/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 CERN * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __CONTEXT_MENU_H #define __CONTEXT_MENU_H #include #include #include class TOOL_INTERACTIVE; /** * Class CONTEXT_MENU * * Defines the structure of a context (usually right-click) popup menu * for a given tool. */ class CONTEXT_MENU { public: ///> Default constructor CONTEXT_MENU(); ///> Copy constructor CONTEXT_MENU( const CONTEXT_MENU& aMenu ); /** * Function SetTitle() * Sets title for the context menu. The title is shown as a text label shown on the top of * the menu. * @param aTitle is the new title. */ void SetTitle( const wxString& aTitle ); /** * Function Add() * Adds an entry to the menu. After highlighting/selecting the entry, a TOOL_EVENT command is * sent that contains ID of the entry. * @param aLabel is the text label show in the menu. * @param aId is the ID that is sent in the TOOL_EVENT. It should be unique for every entry. */ void Add( const wxString& aLabel, int aId ); /** * Function Add() * Adds an entry to the menu, basing on the TOOL_ACTION object. After selecting the entry, * a TOOL_EVENT command containing name of the action is sent. * @param aAction is the action to be added to menu entry. */ void Add( const TOOL_ACTION& aAction ); /** * Function Clear() * Removes all the entries from the menu (as well as its title). It leaves the menu in the * initial state. */ void Clear(); /** * Function GetSelected() * Returns the position of selected item. If the returned value is negative, that means that * menu was dismissed. * @return The position of selected item in the context menu. */ int GetSelected() const { return m_selected; } /** * Function GetMenu() * Returns the instance of wxMenu object used to display the menu. */ wxMenu* GetMenu() const { return const_cast( &m_menu ); } private: ///> Class CMEventHandler takes care of handling menu events. After reception of particular ///> events, it translates them to TOOL_EVENTs that may control tools. class CMEventHandler : public wxEvtHandler { public: ///> Default constructor ///> aMenu is the CONTEXT_MENU instance for which it handles events. CMEventHandler( CONTEXT_MENU* aMenu ) : m_menu( aMenu ) {}; ///> Handler for menu events. void onEvent( wxEvent& aEvent ); private: ///> CONTEXT_MENU instance for which it handles events. CONTEXT_MENU* m_menu; }; friend class TOOL_INTERACTIVE; /** * Function setTool() * Sets a tool that is the creator of the menu. * @param aTool is the tool that created the menu. */ void setTool( TOOL_INTERACTIVE* aTool ) { m_tool = aTool; } /** * Function getHotKeyDescription() * Returns a hot key in the string format accepted by wxMenu. * @param aAction is the action with hot key to be translated.. * @return Hot key in the string format compatible with wxMenu. */ std::string getHotKeyDescription( const TOOL_ACTION& aAction ) const; ///> Flag indicating that the menu title was set up. bool m_titleSet; ///> Instance of wxMenu used for display of the context menu. wxMenu m_menu; ///> Stores the id number of selected item. int m_selected; ///> Instance of menu event handler. CMEventHandler m_handler; ///> Creator of the menu TOOL_INTERACTIVE* m_tool; /// Menu items with ID higher than that are considered TOOL_ACTIONs static const int m_actionId = 10000; /// Associates tool actions with menu item IDs. Non-owning. std::map m_toolActions; }; #endif