/************************************************/ /* Locate items at the current cursor position. */ /************************************************/ #include "fctsys.h" #include "common.h" #include "class_drawpanel.h" #include "pcbnew.h" #include "gerbview.h" #include "trigo.h" #include "protos.h" /* Display the character of the localized STRUCTURE and return a pointer * to it. */ BOARD_ITEM* WinEDA_GerberFrame::Locate( int typeloc ) { MsgPanel->EraseMsgBox(); return NULL; }