/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 Kicad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include // KiROUND using namespace KIGFX::PREVIEW; ///> Snap an angle to the nearest 45 degrees static double snapAngle( double aAngle ) { return KiROUND( aAngle / M_PI_4 ) * M_PI_4; } bool ARC_GEOM_MANAGER::acceptPoint( const VECTOR2I& aPt ) { switch( getStep() ) { case SET_ORIGIN: return setOrigin( aPt ); case SET_START: return setStart( aPt ); case SET_ANGLE: return setEnd( aPt ); case COMPLETE: break; } return false; } void ARC_GEOM_MANAGER::SetClockwise( bool aCw ) { m_clockwise = aCw; setGeometryChanged(); } void ARC_GEOM_MANAGER::ToggleClockwise() { m_clockwise = !m_clockwise; setGeometryChanged(); } VECTOR2I ARC_GEOM_MANAGER::GetOrigin() const { return m_origin; } VECTOR2I ARC_GEOM_MANAGER::GetStartRadiusEnd() const { return m_origin + VECTOR2I( m_radius, 0 ).Rotate( m_startAngle ); } VECTOR2I ARC_GEOM_MANAGER::GetEndRadiusEnd() const { return m_origin + VECTOR2I( m_radius, 0 ).Rotate( m_endAngle ); } double ARC_GEOM_MANAGER::GetRadius() const { return m_radius; } double ARC_GEOM_MANAGER::GetStartAngle() const { double angle = m_startAngle; if( m_clockwise ) angle -= 2 * M_PI; return -angle; } double ARC_GEOM_MANAGER::GetSubtended() const { double angle = m_endAngle - m_startAngle; if( m_endAngle <= m_startAngle ) angle += 2 * M_PI; if( m_clockwise ) angle -= 2 * M_PI; return -angle; } bool ARC_GEOM_MANAGER::setOrigin( const VECTOR2I& aOrigin ) { m_origin = aOrigin; m_startAngle = 0.0; m_endAngle = 0.0; return true; } bool ARC_GEOM_MANAGER::setStart( const VECTOR2I& aEnd ) { const auto radVec = aEnd - m_origin; m_radius = radVec.EuclideanNorm(); m_startAngle = radVec.Angle(); if( m_angleSnap ) m_startAngle = snapAngle( m_startAngle ); // normalise into 0-2Pi while( m_startAngle < 0 ) m_startAngle += M_PI * 2; m_endAngle = m_startAngle; return m_radius != 0.0; } bool ARC_GEOM_MANAGER::setEnd( const VECTOR2I& aCursor ) { const auto radVec = aCursor - m_origin; m_endAngle = radVec.Angle(); if( m_angleSnap ) m_endAngle = snapAngle( m_endAngle ); // normalise into 0-2Pi while( m_endAngle < 0 ) m_endAngle += M_PI * 2; // if the end is the same as the start, this is a bad point return m_endAngle != m_startAngle; }