/******************************************/ /* Library component object definitions. */ /******************************************/ #ifndef CLASS_LIBENTRY_H #define CLASS_LIBENTRY_H #include "classes_body_items.h" #include "class_libentry_fields.h" #include class CMP_LIBRARY; /* Types for components in libraries * components can be a true component or an alias of a true component. */ enum LibrEntryType { ROOT, /* This is a true component standard LIB_COMPONENT */ ALIAS /* This is an alias of a true component */ }; /* values for member .m_Options */ enum LibrEntryOptions { ENTRY_NORMAL, // Libentry is a standard component (real or alias) ENTRY_POWER // Libentry is a power symbol }; /** * Base class to describe library components and aliases. * * This class is not to be used directly. */ class CMP_LIB_ENTRY : public EDA_BaseStruct { protected: wxString name; /** Library object that entry is attached to. */ CMP_LIBRARY* library; /** Entry type, either ROOT or ALIAS. */ LibrEntryType type; wxString description; /* documentation for info */ wxString keyWords; /* keyword list (used for search for * components by keyword) */ wxString docFileName; /* Associate doc file name */ LibrEntryOptions options; // special features (i.e. Entry is a POWER) public: CMP_LIB_ENTRY( LibrEntryType aType, const wxString& aName, CMP_LIBRARY* aLibrary = NULL ); CMP_LIB_ENTRY( CMP_LIB_ENTRY& aEntry, CMP_LIBRARY* aLibrary = NULL ); virtual ~CMP_LIB_ENTRY(); virtual wxString GetClass() const { return wxT( "CMP_LIB_ENTRY" ); } wxString GetLibraryName(); virtual const wxString& GetName() const { return name; } virtual void SetName( const wxString& aName ) { name = aName; } bool isComponent() { return type == ROOT; } bool isAlias() { return type == ALIAS; } int GetType() { return type; } bool isPower() { return options == ENTRY_POWER; } bool isNormal() { return options == ENTRY_NORMAL; } void SetPower() { options = ENTRY_POWER; } void SetNormal() { options = ENTRY_NORMAL; } void SetDescription( const wxString& aDescription ) { description = aDescription; } wxString GetDescription() { return description; } void SetKeyWords( const wxString& aKeyWords ) { keyWords = aKeyWords; } wxString GetKeyWords() { return keyWords; } void SetDocFileName( const wxString& aDocFileName ) { docFileName = aDocFileName; } wxString GetDocFileName() { return docFileName; } /** * Write the entry document information to a FILE in "*.dcm" format. * * @param aFile The FILE to write to. * @return True if success writing else false. */ bool SaveDoc( FILE* aFile ); /** * Case insensitive comparison of the component entry name. */ bool operator==( const wxChar* aName ) const; bool operator!=( const wxChar* aName ) const { return !( *this == aName ); } }; typedef boost::ptr_vector< CMP_LIB_ENTRY > LIB_ENTRY_LIST; extern bool operator<( const CMP_LIB_ENTRY& aItem1, const CMP_LIB_ENTRY& aItem2 ); extern int LibraryEntryCompare( const CMP_LIB_ENTRY* aItem1, const CMP_LIB_ENTRY* aItem2 ); /** * Library component object definition. * * A library component object is typically save and loaded in a component * library file (.lib). Library components are different from schematic * components. */ class LIB_COMPONENT : public CMP_LIB_ENTRY { public: wxArrayString m_AliasList; /* ALIAS list for the component */ wxArrayString m_FootprintList; /* list of suitable footprint names * for the component (wildcard names * accepted) */ bool m_UnitSelectionLocked; /* True if units are different * and their selection is * locked (i.e. if part A cannot * be automatically changed in * part B */ int m_TextInside; /* if 0: pin name drawn on the pin * itself if > 0 pin name drawn inside * the component, with a distance of * m_TextInside in mils */ bool m_DrawPinNum; bool m_DrawPinName; long m_LastDate; // Last change Date protected: int unitCount; /* Units (parts) per package */ LIB_DRAW_ITEM_LIST drawings; /* How to draw this part */ public: virtual wxString GetClass() const { return wxT( "LIB_COMPONENT" ); } virtual void SetName( const wxString& aName ) { CMP_LIB_ENTRY::SetName( aName ); GetValueField().m_Text = aName; } LIB_COMPONENT( const wxString& aName, CMP_LIBRARY* aLibrary = NULL ); LIB_COMPONENT( LIB_COMPONENT& aComponent, CMP_LIBRARY* aLibrary = NULL ); ~LIB_COMPONENT(); EDA_Rect GetBoundaryBox( int aUnit, int aConvert ); bool SaveDateAndTime( FILE* aFile ); bool LoadDateAndTime( char* aLine ); /** * Write the data structures out to a FILE in "*.lib" format. * * @param aFile - The FILE to write to. * @return True if success writing else false. */ bool Save( FILE* aFile ); /** * Load component definition from /a aFile. * * @param aFile - File descriptor of file to load form. * @param aLine - The first line of the component definition. * @param aLineNum - The current line number in the file. * @param aErrorMsg - Description of error on load failure. * @return True if the load was successful, false if there was an error. */ bool Load( FILE* aFile, char* aLine, int* aLineNum, wxString& aErrorMsg ); bool LoadField( char* aLine, wxString& aErrorMsg ); bool LoadDrawEntries( FILE* aFile, char* aLine, int* aLineNum, wxString& aErrorMsg ); bool LoadAliases( char* aLine, wxString& aErrorMsg ); bool LoadFootprints( FILE* aFile, char* aLine, int* aLineNum, wxString& aErrorMsg ); /** * Initialize fields from a vector of fields. * * @param aFields - a std::vector to import. */ void SetFields( const std::vector aFields ); /** * Return list of field references of component. * * @param aList - List to add field references to. */ void GetFields( LIB_FIELD_LIST& aList ); /** * Return pointer to the requested field. * * @param aId - Id of field to return. * @return The field if found, otherwise NULL. */ LIB_FIELD* GetField( int aId ); /** Return reference to the value field. */ LIB_FIELD& GetValueField(); /** Return reference to the reference designator field. */ LIB_FIELD& GetReferenceField(); /** * Draw component. * * @param aPanel - Window to draw on. * @param aDc - Device context to draw on. * @param aOffset - Position to component. * @param aMulti - Component unit if multiple parts per component. * @param aConvert - Component conversion (DeMorgan) if available. * @param aDrawMode - Device context drawing mode, see wxDC. * @param aColor - Color to draw component. * @param aTransformMatrix - Coordinate adjustment settings. * @param aShowPinText - Show pin text if true. * @param aDrawFields - Draw field text if true otherwise just draw * body items (useful to draw a body in schematic, * because fields of schematic components replace * the lib component fields). * @param aOnlySelected - Draws only the body items that are selected. * Used for block move redraws. */ void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDc, const wxPoint& aOffset, int aMulti, int aConvert, int aDrawMode, int aColor = -1, const int aTransform[2][2] = DefaultTransformMatrix, bool aShowPinText = true, bool aDrawFields = true, bool aOnlySelected = false ); /** * Plot component to plotter. * * @param aPlotter - Plotter object to plot to. * @param aUnit - Component part to plot. * @param aConvert - Component alternate body style to plot. * @param aTransform - Component plot transform matrix. */ void Plot( PLOTTER* aPlotter, int aUnit, int aConvert, const wxPoint& aOffset, const int aTransform[2][2] ); /** * Add a new draw /a aItem to the draw object list. * * @param item - New draw object to add to component. */ void AddDrawItem( LIB_DRAW_ITEM* aItem ); /** * Remove draw /a aItem from list. * * @param aItem - Draw item to remove from list. * @param aPanel - Panel to remove part from. * @param aDc - Device context to remove part from. */ void RemoveDrawItem( LIB_DRAW_ITEM* aItem, WinEDA_DrawPanel* aPanel = NULL, wxDC* aDc = NULL ); /** * Return the next draw object pointer. * * @param aItem - Pointer to the current draw item. Setting item NULL * with return the first item of type in the list. * @param aType - type of searched item (filter). * if TYPE_NOT_INIT search for all items types * @return - The next drawing object in the list if found, otherwise NULL. */ LIB_DRAW_ITEM* GetNextDrawItem( LIB_DRAW_ITEM* aItem = NULL, KICAD_T aType = TYPE_NOT_INIT ); /** * Return the next pin object from the draw list. * * This is just a pin object specific version of GetNextDrawItem(). * * @param item - Pointer to the previous pin item, or NULL to get the * first pin in the draw object list. * @return - The next pin object in the list if found, otherwise NULL. */ LIB_PIN* GetNextPin( LIB_PIN* aItem = NULL ) { return (LIB_PIN*) GetNextDrawItem( (LIB_DRAW_ITEM*) aItem, COMPONENT_PIN_DRAW_TYPE ); } /** * Return a list of pin object pointers from the draw item list. * * Note pin objects are owned by the draw list of the component. * Deleting any of the objects will leave list in a unstable state * and will likely segfault when the list is destroyed. * * @param aList - Pin list to place pin object pointers into. * @param aUnit - Unit number of pin to add to list. Set to 0 to * get pins from any component part. * @param aConvert - Convert number of pin to add to list. Set to 0 to * get pins from any convert of component. */ void GetPins( LIB_PIN_LIST& aList, int aUnit = 0, int aConvert = 0 ); /** * Return pin object with the requested pin /a aNumber. * * @param aNumber - Number of the pin to find. * @param aUnit - Unit of the component to find. Set to 0 if a specific * unit number is not required. * @param aConvert - Alternate body style filter (DeMorgan). Set to 0 if * no alternate body style is required. * @return The pin object if found. Otherwise NULL. */ LIB_PIN* GetPin( const wxString& aNumber, int aUnit = 0, int aConvert = 0 ); /** * Move the component /a aOffset. * * @param aOffset - Offset displacement. */ void SetOffset( const wxPoint& aOffset ); /** * Remove duplicate draw items from list. */ void RemoveDuplicateDrawItems(); /** * Test if component has more than one body conversion type (DeMorgan). * * @return True if component has more than one conversion. */ bool HasConversion() const; /** * Test if alias /a aName is in component alias list. * * Alias name comparisons are case insensitive. * * @param aName - Name of alias. * @return True if alias name in alias list. */ bool HasAlias( const wxChar* aName ) { wxASSERT( aName != NULL ); return m_AliasList.Index( aName ) != wxNOT_FOUND; } /** * Clears the status flag all draw objects in this component. */ void ClearStatus(); /** * Checks all draw objects of component to see if they are with block. * * Use this method to mark draw objects as selected during block * functions. * * @param aRect - The bounding rectangle to test in draw items are inside. * @param aUnit - The current unit number to test against. * @param aConvert - Are the draw items being selected a conversion. * @param aEditPinByPin - Used to ignore pin selections when in edit pin * by pin mode is enabled. * @return The number of draw objects found inside the block select * rectangle. */ int SelectItems( EDA_Rect& aRect, int aUnit, int aConvert, bool aEditPinByPin ); /** * Clears all the draw items marked by a block select. */ void ClearSelectedItems(); /** * Deletes the select draw items marked by a block select. * * The name and reference field will not be deleted. They are the * minimum drawing items required for any component. Their properties * can be changed but the cannot be removed. */ void DeleteSelectedItems(); /** * Move the selected draw items marked by a block select. */ void MoveSelectedItems( const wxPoint& aOffset ); /** * Make a copy of the selected draw items marked by a block select. * * Fields are not copied. Only component body items are copied. * Copying fields would result in duplicate fields which does not * make sense in this context. */ void CopySelectedItems( const wxPoint& aOffset ); /** * Horizontally (X axis) mirror selected draw items about a point. * * @param aCenter - Center point to mirror around. */ void MirrorSelectedItemsH( const wxPoint& aCenter ); /** * Locate a draw object. * * @param aUnit - Unit number of draw item. * @param aConvert - Body style of draw item. * @param aType - Draw object type, set to 0 to search for any type. * @param aPoint - Coordinate for hit testing. * @return The draw object if found. Otherwise NULL. */ LIB_DRAW_ITEM* LocateDrawItem( int aUnit, int aConvert, KICAD_T aType, const wxPoint& aPoint ); /** * Locate a draw object (overlaid) * * @param aUnit - Unit number of draw item. * @param aConvert - Body style of draw item. * @param aType - Draw object type, set to 0 to search for any type. * @param aPoint - Coordinate for hit testing. * @param aTransform = the transform matrix * @return The draw object if found. Otherwise NULL. */ LIB_DRAW_ITEM* LocateDrawItem( int aUnit, int aConvert, KICAD_T aType, const wxPoint& aPoint, const int aTransfrom[2][2] ); /** * Return a reference to the draw item list. * * @return LIB_DRAW_ITEM_LIST& - Reference to the draw item object list. */ LIB_DRAW_ITEM_LIST& GetDrawItemList() { return drawings; } /** * Set the part per package count. * * If the count is greater than the current count, then the all of the * current draw items are duplicated for each additional part. If the * count is less than the current count, all draw objects for parts * greater that count are removed from the component. * * @param count - Number of parts per package. */ void SetPartCount( int count ); int GetPartCount() { return unitCount; } /** * Set or clear the alternate body style (DeMorgan) for the component. * * If the component already has an alternate body style set and a * asConvert if false, all of the existing draw items for the alternate * body style are remove. If the alternate body style is not set and * asConvert is true, than the base draw items are duplicated and * added to the component. * * @param aSetConvert - Set or clear the component alternate body style. */ void SetConversion( bool aSetConvert ); }; /** * Component library alias object definition. * * Component aliases are not really components. They are references * to an actual component object. */ class LIB_ALIAS : public CMP_LIB_ENTRY { protected: /** * The actual component of the alias. * * @note - Do not delete the root component. The root component is owned * by library the component is part of. Deleting the root component * will likely cause EESchema to crash. */ LIB_COMPONENT* root; public: LIB_ALIAS( const wxString& aName, LIB_COMPONENT* aComponent, CMP_LIBRARY* aLibrary = NULL ); LIB_ALIAS( LIB_ALIAS& aAlias, CMP_LIBRARY* aLibrary = NULL ); ~LIB_ALIAS(); virtual wxString GetClass() const { return wxT( "LIB_ALIAS" ); } /** * Get the alias root component. */ LIB_COMPONENT* GetComponent() const { return root; } /** * Set the alias root component. */ void SetComponent( LIB_COMPONENT* aComponent ); }; #endif // CLASS_LIBENTRY_H