# This program source code file is part of KICAD, a free EDA CAD application. # # Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck # Copyright (C) 2013 Kicad Developers, see AUTHORS.txt for contributors. # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, you may find one here: # http://www.gnu.org/licenses/old-licenses/gpl-2.0.html # or you may search the http://www.gnu.org website for the version 2 license, # or you may write to the Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA # Downloads and builds GLEW #--------------------------------------------------------------------- set( GLEW_RELEASE 1.10.0 ) set( GLEW_MD5 2f09e5e6cb1b9f3611bcac79bc9c2d5d ) # re-calc this on every RELEASE change # The boost headers [and static libs if built] go here, at the top of KiCad # source tree in boost_root. set( GLEW_ROOT "${PROJECT_SOURCE_DIR}/glew_root" ) #-------------------------------------------------------------------- if( NOT BZIP2_FOUND ) find_package( BZip2 REQUIRED ) endif() set( PREFIX ${DOWNLOAD_DIR}/glew ) if (APPLE) if( CMAKE_OSX_ARCHITECTURES ) set( GLEW_CFLAGS "CFLAGS.EXTRA=-arch ${CMAKE_OSX_ARCHITECTURES} -mmacosx-version-min=10.5" ) set( GLEW_LDFLAGS "LDFLAGS.EXTRA=-arch ${CMAKE_OSX_ARCHITECTURES} -mmacosx-version-min=10.5" ) set( GLEW_STRIP "STRIP=") endif( CMAKE_OSX_ARCHITECTURES ) endif(APPLE) # = ${PREFIX}/src/glew # There is a Bazaar 'boost scratch repo' in /boost and after committing pristine # download, the patch is applied. This lets you regenerate a new patch at any time # easily, simply by editing the working tree in and doing "bzr diff" in there. ExternalProject_Add( glew PREFIX "${PREFIX}" DOWNLOAD_DIR "${DOWNLOAD_DIR}" URL http://sourceforge.net/projects/glew/files/glew/1.10.0/glew-${GLEW_RELEASE}.tgz URL_MD5 ${GLEW_MD5} STAMP_DIR "${PREFIX}" #SOURCE_DIR "${PREFIX}" BUILD_IN_SOURCE 1 UPDATE_COMMAND ${CMAKE_COMMAND} -E remove_directory "${GLEW_ROOT}" #PATCH_COMMAND "true" CONFIGURE_COMMAND "" #BINARY_DIR "${PREFIX}" BUILD_COMMAND $(MAKE) ${GLEW_CFLAGS} ${GLEW_LDFLAGS} ${GLEW_STRIP} INSTALL_DIR "${GLEW_ROOT}" INSTALL_COMMAND $(MAKE) GLEW_DEST="${GLEW_ROOT}" install ) # # Optional Steps # if( APPLE ) # On OSX is needed to run ranlib to make .a indexes for all platforms ExternalProject_Add_Step( glew glew_osx_ranlib COMMAND ranlib "${GLEW_ROOT}/lib/libGLEW.a" COMMENT "ranlib ${GLEW_ROOT}/lib/libGLEW.a - Needed on OSX only" DEPENDEES install ) endif()