/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 CERN * @author Tomasz Wlostowski * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __TOOL_ACTION_H #define __TOOL_ACTION_H #include #include #include #include /** * Class TOOL_ACTION * * Represents a single user action. For instance: * - changing layer to top by pressing PgUp * - running the DRC from the menu * and so on, and so forth.... * Action class groups all necessary properties of an action, including explanation, * icons, hotkeys,.menu items, etc. */ class TOOL_ACTION { public: TOOL_ACTION( const std::string& aName, TOOL_ACTION_SCOPE aScope = AS_CONTEXT, int aDefaultHotKey = 0, const std::string& aMenuItem = std::string( "" ), const std::string& aMenuDesc = std::string( "" ) ) : m_name( aName ), m_scope( aScope ), m_defaultHotKey( aDefaultHotKey ), m_currentHotKey( aDefaultHotKey ), m_menuItem( aMenuItem ), m_menuDescription( aMenuDesc ), m_id( -1 ) { TOOL_MANAGER::Instance().RegisterAction( this ); } ~TOOL_ACTION() { TOOL_MANAGER::Instance().UnregisterAction( this ); } bool operator==( const TOOL_ACTION& aRhs ) const { return m_id == aRhs.m_id; } bool operator!=( const TOOL_ACTION& aRhs ) const { return m_id != aRhs.m_id; } /** * Function GetName() * Returns name of the action. It is the same one that is contained in TOOL_EVENT that is * sent by activating the TOOL_ACTION. * * @return Name of the action. */ const std::string& GetName() const { return m_name; } /** * Function GetId() * Returns the unique id of the TOOL_ACTION object. It is valid only after registering the * TOOL_ACTION by ACTION_MANAGER. * * @return The unique identification number. If the number is negative, then it is not valid. */ int GetId() const { return m_id; } /** * Function GetHotKey() * Returns the associated hot key. */ int GetHotKey() const { return m_currentHotKey; } /** * Function ChangeHotKey() * Assigns a new hot key. * * @param aNewHotKey is the new hot key. */ void ChangeHotKey( int aNewHotKey ) { assert( false ); // hotkey has to be changed in the ACTION_MANAGER, or change the implementation m_currentHotKey = aNewHotKey; } /** * Function RestoreHotKey() * Changes the assigned hot key to the default one. */ void RestoreHotKey() { assert( false ); // hotkey has to be changed in the ACTION_MANAGER, or change the implementation m_currentHotKey = m_defaultHotKey; } /** * Function HasHotKey() * Checks if the action has a hot key assigned. * * @return True if there is a hot key assigned, false otherwise. * */ bool HasHotKey() const { return m_currentHotKey > 0; } /** * Function MakeEvent() * Returns the event associated with the action (ie. the event that will be sent after * activating the action). * * @return The event associated with the action. */ TOOL_EVENT MakeEvent() const { return TOOL_EVENT( TC_COMMAND, TA_ACTION, m_name, m_scope ); } const std::string& GetMenuItem() const { return m_menuItem; } void SetMenuItem( const std::string& aItem ) { m_menuItem = aItem; } const std::string& GetDescription() const { return m_menuDescription; } void SetDescription( const std::string& aDescription ) { m_menuDescription = aDescription; } private: friend class ACTION_MANAGER; /// Assigns an unique identifier. It is given by an instance of ACTION_MANAGER. void setId( int aId ) { m_id = aId; } /// Name of the action (convention is: app.[tool.]action.name) std::string m_name; /// Scope of the action (ie. the event that is issued after activation). TOOL_ACTION_SCOPE m_scope; /// Default hot key that activates the action. const int m_defaultHotKey; /// Custom assigned hot key that activates the action. int m_currentHotKey; /// Menu entry text std::string m_menuItem; /// Pop-up help std::string m_menuDescription; // Icon for menu entry // KiBitmap m_bitmap; /// Unique ID for fast matching. Assigned by ACTION_MANAGER. int m_id; /// Origin of the action // const TOOL_BASE* m_origin; /// Originating UI object // wxWindow* m_uiOrigin; }; #endif