///////////////////////////////////////////////////////////////////////////// // Name: sch_sheet_path.cpp // Purpose: member functions for SCH_SHEET_PATH // header = sch_sheet_path.h // Author: jean-pierre Charras // Modified by: // License: License GNU ///////////////////////////////////////////////////////////////////////////// #include "fctsys.h" #include "common.h" #include "general.h" #include "dlist.h" #include "class_sch_screen.h" #include "sch_item_struct.h" #include "sch_sheet.h" #include "sch_sheet_path.h" #include "sch_component.h" #include "template_fieldnames.h" #include "dialogs/dialog_schematic_find.h" /**********************************************/ /* class to handle a series of sheets *********/ /* a 'path' so to speak.. *********************/ /**********************************************/ SCH_SHEET_PATH::SCH_SHEET_PATH() { for( int i = 0; iType() == DRAW_SHEET_STRUCT_TYPE ) { SCH_SHEET* sheet = (SCH_SHEET*) schitem; Push( sheet ); if( aPath == Path() ) return true; if( BuildSheetPathInfoFromSheetPathValue( aPath ) ) return true; Pop(); } schitem = schitem->Next(); } return false; } /** * Function Cmp * Compare if this is the same sheet path as aSheetPathToTest * @param aSheetPathToTest = sheet path to compare * @return -1 if different, 0 if same */ int SCH_SHEET_PATH::Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const { if( m_numSheets > aSheetPathToTest.m_numSheets ) return 1; if( m_numSheets < aSheetPathToTest.m_numSheets ) return -1; //otherwise, same number of sheets. for( unsigned i = 0; im_TimeStamp > aSheetPathToTest.m_sheets[i]->m_TimeStamp ) return 1; if( m_sheets[i]->m_TimeStamp < aSheetPathToTest.m_sheets[i]->m_TimeStamp ) return -1; } return 0; } /** * Function Last * returns a pointer to the last sheet of the list * One can see the others sheet as the "path" to reach this last sheet */ SCH_SHEET* SCH_SHEET_PATH::Last() { if( m_numSheets ) return m_sheets[m_numSheets - 1]; return NULL; } /** * Function LastScreen * @return the SCH_SCREEN relative to the last sheet in list */ SCH_SCREEN* SCH_SHEET_PATH::LastScreen() { SCH_SHEET* lastSheet = Last(); if( lastSheet ) return lastSheet->m_AssociatedScreen; return NULL; } /** * Function LastScreen * @return a pointer to the first schematic item handled by the * SCH_SCREEN relative to the last sheet in list */ SCH_ITEM* SCH_SHEET_PATH::LastDrawList() { SCH_SHEET* lastSheet = Last(); if( lastSheet && lastSheet->m_AssociatedScreen ) return lastSheet->m_AssociatedScreen->EEDrawList; return NULL; } SCH_ITEM* SCH_SHEET_PATH::FirstDrawList() { SCH_ITEM* item = NULL; if( m_numSheets && m_sheets[0]->m_AssociatedScreen ) item = m_sheets[0]->m_AssociatedScreen->EEDrawList; /* @fixme - These lists really should be one of the boost pointer containers. This * is a brain dead hack to allow reverse iteration of EDA_BaseStruct linked * list. */ SCH_ITEM* lastItem = NULL; while( item != NULL ) { lastItem = item; item = item->Next(); } return lastItem; } /** * Function Push * store (push) aSheet in list * @param aSheet = pointer to the SCH_SHEET to store in list */ void SCH_SHEET_PATH::Push( SCH_SHEET* aSheet ) { if( m_numSheets > DSLSZ ) { wxString msg; msg.Printf( _( "Schematic sheets can only be nested %d levels deep." ), DSLSZ ); wxMessageBox( msg ); } if( m_numSheets < DSLSZ ) { m_sheets[m_numSheets] = aSheet; m_numSheets++; } } /** * Function Pop * retrieves (pop) the last entered sheet and remove it from list * @return a SCH_SHEET* pointer to the removed sheet in list */ SCH_SHEET* SCH_SHEET_PATH::Pop() { if( m_numSheets > 0 ) { m_numSheets--; return m_sheets[m_numSheets]; } return NULL; } /** * Function Path * the path uses the time stamps which do not changes even when editing sheet * parameters * a path is something like / (root) or /34005677 or /34005677/00AE4523 */ wxString SCH_SHEET_PATH::Path() { wxString s, t; s = wxT( "/" ); // This is the root path // start at 1 to avoid the root sheet, // which does not need to be added to the path // it's timestamp changes anyway. for( unsigned i = 1; i < m_numSheets; i++ ) { t.Printf( _( "%8.8lX/" ), m_sheets[i]->m_TimeStamp ); s = s + t; } return s; } /** * Function PathHumanReadable * Return the sheet path in a readable form, i.e. * as a path made from sheet names. * (the "normal" path uses the time stamps which do not changes even when * editing sheet parameters) */ wxString SCH_SHEET_PATH::PathHumanReadable() const { wxString s, t; s = wxT( "/" ); // start at 1 to avoid the root sheet, as above. for( unsigned i = 1; i< m_numSheets; i++ ) { s = s + m_sheets[i]->m_SheetName + wxT( "/" ); } return s; } void SCH_SHEET_PATH::UpdateAllScreenReferences() { EDA_BaseStruct* t = LastDrawList(); while( t ) { if( t->Type() == TYPE_SCH_COMPONENT ) { SCH_COMPONENT* component = (SCH_COMPONENT*) t; component->GetField( REFERENCE )->m_Text = component->GetRef( this ); component->m_Multi = component->GetUnitSelection( this ); } t = t->Next(); } } SCH_ITEM* SCH_SHEET_PATH::FindNextItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap ) { bool hasWrapped = false; bool firstItemFound = false; SCH_ITEM* drawItem = LastDrawList(); while( drawItem != NULL ) { if( drawItem->Type() == aType ) { if( aLastItem == NULL || firstItemFound ) { return drawItem; } else if( !firstItemFound && drawItem == aLastItem ) { firstItemFound = true; } } drawItem = drawItem->Next(); if( drawItem == NULL && aLastItem && aWrap && !hasWrapped ) { hasWrapped = true; drawItem = LastDrawList(); } } return NULL; } SCH_ITEM* SCH_SHEET_PATH::FindPreviousItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap ) { bool hasWrapped = false; bool firstItemFound = false; SCH_ITEM* drawItem = FirstDrawList(); while( drawItem != NULL ) { if( drawItem->Type() == aType ) { if( aLastItem == NULL || firstItemFound ) { return drawItem; } else if( !firstItemFound && drawItem == aLastItem ) { firstItemFound = true; } } drawItem = drawItem->Back(); if( drawItem == NULL && aLastItem && aWrap && !hasWrapped ) { hasWrapped = true; drawItem = FirstDrawList(); } } return NULL; } SCH_ITEM* SCH_SHEET_PATH::MatchNextItem( wxFindReplaceData& aSearchData, SCH_ITEM* aLastItem, wxPoint * aFindLocation ) { bool hasWrapped = false; bool firstItemFound = false; bool wrap = ( aSearchData.GetFlags() & FR_SEARCH_WRAP ) != 0; SCH_ITEM* drawItem = LastDrawList(); while( drawItem != NULL ) { if( aLastItem && !firstItemFound ) { firstItemFound = ( drawItem == aLastItem ); } else { if( drawItem->Matches( aSearchData, this, aFindLocation ) ) return drawItem; } drawItem = drawItem->Next(); if( drawItem == NULL && aLastItem && firstItemFound && wrap && !hasWrapped ) { hasWrapped = true; drawItem = LastDrawList(); } } return NULL; } bool SCH_SHEET_PATH::operator=( const SCH_SHEET_PATH& d1 ) { m_numSheets = d1.m_numSheets; unsigned i; for( i = 0; i < m_numSheets; i++ ) { m_sheets[i] = d1.m_sheets[i]; } for( ; i < DSLSZ; i++ ) { m_sheets[i] = 0; } return true; } bool SCH_SHEET_PATH::operator==( const SCH_SHEET_PATH& d1 ) const { if( m_numSheets != d1.m_numSheets ) return false; for( unsigned i = 0; i < m_numSheets; i++ ) { if( m_sheets[i] != d1.m_sheets[i] ) return false; } return true; } bool SCH_SHEET_PATH::operator!=( const SCH_SHEET_PATH& d1 ) const { if( m_numSheets != d1.m_numSheets ) return true; for( unsigned i = 0; i < m_numSheets; i++ ) { if( m_sheets[i] != d1.m_sheets[i] ) { /* printf( "micompare this:'%s' d1:'%s'\n", CONV_TO_UTF8( PathHumanReadable() ), CONV_TO_UTF8( d1.PathHumanReadable() ) ); */ return true; } } return false; } /*********************************************************************/ /* Class SCH_SHEET_LIST to handle the list of Sheets in a hierarchy */ /*********************************************************************/ /* The constructor: build the list of sheets from aSheet. * If aSheet == NULL (default) build the whole list of sheets in hierarchy * So usually call it with no param. */ SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet ) { m_index = 0; m_count = 0; m_List = NULL; if( aSheet == NULL ) aSheet = g_RootSheet; BuildSheetList( aSheet ); } /** * Function GetFirst * @return the first item (sheet) in m_List and prepare calls to GetNext() */ SCH_SHEET_PATH* SCH_SHEET_LIST::GetFirst() { m_index = 0; if( GetCount() > 0 ) return &( m_List[0] ); return NULL; } /** * Function GetNext * @return the next item (sheet) in m_List or NULL if no more item in sheet * list */ SCH_SHEET_PATH* SCH_SHEET_LIST::GetNext() { if( m_index < GetCount() ) m_index++; return GetSheet( m_index ); } SCH_SHEET_PATH* SCH_SHEET_LIST::GetLast() { if( GetCount() == 0 ) return NULL; m_index = GetCount() - 1; return GetSheet( m_index ); } SCH_SHEET_PATH* SCH_SHEET_LIST::GetPrevious() { if( m_index == 0 ) return NULL; m_index -= 1; return GetSheet( m_index ); } /** * Function GetSheet * @return the item (sheet) in aIndex position in m_List or NULL if less than * index items * @param aIndex = index in sheet list to get the sheet */ SCH_SHEET_PATH* SCH_SHEET_LIST::GetSheet( int aIndex ) { if( aIndex < GetCount() ) return &( m_List[aIndex] ); return NULL; } void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet ) { if( m_List == NULL ) { int count = aSheet->CountSheets(); m_count = count; m_index = 0; count *= sizeof(SCH_SHEET_PATH); /* @bug - MyZMalloc() can return a NULL pointer if there is not enough * memory. This code continues on it's merry way with out * checking to see if the memory was actually allocated. */ m_List = (SCH_SHEET_PATH*) MyZMalloc( count ); m_currList.Clear(); } m_currList.Push( aSheet ); m_List[m_index] = m_currList; m_index++; if( aSheet->m_AssociatedScreen != NULL ) { EDA_BaseStruct* strct = m_currList.LastDrawList(); while( strct ) { if( strct->Type() == DRAW_SHEET_STRUCT_TYPE ) { SCH_SHEET* sheet = (SCH_SHEET*) strct; BuildSheetList( sheet ); } strct = strct->Next(); } } m_currList.Pop(); } SCH_ITEM* SCH_SHEET_LIST::FindNextItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn, SCH_ITEM* aLastItem, bool aWrap ) { bool hasWrapped = false; bool firstItemFound = false; SCH_ITEM* drawItem = NULL; SCH_SHEET_PATH* sheet = GetFirst(); while( sheet != NULL ) { drawItem = sheet->LastDrawList(); while( drawItem != NULL ) { if( drawItem->Type() == aType ) { if( aLastItem == NULL || firstItemFound ) { if( aSheetFoundIn ) *aSheetFoundIn = sheet; return drawItem; } else if( !firstItemFound && drawItem == aLastItem ) { firstItemFound = true; } } drawItem = drawItem->Next(); } sheet = GetNext(); if( sheet == NULL && aLastItem && aWrap && !hasWrapped ) { hasWrapped = true; sheet = GetFirst(); } } return NULL; } SCH_ITEM* SCH_SHEET_LIST::FindPreviousItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn, SCH_ITEM* aLastItem, bool aWrap ) { bool hasWrapped = false; bool firstItemFound = false; SCH_ITEM* drawItem = NULL; SCH_SHEET_PATH* sheet = GetLast(); while( sheet != NULL ) { drawItem = sheet->FirstDrawList(); while( drawItem != NULL ) { if( drawItem->Type() == aType ) { if( aLastItem == NULL || firstItemFound ) { if( aSheetFoundIn ) *aSheetFoundIn = sheet; return drawItem; } else if( !firstItemFound && drawItem == aLastItem ) { firstItemFound = true; } } drawItem = drawItem->Back(); } sheet = GetPrevious(); if( sheet == NULL && aLastItem && aWrap && !hasWrapped ) { hasWrapped = true; sheet = GetLast(); } } return NULL; } SCH_ITEM* SCH_SHEET_LIST::MatchNextItem( wxFindReplaceData& aSearchData, SCH_SHEET_PATH** aSheetFoundIn, SCH_ITEM* aLastItem, wxPoint * aFindLocation ) { bool hasWrapped = false; bool firstItemFound = false; bool wrap = ( aSearchData.GetFlags() & FR_SEARCH_WRAP ) != 0; SCH_ITEM* drawItem = NULL; SCH_SHEET_PATH* sheet = GetFirst(); while( sheet != NULL ) { drawItem = sheet->LastDrawList(); while( drawItem != NULL ) { if( aLastItem && !firstItemFound ) { firstItemFound = ( drawItem == aLastItem ); } else { if( drawItem->Matches( aSearchData, sheet, aFindLocation ) ) { if( aSheetFoundIn ) *aSheetFoundIn = sheet; return drawItem; } } drawItem = drawItem->Next(); } sheet = GetNext(); if( sheet == NULL && aLastItem && firstItemFound && wrap && !hasWrapped ) { hasWrapped = true; sheet = GetFirst(); } } return NULL; }