// Copyright 2014 The Crashpad Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_MINIDUMP_MINIDUMP_WRITABLE_H_ #define CRASHPAD_MINIDUMP_MINIDUMP_WRITABLE_H_ #include #include #include #include #include #include "util/file/file_io.h" namespace crashpad { class FileWriterInterface; namespace internal { //! \brief The base class for all content that might be written to a minidump //! file. class MinidumpWritable { public: MinidumpWritable(const MinidumpWritable&) = delete; MinidumpWritable& operator=(const MinidumpWritable&) = delete; virtual ~MinidumpWritable(); //! \brief Writes an object and all of its children to a minidump file. //! //! Use this on the root object of a tree of MinidumpWritable objects, //! typically on a MinidumpFileWriter object. //! //! \param[in] file_writer The file writer to receive the minidump file’s //! content. //! //! \return `true` on success. `false` on failure, with an appropriate message //! logged. //! //! \note Valid in #kStateMutable, and transitions the object and the entire //! tree beneath it through all states to #kStateWritten. //! //! \note This method should rarely be overridden. virtual bool WriteEverything(FileWriterInterface* file_writer); //! \brief Registers a file offset pointer as one that should point to the //! object on which this method is called. //! //! Once the file offset at which an object will be written is known (when it //! enters #kStateWritable), registered RVA pointers will be updated. //! //! \param[in] rva A pointer to storage for the file offset that should //! contain this object’s writable file offset, once it is known. //! //! \note Valid in #kStateFrozen or any preceding state. // // This is public instead of protected because objects of derived classes need // to be able to register their own pointers with distinct objects. void RegisterRVA(RVA* rva); void RegisterRVA(RVA64* rva); //! \brief Registers a location descriptor as one that should point to the //! object on which this method is called. //! //! Once an object’s size and the file offset at it will be written is known //! (when it enters #kStateFrozen), the relevant data in registered location //! descriptors will be updated. //! //! \param[in] location_descriptor A pointer to a location descriptor that //! should contain this object’s writable size and file offset, once they //! are known. //! //! \note Valid in #kStateFrozen or any preceding state. // // This is public instead of protected because objects of derived classes need // to be able to register their own pointers with distinct objects. void RegisterLocationDescriptor( MINIDUMP_LOCATION_DESCRIPTOR* location_descriptor); void RegisterLocationDescriptor( MINIDUMP_LOCATION_DESCRIPTOR64* location_descriptor64); protected: //! \brief Identifies the state of an object. //! //! Objects will normally transition through each of these states as they are //! created, populated with data, and then written to a minidump file. enum State { //! \brief The object’s properties can be modified. kStateMutable = 0, //! \brief The object is “frozen”. //! //! Its properties cannot be modified. Pointers to file offsets of other //! structures may not yet be valid. kStateFrozen, //! \brief The object is writable. //! //! The file offset at which it will be written is known. Pointers to file //! offsets of other structures are valid when all objects in a tree are in //! this state. kStateWritable, //! \brief The object has been written to a minidump file. kStateWritten, }; //! \brief Identifies the phase during which an object will be written to a //! minidump file. enum Phase { //! \brief Objects that are written to a minidump file “early”. //! //! The normal sequence is for an object to write itself and then write all //! of its children. kPhaseEarly = 0, //! \brief Objects that are written to a minidump file “late”. //! //! Some objects, such as those capturing memory region snapshots, are //! written to minidump files after all other objects. This “late” phase //! identifies such objects. This is useful to improve spatial locality in //! minidump files in accordance with expected access patterns: unlike most //! other data, memory snapshots are large and do not usually need to be //! consulted in their entirety in order to process a minidump file. kPhaseLate, }; //! \brief A size value used to signal failure by methods that return //! `size_t`. static constexpr size_t kInvalidSize = std::numeric_limits::max(); MinidumpWritable(); //! \brief The state of the object. State state() const { return state_; } //! \brief Transitions the object from #kStateMutable to #kStateFrozen. //! //! The default implementation marks the object as frozen and recursively //! calls Freeze() on all of its children. Subclasses may override this method //! to perform processing that should only be done once callers have finished //! populating an object with data. Typically, a subclass implementation would //! call RegisterRVA() or RegisterLocationDescriptor() on other objects as //! appropriate, because at the time Freeze() runs, the in-memory locations of //! RVAs and location descriptors are known and will not change for the //! remaining duration of an object’s lifetime. //! //! \return `true` on success. `false` on failure, with an appropriate message //! logged. virtual bool Freeze(); //! \brief Returns the amount of space that this object will consume when //! written to a minidump file, in bytes, not including any leading or //! trailing padding necessary to maintain proper alignment. //! //! \note Valid in #kStateFrozen or any subsequent state. virtual size_t SizeOfObject() = 0; //! \brief Returns the object’s desired byte-boundary alignment. //! //! The default implementation returns `4`. Subclasses may override this as //! needed. //! //! \note Valid in #kStateFrozen or any subsequent state. virtual size_t Alignment(); //! \brief Returns the object’s children. //! //! \note Valid in #kStateFrozen or any subsequent state. virtual std::vector Children(); //! \brief Returns the object’s desired write phase. //! //! The default implementation returns #kPhaseEarly. Subclasses may override //! this method to alter their write phase. //! //! \note Valid in any state. virtual Phase WritePhase(); //! \brief Prepares the object to be written at a known file offset, //! transitioning it from #kStateFrozen to #kStateWritable. //! //! This method is responsible for determining the final file offset of the //! object, which may be increased from \a offset to meet alignment //! requirements. It calls WillWriteAtOffsetImpl() for the benefit of //! subclasses. It populates all RVAs and location descriptors registered with //! it via RegisterRVA() and RegisterLocationDescriptor(). It also recurses //! into all known children. //! //! \param[in] phase The phase during which the object will be written. If //! this does not match Phase(), processing is suppressed, although //! recursive processing will still occur on all children. This addresses //! the case where parents and children do not write in the same phase. //! \param[in] offset The file offset at which the object will be written. The //! offset may need to be adjusted for alignment. //! \param[out] write_sequence This object will append itself to this list, //! such that on return from a recursive tree of WillWriteAtOffset() //! calls, elements of the vector will be organized in the sequence that //! the objects will be written to the minidump file. //! //! \return The file size consumed by this object and all children, including //! any padding inserted to meet alignment requirements. On failure, //! #kInvalidSize, with an appropriate message logged. //! //! \note This method cannot be overridden. Subclasses that need to perform //! processing when an object transitions to #kStateWritable should //! implement WillWriteAtOffsetImpl(), which is called by this method. size_t WillWriteAtOffset(Phase phase, FileOffset* offset, std::vector* write_sequence); //! \brief Called once an object’s writable file offset is determined, as it //! transitions into #kStateWritable. //! //! Subclasses can override this method if they need to provide additional //! processing once their writable file offset is known. Typically, this will //! be done by subclasses that handle certain RVAs themselves instead of using //! the RegisterRVA() interface. //! //! \param[in] offset The file offset at which the object will be written. The //! value passed to this method will already have been adjusted to meet //! alignment requirements. //! //! \return `true` on success. `false` on error, indicating that the minidump //! file should not be written. //! //! \note Valid in #kStateFrozen. The object will transition to //! #kStateWritable after this method returns. virtual bool WillWriteAtOffsetImpl(FileOffset offset); //! \brief Writes the object, transitioning it from #kStateWritable to //! #kStateWritten. //! //! Writes any padding necessary to meet alignment requirements, and then //! calls WriteObject() to write the object’s content. //! //! \param[in] file_writer The file writer to receive the object’s content. //! //! \return `true` on success. `false` on error with an appropriate message //! logged. //! //! \note This method cannot be overridden. Subclasses must override //! WriteObject(). bool WritePaddingAndObject(FileWriterInterface* file_writer); //! \brief Writes the object’s content. //! //! \param[in] file_writer The file writer to receive the object’s content. //! //! \return `true` on success. `false` on error, indicating that the content //! could not be written to the minidump file. //! //! \note Valid in #kStateWritable. The object will transition to //! #kStateWritten after this method returns. virtual bool WriteObject(FileWriterInterface* file_writer) = 0; private: std::vector registered_rvas_; // weak std::vector registered_rva64s_; // weak // weak std::vector registered_location_descriptors_; // weak std::vector registered_location_descriptor64s_; size_t leading_pad_bytes_; State state_; }; } // namespace internal } // namespace crashpad #endif // CRASHPAD_MINIDUMP_MINIDUMP_WRITABLE_H_