetPen( m_pen ); if( m_flags == mpALIGN_BOTTOM ) { m_pen.SetStyle( wxPENSTYLE_DOT ); dc.SetPen( m_pen ); dc.DrawLine( p, orgy + 4, p, minYpx ); m_pen.SetStyle( wxPENSTYLE_SOLID ); dc.SetPen( m_pen ); dc.DrawLine( p, orgy + 4, p, orgy - 4 ); } else { if( m_flags == mpALIGN_TOP ) dc.DrawLine( p, orgy - 4, p, maxYpx ); else dc.DrawLine( p, minYpx, p, maxYpx ); } m_pen.SetStyle( wxPENSTYLE_SOLID ); dc.SetPen( m_pen ); } } } m_pen.SetStyle( wxPENSTYLE_SOLID ); dc.SetPen( m_pen ); dc.DrawLine( startPx, minYpx, endPx, minYpx ); dc.DrawLine( startPx, maxYpx, endPx, maxYpx ); // Actually draw labels, taking care of not overlapping them, and distributing them // regularly for( const TICK_LABEL& tickLabel : m_tickLabels ) { if( !tickLabel.visible ) continue; double px = TransformToPlot( tickLabel.pos ); const int p = (int) ( ( px - w.GetPosX() ) * w.GetScaleX() ); if( (p >= startPx) && (p <= endPx) ) { // Write ticks labels in s string wxString s = tickLabel.label; dc.GetTextExtent( s, &tx, &ty ); if( (m_flags == mpALIGN_BORDER_BOTTOM) || (m_flags == mpALIGN_TOP) ) dc.DrawText( s, p - tx / 2, orgy - 4 - ty ); else dc.DrawText( s, p - tx / 2, orgy + 4 ); } } // Draw axis name dc.GetTextExtent( m_name, &tx, &ty ); switch( m_nameFlags ) { case mpALIGN_BORDER_BOTTOM: dc.DrawText( m_name, extend - tx - 4, orgy - 8 - ty - labelH ); break; case mpALIGN_BOTTOM: dc.DrawText( m_name, (endPx + startPx) / 2 - tx / 2, orgy + 6 + labelH ); break; case mpALIGN_CENTER: dc.DrawText( m_name, extend - tx - 4, orgy - 4 - ty ); break; case mpALIGN_TOP: if( w.GetMarginTop() > (ty + labelH + 8) ) dc.DrawText( m_name, (endPx - startPx - tx) >> 1, orgy - 6 - ty - labelH ); else dc.DrawText( m_name, extend - tx - 4, orgy + 4 ); break; case mpALIGN_BORDER_TOP: dc.DrawText( m_name, extend - tx - 4, orgy + 6 + labelH ); break; default: break; } } } IMPLEMENT_DYNAMIC_CLASS( mpScaleY, mpLayer ) mpScaleY::mpScaleY( const wxString& name, int flags, bool ticks ) { SetName( name ); SetFont( (wxFont&) *wxSMALL_FONT ); SetPen( (wxPen&) *wxGREY_PEN ); m_flags = flags; m_ticks = ticks; m_type = mpLAYER_AXIS; m_masterScale = nullptr; m_nameFlags = mpALIGN_BORDER_LEFT; } void mpScaleY::Plot( wxDC& dc, mpWindow& w ) { m_offset = -m_minV; m_scale = 1.0 / ( m_maxV - m_minV ); recalculateTicks( dc, w ); if( m_visible ) { dc.SetPen( m_pen ); dc.SetFont( m_font ); int orgx = 0; if( m_flags == mpALIGN_CENTER ) orgx = w.x2p( 0 ); if( m_flags == mpALIGN_LEFT ) orgx = w.GetMarginLeft(); if( m_flags == mpALIGN_RIGHT ) orgx = w.GetScrX() - w.GetMarginRight(); if( m_flags == mpALIGN_FAR_RIGHT ) orgx = w.GetScrX() - ( w.GetMarginRight() / 2 ); if( m_flags == mpALIGN_BORDER_RIGHT ) orgx = w.GetScrX() - 1; if( m_flags == mpALIGN_BORDER_LEFT ) orgx = 1; wxCoord endPx = w.GetScrX() - w.GetMarginRight(); wxCoord minYpx = w.GetMarginTop(); wxCoord maxYpx = w.GetScrY() - w.GetMarginBottom(); // Draw line dc.DrawLine( orgx, minYpx, orgx, maxYpx ); wxCoord tx, ty; wxString s; wxString fmt; int labelW = 0; // Before staring cycle, calculate label height int labelHeight = 0; s.Printf( fmt, 0 ); dc.GetTextExtent( s, &tx, &labelHeight ); for( double tp : m_tickValues ) { double py = TransformToPlot( tp ); const int p = (int) ( ( w.GetPosY() - py ) * w.GetScaleY() ); if( p >= minYpx && p <= maxYpx ) { if( m_ticks ) // Draw axis ticks { if( m_flags == mpALIGN_BORDER_LEFT ) dc.DrawLine( orgx, p, orgx + 4, p ); else dc.DrawLine( orgx - 4, p, orgx, p ); } else { dc.DrawLine( orgx - 4, p, orgx + 4, p ); m_pen.SetStyle( wxPENSTYLE_DOT ); dc.SetPen( m_pen ); dc.DrawLine( orgx - 4, p, endPx, p ); m_pen.SetStyle( wxPENSTYLE_SOLID ); dc.SetPen( m_pen ); } // Print ticks labels } } for( const TICK_LABEL& tickLabel : m_tickLabels ) { double py = TransformToPlot( tickLabel.pos ); const int p = (int) ( ( w.GetPosY() - py ) * w.GetScaleY() ); if( !tickLabel.visible ) continue; if( p >= minYpx && p <= maxYpx ) { s = tickLabel.label; dc.GetTextExtent( s, &tx, &ty ); if( m_flags == mpALIGN_BORDER_LEFT || m_flags == mpALIGN_RIGHT || m_flags == mpALIGN_FAR_RIGHT ) dc.DrawText( s, orgx + 4, p - ty / 2 ); else dc.DrawText( s, orgx - 4 - tx, p - ty / 2 ); // ( s, orgx+4, p-ty/2); } } // Draw axis name dc.GetTextExtent( m_name, &tx, &ty ); switch( m_nameFlags ) { case mpALIGN_BORDER_LEFT: dc.DrawText( m_name, labelW + 8, 4 ); break; case mpALIGN_LEFT: dc.DrawText( m_name, orgx - ( tx / 2 ), minYpx - ty - 4 ); break; case mpALIGN_CENTER: dc.DrawText( m_name, orgx + 4, 4 ); break; case mpALIGN_RIGHT: case mpALIGN_FAR_RIGHT: dc.DrawText( m_name, orgx - ( tx / 2 ), minYpx - ty - 4 ); break; case mpALIGN_BORDER_RIGHT: dc.DrawText( m_name, orgx - 6 - tx - labelW, 4 ); break; default: break; } } } // ----------------------------------------------------------------------------- // mpWindow // ----------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS( mpWindow, wxWindow ) BEGIN_EVENT_TABLE( mpWindow, wxWindow ) EVT_PAINT( mpWindow::OnPaint ) EVT_SIZE( mpWindow::OnSize ) EVT_MIDDLE_DOWN( mpWindow::OnMouseMiddleDown ) // JLB EVT_RIGHT_UP( mpWindow::OnShowPopupMenu ) EVT_MOUSEWHEEL( mpWindow::onMouseWheel ) // JLB EVT_MAGNIFY( mpWindow::onMagnify ) EVT_MOTION( mpWindow::onMouseMove ) // JLB EVT_LEFT_DOWN( mpWindow::onMouseLeftDown ) EVT_LEFT_UP( mpWindow::onMouseLeftRelease ) EVT_MENU( mpID_CENTER, mpWindow::OnCenter ) EVT_MENU( mpID_FIT, mpWindow::OnFit ) EVT_MENU( mpID_ZOOM_IN, mpWindow::onZoomIn ) EVT_MENU( mpID_ZOOM_OUT, mpWindow::onZoomOut ) EVT_MENU( mpID_ZOOM_UNDO, mpWindow::onZoomUndo ) EVT_MENU( mpID_ZOOM_REDO, mpWindow::onZoomRedo ) END_EVENT_TABLE() mpWindow::mpWindow() : mpWindow( DelegatingContructorTag() ) { initializeGraphicsContext(); } mpWindow::mpWindow( wxWindow* parent, wxWindowID id ) : mpWindow( DelegatingContructorTag(), parent, id, wxDefaultPosition, wxDefaultSize, 0, wxT( "mathplot" ) ) { m_popmenu.Append( mpID_ZOOM_UNDO, _( "Undo Last Zoom" ), _( "Return zoom to level prior to last zoom action" ) ); m_popmenu.Append( mpID_ZOOM_REDO, _( "Redo Last Zoom" ), _( "Return zoom to level prior to last zoom undo" ) ); m_popmenu.AppendSeparator(); m_popmenu.Append( mpID_ZOOM_IN, _( "Zoom In" ), _( "Zoom in plot view." ) ); m_popmenu.Append( mpID_ZOOM_OUT, _( "Zoom Out" ), _( "Zoom out plot view." ) ); m_popmenu.Append( mpID_CENTER, _( "Center on Cursor" ), _( "Center plot view to this position" ) ); m_popmenu.Append( mpID_FIT, _( "Fit on Screen" ), _( "Set plot view to show all items" ) ); m_layers.clear(); SetBackgroundColour( *wxWHITE ); m_bgColour = *wxWHITE; m_fgColour = *wxBLACK; SetSizeHints( 128, 128 ); // J.L.Blanco: Eliminates the "flick" with the double buffer. SetBackgroundStyle( wxBG_STYLE_CUSTOM ); initializeGraphicsContext(); UpdateAll(); } mpWindow::~mpWindow() { // Free all the layers: DelAllLayers( true, false ); delete m_buff_bmp; m_buff_bmp = nullptr; } // Mouse handler, for detecting when the user drag with the right button or just "clicks" for the menu // JLB void mpWindow::OnMouseMiddleDown( wxMouseEvent& event ) { m_mouseMClick.x = event.GetX(); m_mouseMClick.y = event.GetY(); } void mpWindow::onMagnify( wxMouseEvent& event ) { if( !m_enableMouseNavigation ) { event.Skip(); return; } float zoom = event.GetMagnification() + 1.0f; wxPoint pos( event.GetX(), event.GetY() ); if( zoom > 1.0f ) ZoomIn( pos, zoom ); else if( zoom < 1.0f ) ZoomOut( pos, 1.0f / zoom ); } // Process mouse wheel events // JLB void mpWindow::onMouseWheel( wxMouseEvent& event ) { if( !m_enableMouseNavigation ) { event.Skip(); return; } const wxMouseWheelAxis axis = event.GetWheelAxis(); const int modifiers = event.GetModifiers(); MouseWheelAction action = MouseWheelAction::NONE; if( axis == wxMOUSE_WHEEL_HORIZONTAL ) { action = m_mouseWheelActions.horizontal; } else if( modifiers == wxMOD_NONE ) { action = m_mouseWheelActions.verticalUnmodified; } else if( modifiers == wxMOD_CONTROL ) { action = m_mouseWheelActions.verticalWithCtrl; } else if( modifiers == wxMOD_SHIFT ) { action = m_mouseWheelActions.verticalWithShift; } else if( modifiers == wxMOD_ALT ) { action = m_mouseWheelActions.verticalWithAlt; } else { event.Skip(); return; } PerformMouseWheelAction( event, action ); } // If the user "drags" with the right button pressed, do "pan" // JLB void mpWindow::onMouseMove( wxMouseEvent& event ) { if( !m_enableMouseNavigation ) { event.Skip(); return; } wxCursor cursor = wxCURSOR_MAGNIFIER; if( event.m_middleDown ) { cursor = wxCURSOR_ARROW; // The change: int Ax = m_mouseMClick.x - event.GetX(); int Ay = m_mouseMClick.y - event.GetY(); // For the next event, use relative to this coordinates. m_mouseMClick.x = event.GetX(); m_mouseMClick.y = event.GetY(); if( Ax ) { double Ax_units = Ax / m_scaleX; SetXView( m_posX + Ax_units, m_desiredXmax + Ax_units, m_desiredXmin + Ax_units ); } if( Ay ) { double Ay_units = -Ay / m_scaleY; SetYView( m_posY + Ay_units, m_desiredYmax + Ay_units, m_desiredYmin + Ay_units ); } if( Ax || Ay ) UpdateAll(); } else if( event.m_leftDown ) { if( m_movingInfoLayer ) { if( dynamic_cast( m_movingInfoLayer ) ) cursor = wxCURSOR_SIZING; else cursor = wxCURSOR_SIZEWE; wxPoint moveVector( event.GetX() - m_mouseLClick.x, event.GetY() - m_mouseLClick.y ); m_movingInfoLayer->Move( moveVector ); m_zooming = false; } else { cursor = wxCURSOR_MAGNIFIER; wxClientDC dc( this ); wxPen pen( m_fgColour, 1, wxPENSTYLE_DOT ); dc.SetPen( pen ); dc.SetBrush( *wxTRANSPARENT_BRUSH ); dc.DrawRectangle( m_mouseLClick.x, m_mouseLClick.y, event.GetX() - m_mouseLClick.x, event.GetY() - m_mouseLClick.y ); m_zooming = true; m_zoomRect.x = m_mouseLClick.x; m_zoomRect.y = m_mouseLClick.y; m_zoomRect.width = event.GetX() - m_mouseLClick.x; m_zoomRect.height = event.GetY() - m_mouseLClick.y; } UpdateAll(); } else { for( mpLayer* layer : m_layers) { if( layer->IsInfo() && layer->IsVisible() ) { mpInfoLayer* infoLayer = (mpInfoLayer*) layer; if( infoLayer->Inside( event.GetPosition() ) ) { if( dynamic_cast( infoLayer ) ) cursor = wxCURSOR_SIZING; else cursor = wxCURSOR_SIZEWE; } } } } SetCursor( cursor ); event.Skip(); } void mpWindow::onMouseLeftDown( wxMouseEvent& event ) { m_mouseLClick.x = event.GetX(); m_mouseLClick.y = event.GetY(); m_zooming = true; wxPoint pointClicked = event.GetPosition(); m_movingInfoLayer = IsInsideInfoLayer( pointClicked ); event.Skip(); } void mpWindow::onMouseLeftRelease( wxMouseEvent& event ) { wxPoint release( event.GetX(), event.GetY() ); wxPoint press( m_mouseLClick.x, m_mouseLClick.y ); m_zooming = false; if( m_movingInfoLayer != nullptr ) { m_movingInfoLayer->UpdateReference(); m_movingInfoLayer = nullptr; } else { if( release != press ) ZoomRect( press, release ); } event.Skip(); } void mpWindow::Fit() { if( UpdateBBox() ) Fit( m_minX, m_maxX, m_minY, m_maxY ); } // JL void mpWindow::Fit( double xMin, double xMax, double yMin, double yMax, const wxCoord* printSizeX, const wxCoord* printSizeY, wxOrientation directions ) { const bool isPrinting = printSizeX != nullptr && printSizeY != nullptr; // Save desired borders: double newDesiredXmin = xMin; double newDesiredXmax = xMax; double newDesiredYmin = yMin; double newDesiredYmax = yMax; // Provide a gap between the extrema of the curve and the top/bottom edges of the // plot area. Not to be confused with the left/right/top/bottom margins outside the plot area. const double xGap = fabs( xMax - xMin ) * m_leftRightPlotGapFactor; const double yGap = fabs( yMax - yMin ) * m_topBottomPlotGapFactor; xMin -= xGap; xMax += xGap; yMin -= yGap; yMax += yGap; int newScrX = m_scrX; int newScrY = m_scrY; if( isPrinting ) { // Printer: newScrX = *printSizeX; newScrY = *printSizeY; } else { // Normal case (screen): GetClientSize( &newScrX, &newScrY ); } // Compute the width/height in pixels for the plot area. const int plotScreenWidth = newScrX - m_marginLeft - m_marginRight; const int plotScreenHeight = newScrY - m_marginTop - m_marginBottom; // Adjust scale so that desired X/Y span plus extra gap fits in the plot area double desiredSpanX = xMax - xMin; double desiredSpanY = yMax - yMin; double newScaleX = ( desiredSpanX != 0 ) ? double( plotScreenWidth ) / desiredSpanX : 1; double newScaleY = ( desiredSpanY != 0 ) ? double( plotScreenHeight ) / desiredSpanY : 1; // Adjust corner coordinates: // Upstream's aspect lock code has been removed, so no need to account for centering. double newPosX = xMin - ( m_marginLeft / newScaleX ); double newPosY = yMax + ( m_marginTop / newScaleY ); // Commit above changes to member variables only if enabled for their respective dimension. if( ( ( directions & wxHORIZONTAL ) != 0 ) || isPrinting ) { // Don't commit the passed desired bounds when printing if( !isPrinting ) { m_desiredXmin = newDesiredXmin; m_desiredXmax = newDesiredXmax; } m_scrX = newScrX; m_scaleX = newScaleX; m_posX = newPosX; } if( ( ( directions & wxVERTICAL ) != 0 ) || isPrinting ) { // Don't commit the passed desired bounds when printing if( !isPrinting ) { m_desiredYmin = newDesiredYmin; m_desiredYmax = newDesiredYmax; } m_scrY = newScrY; m_scaleY = newScaleY; m_posY = newPosY; } // It is VERY IMPORTANT to NOT call Refresh if we are drawing to the printer!! // Otherwise, the DC dimensions will be those of the window instead of the printer device // The caller wanting to print should perform another Fit() afterwards to restore this // object's state. if( !isPrinting ) UpdateAll(); } void mpWindow::AdjustLimitedView( wxOrientation directions ) { if( !m_enableLimitedView ) return; // The m_desired* members are expressed in plot coordinates. // They should be clamped against their respective m_minX, m_maxX, m_minY, m_maxY limits. if( ( directions & wxHORIZONTAL ) != 0 ) { if( m_desiredXmin < m_minX ) { double diff = m_minX - m_desiredXmin; m_posX += diff; m_desiredXmax += diff; m_desiredXmin = m_minX; } if( m_desiredXmax > m_maxX ) { double diff = m_desiredXmax - m_maxX; m_posX -= diff; m_desiredXmin -= diff; m_desiredXmax = m_maxX; } } if( ( directions & wxVERTICAL ) != 0 ) { if( m_desiredYmin < m_minY ) { double diff = m_minY - m_desiredYmin; m_posY += diff; m_desiredYmax += diff; m_desiredYmin = m_minY; } if( m_desiredYmax > m_maxY ) { double diff = m_desiredYmax - m_maxY; m_posY -= diff; m_desiredYmin -= diff; m_desiredYmax = m_maxY; } } } bool mpWindow::SetXView( double pos, double desiredMax, double desiredMin ) { // TODO (ecorm): Investigate X scale flickering when panning at minimum zoom level // Possible cause: When AdjustLimitedView subtracts the out-of-bound delta, it does not // revert back to the exact same original coordinates due to floating point rounding errors. m_posX = pos; m_desiredXmax = desiredMax; m_desiredXmin = desiredMin; AdjustLimitedView( wxHORIZONTAL ); return true; } bool mpWindow::SetYView( double pos, double desiredMax, double desiredMin ) { m_posY = pos; m_desiredYmax = desiredMax; m_desiredYmin = desiredMin; AdjustLimitedView( wxVERTICAL ); return true; } void mpWindow::ZoomIn( const wxPoint& centerPoint ) { ZoomIn( centerPoint, zoomIncrementalFactor, wxBOTH ); } void mpWindow::ZoomIn( const wxPoint& centerPoint, double zoomFactor, wxOrientation directions ) { DoZoom( centerPoint, zoomFactor, directions ); } void mpWindow::ZoomOut( const wxPoint& centerPoint ) { ZoomOut( centerPoint, zoomIncrementalFactor, wxBOTH ); } void mpWindow::ZoomOut( const wxPoint& centerPoint, double zoomFactor, wxOrientation directions ) { if( zoomFactor == 0 ) zoomFactor = 1.0; DoZoom( centerPoint, 1.0 / zoomFactor, directions ); } void mpWindow::ZoomRect( wxPoint p0, wxPoint p1 ) { pushZoomUndo( { m_desiredXmin, m_desiredXmax, m_desiredYmin, m_desiredYmax } ); // Constrain given rectangle to plot area const int pMinX = m_marginLeft; const int pMaxX = m_scrX - m_marginRight; const int pMinY = m_marginTop; const int pMaxY = m_scrY - m_marginBottom; p0.x = std::max( p0.x, pMinX ); p0.x = std::min( p0.x, pMaxX ); p0.y = std::max( p0.y, pMinY ); p0.y = std::min( p0.y, pMaxY ); p1.x = std::max( p1.x, pMinX ); p1.x = std::min( p1.x, pMaxX ); p1.y = std::max( p1.y, pMinY ); p1.y = std::min( p1.y, pMaxY ); // Compute the 2 corners in graph coordinates: double p0x = p2x( p0.x ); double p0y = p2y( p0.y ); double p1x = p2x( p1.x ); double p1y = p2y( p1.y ); // Order them: double zoom_x_min = p0xp1x ? p0x : p1x; double zoom_y_min = p0yp1y ? p0y : p1y; if( m_yLocked ) { zoom_y_min = m_desiredYmin; zoom_y_max = m_desiredYmax; } Fit( zoom_x_min, zoom_x_max, zoom_y_min, zoom_y_max ); // Even with the input rectangle contrained to the plot area, it's still possible for the // resulting view to exceed limits when a portion of the gap is grabbed. AdjustLimitedView(); // These additional checks are needed because AdjustLimitedView only adjusts the position // and not the scale. wxOrientation directionsNeedingRefitting = ViewNeedsRefitting( wxBOTH ); if( directionsNeedingRefitting != 0 ) Fit( m_minX, m_maxX, m_minY, m_maxY, nullptr, nullptr, directionsNeedingRefitting ); } void mpWindow::pushZoomUndo( const std::array& aZoom ) { m_undoZoomStack.push( aZoom ); while( !m_redoZoomStack.empty() ) m_redoZoomStack.pop(); } void mpWindow::ZoomUndo() { if( m_undoZoomStack.size() ) { m_redoZoomStack.push( { m_desiredXmin, m_desiredXmax, m_desiredYmin, m_desiredYmax } ); std::array zoom = m_undoZoomStack.top(); m_undoZoomStack.pop(); Fit( zoom[0], zoom[1], zoom[2], zoom[3] ); AdjustLimitedView(); } } void mpWindow::ZoomRedo() { if( m_redoZoomStack.size() ) { m_undoZoomStack.push( { m_desiredXmin, m_desiredXmax, m_desiredYmin, m_desiredYmax } ); std::array zoom = m_redoZoomStack.top(); m_redoZoomStack.pop(); Fit( zoom[0], zoom[1], zoom[2], zoom[3] ); AdjustLimitedView(); } } void mpWindow::OnShowPopupMenu( wxMouseEvent& event ) { m_clickedX = event.GetX(); m_clickedY = event.GetY(); m_popmenu.Enable( mpID_ZOOM_UNDO, !m_undoZoomStack.empty() ); m_popmenu.Enable( mpID_ZOOM_REDO, !m_redoZoomStack.empty() ); PopupMenu( &m_popmenu, event.GetX(), event.GetY() ); } void mpWindow::OnFit( wxCommandEvent& WXUNUSED( event ) ) { pushZoomUndo( { m_desiredXmin, m_desiredXmax, m_desiredYmin, m_desiredYmax } ); Fit(); } void mpWindow::OnCenter( wxCommandEvent& WXUNUSED( event ) ) { GetClientSize( &m_scrX, &m_scrY ); int centerX = (m_scrX - m_marginLeft - m_marginRight) / 2; int centerY = (m_scrY - m_marginTop - m_marginBottom) / 2; SetPos( p2x( m_clickedX - centerX ), p2y( m_clickedY - centerY ) ); } mpWindow::MouseWheelActionSet mpWindow::defaultMouseWheelActions() { MouseWheelActionSet actions; actions.verticalUnmodified = MouseWheelAction::ZOOM; actions.verticalWithCtrl = MouseWheelAction::PAN_LEFT_RIGHT; actions.verticalWithShift = MouseWheelAction::PAN_UP_DOWN; actions.verticalWithAlt = MouseWheelAction::NONE; actions.horizontal = MouseWheelAction::NONE; return actions; } void mpWindow::onZoomIn( wxCommandEvent& WXUNUSED( event ) ) { ZoomIn( wxPoint( m_mouseMClick.x, m_mouseMClick.y ) ); } void mpWindow::onZoomOut( wxCommandEvent& WXUNUSED( event ) ) { ZoomOut(); } void mpWindow::onZoomUndo( wxCommandEvent& WXUNUSED( event ) ) { ZoomUndo(); } void mpWindow::onZoomRedo( wxCommandEvent& WXUNUSED( event ) ) { ZoomRedo(); } void mpWindow::OnSize( wxSizeEvent& WXUNUSED( event ) ) { // Try to fit again with the new window size: Fit( m_desiredXmin, m_desiredXmax, m_desiredYmin, m_desiredYmax ); } bool mpWindow::AddLayer( mpLayer* layer, bool refreshDisplay ) { if( layer ) { m_layers.push_back( layer ); if( refreshDisplay ) UpdateAll(); return true; } return false; } bool mpWindow::DelLayer( mpLayer* layer, bool alsoDeleteObject, bool refreshDisplay ) { wxLayerList::iterator layIt; for( layIt = m_layers.begin(); layIt != m_layers.end(); layIt++ ) { if( *layIt == layer ) { // Also delete the object? if( alsoDeleteObject ) delete *layIt; m_layers.erase( layIt ); // this deleted the reference only if( refreshDisplay ) UpdateAll(); return true; } } return false; } void mpWindow::DelAllLayers( bool alsoDeleteObject, bool refreshDisplay ) { while( m_layers.size()>0 ) { // Also delete the object? if( alsoDeleteObject ) delete m_layers[0]; m_layers.erase( m_layers.begin() ); // this deleted the reference only } if( refreshDisplay ) UpdateAll(); } void mpWindow::OnPaint( wxPaintEvent& WXUNUSED( event ) ) { wxPaintDC paintDC( this ); paintDC.GetSize( &m_scrX, &m_scrY ); // This is the size of the visible area only! // Selects direct or buffered draw: wxDC* targetDC = &paintDC; // J.L.Blanco @ Aug 2007: Added double buffer support if( m_enableDoubleBuffer ) { if( m_last_lx != m_scrX || m_last_ly != m_scrY ) { delete m_buff_bmp; m_buff_bmp = new wxBitmap( m_scrX, m_scrY ); m_buff_dc.SelectObject( *m_buff_bmp ); m_last_lx = m_scrX; m_last_ly = m_scrY; } targetDC = &m_buff_dc; } if( wxGraphicsContext* ctx = targetDC->GetGraphicsContext() ) { if( !ctx->SetInterpolationQuality( wxINTERPOLATION_BEST ) ) if( !ctx->SetInterpolationQuality( wxINTERPOLATION_GOOD ) ) ctx->SetInterpolationQuality( wxINTERPOLATION_FAST ); ctx->SetAntialiasMode( wxANTIALIAS_DEFAULT ); } // Draw background: targetDC->SetPen( *wxTRANSPARENT_PEN ); wxBrush brush( GetBackgroundColour() ); targetDC->SetBrush( brush ); targetDC->SetTextForeground( m_fgColour ); targetDC->DrawRectangle( 0, 0, m_scrX, m_scrY ); // Draw all the layers: for( mpLayer* layer : m_layers ) layer->Plot( *targetDC, *this ); if( m_zooming ) { wxPen pen( m_fgColour, 1, wxPENSTYLE_DOT ); targetDC->SetPen( pen ); targetDC->SetBrush( *wxTRANSPARENT_BRUSH ); targetDC->DrawRectangle( m_zoomRect ); } // If doublebuffer, draw now to the window: if( m_enableDoubleBuffer ) paintDC.Blit( 0, 0, m_scrX, m_scrY, targetDC, 0, 0 ); } void mpWindow::DoZoom( const wxPoint& centerPoint, double zoomFactor, wxOrientation directions ) { if( m_yLocked ) { if( directions == wxVERTICAL ) return; directions = wxHORIZONTAL; } const bool horizontally = ( directions & wxHORIZONTAL ) != 0; const bool vertically = ( directions & wxVERTICAL ) != 0; pushZoomUndo( { m_desiredXmin, m_desiredXmax, m_desiredYmin, m_desiredYmax } ); // Preserve the position of the clicked point: wxPoint c( centerPoint ); if( c == wxDefaultPosition ) { GetClientSize( &m_scrX, &m_scrY ); c.x = ( m_scrX - m_marginLeft - m_marginRight ) / 2 + m_marginLeft; c.y = ( m_scrY - m_marginTop - m_marginBottom ) / 2 + m_marginTop; } else { c.x = std::max( c.x, m_marginLeft ); c.x = std::min( c.x, m_scrX - m_marginRight ); c.y = std::max( c.y, m_marginTop ); c.y = std::min( c.y, m_scrY - m_marginBottom ); } // Zoom in/out: const double MAX_SCALE = 1e6; const double newScaleX = horizontally ? ( m_scaleX * zoomFactor ) : m_scaleX; const double newScaleY = vertically ? ( m_scaleY * zoomFactor ) : m_scaleY; // Baaaaad things happen when you zoom in too much.. if( newScaleX > MAX_SCALE || newScaleY > MAX_SCALE ) return; if( horizontally ) { // Transform the clicked X point to layer coordinates: const double prior_layer_x = p2x( c.x ); // Adjust the new X scale and plot X origin: m_scaleX = newScaleX; m_posX = prior_layer_x - c.x / newScaleX; // Recompute the desired X view extents: RecomputeDesiredX( m_desiredXmin, m_desiredXmax ); } if( vertically ) { // Transform the clicked Y point to layer coordinates: const double prior_layer_y = p2y( c.y ); // Adjust the new Y scale and plot Y origin: m_scaleY = newScaleY; m_posY = prior_layer_y + c.y / newScaleY; // Recompute the desired Y view extents: RecomputeDesiredY( m_desiredYmin, m_desiredYmax ); } AdjustLimitedView( directions ); if( zoomFactor < 1.0 ) { // These additional checks are needed because AdjustLimitedView only adjusts the position // and not the scale. wxOrientation directionsNeedingRefitting = ViewNeedsRefitting( directions ); // If the view is still out-of-limits after AdjustLimitedView is called, perform a Fit // along the offending dimension(s). if( directionsNeedingRefitting != 0 ) Fit( m_minX, m_maxX, m_minY, m_maxY, nullptr, nullptr, directionsNeedingRefitting ); } UpdateAll(); } void mpWindow::RecomputeDesiredX( double& min, double& max ) { const int plotScreenWidth = m_scrX - m_marginLeft - m_marginRight; const double plotSpanX = plotScreenWidth / m_scaleX; const double desiredSpanX = plotSpanX / ( 2 * m_leftRightPlotGapFactor + 1 ); const double xGap = desiredSpanX * m_leftRightPlotGapFactor; min = m_posX + ( m_marginLeft / m_scaleX ) + xGap; max = m_desiredXmin + desiredSpanX; } void mpWindow::RecomputeDesiredY( double& min, double& max ) { const int plotScreenHeight = m_scrY - m_marginTop - m_marginBottom; const double plotSpanY = plotScreenHeight / m_scaleY; const double desiredSpanY = plotSpanY / ( 2 * m_topBottomPlotGapFactor + 1 ); const double yGap = desiredSpanY * m_topBottomPlotGapFactor; max = m_posY - ( m_marginTop / m_scaleY ) - yGap; min = m_desiredYmax - desiredSpanY; } wxOrientation mpWindow::ViewNeedsRefitting( wxOrientation directions ) const { if( !m_enableLimitedView ) return static_cast( 0 ); // Allow a gap between the extrema of the curve and the edges of the plot area. Not to be // confused with the left/right/top/bottom margins outside the plot area. const double xGap = fabs( m_maxX - m_minX ) * m_leftRightPlotGapFactor; const double yGap = fabs( m_maxY - m_minY ) * m_topBottomPlotGapFactor; wxOrientation result = {}; if( ( directions & wxHORIZONTAL ) != 0 ) { if( ( m_desiredXmax > m_maxX + xGap ) || ( m_desiredXmin < m_minX - xGap ) ) result = static_cast( result | wxHORIZONTAL ); } if( ( directions & wxVERTICAL ) != 0 ) { if( ( m_desiredYmax > m_maxY + yGap ) || ( m_desiredYmin < m_minY - yGap ) ) result = static_cast( result | wxVERTICAL ); } return result; } void mpWindow::PerformMouseWheelAction( wxMouseEvent& event, MouseWheelAction action ) { const int change = event.GetWheelRotation(); const double changeUnitsX = change / m_scaleX; const double changeUnitsY = change / m_scaleY; const wxPoint clickPt( event.GetX(), event.GetY() ); switch( action ) { case MouseWheelAction::NONE: break; case MouseWheelAction::PAN_LEFT_RIGHT: SetXView( m_posX + changeUnitsX, m_desiredXmax + changeUnitsX, m_desiredXmin + changeUnitsX ); UpdateAll(); break; case MouseWheelAction::PAN_RIGHT_LEFT: SetXView( m_posX - changeUnitsX, m_desiredXmax - changeUnitsX, m_desiredXmin - changeUnitsX ); UpdateAll(); break; case MouseWheelAction::PAN_UP_DOWN: if( !m_yLocked ) { SetYView( m_posY + changeUnitsY, m_desiredYmax + changeUnitsY, m_desiredYmin + changeUnitsY ); UpdateAll(); } break; case MouseWheelAction::ZOOM: if( event.GetWheelRotation() > 0 ) ZoomIn( clickPt ); else ZoomOut( clickPt ); break; case MouseWheelAction::ZOOM_HORIZONTALLY: if( event.GetWheelRotation() > 0 ) ZoomIn( clickPt, zoomIncrementalFactor, wxHORIZONTAL ); else ZoomOut( clickPt, zoomIncrementalFactor, wxHORIZONTAL ); break; case MouseWheelAction::ZOOM_VERTICALLY: if( event.GetWheelRotation() > 0 ) ZoomIn( clickPt, zoomIncrementalFactor, wxVERTICAL ); else ZoomOut( clickPt, zoomIncrementalFactor, wxVERTICAL ); break; default: break; } } bool mpWindow::UpdateBBox() { m_minX = 0.0; m_maxX = 1.0; m_minY = 0.0; m_maxY = 1.0; return true; } void mpWindow::UpdateAll() { UpdateBBox(); Refresh( false ); } void mpWindow::SetScaleX( double scaleX ) { if( scaleX != 0 ) m_scaleX = scaleX; UpdateAll(); } // New methods implemented by Davide Rondini mpLayer* mpWindow::GetLayer( int position ) const { if( ( position >= (int) m_layers.size() ) || position < 0 ) return nullptr; return m_layers[position]; } const mpLayer* mpWindow::GetLayerByName( const wxString& name ) const { for( const mpLayer* layer : m_layers ) { if( !layer->GetName().Cmp( name ) ) return layer; } return nullptr; // Not found } void mpWindow::GetBoundingBox( double* bbox ) const { bbox[0] = m_minX; bbox[1] = m_maxX; bbox[2] = m_minY; bbox[3] = m_maxY; } bool mpWindow::SaveScreenshot( wxImage& aImage, wxSize aImageSize, bool aFit ) { int sizeX, sizeY; if( aImageSize == wxDefaultSize ) { sizeX = m_scrX; sizeY = m_scrY; } else { sizeX = aImageSize.x; sizeY = aImageSize.y; SetScr( sizeX, sizeY ); } wxBitmap screenBuffer( sizeX, sizeY ); wxMemoryDC screenDC; screenDC.SelectObject( screenBuffer ); screenDC.SetPen( *wxWHITE_PEN ); screenDC.SetTextForeground( m_fgColour ); wxBrush brush( GetBackgroundColour() ); screenDC.SetBrush( brush ); screenDC.DrawRectangle( 0, 0, sizeX, sizeY ); if( aFit ) Fit( m_minX, m_maxX, m_minY, m_maxY, &sizeX, &sizeY ); else Fit( m_desiredXmin, m_desiredXmax, m_desiredYmin, m_desiredYmax, &sizeX, &sizeY ); // Draw all the layers: for( mpLayer* layer : m_layers ) layer->Plot( screenDC, *this ); if( aImageSize != wxDefaultSize ) { // Restore dimensions int bk_scrX = m_scrX; int bk_scrY = m_scrY; SetScr( bk_scrX, bk_scrY ); Fit( m_desiredXmin, m_desiredXmax, m_desiredYmin, m_desiredYmax, &bk_scrX, &bk_scrY ); UpdateAll(); } // Once drawing is complete, actually save screen shot aImage = screenBuffer.ConvertToImage(); return true; } void mpWindow::SetMargins( int top, int right, int bottom, int left ) { m_marginTop = top; m_marginRight = right; m_marginBottom = bottom; m_marginLeft = left; } mpInfoLayer* mpWindow::IsInsideInfoLayer( wxPoint& point ) { for( mpLayer* layer : m_layers ) { if( layer->IsInfo() ) { mpInfoLayer* tmpLyr = static_cast( layer ); if( tmpLyr->Inside( point ) ) return tmpLyr; } } return nullptr; } void mpWindow::SetLayerVisible( const wxString& name, bool viewable ) { if( mpLayer* lx = GetLayerByName( name ) ) { lx->SetVisible( viewable ); UpdateAll(); } } bool mpWindow::IsLayerVisible( const wxString& name ) const { if( const mpLayer* lx = GetLayerByName( name ) ) return lx->IsVisible(); return false; } void mpWindow::SetLayerVisible( const unsigned int position, bool viewable ) { if( mpLayer* lx = GetLayer( position ) ) { lx->SetVisible( viewable ); UpdateAll(); } } bool mpWindow::IsLayerVisible( unsigned int position ) const { if( const mpLayer* lx = GetLayer( position ) ) return lx->IsVisible(); return false; } void mpWindow::SetColourTheme( const wxColour& bgColour, const wxColour& drawColour, const wxColour& axesColour ) { SetBackgroundColour( bgColour ); SetForegroundColour( drawColour ); m_bgColour = bgColour; m_fgColour = drawColour; m_axColour = axesColour; // Cycle between layers to set colours and properties to them for( mpLayer* layer : m_layers ) { if( layer->GetLayerType() == mpLAYER_AXIS ) { wxPen axisPen = layer->GetPen(); // Get the old pen to modify only colour, not style or width axisPen.SetColour( axesColour ); layer->SetPen( axisPen ); } if( layer->GetLayerType() == mpLAYER_INFO ) { wxPen infoPen = layer->GetPen(); // Get the old pen to modify only colour, not style or width infoPen.SetColour( drawColour ); layer->SetPen( infoPen ); } } } template mpWindow::mpWindow( DelegatingContructorTag, Ts&&... windowArgs ) : wxWindow( std::forward( windowArgs )... ), m_minX( 0.0 ), m_maxX( 0.0 ), m_minY( 0.0 ), m_maxY( 0.0 ), m_scaleX( 1.0 ), m_scaleY( 1.0 ), m_posX( 0.0 ), m_posY( 0.0 ), m_scrX( 64 ), m_scrY( 64 ), m_clickedX( 0 ), m_clickedY( 0 ), m_yLocked( false ), m_desiredXmin( 0.0 ), m_desiredXmax( 1.0 ), m_desiredYmin( 0.0 ), m_desiredYmax( 1.0 ), m_topBottomPlotGapFactor( 0.03 ), m_leftRightPlotGapFactor( 0.0 ), m_marginTop( 0 ), m_marginRight( 0 ), m_marginBottom( 0 ), m_marginLeft( 0 ), m_last_lx( 0 ), m_last_ly( 0 ), m_buff_bmp( nullptr ), m_enableDoubleBuffer( false ), m_enableMouseNavigation( true ), m_enableLimitedView( false ), m_mouseWheelActions( defaultMouseWheelActions() ), m_movingInfoLayer( nullptr ), m_zooming( false ) {} void mpWindow::initializeGraphicsContext() { if( wxGraphicsContext* ctx = m_buff_dc.GetGraphicsContext() ) { if( !ctx->SetInterpolationQuality( wxINTERPOLATION_BEST ) || !ctx->SetInterpolationQuality( wxINTERPOLATION_GOOD ) ) { ctx->SetInterpolationQuality( wxINTERPOLATION_FAST ); } ctx->SetAntialiasMode( wxANTIALIAS_DEFAULT ); } } // ----------------------------------------------------------------------------- // mpFXYVector implementation - by Jose Luis Blanco (AGO-2007) // ----------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS( mpFXYVector, mpFXY ) // Constructor mpFXYVector::mpFXYVector( const wxString& name, int flags ) : mpFXY( name, flags ) { m_index = 0; m_minX = -1; m_maxX = 1; m_minY = -1; m_maxY = 1; m_type = mpLAYER_PLOT; } double mpScaleX::TransformToPlot( double x ) const { return (x + m_offset) * m_scale; } double mpScaleX::TransformFromPlot( double xplot ) const { return xplot / m_scale - m_offset; } double mpScaleY::TransformToPlot( double x ) const { return (x + m_offset) * m_scale; } double mpScaleY::TransformFromPlot( double xplot ) const { return xplot / m_scale - m_offset; } double mpScaleXLog::TransformToPlot( double x ) const { double xlogmin = log10( m_minV ); double xlogmax = log10( m_maxV ); return ( log10( x ) - xlogmin) / (xlogmax - xlogmin); } double mpScaleXLog::TransformFromPlot( double xplot ) const { double xlogmin = log10( m_minV ); double xlogmax = log10( m_maxV ); return pow( 10.0, xplot * (xlogmax - xlogmin) + xlogmin ); } void mpFXYVector::Rewind() { m_index = 0; m_sweepWindow = std::numeric_limits::max(); } void mpFXYVector::SetSweepWindow( int aSweepIdx ) { m_index = aSweepIdx * m_sweepSize; m_sweepWindow = ( aSweepIdx + 1 ) * m_sweepSize; } bool mpFXYVector::GetNextXY( double& x, double& y ) { if( m_index >= m_xs.size() || m_index >= m_sweepWindow ) { return false; } else { x = m_xs[m_index]; y = m_ys[m_index++]; return m_index <= m_xs.size() && m_index <= m_sweepWindow; } } void mpFXYVector::Clear() { m_xs.clear(); m_ys.clear(); } void mpFXYVector::SetData( const std::vector& xs, const std::vector& ys ) { // Check if the data vectors are of the same size if( xs.size() != ys.size() ) return; // Copy the data: m_xs = xs; m_ys = ys; // Update internal variables for the bounding box. if( xs.size() > 0 ) { m_minX = xs[0]; m_maxX = xs[0]; m_minY = ys[0]; m_maxY = ys[0]; for( const double x : xs ) { if( x < m_minX ) m_minX = x; if( x > m_maxX ) m_maxX = x; } for( const double y : ys ) { if( y < m_minY ) m_minY = y; if( y > m_maxY ) m_maxY = y; } } else { m_minX = 0; m_maxX = 0; m_minY = 0; m_maxY = 0; } } void mpFXY::SetScale( mpScaleBase* scaleX, mpScaleBase* scaleY ) { m_scaleX = scaleX; m_scaleY = scaleY; UpdateScales(); } void mpFXY::UpdateScales() { if( m_scaleX ) m_scaleX->ExtendDataRange( GetMinX(), GetMaxX() ); if( m_scaleY ) m_scaleY->ExtendDataRange( GetMinY(), GetMaxY() ); } double mpFXY::s2x( double plotCoordX ) const { return m_scaleX ? m_scaleX->TransformFromPlot( plotCoordX ) : plotCoordX; } double mpFXY::s2y( double plotCoordY ) const { return m_scaleY ? m_scaleY->TransformFromPlot( plotCoordY ) : plotCoordY; } double mpFXY::x2s( double x ) const { return m_scaleX ? m_scaleX->TransformToPlot( x ) : x; } double mpFXY::y2s( double y ) const { return m_scaleY ? m_scaleY->TransformToPlot( y ) : y; }