/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file class_zone.cpp * @brief Implementation of class to handle copper zones. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include ZONE_CONTAINER::ZONE_CONTAINER( BOARD* aBoard ) : BOARD_CONNECTED_ITEM( aBoard, PCB_ZONE_AREA_T ) { m_CornerSelection = -1; m_IsFilled = false; // fill status : true when the zone is filled m_FillMode = 0; // How to fill areas: 0 = use filled polygons, != 0 fill with segments m_priority = 0; m_smoothedPoly = NULL; m_cornerSmoothingType = ZONE_SETTINGS::SMOOTHING_NONE; SetIsKeepout( false ); SetDoNotAllowCopperPour( false ); // has meaning only if m_isKeepout == true SetDoNotAllowVias( true ); // has meaning only if m_isKeepout == true SetDoNotAllowTracks( true ); // has meaning only if m_isKeepout == true m_cornerRadius = 0; SetLocalFlags( 0 ); // flags tempoarry used in zone calculations m_Poly = new CPolyLine(); // Outlines aBoard->GetZoneSettings().ExportSetting( *this ); } ZONE_CONTAINER::ZONE_CONTAINER( const ZONE_CONTAINER& aZone ) : BOARD_CONNECTED_ITEM( aZone ) { // Should the copy be on the same net? SetNetCode( aZone.GetNetCode() ); m_Poly = new CPolyLine( *aZone.m_Poly ); // For corner moving, corner index to drag, or -1 if no selection m_CornerSelection = -1; m_IsFilled = aZone.m_IsFilled; m_ZoneClearance = aZone.m_ZoneClearance; // clearance value m_ZoneMinThickness = aZone.m_ZoneMinThickness; m_FillMode = aZone.m_FillMode; // Filling mode (segments/polygons) m_priority = aZone.m_priority; m_ArcToSegmentsCount = aZone.m_ArcToSegmentsCount; m_PadConnection = aZone.m_PadConnection; m_ThermalReliefGap = aZone.m_ThermalReliefGap; m_ThermalReliefCopperBridge = aZone.m_ThermalReliefCopperBridge; m_FilledPolysList.Append( aZone.m_FilledPolysList ); m_FillSegmList = aZone.m_FillSegmList; // vector <> copy m_isKeepout = aZone.m_isKeepout; m_doNotAllowCopperPour = aZone.m_doNotAllowCopperPour; m_doNotAllowVias = aZone.m_doNotAllowVias; m_doNotAllowTracks = aZone.m_doNotAllowTracks; m_cornerSmoothingType = aZone.m_cornerSmoothingType; m_cornerRadius = aZone.m_cornerRadius; SetLocalFlags( aZone.GetLocalFlags() ); } ZONE_CONTAINER::~ZONE_CONTAINER() { delete m_Poly; m_Poly = NULL; } EDA_ITEM* ZONE_CONTAINER::Clone() const { return new ZONE_CONTAINER( *this ); } bool ZONE_CONTAINER::UnFill() { bool change = ( m_FilledPolysList.GetCornersCount() > 0 ) || ( m_FillSegmList.size() > 0 ); m_FilledPolysList.RemoveAllContours(); m_FillSegmList.clear(); m_IsFilled = false; return change; } const wxPoint& ZONE_CONTAINER::GetPosition() const { static const wxPoint dummy; return m_Poly ? GetCornerPosition( 0 ) : dummy; } void ZONE_CONTAINER::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE aDrawMode, const wxPoint& offset ) { if( !DC ) return; wxPoint seg_start, seg_end; LAYER_ID curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer; BOARD* brd = GetBoard(); EDA_COLOR_T color = brd->GetLayerColor( m_Layer ); if( brd->IsLayerVisible( m_Layer ) == false && ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG ) return; GRSetDrawMode( DC, aDrawMode ); if( DisplayOpt.ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) ColorTurnToDarkDarkGray( &color ); } if( aDrawMode & GR_HIGHLIGHT ) ColorChangeHighlightFlag( &color, !(aDrawMode & GR_AND) ); ColorApplyHighlightFlag( &color ); SetAlpha( &color, 150 ); // draw the lines int i_start_contour = 0; std::vector lines; lines.reserve( (GetNumCorners() * 2) + 2 ); for( int ic = 0; ic < GetNumCorners(); ic++ ) { seg_start = GetCornerPosition( ic ) + offset; if( !m_Poly->m_CornersList.IsEndContour( ic ) && ic < GetNumCorners() - 1 ) { seg_end = GetCornerPosition( ic + 1 ) + offset; } else { seg_end = GetCornerPosition( i_start_contour ) + offset; i_start_contour = ic + 1; } lines.push_back( seg_start ); lines.push_back( seg_end ); } GRLineArray( panel->GetClipBox(), DC, lines, 0, color ); // draw hatches lines.clear(); lines.reserve( (m_Poly->m_HatchLines.size() * 2) + 2 ); for( unsigned ic = 0; ic < m_Poly->m_HatchLines.size(); ic++ ) { seg_start = m_Poly->m_HatchLines[ic].m_Start + offset; seg_end = m_Poly->m_HatchLines[ic].m_End + offset; lines.push_back( seg_start ); lines.push_back( seg_end ); } GRLineArray( panel->GetClipBox(), DC, lines, 0, color ); } void ZONE_CONTAINER::DrawFilledArea( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE aDrawMode, const wxPoint& offset ) { static std::vector CornersTypeBuffer; static std::vector CornersBuffer; // outline_mode is false to show filled polys, // and true to show polygons outlines only (test and debug purposes) bool outline_mode = DisplayOpt.DisplayZonesMode == 2 ? true : false; if( DC == NULL ) return; if( DisplayOpt.DisplayZonesMode == 1 ) // Do not show filled areas return; if( m_FilledPolysList.GetCornersCount() == 0 ) // Nothing to draw return; BOARD* brd = GetBoard(); LAYER_ID curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer; EDA_COLOR_T color = brd->GetLayerColor( m_Layer ); if( brd->IsLayerVisible( m_Layer ) == false && ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG ) return; GRSetDrawMode( DC, aDrawMode ); if( DisplayOpt.ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) ColorTurnToDarkDarkGray( &color ); } if( aDrawMode & GR_HIGHLIGHT ) ColorChangeHighlightFlag( &color, !(aDrawMode & GR_AND) ); ColorApplyHighlightFlag( &color ); SetAlpha( &color, 150 ); CornersTypeBuffer.clear(); CornersBuffer.clear(); // Draw all filled areas int imax = m_FilledPolysList.GetCornersCount() - 1; for( int ic = 0; ic <= imax; ic++ ) { const CPolyPt& corner = m_FilledPolysList.GetCorner( ic ); wxPoint coord( corner.x + offset.x, corner.y + offset.y ); CornersBuffer.push_back( coord ); CornersTypeBuffer.push_back( (char) corner.m_utility ); // the last corner of a filled area is found: draw it if( (corner.end_contour) || (ic == imax) ) { /* Draw the current filled area: draw segments outline first * Curiously, draw segments outline first and after draw filled polygons * with outlines thickness = 0 is a faster than * just draw filled polygons but with outlines thickness = m_ZoneMinThickness * So DO NOT use draw filled polygons with outlines having a thickness > 0 * Note: Extra segments ( added to joint holes with external outline) flagged by * m_utility != 0 are not drawn * Note not all polygon libraries provide a flag for these extra-segments, therefore * the m_utility member can be always 0 */ { // Draw outlines: if( (m_ZoneMinThickness > 1) || outline_mode ) { int ilim = CornersBuffer.size() - 1; for( int is = 0, ie = ilim; is <= ilim; ie = is, is++ ) { int x0 = CornersBuffer[is].x; int y0 = CornersBuffer[is].y; int x1 = CornersBuffer[ie].x; int y1 = CornersBuffer[ie].y; // Draw only basic outlines, not extra segments. if( CornersTypeBuffer[ie] == 0 ) { if( !DisplayOpt.DisplayPcbTrackFill || GetState( FORCE_SKETCH ) ) GRCSegm( panel->GetClipBox(), DC, x0, y0, x1, y1, m_ZoneMinThickness, color ); else GRFillCSegm( panel->GetClipBox(), DC, x0, y0, x1, y1, m_ZoneMinThickness, color ); } } } // Draw areas: if( m_FillMode==0 && !outline_mode ) GRPoly( panel->GetClipBox(), DC, CornersBuffer.size(), &CornersBuffer[0], true, 0, color, color ); } CornersTypeBuffer.clear(); CornersBuffer.clear(); } } if( m_FillMode == 1 && !outline_mode ) // filled with segments { for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) { wxPoint start = m_FillSegmList[ic].m_Start + offset; wxPoint end = m_FillSegmList[ic].m_End + offset; if( !DisplayOpt.DisplayPcbTrackFill || GetState( FORCE_SKETCH ) ) GRCSegm( panel->GetClipBox(), DC, start.x, start.y, end.x, end.y, m_ZoneMinThickness, color ); else GRFillCSegm( panel->GetClipBox(), DC, start.x, start.y, end.x, end.y, m_ZoneMinThickness, color ); } } } const EDA_RECT ZONE_CONTAINER::GetBoundingBox() const { const int PRELOAD = 0x7FFFFFFF; // Biggest integer (32 bits) int ymax = -PRELOAD; int ymin = PRELOAD; int xmin = PRELOAD; int xmax = -PRELOAD; int count = GetNumCorners(); for( int i = 0; iGetScreen() )->m_Active_Layer; BOARD* brd = GetBoard(); EDA_COLOR_T color = brd->GetLayerColor( m_Layer ); if( DisplayOpt.ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) ColorTurnToDarkDarkGray( &color ); } // draw the lines wxPoint start_contour_pos = GetCornerPosition( 0 ); int icmax = GetNumCorners() - 1; for( int ic = 0; ic <= icmax; ic++ ) { int xi = GetCornerPosition( ic ).x; int yi = GetCornerPosition( ic ).y; int xf, yf; if( !m_Poly->m_CornersList.IsEndContour( ic ) && ic < icmax ) { is_close_segment = false; xf = GetCornerPosition( ic + 1 ).x; yf = GetCornerPosition( ic + 1 ).y; if( m_Poly->m_CornersList.IsEndContour( ic + 1 ) || (ic == icmax - 1) ) current_gr_mode = GR_XOR; else current_gr_mode = draw_mode; } else // Draw the line from last corner to the first corner of the current contour { is_close_segment = true; current_gr_mode = GR_XOR; xf = start_contour_pos.x; yf = start_contour_pos.y; // Prepare the next contour for drawing, if exists if( ic < icmax ) start_contour_pos = GetCornerPosition( ic + 1 ); } GRSetDrawMode( DC, current_gr_mode ); if( is_close_segment ) GRLine( panel->GetClipBox(), DC, xi, yi, xf, yf, 0, WHITE ); else GRLine( panel->GetClipBox(), DC, xi, yi, xf, yf, 0, color ); } } int ZONE_CONTAINER::GetThermalReliefGap( D_PAD* aPad ) const { if( aPad == NULL || aPad->GetThermalGap() == 0 ) return m_ThermalReliefGap; else return aPad->GetThermalGap(); } int ZONE_CONTAINER::GetThermalReliefCopperBridge( D_PAD* aPad ) const { if( aPad == NULL || aPad->GetThermalWidth() == 0 ) return m_ThermalReliefCopperBridge; else return aPad->GetThermalWidth(); } bool ZONE_CONTAINER::HitTest( const wxPoint& aPosition ) const { if( HitTestForCorner( aPosition ) >= 0 ) return true; if( HitTestForEdge( aPosition ) >= 0 ) return true; return false; } void ZONE_CONTAINER::SetSelectedCorner( const wxPoint& aPosition ) { m_CornerSelection = HitTestForCorner( aPosition ); if( m_CornerSelection < 0 ) m_CornerSelection = HitTestForEdge( aPosition ); } // Zones outlines have no thickness, so it Hit Test functions // we must have a default distance between the test point // and a corner or a zone edge: #define MAX_DIST_IN_MM 0.25 int ZONE_CONTAINER::HitTestForCorner( const wxPoint& refPos ) const { int distmax = Millimeter2iu( MAX_DIST_IN_MM ); return m_Poly->HitTestForCorner( refPos, distmax ); } int ZONE_CONTAINER::HitTestForEdge( const wxPoint& refPos ) const { int distmax = Millimeter2iu( MAX_DIST_IN_MM ); return m_Poly->HitTestForEdge( refPos, distmax ); } bool ZONE_CONTAINER::HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const { EDA_RECT arect = aRect; arect.Inflate( aAccuracy ); CRect rect = m_Poly->GetBoundingBox(); EDA_RECT bbox; bbox.SetOrigin( rect.left, rect.bottom ); bbox.SetEnd( rect.right, rect.top ); if( aContained ) return arect.Contains( bbox ); else // Test for intersection between aRect and the polygon // For a polygon, using its bounding box has no sense here { // Fast test: if aRect is outside the polygon bounding box, // rectangles cannot intersect if( ! bbox.Intersects( arect ) ) return false; // aRect is inside the polygon bounding box, // and can intersect the polygon: use a fine test. // aRect intersects the polygon if at least one aRect corner // is inside the polygon wxPoint corner = arect.GetOrigin(); if( HitTestInsideZone( corner ) ) return true; corner.x = arect.GetEnd().x; if( HitTestInsideZone( corner ) ) return true; corner = arect.GetEnd(); if( HitTestInsideZone( corner ) ) return true; corner.x = arect.GetOrigin().x; if( HitTestInsideZone( corner ) ) return true; // No corner inside arect, but outlines can intersect arect // if one of outline corners is inside arect int count = m_Poly->GetCornersCount(); for( int ii =0; ii < count; ii++ ) { if( arect.Contains( m_Poly->GetPos( ii ) ) ) return true; } return false; } } int ZONE_CONTAINER::GetClearance( BOARD_CONNECTED_ITEM* aItem ) const { int myClearance = m_ZoneClearance; #if 0 // Maybe the netclass clearance should not come into play for a zone? // At least the policy decision can be controlled by the zone // itself, i.e. here. On reasons of insufficient documentation, // the user will be less bewildered if we simply respect the // "zone clearance" setting in the zone properties dialog. (At least // until there is a UI boolean for this.) NETCLASSPTR myClass = GetNetClass(); if( myClass ) myClearance = std::max( myClearance, myClass->GetClearance() ); #endif if( aItem ) { int hisClearance = aItem->GetClearance( NULL ); myClearance = std::max( hisClearance, myClearance ); } return myClearance; } bool ZONE_CONTAINER::HitTestFilledArea( const wxPoint& aRefPos ) const { unsigned indexstart = 0, indexend; bool inside = false; for( indexend = 0; indexend < m_FilledPolysList.GetCornersCount(); indexend++ ) { if( m_FilledPolysList.IsEndContour( indexend ) ) // end of a filled sub-area found { if( TestPointInsidePolygon( m_FilledPolysList, indexstart, indexend, aRefPos.x, aRefPos.y ) ) { inside = true; break; } // Prepare test of next area which starts after the current index end (if exists) indexstart = indexend + 1; } } return inside; } void ZONE_CONTAINER::GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList ) { wxString msg; msg = _( "Zone Outline" ); // Display Cutout instead of Outline for holes inside a zone // i.e. when num contour !=0 int ncont = m_Poly->GetContour( m_CornerSelection ); if( ncont ) msg << wxT( " " ) << _( "(Cutout)" ); aList.push_back( MSG_PANEL_ITEM( _( "Type" ), msg, DARKCYAN ) ); if( GetIsKeepout() ) { msg.Empty(); if( GetDoNotAllowVias() ) AccumulateDescription( msg, _("No via") ); if( GetDoNotAllowTracks() ) AccumulateDescription( msg, _("No track") ); if( GetDoNotAllowCopperPour() ) AccumulateDescription( msg, _("No copper pour") ); aList.push_back( MSG_PANEL_ITEM( _( "Keepout" ), msg, RED ) ); } else if( IsOnCopperLayer() ) { if( GetNetCode() >= 0 ) { NETINFO_ITEM* equipot = GetNet(); if( equipot ) msg = equipot->GetNetname(); else msg = wxT( "" ); } else // a netcode < 0 is an error { msg = wxT( " [" ); msg << GetNetname() + wxT( "]" ); msg << wxT( " <" ) << _( "Not Found" ) << wxT( ">" ); } aList.push_back( MSG_PANEL_ITEM( _( "NetName" ), msg, RED ) ); #if 1 // Display net code : (useful in test or debug) msg.Printf( wxT( "%d" ), GetNetCode() ); aList.push_back( MSG_PANEL_ITEM( _( "NetCode" ), msg, RED ) ); #endif // Display priority level msg.Printf( wxT( "%d" ), GetPriority() ); aList.push_back( MSG_PANEL_ITEM( _( "Priority" ), msg, BLUE ) ); } else { aList.push_back( MSG_PANEL_ITEM( _( "Non Copper Zone" ), wxEmptyString, RED ) ); } aList.push_back( MSG_PANEL_ITEM( _( "Layer" ), GetLayerName(), BROWN ) ); msg.Printf( wxT( "%d" ), (int) m_Poly->m_CornersList.GetCornersCount() ); aList.push_back( MSG_PANEL_ITEM( _( "Corners" ), msg, BLUE ) ); if( m_FillMode ) msg = _( "Segments" ); else msg = _( "Polygons" ); aList.push_back( MSG_PANEL_ITEM( _( "Fill mode" ), msg, BROWN ) ); // Useful for statistics : msg.Printf( wxT( "%d" ), (int) m_Poly->m_HatchLines.size() ); aList.push_back( MSG_PANEL_ITEM( _( "Hatch lines" ), msg, BLUE ) ); if( m_FilledPolysList.GetCornersCount() ) { msg.Printf( wxT( "%d" ), (int) m_FilledPolysList.GetCornersCount() ); aList.push_back( MSG_PANEL_ITEM( _( "Corners in DrawList" ), msg, BLUE ) ); } } /* Geometric transforms: */ void ZONE_CONTAINER::Move( const wxPoint& offset ) { /* move outlines */ for( unsigned ii = 0; ii < m_Poly->m_CornersList.GetCornersCount(); ii++ ) { SetCornerPosition( ii, GetCornerPosition( ii ) + offset ); } m_Poly->Hatch(); /* move filled areas: */ for( unsigned ic = 0; ic < m_FilledPolysList.GetCornersCount(); ic++ ) { m_FilledPolysList.SetX( ic, m_FilledPolysList.GetX( ic ) + offset.x ); m_FilledPolysList.SetY( ic, m_FilledPolysList.GetY( ic ) + offset.y ); } for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) { m_FillSegmList[ic].m_Start += offset; m_FillSegmList[ic].m_End += offset; } } void ZONE_CONTAINER::MoveEdge( const wxPoint& offset, int aEdge ) { // Move the start point of the selected edge: SetCornerPosition( aEdge, GetCornerPosition( aEdge ) + offset ); // Move the end point of the selected edge: if( m_Poly->m_CornersList.IsEndContour( aEdge ) || aEdge == GetNumCorners() - 1 ) { int icont = m_Poly->GetContour( aEdge ); aEdge = m_Poly->GetContourStart( icont ); } else { aEdge++; } SetCornerPosition( aEdge, GetCornerPosition( aEdge ) + offset ); m_Poly->Hatch(); } void ZONE_CONTAINER::Rotate( const wxPoint& centre, double angle ) { wxPoint pos; for( unsigned ic = 0; ic < m_Poly->m_CornersList.GetCornersCount(); ic++ ) { pos = m_Poly->m_CornersList.GetPos( ic ); RotatePoint( &pos, centre, angle ); m_Poly->SetX( ic, pos.x ); m_Poly->SetY( ic, pos.y ); } m_Poly->Hatch(); /* rotate filled areas: */ for( unsigned ic = 0; ic < m_FilledPolysList.GetCornersCount(); ic++ ) { pos = m_FilledPolysList.GetPos( ic ); RotatePoint( &pos, centre, angle ); m_FilledPolysList.SetX( ic, pos.x ); m_FilledPolysList.SetY( ic, pos.y ); } for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) { RotatePoint( &m_FillSegmList[ic].m_Start, centre, angle ); RotatePoint( &m_FillSegmList[ic].m_End, centre, angle ); } } void ZONE_CONTAINER::Flip( const wxPoint& aCentre ) { Mirror( aCentre ); SetLayer( FlipLayer( GetLayer() ) ); } void ZONE_CONTAINER::Mirror( const wxPoint& mirror_ref ) { for( unsigned ic = 0; ic < m_Poly->m_CornersList.GetCornersCount(); ic++ ) { int py = m_Poly->m_CornersList.GetY( ic ) - mirror_ref.y; NEGATE( py ); m_Poly->m_CornersList.SetY( ic, py + mirror_ref.y ); } m_Poly->Hatch(); /* mirror filled areas: */ for( unsigned ic = 0; ic < m_FilledPolysList.GetCornersCount(); ic++ ) { int py = m_FilledPolysList.GetY( ic ) - mirror_ref.y; NEGATE( py ); m_FilledPolysList.SetY( ic, py + mirror_ref.y ); } for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) { m_FillSegmList[ic].m_Start.y -= mirror_ref.y; NEGATE( m_FillSegmList[ic].m_Start.y ); m_FillSegmList[ic].m_Start.y += mirror_ref.y; m_FillSegmList[ic].m_End.y -= mirror_ref.y; NEGATE( m_FillSegmList[ic].m_End.y ); m_FillSegmList[ic].m_End.y += mirror_ref.y; } } void ZONE_CONTAINER::Copy( ZONE_CONTAINER* src ) { m_Parent = src->m_Parent; m_Layer = src->m_Layer; SetNetCode( src->GetNetCode() ); SetTimeStamp( src->m_TimeStamp ); m_Poly->RemoveAllContours(); m_Poly->Copy( src->m_Poly ); // copy outlines m_CornerSelection = -1; // For corner moving, corner index to drag, // or -1 if no selection m_ZoneClearance = src->m_ZoneClearance; // clearance value m_ZoneMinThickness = src->m_ZoneMinThickness; m_FillMode = src->m_FillMode; // Filling mode (segments/polygons) m_ArcToSegmentsCount = src->m_ArcToSegmentsCount; m_PadConnection = src->m_PadConnection; m_ThermalReliefGap = src->m_ThermalReliefGap; m_ThermalReliefCopperBridge = src->m_ThermalReliefCopperBridge; m_Poly->SetHatchStyle( src->m_Poly->GetHatchStyle() ); m_Poly->SetHatchPitch( src->m_Poly->GetHatchPitch() ); m_Poly->m_HatchLines = src->m_Poly->m_HatchLines; // Copy vector m_FilledPolysList.RemoveAllContours(); m_FilledPolysList.Append( src->m_FilledPolysList ); m_FillSegmList.clear(); m_FillSegmList = src->m_FillSegmList; } ZoneConnection ZONE_CONTAINER::GetPadConnection( D_PAD* aPad ) const { if( aPad == NULL || aPad->GetZoneConnection() == UNDEFINED_CONNECTION ) return m_PadConnection; else return aPad->GetZoneConnection(); } void ZONE_CONTAINER::AddPolygon( std::vector< wxPoint >& aPolygon ) { if( aPolygon.empty() ) return; for( unsigned i = 0; i < aPolygon.size(); i++ ) { if( i == 0 ) m_Poly->Start( GetLayer(), aPolygon[i].x, aPolygon[i].y, GetHatchStyle() ); else AppendCorner( aPolygon[i] ); } m_Poly->CloseLastContour(); } wxString ZONE_CONTAINER::GetSelectMenuText() const { wxString text; NETINFO_ITEM* net; BOARD* board = GetBoard(); int ncont = m_Poly->GetContour( m_CornerSelection ); if( ncont ) text << wxT( " " ) << _( "(Cutout)" ); if( GetIsKeepout() ) text << wxT( " " ) << _( "(Keepout)" ); text << wxString::Format( wxT( " (%08lX)" ), m_TimeStamp ); // Display net name for copper zones if( !GetIsKeepout() ) { if( GetNetCode() >= 0 ) { if( board ) { net = GetNet(); if( net ) { text << wxT( " [" ) << net->GetNetname() << wxT( "]" ); } } else { text << _( "** NO BOARD DEFINED **" ); } } else { // A netcode < 0 is an error: // Netname not found or area not initialised text << wxT( " [" ) << GetNetname() << wxT( "]" ); text << wxT( " <" ) << _( "Not Found" ) << wxT( ">" ); } } wxString msg; msg.Printf( _( "Zone Outline %s on %s" ), GetChars( text ), GetChars( GetLayerName() ) ); return msg; }