/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef PREVIEW_ITEMS_MULTISTEP_GEOMETRY_MANAGER_H #define PREVIEW_ITEMS_MULTISTEP_GEOMETRY_MANAGER_H #include #include namespace KIGFX { namespace PREVIEW { /** * A geometry manager that works by accepting a sequence of points * and advancing though stages of geometric construction with each * point "locked in". * * For example, constructing an arc might go: * - Set origin * - Set start point * - Set end point * * The exact steps and how the points translate to geometry depends on * the subclass. */ class MULTISTEP_GEOM_MANAGER { public: virtual ~MULTISTEP_GEOM_MANAGER() {} /** * Add a point to the construction manager * * @param aPt the new point * @param aLockIn whether to "lock in" the point, and move the geometry manager to the * next (or previous) step. False to update geometry and not affect * manager state. */ void AddPoint( const VECTOR2I& aPt, bool aLockIn ) { // hold onto the raw point separately to the managed geometry m_lastPoint = aPt; // update the geometry bool accepted = acceptPoint( aPt ); // advance or regress the manager if( aLockIn ) performStep( accepted ); setGeometryChanged(); } /** * Undo the last point, and move the manager back to the previous step. */ void RemoveLastPoint() { performStep( false ); // process the last point again, but in the previous step mode it doesn't matter if // accepted or not, as long as the geometry is regenerated if needed. acceptPoint( GetLastPoint() ); setGeometryChanged(); } /** * @return true if the manager is in the initial state */ bool IsReset() const { return m_step == 0; } /** * Reset the manager to the initial state. */ void Reset() { m_step = 0; setGeometryChanged(); } /** * @return true if the manager reached the final state. */ bool IsComplete() const { return m_step == getMaxStep(); } /** * Get the last point added (locked in or not). * * This can* be useful when drawing previews, as the point given isn't always what gets * locked into the geometry, if that step doesn't have full degrees of freedom. */ VECTOR2I GetLastPoint() const { return m_lastPoint; } /** * @return true if the geometry has changed, eg such that a client should redraw. */ bool HasGeometryChanged() const { return m_changed; } /** * Clear the geometry changed flag, call after the client code has updated everything * as needed. */ void ClearGeometryChanged() { m_changed = false; } protected: ///< Mark the geometry as changed for clients to notice void setGeometryChanged() { m_changed = true; } ///< Get the current stage of the manager int getStep() const { return m_step; } private: ///< Function that accepts a point for a stage, or rejects it ///< to return to the previous stage virtual bool acceptPoint( const VECTOR2I& aPt ) = 0; /** * The highest step this manager has - used to recognize completion * and to clamp the step as it advances. */ virtual int getMaxStep() const = 0; ///< Moves the manager forward or backward through the stages void performStep( bool aForward ) { m_step += aForward ? 1 : -1; // clamp to allowed values m_step = std::min( std::max( m_step, 0 ), getMaxStep() ); } ///< Has the geometry changed such that a client should redraw? bool m_changed = false; ///< The last (raw) point added, which is usually the cursor position VECTOR2I m_lastPoint; /** * The current manager step, from 0 to some highest number that depends on the manager. */ int m_step = 0; }; } // PREVIEW } // KIGFX #endif // PREVIEW_ITEMS_MULTIPOINT_GEOMETRY_MANAGER_H