#!/bin/bash # # Small helper script for patching/compiling wxWidgets/wxPython on OSX # # Params # $1 wxWidgets/wxPython source folder (relative to current dir) # $2 Target bin folder # $3 KiCad source folder (relative to current dir) # $4 OSX target version (e.g., "10.8") # $5 Extra make options (e.g., "-j4") createPaths() { echo "*** Creating/wiping build and bin folder..." rm -rf wx-build rm -rf $1 mkdir wx-build mkdir $1 } doPatch() { cwd=$(pwd) cd $1 patchcmd="patch -p0 -RN --dry-run < $cwd/$2" eval $patchcmd &> /dev/null if [ $? -eq 0 ]; then echo "*** Patch '$2' already applied, skipping..." else echo "*** Applying patch '$2'..." patch -p0 < $cwd/$2 if [ $? -ne 0 ]; then cd $cwd exit 1 fi fi cd $cwd } wxWidgets_configure() { echo "*** Configuring wxWidgets..." cwd=$(pwd) cd wx-build ../$1/configure \ --prefix=$cwd/$2 \ --with-opengl \ --enable-aui \ --enable-utf8 \ --enable-html \ --enable-stl \ --with-libjpeg=builtin \ --with-libpng=builtin \ --with-regex=builtin \ --with-libtiff=builtin \ --with-zlib=builtin \ --with-expat=builtin \ --without-liblzma \ --with-macosx-version-min=$3 \ --enable-universal-binary=i386,x86_64 \ CC=clang \ CXX=clang++ if [ $? -ne 0 ]; then cd .. exit 1 fi cd .. } wxWidgets_buildInst() { echo "*** Building wxWidgets..." cd wx-build make $1 install if [ $? -ne 0 ]; then cd .. exit 1 fi cd .. } wxPython_buildInst() { cwd=$(pwd) cd $1/wxPython # build params WXPYTHON_BUILD_OPTS="WX_CONFIG=$cwd/$2/bin/wx-config \ BUILD_BASE=$cwd/wx-build \ UNICODE=1 \ WXPORT=osx_cocoa" # build python setup.py build_ext $WXPYTHON_BUILD_OPTS if [ $? -ne 0 ]; then cd $cwd exit 1 fi # install python setup.py install --prefix=$cwd/$2 $WXPYTHON_BUILD_OPTS if [ $? -ne 0 ]; then cd $cwd exit 1 fi cd $cwd } # check parameters if [ "$#" -lt 4 ]; then echo "OSX wxWidgets/wxPython build script" echo echo "Usage:" echo " osx_build_wx.sh [makeopts]" echo " wxWidgets/wxPython source folder" echo " Destination folder" echo " KiCad folder" echo " OSX target (e.g., 10.7)" echo " [makeopts] Optional: make options for building wxWidgets (e.g., -j4)" exit 1 fi # create build paths createPaths "$2" # patch wxWidgets sources echo "*** Patching wxWidgets..." doPatch "$1" "$3/patches/wxwidgets-3.0.0_macosx.patch" doPatch "$1" "$3/patches/wxwidgets-3.0.0_macosx_bug_15908.patch" doPatch "$1" "$3/patches/wxwidgets-3.0.0_macosx_soname.patch" # high resolution in OpenGL canvas: http://trac.wxwidgets.org/ticket/15700 doPatch "$1" "$3/patches/wxwidgets-3.0.2_macosx_retina_opengl.patch" # patch to support pinch-to-zoom on trackpads doPatch "$1" "$3/patches/wxwidgets-3.0.2_macosx_magnify_event.patch" # configure and build wxWidgets wxWidgets_configure "$1" "$2" "$4" wxWidgets_buildInst "$5" # check if source is wxPython if [ -d $1/wxPython ]; then echo "*** Source is wxPython, now building wxPython stuff..." wxPython_buildInst "$1" "$2" fi # remove build dir echo "*** Removing build folder" rm -rf wx-build # done echo "*** Finished building!"