/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2017 CERN * Copyright (C) 2021-2022 KiCad Developers, see AUTHORS.txt for contributors. * @author Tomasz Wlostowski * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include bool SELECTION::operator==( const SELECTION& aOther ) const { return ( m_items == aOther.m_items && m_itemsOrders == aOther.m_itemsOrders && m_isHover == aOther.m_isHover && m_lastAddedItem == aOther.m_lastAddedItem && m_orderCounter == aOther.m_orderCounter ); } void SELECTION::Add( EDA_ITEM* aItem ) { // We're not sorting here; this is just a time-optimized way to do an // inclusion check. std::lower_bound will return the first i >= aItem // and the second i > aItem check rules out i == aItem. ITER i = std::lower_bound( m_items.begin(), m_items.end(), aItem ); if( i == m_items.end() || *i > aItem ) { m_itemsOrders.insert( m_itemsOrders.begin() + std::distance( m_items.begin(), i ), m_orderCounter ); m_items.insert( i, aItem ); m_orderCounter++; m_lastAddedItem = aItem; } } void SELECTION::Remove( EDA_ITEM* aItem ) { ITER i = std::lower_bound( m_items.begin(), m_items.end(), aItem ); if( !( i == m_items.end() || *i > aItem ) ) { m_itemsOrders.erase( m_itemsOrders.begin() + std::distance( m_items.begin(), i ) ); m_items.erase( i ); if( aItem == m_lastAddedItem ) m_lastAddedItem = nullptr; } } KIGFX::VIEW_ITEM* SELECTION::GetItem( unsigned int aIdx ) const { if( aIdx < m_items.size() ) return m_items[aIdx]; return nullptr; } bool SELECTION::Contains( EDA_ITEM* aItem ) const { CITER i = std::lower_bound( m_items.begin(), m_items.end(), aItem ); return !( i == m_items.end() || *i > aItem ); } /// Returns the center point of the selection area bounding box. VECTOR2I SELECTION::GetCenter() const { bool hasOnlyText = true; // If the selection contains only texts calculate the center as the mean of all positions // instead of using the center of the total bounding box. Otherwise rotating the selection will // also translate it. for( EDA_ITEM* item : m_items ) { if( !item->IsType( { SCH_TEXT_T, SCH_LABEL_LOCATE_ANY_T } ) ) { hasOnlyText = false; break; } } BOX2I bbox; if( hasOnlyText ) { VECTOR2I center( 0, 0 ); for( EDA_ITEM* item : m_items ) center += item->GetPosition(); center = center / static_cast( m_items.size() ); return static_cast( center ); } for( EDA_ITEM* item : m_items ) { if( !item->IsType( { SCH_TEXT_T, SCH_LABEL_LOCATE_ANY_T } ) ) bbox.Merge( item->GetBoundingBox() ); } return static_cast( bbox.GetCenter() ); } BOX2I SELECTION::GetBoundingBox() const { BOX2I bbox; for( EDA_ITEM* item : m_items ) bbox.Merge( item->GetBoundingBox() ); return bbox; } bool SELECTION::HasType( KICAD_T aType ) const { for( const EDA_ITEM* item : m_items ) { if( item->IsType( { aType } ) ) return true; } return false; } size_t SELECTION::CountType( KICAD_T aType ) const { size_t count = 0; for( const EDA_ITEM* item : m_items ) { if( item->IsType( { aType } ) ) count++; } return count; } VECTOR2I SELECTION::GetReferencePoint() const { if( m_referencePoint ) return *m_referencePoint; else return GetBoundingBox().Centre(); } void SELECTION::SetReferencePoint( const VECTOR2I& aP ) { m_referencePoint = aP; } void SELECTION::ClearReferencePoint() { m_referencePoint = std::nullopt; } const std::vector SELECTION::updateDrawList() const { std::vector items; for( EDA_ITEM* item : m_items ) items.push_back( item ); return items; } bool SELECTION::AreAllItemsIdentical() const { return std::all_of( m_items.begin() + 1, m_items.end(), [&]( const EDA_ITEM* r ) { return r->Type() == m_items.front()->Type(); } ); } bool SELECTION::OnlyContains( std::vector aList ) const { return std::all_of( m_items.begin(), m_items.end(), [&]( const EDA_ITEM* r ) { return r->IsType( aList ); } ); } const std::vector SELECTION::GetItemsSortedByTypeAndXY( bool leftBeforeRight, bool topBeforeBottom ) const { std::vector sorted_items = std::vector( m_items.begin(), m_items.end() ); std::sort( sorted_items.begin(), sorted_items.end(), [&]( EDA_ITEM* a, EDA_ITEM* b ) { if( a->Type() == b->Type() ) { if( a->GetSortPosition().x == b->GetSortPosition().x ) { // Ensure deterministic sort if( a->GetSortPosition().y == b->GetSortPosition().y ) return a->m_Uuid < b->m_Uuid; if( topBeforeBottom ) return a->GetSortPosition().y < b->GetSortPosition().y; else return a->GetSortPosition().y > b->GetSortPosition().y; } else if( leftBeforeRight ) { return a->GetSortPosition().x < b->GetSortPosition().x; } else { return a->GetSortPosition().x > b->GetSortPosition().x; } } else { return a->Type() < b->Type(); } } ); return sorted_items; } const std::vector SELECTION::GetItemsSortedBySelectionOrder() const { using pairedIterators = std::pair; // Create a vector of all {selection item, selection order} iterator pairs std::vector pairs; auto item = m_items.begin(); auto order = m_itemsOrders.begin(); for( ; item != m_items.end(); ++item, ++order ) pairs.emplace_back( make_pair( item, order ) ); // Sort the pairs by the selection order std::sort( pairs.begin(), pairs.end(), []( pairedIterators const& a, pairedIterators const& b ) { return *a.second < *b.second; } ); // Make a vector of just the sortedItems std::vector sortedItems; for( pairedIterators sortedItem : pairs ) sortedItems.emplace_back( *sortedItem.first ); return sortedItems; }