/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 CERN * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __TOOL_DISPATCHER_H #define __TOOL_DISPATCHER_H #include #include #include class TOOL_MANAGER; class PCB_BASE_FRAME; class ACTIONS; namespace KIGFX { class VIEW; }; /** * Class TOOL_DISPATCHER * * - takes wx events, * - fixes all wx quirks (mouse warping, panning, ordering problems, etc) * - translates coordinates to world space * - low-level input conditioning (drag/click threshold), updating mouse position during view auto-scroll/pan. * - issues TOOL_EVENTS to the tool manager */ class TOOL_DISPATCHER : public wxEvtHandler { public: /** * Constructor * * @param aToolMgr: tool manager instance the events will be sent to * @param aActions: ACTIONS subclass instance for ::TranslateLegacyId() */ TOOL_DISPATCHER( TOOL_MANAGER* aToolMgr, ACTIONS *aActions ); virtual ~TOOL_DISPATCHER(); /** * Function ResetState() * Brings the dispatcher to its initial state. */ virtual void ResetState(); /** * Function DispatchWxEvent() * Processes wxEvents (mostly UI events), translates them to TOOL_EVENTs, and makes tools * handle those. * @param aEvent is the wxWidgets event to be processed. */ virtual void DispatchWxEvent( wxEvent& aEvent ); /** * Function DispatchWxCommand() * Processes wxCommands (mostly menu related events) and runs appropriate actions (eg. run the * specified tool). * @param aEvent is the wxCommandEvent to be processed. */ virtual void DispatchWxCommand( wxCommandEvent& aEvent ); private: ///> Number of mouse buttons that is handled in events. static const int MouseButtonCount = 3; ///> The time threshold for a mouse button press that distinguishes between a single mouse ///> click and a beginning of drag event (expressed in milliseconds). static const int DragTimeThreshold = 300; ///> The distance threshold for mouse cursor that disinguishes between a single mouse click ///> and a beginning of drag event (expressed in screen pixels). static const int DragDistanceThreshold = 8; ///> Handles mouse related events (click, motion, dragging). bool handleMouseButton( wxEvent& aEvent, int aIndex, bool aMotion ); ///> Saves the state of key modifiers (Alt, Ctrl and so on). static int decodeModifiers( const wxKeyboardState* aState ) { int mods = 0; if( aState->ControlDown() ) mods |= MD_CTRL; if( aState->AltDown() ) mods |= MD_ALT; if( aState->ShiftDown() ) mods |= MD_SHIFT; return mods; } ///> Redraws the status bar and message panel. void updateUI(); ///> Stores all the informations regarding a mouse button state. struct BUTTON_STATE; ///> The last mouse cursor position (in world coordinates). VECTOR2D m_lastMousePos; ///> State of mouse buttons. std::vector m_buttons; ///> Returns the instance of VIEW, used by the application. KIGFX::VIEW* getView(); ///> Instance of tool manager that cooperates with the dispatcher. TOOL_MANAGER* m_toolMgr; ///> Instance of an actions list that handles legacy action translation ACTIONS* m_actions; }; #endif