/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef SCH_TABLE_H #define SCH_TABLE_H #include #include class SCH_TABLE : public SCH_ITEM { public: SCH_TABLE( int aLineWidth = 0 ); SCH_TABLE( const SCH_TABLE& aTable ); ~SCH_TABLE(); static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && SCH_TABLE_T == aItem->Type(); } virtual wxString GetClass() const override { return wxT( "SCH_TABLE" ); } void SwapData( SCH_ITEM* aItem ) override; void SetStrokeExternal( bool aDoStroke ) { m_strokeExternal = aDoStroke; } bool StrokeExternal() const { return m_strokeExternal; } void SetStrokeHeader( bool aDoStroke ) { m_strokeHeader = aDoStroke; } bool StrokeHeader() const { return m_strokeHeader; } void SetBorderStroke( const STROKE_PARAMS& aParams ) { m_borderStroke = aParams; } const STROKE_PARAMS& GetBorderStroke() const { return m_borderStroke; } void SetBorderWidth( int aWidth ) { m_borderStroke.SetWidth( aWidth ); } int GetBorderWidth() const { return m_borderStroke.GetWidth(); } void SetBorderStyle( const LINE_STYLE aStyle ) { m_borderStroke.SetLineStyle( aStyle ); } LINE_STYLE GetBorderStyle() const { return m_borderStroke.GetLineStyle(); } void SetBorderColor( const COLOR4D& aColor ) { m_borderStroke.SetColor( aColor ); } COLOR4D GetBorderColor() const { return m_borderStroke.GetColor(); } void SetSeparatorsStroke( const STROKE_PARAMS& aParams ) { m_separatorsStroke = aParams; } const STROKE_PARAMS& GetSeparatorsStroke() const { return m_separatorsStroke; } void SetSeparatorsWidth( int aWidth ) { m_separatorsStroke.SetWidth( aWidth ); } int GetSeparatorsWidth() const { return m_separatorsStroke.GetWidth(); } void SetSeparatorsStyle( const LINE_STYLE aStyle ) { m_separatorsStroke.SetLineStyle( aStyle ); } LINE_STYLE GetSeparatorsStyle() const { return m_separatorsStroke.GetLineStyle(); } void SetSeparatorsColor( const COLOR4D& aColor ) { m_separatorsStroke.SetColor( aColor ); } COLOR4D GetSeparatorsColor() const { return m_separatorsStroke.GetColor(); } void SetStrokeColumns( bool aDoStroke ) { m_strokeColumns = aDoStroke; } bool StrokeColumns() const { return m_strokeColumns; } void SetStrokeRows( bool aDoStroke ) { m_strokeRows = aDoStroke; } bool StrokeRows() const { return m_strokeRows; } void RunOnChildren( const std::function& aFunction ) override; void Print( const SCH_RENDER_SETTINGS* aSettings, const VECTOR2I& offset ) override; bool operator<( const SCH_ITEM& aItem ) const override; void SetPosition( const VECTOR2I& aPos ) override; VECTOR2I GetPosition() const override; VECTOR2I GetEnd() const; // For property manager: void SetPositionX( int x ) { SetPosition( VECTOR2I( x, GetPosition().y ) ); } void SetPositionY( int y ) { SetPosition( VECTOR2I( GetPosition().x, y ) ); } int GetPositionX() const { return GetPosition().x; } int GetPositionY() const { return GetPosition().y; } void SetColCount( int aCount ) { m_colCount = aCount; } int GetColCount() const { return m_colCount; } int GetRowCount() const { return m_cells.size() / m_colCount; } void SetColWidth( int aCol, int aWidth ) { m_colWidths[aCol] = aWidth; } int GetColWidth( int aCol ) const { if( m_colWidths.count( aCol ) ) return m_colWidths.at( aCol ); return 0; } void SetRowHeight( int aRow, int aHeight ) { m_rowHeights[aRow] = aHeight; } int GetRowHeight( int aRow ) const { if( m_rowHeights.count( aRow ) ) return m_rowHeights.at( aRow ); return 0; } SCH_TABLECELL* GetCell( int aRow, int aCol ) const { int idx = aRow * m_colCount + aCol; if( idx < (int) m_cells.size() ) return m_cells[ idx ]; else return nullptr; } std::vector GetCells() const { return m_cells; } void AddCell( SCH_TABLECELL* aCell ) { m_cells.push_back( aCell ); aCell->SetParent( this ); } void InsertCell( int aIdx, SCH_TABLECELL* aCell ) { m_cells.insert( m_cells.begin() + aIdx, aCell ); aCell->SetParent( this ); } void ClearCells() { for( SCH_TABLECELL* cell : m_cells ) delete cell; m_cells.clear(); } void DeleteMarkedCells() { alg::delete_if( m_cells, []( SCH_TABLECELL* cell ) { return ( cell->GetFlags() & STRUCT_DELETED ) > 0; } ); } void Normalize(); void Move( const VECTOR2I& aMoveVector ) override; void MirrorHorizontally( int aCenter ) override; void MirrorVertically( int aCenter ) override; void Rotate( const VECTOR2I& aCenter ) override; const BOX2I GetBoundingBox() const override; INSPECT_RESULT Visit( INSPECTOR inspector, void* testData, const std::vector& aScanTypes ) override; bool Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const override { // Symbols are searchable via the child field and pin item text. return false; } wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override; BITMAPS GetMenuImage() const override; void ViewGetLayers( int aLayers[], int& aCount ) const override; bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override; bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override; void Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_SETTINGS& aPlotSettings ) const override; EDA_ITEM* Clone() const override { return new SCH_TABLE( *this ); } void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) override; double Similarity( const SCH_ITEM& aOther ) const override; bool operator==( const SCH_ITEM& aOther ) const override; #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } #endif protected: bool m_strokeExternal; bool m_strokeHeader; STROKE_PARAMS m_borderStroke; bool m_strokeRows; bool m_strokeColumns; STROKE_PARAMS m_separatorsStroke; int m_colCount; std::map m_colWidths; std::map m_rowHeights; std::vector m_cells; }; #endif /* SCH_TABLE_H */