GetOrderedActionPlugins();
#endif
/**
* Function GetProjectFileParameters
* returns a project file parameter list for Pcbnew.
*
* Populate a project file parameter array specific to Pcbnew.
* Creating the parameter list at run time has the advantage of being able
* to define local variables. The old method of statically building the array
* at compile time requiring global variable definitions by design.
*
* @return PARAM_CFG_ARRAY - it is only good until SetBoard() is called, so
* don't keep it around past that event.
*/
PARAM_CFG_ARRAY GetProjectFileParameters();
/**
* Function SaveProjectSettings
* saves changes to the project settings to the project (.pro) file.
* @param aAskForSave = true to open a dialog before saving the settings
*/
void SaveProjectSettings( bool aAskForSave ) override;
/**
* Load the current project's file configuration settings which are pertinent
* to this PCB_EDIT_FRAME instance.
*
* @return always returns true.
*/
bool LoadProjectSettings();
/**
* Function GetConfigurationSettings
* returns the Pcbnew applications settings list.
*
* This replaces the old statically defined list that had the project
* file settings and the application settings mixed together. This
* was confusing and caused some settings to get saved and loaded
* incorrectly. Currently, only the settings that are needed at start
* up by the main window are defined here. There are other locally used
* settings that are scattered throughout the Pcbnew source code. If you need
* to define a configuration setting that needs to be loaded at run time,
* this is the place to define it.
*
* @return - Reference to the list of applications settings.
*/
PARAM_CFG_ARRAY& GetConfigurationSettings();
void LoadSettings( wxConfigBase* aCfg ) override;
void SaveSettings( wxConfigBase* aCfg ) override;
wxConfigBase* GetSettings() { return config(); };
/**
* Get the last net list read with the net list dialog box.
* @return - Absolute path and file name of the last net list file successfully read.
*/
wxString GetLastNetListRead();
/**
* Set the last net list successfully read by the net list dialog box.
*
* Note: the file path is converted to a path relative to the project file path. If
* the path cannot be made relative, than m_lastNetListRead is set to and empty
* string. This could happen when the net list file is on a different drive than
* the project file. The advantage of relative paths is that is more likely to
* work when opening the same project from both Windows and Linux.
*
* @param aNetListFile - The last net list file with full path successfully read.
*/
void SetLastNetListRead( const wxString& aNetListFile );
///> @copydoc EDA_DRAW_FRAME::GetHotKeyDescription()
EDA_HOTKEY* GetHotKeyDescription( int aCommand ) const override;
/**
* Function OnHotKey.
* ** Commands are case insensitive **
* Some commands are relatives to the item under the mouse cursor
* @param aDC = current device context
* @param aHotkeyCode = hotkey code (ascii or wxWidget code for special keys)
* @param aPosition The cursor position in logical (drawing) units.
* @param aItem = NULL or pointer on a EDA_ITEM under the mouse cursor
*/
bool OnHotKey( wxDC* aDC, int aHotkeyCode, const wxPoint& aPosition, EDA_ITEM* aItem = NULL ) override;
/**
* Function OnHotkeyDeleteItem
* Delete the item found under the mouse cursor
* Depending on the current active tool::
* Tool track
* if a track is in progress: Delete the last segment
* else delete the entire track
* Tool module (footprint):
* Delete the module.
* @param aDC = current device context
* @return true if an item was deleted
*/
bool OnHotkeyDeleteItem( wxDC* aDC );
/**
* Function OnHotkeyPlaceItem
* Place the item (footprint, track, text .. ) found under the mouse cursor
* An item can be placed only if there is this item currently edited
* Only a footprint, a pad or a track can be placed
* @param aDC = current device context
* @return true if an item was placed
*/
bool OnHotkeyPlaceItem( wxDC* aDC );
bool OnHotkeyEditItem( int aIdCommand );
/**
* Function OnHotkeyCopyItem
* returns the copy event id for copyable items.
* @return Event id of a suitable copy event, zero when no copyable item found.
*/
int OnHotkeyCopyItem();
/**
* Function OnHotkeyDuplicateOrArrayItem
* Duplicate an item (optionally incrementing if necessary and possible)
* or invoke array dialog and create an array
* @param aIdCommand = the hotkey command id
* @return true if item duplicated or arrayed
*/
bool OnHotkeyDuplicateOrArrayItem( int aIdCommand );
/**
* Function OnHotkeyMoveItem
* Moves or drag the item (footprint, track, text .. ) found under the mouse cursor
* Only a footprint or a track can be dragged
* @param aIdCommand = the hotkey command id
* @return true if an item was moved
*/
bool OnHotkeyMoveItem( int aIdCommand );
/**
* Function OnHotkeyRotateItem
* Rotate the item (text or footprint) found under the mouse cursor
* @note This command can be used with an item currently in edit.
* Only some items can be rotated (footprints and texts).
* @param aIdCommand = the hotkey command id
* @return true if an item was moved
*/
bool OnHotkeyRotateItem( int aIdCommand );
/**
* Function OnHotkeyFlipItem
* Flip the item (text or footprint) found under the mouse cursor
* @note This command can be used with an item currently in edit.
* Only some items can be rotated (footprints and texts).
* @param aIdCommand = the hotkey command id
* @return true if an item was moved
*/
bool OnHotkeyFlipItem( int aIdCommand );
/**
* Function OnHotkeyBeginRoute
* If the current active layer is a copper layer,
* and if no item currently edited, start a new track segmenton
* the current copper layer.
* If a new track is in progress, terminate the current segment and
* start a new one.
* @param aDC = current device context
* @return a reference to the track if a track is created, or NULL
*/
TRACK * OnHotkeyBeginRoute( wxDC* aDC );
void OnCloseWindow( wxCloseEvent& Event ) override;
void Process_Special_Functions( wxCommandEvent& event );
void Tracks_and_Vias_Size_Event( wxCommandEvent& event );
void OnSelectTool( wxCommandEvent& aEvent );
/**
* Function OnEditTextAndGraphics
* Dialog for editing properties of text and graphic items, selected by type, layer,
* and/or parent footprint.
*/
void OnEditTextAndGraphics( wxCommandEvent& event );
/**
* Function OnEditTracksAndVias
* Dialog for editing the properties of tracks and vias, selected by net, netclass,
* and/or layer.
*/
void OnEditTracksAndVias( wxCommandEvent& event );
void ProcessMuWaveFunctions( wxCommandEvent& event );
void MuWaveCommand( wxDC* DC, const wxPoint& MousePos );
void RedrawActiveWindow( wxDC* DC, bool EraseBg ) override;
void ReCreateHToolbar() override;
void ReCreateAuxiliaryToolbar() override;
void ReCreateVToolbar() override;
void ReCreateMicrowaveVToolbar();
void ReCreateOptToolbar() override;
void ReCreateMenuBar() override;
/**
* Re create the layer Box by clearing the old list, and building
* le new one, from the new layers names and cole layers
* @param aForceResizeToolbar = true to resize the parent toolbar
* false if not needed (mainly in parent toolbar creation,
* or when the layers names are not modified)
*/
void ReCreateLayerBox( bool aForceResizeToolbar = true );
/**
* Function SetCurrentNetClass
* Must be called after a netclass selection (or after a netclass parameter change
* calls BOARD_DESIGN_SETTINGS::SetCurrentNetClass() and update trace width and via size
* combo boxes on main toolbar
* Initialize vias and tracks values displayed in comb boxes of the auxiliary toolbar
* and some others parameters (netclass name ....)
* @param aNetClassName = the new netclass name
* @return true if lists of tracks and vias sizes are modified
*/
bool SetCurrentNetClass( const wxString& aNetClassName );
/**
* Function OnModify
* must be called after a board change to set the modified flag.
*
* Reloads the 3D view if required and calls the base PCB_BASE_FRAME::OnModify function
* to update auxiliary information.
*
*/
virtual void OnModify() override;
/**
* Function SetActiveLayer
* will change the currently active layer to \a aLayer and also
* update the PCB_LAYER_WIDGET.
*/
virtual void SetActiveLayer( PCB_LAYER_ID aLayer ) override;
PCB_LAYER_WIDGET* GetLayerManager() { return m_Layers; }
/**
* Update the UI to reflect changes to the current layer's transparency.
*/
void OnUpdateLayerAlpha( wxUpdateUIEvent& aEvent ) override;
/**
* Function IsElementVisible
* tests whether a given element category is visible. Keep this as an
* inline function.
* @param aElement is from the enum by the same name
* @return bool - true if the element is visible.
* @see enum GAL_LAYER_ID
*/
bool IsElementVisible( GAL_LAYER_ID aElement ) const;
/**
* Function SetElementVisibility
* changes the visibility of an element category
* @param aElement is from the enum by the same name
* @param aNewState The new visibility state of the element category
* @see enum PCB_LAYER_ID
*/
void SetElementVisibility( GAL_LAYER_ID aElement, bool aNewState );
/**
* Function SetVisibleAlls
* Set the status of all visible element categories and layers to VISIBLE
*/
void SetVisibleAlls();
/**
* Function ReFillLayerWidget
* changes out all the layers in m_Layers and may be called upon
* loading a new BOARD.
*/
void ReFillLayerWidget();
/**
* Function Show3D_Frame
* displays the 3D view of current printed circuit board.
*/
void Show3D_Frame( wxCommandEvent& event ) override;
///> @copydoc EDA_DRAW_FRAME::UseGalCanvas()
void UseGalCanvas( bool aEnable ) override;
bool GeneralControl( wxDC* aDC, const wxPoint& aPosition, EDA_KEY aHotKey = 0 ) override;
/**
* Function ShowBoardSetupDialog
*/
void ShowBoardSetupDialog( wxCommandEvent& event );
/* toolbars update UI functions: */
void PrepareLayerIndicator();
/* mouse functions events: */
void OnLeftClick( wxDC* DC, const wxPoint& MousePos ) override;
void OnLeftDClick( wxDC* DC, const wxPoint& MousePos ) override;
/**
* Function OnRightClick
* populates a popup menu with the choices appropriate for the current context.
* The caller will add the ZOOM menu choices afterward.
* @param aMousePos The current mouse position
* @param aPopMenu The menu to add to.
*/
bool OnRightClick( const wxPoint& aMousePos, wxMenu* aPopMenu ) override;
void OnSelectOptionToolbar( wxCommandEvent& event );
void OnFlipPcbView( wxCommandEvent& event );
void ToolOnRightClick( wxCommandEvent& event ) override;
/* Block operations: */
/**
* Function BlockCommand
* Returns the block command internat code (BLOCK_MOVE, BLOCK_COPY...)
* corresponding to the keys pressed (ALT, SHIFT, SHIFT ALT ..) when
* block command is started by dragging the mouse.
* @param aKey = the key modifiers (Alt, Shift ...)
* @return the block command id (BLOCK_MOVE, BLOCK_COPY...)
*/
virtual int BlockCommand( EDA_KEY aKey ) override;
/**
* Function HandleBlockPlace()
* Called after HandleBlockEnd, when a block command needs to be
* executed after the block is moved to its new place
* (bloc move, drag, copy .. )
* Parameters must be initialized in GetScreen()->m_BlockLocate
*/
virtual void HandleBlockPlace( wxDC* DC ) override;
/**
* Function HandleBlockEnd()
* Handle the "end" of a block command,
* i.e. is called at the end of the definition of the area of a block.
* depending on the current block command, this command is executed
* or parameters are initialized to prepare a call to HandleBlockPlace
* in GetScreen()->m_BlockLocate
* @return false if no item selected, or command finished,
* true if some items found and HandleBlockPlace must be called later
*/
virtual bool HandleBlockEnd( wxDC* DC ) override;
/**
* Function Block_SelectItems
* Uses GetScreen()->m_BlockLocate
* select items within the selected block.
* selected items are put in the pick list
*/
void Block_SelectItems();
/**
* Function Block_Delete
* deletes all items within the selected block.
*/
void Block_Delete();
/**
* Function Block_Rotate
* Rotate all items within the selected block.
* The rotation center is the center of the block
*/
void Block_Rotate();
/**
* Function Block_Flip
* Flip items within the selected block.
* The flip center is the center of the block
*/
void Block_Flip();
/**
* Function Block_Move
* move all items within the selected block.
* New location is determined by the current offset from the selected
* block's original location.
*/
void Block_Move();
/**
* Function Block_Duplicate
* Duplicate all items within the selected block.
* New location is determined by the current offset from the selected
* block's original location.
*/
void Block_Duplicate( bool aIncrement );
void InstallPcbGlobalDeleteFrame( const wxPoint& pos );
/**
* Function GenFootprintsPositionFile
* Calls DoGenFootprintsPositionFile to create a footprint position file
* See DoGenFootprintsPositionFile for options and file format
*/
void GenFootprintsPositionFile( wxCommandEvent& event );
/**
* Function DoGenFootprintsPositionFile
* Creates an ascii footprint position file
* @param aFullFileName = the full file name of the file to create
* @param aUnitsMM = false to use inches, true to use mm in coordinates
* @param aForceSmdItems = true to force all footprints with smd pads in list
* = false to put only footprints with option "INSERT" in list
* @param aSide = 0 to list footprints on BACK side,
* 1 to list footprints on FRONT side
* 2 to list footprints on both sides
* @param aFormatCSV = true to use a comma separated file (CSV) format; defautl = false
* @return the number of footprints found on aSide side,
* or -1 if the file could not be created
*/
int DoGenFootprintsPositionFile( const wxString& aFullFileName, bool aUnitsMM,
bool aForceSmdItems, int aSide, bool aFormatCSV = false );
/**
* Function GenFootprintsReport
* Calls DoGenFootprintsReport to create a footprint reprot file
* See DoGenFootprintsReport for file format
*/
void GenFootprintsReport( wxCommandEvent& event );
/**
* Function DoGenFootprintsReport
* Creates an ascii footprint report file giving some infos on footprints
* and board outlines
* @param aFullFilename = the full file name of the file to create
* @param aUnitsMM = false to use inches, true to use mm in coordinates
* @return true if OK, false if error
*/
bool DoGenFootprintsReport( const wxString& aFullFilename, bool aUnitsMM );
void InstallDrillFrame( wxCommandEvent& event );
void GenD356File( wxCommandEvent& event );
void OnFileHistory( wxCommandEvent& event );
/**
* Function Files_io
* @param event is the command event handler.
* do nothing else than call Files_io_from_id with the
* wxCommandEvent id
*/
void Files_io( wxCommandEvent& event );
/**
* Function Files_io_from_id
* Read and write board files
* @param aId is an event ID ciming from file command events:
* ID_LOAD_FILE
* ID_MENU_READ_BOARD_BACKUP_FILE
* ID_MENU_RECOVER_BOARD_AUTOSAVE
* ID_APPEND_FILE
* ID_NEW_BOARD
* ID_SAVE_BOARD
* ID_COPY_BOARD_AS
* ID_SAVE_BOARD_AS
* Files_io_from_id prepare parameters and calls the specialized function
*/
bool Files_io_from_id( int aId );
/**
* Function OpenProjectFiles (was LoadOnePcbFile)
* loads a KiCad board (.kicad_pcb) from \a aFileName.
*
* @param aFileSet - hold the BOARD file to load, a vector of one element.
*
* @param aCtl - KICTL_ bits, one to indicate that an append of the board file
* aFileName to the currently loaded file is desired.
* @see #KIWAY_PLAYER for bit defines.
*
* @return bool - false if file load fails, otherwise true.
bool LoadOnePcbFile( const wxString& aFileName, bool aAppend = false,
bool aForceFileDialog = false );
*/
bool OpenProjectFiles( const std::vector& aFileSet, int aCtl = 0 ) override;
/**
* Function AppendBoardFile
* appends a board file onto the current one, creating God knows what.
* the main purpose is only to allow panelizing boards.
*/
bool AppendBoardFile( const wxString& aFullFileName, int aCtl );
/**
* Function SavePcbFile
* writes the board data structures to \a a aFileName
* Creates backup when requested and update flags (modified and saved flgs)
*
* @param aFileName The file name to write or wxEmptyString to prompt user for
* file name.
* @param aCreateBackupFile Creates a back of \a aFileName if true. Helper
* definitions #CREATE_BACKUP_FILE and #NO_BACKUP_FILE
* are defined for improved code readability.
* @return True if file was saved successfully.
*/
bool SavePcbFile( const wxString& aFileName, bool aCreateBackupFile = CREATE_BACKUP_FILE );
/**
* Function SavePcbCopy
* writes the board data structures to \a a aFileName
* but unlike SavePcbFile, does not make anything else
* (no backup, borad fliename change, no flag changes ...)
* Used under a project mgr to save under a new name the current board
*
* When not under a project mgr, the full SavePcbFile is used.
* @param aFileName The file name to write.
* @return True if file was saved successfully.
*/
bool SavePcbCopy( const wxString& aFileName );
// BOARD handling
/**
* Function Clear_Pcb
* delete all and reinitialize the current board
* @param aQuery = true to prompt user for confirmation, false to initialize silently
*/
bool Clear_Pcb( bool aQuery );
///> @copydoc PCB_BASE_FRAME::SetBoard()
void SetBoard( BOARD* aBoard ) override;
///> @copydoc PCB_BASE_EDIT_FRAME::GetModel()
BOARD_ITEM_CONTAINER* GetModel() const override;
///> @copydoc PCB_BASE_FRAME::SetPageSettings()
void SetPageSettings( const PAGE_INFO& aPageSettings ) override;
/**
* Function GetDrcController
* @return the DRC controller
*/
DRC* GetDrcController() { return m_drc; }
/**
* Function RecreateBOMFileFromBoard
* Recreates a .cmp file from the current loaded board
* this is the same as created by CvPcb.
* can be used if this file is lost
*/
void RecreateCmpFileFromBoard( wxCommandEvent& aEvent );
/**
* Function ArchiveModulesOnBoard
* Save modules in a library:
* @param aStoreInNewLib:
* true : save modules in a existing lib. Existing footprints will be kept
* or updated.
* This lib should be in fp lib table, and is type is .pretty
* false: save modules in a new lib. It it is an existing lib,
* previous footprints will be removed
*
* @param aLibName:
* optional library name to create, stops dialog call.
* must be called with aStoreInNewLib as true
*/
void ArchiveModulesOnBoard( bool aStoreInNewLib, const wxString& aLibName = wxEmptyString,
wxString* aLibPath = NULL );
/**
* Function RecreateBOMFileFromBoard
* Creates a BOM file from the current loaded board
*/
void RecreateBOMFileFromBoard( wxCommandEvent& aEvent );
/**
* Function ExportToGenCAD
* creates a file in GenCAD 1.4 format from the current board.
*/
void ExportToGenCAD( wxCommandEvent& event );
/**
* Function OnExportVRML
* will export the current BOARD to a VRML file.
*/
void OnExportVRML( wxCommandEvent& event );
/**
* Function ExportVRML_File
* Creates the file(s) exporting current BOARD to a VRML file.
*
* @note When copying 3D shapes files, the new filename is build from the full path
* name, changing the separators by underscore. This is needed because files
* with the same shortname can exist in different directories
* @note ExportVRML_File generates coordinates in board units (BIU) inside the file.
* @todo Use mm inside the file. A general scale transform is applied to the whole
* file (1.0 to have the actual WRML unit im mm, 0.001 to have the actual WRML
* unit in meters.
* @note For 3D models built by a 3D modeler, the unit is 0,1 inches. A specific scale
* is applied to 3D models to convert them to internal units.
*
* @param aFullFileName = the full filename of the file to create
* @param aMMtoWRMLunit = the VRML scaling factor:
* 1.0 to export in mm. 0.001 for meters
* @param aExport3DFiles = true to copy 3D shapes in the subir a3D_Subdir
* @param aUseRelativePaths set to true to use relative paths instead of absolute paths
* in the board VRML file URLs.
* @param aUsePlainPCB set to true to export a board with no copper or silkskreen;
* this is useful for generating a VRML file which can be
* converted to a STEP model.
* @param a3D_Subdir = sub directory where 3D shapes files are copied. This is only used
* when aExport3DFiles == true
* @param aXRef = X value of PCB (0,0) reference point
* @param aYRef = Y value of PCB (0,0) reference point
* @return true if Ok.
*/
bool ExportVRML_File( const wxString & aFullFileName, double aMMtoWRMLunit,
bool aExport3DFiles, bool aUseRelativePaths,
bool aUsePlainPCB, const wxString & a3D_Subdir,
double aXRef, double aYRef );
/**
* Function OnExportIDF3
* will export the current BOARD to a IDFv3 board and lib files.
*/
void OnExportIDF3( wxCommandEvent& event );
/**
* Function Export_IDF3
* Creates an IDF3 compliant BOARD (*.emn) and LIBRARY (*.emp) file.
*
* @param aPcb = a pointer to the board to be exported to IDF
* @param aFullFileName = the full filename of the export file
* @param aUseThou = set to true if the desired IDF unit is thou (mil)
* @param aXRef = the board Reference Point in mm, X value
* @param aYRef = the board Reference Point in mm, Y value
* @return true if OK
*/
bool Export_IDF3( BOARD* aPcb, const wxString& aFullFileName,
bool aUseThou, double aXRef, double aYRef );
/**
* Function OnExportSTEP
* Exports the current BOARD to a STEP assembly.
*/
void OnExportSTEP( wxCommandEvent& event );
/**
* Function ExporttoSPECCTRA
* Ask for a filename and call ExportSpecctraFile to export the current BOARD
* to a specctra dsn file.
*/
void ExportToSpecctra( wxCommandEvent& event );
/**
* Function ExportSpecctraFile
* will export the current BOARD to a specctra dsn file.
* See http://www.autotraxeda.com/docs/SPECCTRA/SPECCTRA.pdf for the
* specification.
* @return true if OK
*/
bool ExportSpecctraFile( const wxString& aFullFilename );
/**
* Function ImportSpecctraSession
* will import a specctra *.ses file and use it to relocate MODULEs and
* to replace all vias and tracks in an existing and loaded BOARD.
* See http://www.autotraxeda.com/docs/SPECCTRA/SPECCTRA.pdf for the
* specification.
*/
void ImportSpecctraSession( wxCommandEvent& event );
/**
* Function ImportSpecctraDesign
* will import a specctra *.dsn file and use it to replace an entire BOARD.
* The new board will not have any graphics, only components, tracks and
* vias.
* See http://www.autotraxeda.com/docs/SPECCTRA/SPECCTRA.pdf for the
* specification.
*/
void ImportSpecctraDesign( wxCommandEvent& event );
/**
* Function ListAndSelectModuleName
* builds and shows a list of existing modules on board that the user can select.
* @return a pointer to the selected module or NULL.
*/
MODULE* ListAndSelectModuleName();
/**
* Function ListNetsAndSelect
* called by a command event
* displays the sorted list of nets in a dialog frame
* If a net is selected, it is highlighted
*/
void ListNetsAndSelect( wxCommandEvent& event );
void Swap_Layers( wxCommandEvent& event );
// Handling texts on the board
void Rotate_Texte_Pcb( TEXTE_PCB* TextePcb, wxDC* DC );
void FlipTextePcb( TEXTE_PCB* aTextePcb, wxDC* aDC );
TEXTE_PCB* CreateTextePcb( wxDC* aDC, TEXTE_PCB* aText = NULL );
void Delete_Texte_Pcb( TEXTE_PCB* TextePcb, wxDC* DC );
void StartMoveTextePcb( TEXTE_PCB* aTextePcb, wxDC* aDC, bool aErase = true );
void Place_Texte_Pcb( TEXTE_PCB* TextePcb, wxDC* DC );
// Graphic Segments type DRAWSEGMENT
void Start_Move_DrawItem( DRAWSEGMENT* drawitem, wxDC* DC );
void Place_DrawItem( DRAWSEGMENT* drawitem, wxDC* DC );
// Footprint editing (see also PCB_BASE_FRAME)
void InstallFootprintPropertiesDialog( MODULE* Module, wxDC* DC );
/**
* Function StartMoveModule
* Initialize a drag or move pad command
* @param aModule = the module to move or drag
* @param aDC = the current device context
* @param aDragConnectedTracks = true to drag connected tracks,
* false to just move the module
*/
void StartMoveModule( MODULE* aModule, wxDC* aDC, bool aDragConnectedTracks );
/**
* Function PushPadProperties
* Function to change pad caracteristics for the given footprint
* or all footprints which look like the given footprint
* Options are set by the opened dialog.
* @param aPad is the pattern. The given footprint is the parent of this pad
*/
void PushPadProperties( D_PAD* aPad );
/**
* Function Delete Module
* Remove a footprint from m_Modules linked list and put it in undelete buffer
* The ratsnest and pad list are recalculated
* @param aModule = footprint to delete
* @param aDC = currentDevice Context. if NULL: do not redraw new ratsnest
*/
bool Delete_Module( MODULE* aModule, wxDC* aDC );
/**
* Function Change_Side_Module
* Flip a footprint (switch layer from component or component to copper)
* The mirroring is made from X axis
* if a footprint is not on copper or component layer it is not flipped
* (it could be on an adhesive layer, not supported at this time)
* @param Module the footprint to flip
* @param DC Current Device Context. if NULL, no redraw
*/
void Change_Side_Module( MODULE* Module, wxDC* DC );
int InstallExchangeModuleFrame( MODULE* aModule, bool updateMode, bool selectedMode );
/**
* Function Exchange_Module
* Replaces OldModule by NewModule, using OldModule settings:
* position, orientation, pad netnames ...)
* OldModule is deleted or put in undo list.
* @param aSrc = footprint to replace
* @param aDest = footprint to put
* @param aCommit = commit that should store the changes
*/
void Exchange_Module( MODULE* aSrc, MODULE* aDest, BOARD_COMMIT& aCommit,
bool deleteExtraTexts = true,
bool resetTextLayers = true, bool resetTextEffects = true );
// loading modules: see PCB_BASE_FRAME
// Board handling
void RemoveStruct( BOARD_ITEM* Item, wxDC* DC );
/**
* Function OnEditItemRequest
* Install the corresponding dialog editor for the given item
* @param aDC = the current device context
* @param aItem = a pointer to the BOARD_ITEM to edit
*/
void OnEditItemRequest( wxDC* aDC, BOARD_ITEM* aItem ) override;
/**
* Locate track or pad and highlight the corresponding net.
* @return The Netcode, or -1 if no net located.
*/
int SelectHighLight( wxDC* DC );
/**
* Function HighLight.
* highlights the net at the current cursor position.
*/
void HighLight( wxDC* DC );
/**
* Function IsMicroViaAcceptable
* return true if a microvia can be placed on the board.
*
* A microvia is a small via restricted to 2 near neighbor layers
* because its is hole is made by laser which can penetrate only one layer
* It is mainly used to connect BGA to the first inner layer
* And it is allowed from an external layer to the first inner layer
*
*/
bool IsMicroViaAcceptable();
/**
* Function Other_Layer_Route
* operates in one of two ways. If argument track is NULL, then swap the
* active layer between m_Route_Layer_TOP and m_Route_Layer_BOTTOM. If a
* track is in progress (track is not NULL), and if DRC allows it, place
* a via on the end of the current track, and then swap the current active
* layer and start a new segment on the new layer.
* @param track A TRACK* to append the via to or NULL.
* @param DC A device context to draw on.
* @return bool - true if the operation was successful, else false such as
* the case where DRC would not allow a via.
*/
bool Other_Layer_Route( TRACK* track, wxDC* DC );
/**
* Function Delete_Segment
* removes a track segment.
* If a new track is in progress: delete the current new segment.
* Otherwise, delete segment under the mouse cursor.
*/
TRACK* Delete_Segment( wxDC* DC, TRACK* Track );
void Delete_Track( wxDC* DC, TRACK* Track );
void Delete_net( wxDC* DC, TRACK* Track );
/**
* Function Remove_One_Track
* removes 1 track/
* The leading segment is removed and all adjacent segments
* until a pad or a junction point of more than 2 segments is found
*/
void Remove_One_Track( wxDC* DC, TRACK* pt_segm );
/**
* Function Edit_Track_Width
* Modify a full track width (using DRC control).
* a full track is the set of track segments between 2 ends: pads or a
* point that has more than 2 segments ends connected
* @param aDC = the curred device context (can be NULL)
* @param aTrackSegment = a segment or via on the track to change
*/
void Edit_Track_Width( wxDC* aDC, TRACK* aTrackSegment );
/**
* Function Edit_TrackSegm_Width
* Modify one track segment width or one via diameter (using DRC control).
* @param aDC = the current device context (can be NULL)
* @param aTrackItem = the track segment or via to modify
*/
void Edit_TrackSegm_Width( wxDC* aDC, TRACK* aTrackItem );
/**
* Function Begin_Route
* Starts a new track and/or establish of a new track point.
*
* For a new track:
* - Search the netname of the new track from the starting point
* if it is on a pad or an existing track
* - Highlight all this net
* If a track is in progress:
* - Call DRC
* - If DRC is OK: finish the track segment and starts a new one.
* @param aTrack = the current track segment, or NULL to start a new track
* @param aDC = the current device context
* @return a pointer to the new track segment or null if not created (DRC error)
*/
TRACK* Begin_Route( TRACK* aTrack, wxDC* aDC );
/**
* Function End_Route
* Terminates a track currently being created
* @param aTrack = the current track segment in progress
* @param aDC = the current device context
* @return true if the track was created, false if not (due to a DRC error)
*/
bool End_Route( TRACK* aTrack, wxDC* aDC );
void Attribut_Segment( TRACK* track, wxDC* DC, bool Flag_On );
void Attribut_Track( TRACK* track, wxDC* DC, bool Flag_On );
void Attribut_net( wxDC* DC, int net_code, bool Flag_On );
/**
* Function StartMoveOneNodeOrSegment
* initializes the parameters to move one via or/and a terminal point of a track segment
* The terminal point of other connected segments (if any) are moved too.
*/
void StartMoveOneNodeOrSegment( TRACK* aTrack, wxDC* aDC, int aCommand );
bool PlaceDraggedOrMovedTrackSegment( TRACK* Track, wxDC* DC );
/**
* @todo This function is broken, because it merge segments having different
* widths or without any connectivity test.
* 2 collinear segments can be merged only if no other segment or via is
* connected to the common point and if they have the same width. See
* cleanup.cpp for merge functions and consider MarkTrace() to locate segments
* that can be merged
*/
bool MergeCollinearTracks( TRACK* track, wxDC* DC, int end );
void Start_DragTrackSegmentAndKeepSlope( TRACK* track, wxDC* DC );
void SwitchLayer( wxDC* DC, PCB_LAYER_ID layer ) override;
/**
* Function Add45DegreeSegment
* adds a track segment between 2 tracks segments if these 2 segments
* make a 90 deg angle, in order to have 45 deg track segments
* Its only works on horizontal or vertical segments.
*
* @param aDC The wxDC device context to draw on.
* @return A bool value true if ok or false if not.
*/
bool Add45DegreeSegment( wxDC* aDC );
/**
* Function EraseRedundantTrack
* Called after creating a track
* Remove (if exists) the old track that have the same starting and the
* same ending point as the new created track
* (this is the redunding track)
* @param aDC = the current device context (can be NULL)
* @param aNewTrack = the new created track (a pointer to a segment of the
* track list)
* @param aNewTrackSegmentsCount = number of segments in this new track
* @param aItemsListPicker = the list picker to use for an undo command
* (can be NULL)
*/
int EraseRedundantTrack( wxDC* aDC,
TRACK* aNewTrack,
int aNewTrackSegmentsCount,
PICKED_ITEMS_LIST* aItemsListPicker );
/**
* Function SetTrackSegmentWidth
* Modify one track segment width or one via diameter (using DRC control).
* Basic routine used by other routines when editing tracks or vias
* @param aTrackItem = the track segment or via to modify
* @param aItemsListPicker = the list picker to use for an undo command
* (can be NULL)
* @param aUseNetclassValue = true to use NetClass value, false to use
* current designSettings value
* @return true if done, false if no not change (because DRC error)
*/
bool SetTrackSegmentWidth( TRACK* aTrackItem,
PICKED_ITEMS_LIST* aItemsListPicker,
bool aUseNetclassValue );
// zone handling
/**
* Function Delete_OldZone_Fill (obsolete)
* Used for compatibility with old boards
* Remove the zone filling which include the segment aZone, or the zone
* which have the given time stamp.
* For old boards, a zone is a group of SEGZONE segments which have the same TimeStamp
* @param aZone = zone segment within the zone to delete. Can be NULL
* @param aTimestamp = Timestamp for the zone to delete, used if aZone ==
* NULL
*/
void Delete_OldZone_Fill( SEGZONE* aZone, timestamp_t aTimestamp = 0 );
/**
* Function Delete_LastCreatedCorner
* Used only while creating a new zone outline
* Remove and delete the current outline segment in progress
* @return 0 if no corner in list, or corner number
*/
int Delete_LastCreatedCorner( wxDC* DC );
/**
* Function Begin_Zone
* either initializes the first segment of a new zone, or adds an
* intermediate segment.
* A new zone can be:
* created from scratch: the user will be prompted to define parameters (layer, clearence ...)
* created from a similar zone (s_CurrentZone is used): parameters are copied from
* s_CurrentZone
* created as a cutout (an hole) inside s_CurrentZone
*/
int Begin_Zone( wxDC* DC );
/**
* Function End_Zone
* terminates (if no DRC error ) the zone edge creation process
* @param DC = current Device Context
* @return true if Ok, false if DRC error
*/
bool End_Zone( wxDC* DC );
/**
* Function Fill_Zone
* Calculate the zone filling for the outline zone_container
* The zone outline is a frontier, and can be complex (with holes)
* The filling starts from starting points like pads, tracks.
* If exists the old filling is removed
* @param aZone = zone to fill
* @return error level (0 = no error)
*/
int Fill_Zone( ZONE_CONTAINER* aZone );
/**
* Function Fill_All_Zones
* Fill all zones on the board
* The old fillings are removed
* @param aActiveWindow = the current active window, if a progress bar is shown.
* the progress bar will be on top of aActiveWindow
* aActiveWindow = NULL to do not display a progress bar
*/
int Fill_All_Zones( wxWindow * aActiveWindow );
/**
* Function Check_All_Zones
* Checks for out-of-date fills and fills them if requested by the user.
* @param aActiveWindow
*/
void Check_All_Zones( wxWindow* aActiveWindow );
/**
* Function Add_Zone_Cutout
* Add a cutout zone to a given zone outline
* @param DC = current Device Context
* @param zone_container = parent zone outline
*/
void Add_Zone_Cutout( wxDC* DC, ZONE_CONTAINER* zone_container );
/**
* Function Add_Similar_Zone
* Add a zone to a given zone outline.
* if the zones are overlapping they will be merged
* @param DC = current Device Context
* @param zone_container = parent zone outline
*/
void Add_Similar_Zone( wxDC* DC, ZONE_CONTAINER* zone_container );
/**
* Function Edit_Zone_Params
* Edit params (layer, clearance, ...) for a zone outline
*/
void Edit_Zone_Params( wxDC* DC, ZONE_CONTAINER* zone_container );
/**
* Function Start_Move_Zone_Corner
* Prepares a move corner in a zone outline,
* called from a move corner command (IsNewCorner = false),
* or a create new cornet command (IsNewCorner = true )
*/
void Start_Move_Zone_Corner( wxDC* DC,
ZONE_CONTAINER* zone_container,
int corner_id,
bool IsNewCorner );
/**
* Function Start_Move_Zone_Corner
* Prepares a drag edge in an existing zone outline,
*/
void Start_Move_Zone_Drag_Outline_Edge( wxDC* DC,
ZONE_CONTAINER* zone_container,
int corner_id );
/**
* Function End_Move_Zone_Corner_Or_Outlines
* Terminates a move corner in a zone outline, or a move zone outlines
* @param DC = current Device Context (can be NULL)
* @param zone_container: the given zone
*/
void End_Move_Zone_Corner_Or_Outlines( wxDC* DC, ZONE_CONTAINER* zone_container );
/**
* Function End_Move_Zone_Corner_Or_Outlines
* Remove the currently selected corner in a zone outline
* the .m_CornerSelection is used as corner selection
*/
void Remove_Zone_Corner( wxDC* DC, ZONE_CONTAINER* zone_container );
/**
* Function Delete_Zone
* Remove the zone which include the segment aZone, or the zone which have
* the given time stamp. A zone is a group of segments which have the
* same TimeStamp
* @param DC = current Device Context (can be NULL)
* @param zone_container = zone to modify
* the member .m_CornerSelection is used to find the outline to remove.
* if the outline is the main outline, all the zone is removed
* otherwise, the hole is deleted
*/
void Delete_Zone_Contour( wxDC* DC, ZONE_CONTAINER* zone_container );
/**
* Function Start_Move_Zone_Outlines
* Initialize parameters to move an existing zone outlines.
* @param DC = current Device Context (can be NULL)
* @param zone_container: the given zone to move
*/
void Start_Move_Zone_Outlines( wxDC* DC, ZONE_CONTAINER* zone_container );
// Target handling
PCB_TARGET* CreateTarget( wxDC* DC );
void DeleteTarget( PCB_TARGET* aTarget, wxDC* DC );
void BeginMoveTarget( PCB_TARGET* aTarget, wxDC* DC );
void PlaceTarget( PCB_TARGET* aTarget, wxDC* DC );
void ShowTargetOptionsDialog( PCB_TARGET* aTarget, wxDC* DC );
// Graphic segments type DRAWSEGMENT handling:
DRAWSEGMENT* Begin_DrawSegment( DRAWSEGMENT* Segment, STROKE_T shape, wxDC* DC );
void End_Edge( DRAWSEGMENT* Segment, wxDC* DC );
void Delete_Segment_Edge( DRAWSEGMENT* Segment, wxDC* DC );
void Delete_Drawings_All_Layer( PCB_LAYER_ID aLayer );
// Dimension handling:
void ShowDimensionPropertyDialog( DIMENSION* aDimension, wxDC* aDC );
DIMENSION* EditDimension( DIMENSION* aDimension, wxDC* aDC );
void DeleteDimension( DIMENSION* aDimension, wxDC* aDC );
void BeginMoveDimensionText( DIMENSION* aItem, wxDC* DC );
void PlaceDimensionText( DIMENSION* aItem, wxDC* DC );
// netlist handling:
void InstallNetlistFrame( wxDC* DC );
/**
* Function ReadPcbNetlist
* reads \a aNetlistFileName and updates the footprints (load missing footprints and
* delete on demand extra footprints) on the board.
* Update connectivity info, references, values and "TIME STAMP"
*
* @param aNetlistFileName = netlist file name (*.net)
* @param aCmpFileName = cmp/footprint link file name (*.cmp).
* if not found or empty, only the netlist will be used
* @param aReporter a #REPORTER object to write display messages.
* @param aChangeFootprint if true, footprints that have changed in netlist will be changed
* @param aDeleteBadTracks if true, erroneous tracks will be deleted
* @param aDeleteExtraFootprints if true, remove unlocked footprints that are not in netlist
* @param aSelectByTimestamp if true, use timestamp instead of reference to identify
* footprints from components (use after reannotation of the
* schematic)
* @param aDeleteSinglePadNets if true, remove nets counting only one pad
* and set net code to 0 for these pads
* @param aIsDryRun performs a dry run without making any changes if true.
*/
void ReadPcbNetlist( const wxString& aNetlistFileName,
const wxString& aCmpFileName,
REPORTER& aReporter,
bool aChangeFootprint,
bool aDeleteBadTracks,
bool aDeleteExtraFootprints,
bool aSelectByTimestamp,
bool aDeleteSinglePadNets,
bool aIsDryRun );
/**
* Function RemoveMisConnectedTracks
* finds all track segments which are mis-connected (to more than one net).
* When such a bad segment is found, it is flagged to be removed.
* All tracks having at least one flagged segment are removed.
* @return true if any change is made
*/
bool RemoveMisConnectedTracks();
// Autoplacement:
void OnPlaceOrRouteFootprints( wxCommandEvent& event );
#if defined( KICAD_SCRIPTING_WXPYTHON )
/**
* Function ScriptingConsoleEnableDisable
* enables or disabled the scripting console
*/
void ScriptingConsoleEnableDisable( wxCommandEvent& aEvent );
void OnUpdateScriptingConsoleState( wxUpdateUIEvent& aEvent );
#endif
void LockModule( MODULE* aModule, bool aLocked );
/**
* Function SpreadFootprints
* Footprints (after loaded by reading a netlist for instance) are moved
* to be in a small free area (outside the current board) without overlapping.
* @param aFootprints: a list of footprints to be spread out.
* @param aMoveFootprintsOutsideBoardOnly: true to move only
* footprints outside the board outlines
* (they are outside if the position of a footprint anchor is outside
* the board outlines bounding box). It imply the board outlines exist
* @param aCheckForBoardEdges: true to try to place footprints outside of
* board edges, if aSpreadAreaPosition is incorrectly chosen.
* @param aSpreadAreaPosition the position of the upper left corner of the
* area used to spread footprints
* @param aPrepareUndoCommand = true (defualt) to commit a undo command for the
* spread footprints, false to do just the spread command
* (no undo specific to this move command)
*/
void SpreadFootprints( std::vector* aFootprints,
bool aMoveFootprintsOutsideBoardOnly,
bool aCheckForBoardEdges,
wxPoint aSpreadAreaPosition,
bool aPrepareUndoCommand = true );
/**
* Function Show_1_Ratsnest
* draw ratsnest.
*
* The net edge pad with mouse or module locates the mouse.
* Delete the ratsnest if no module or pad is selected.
*/
void Show_1_Ratsnest( EDA_ITEM* item, wxDC* DC );
/**
* Function Clean_Pcb
* Clean up the board (remove redundant vias, not connected tracks
* and merges collinear track segments)
* Install the cleanup dialog frame to know what should be cleaned
* and run the cleanup function
*/
void Clean_Pcb();
void InstallFindFrame();
/**
* Function SendMessageToEESCHEMA
* sends a message to the schematic editor so that it may move its cursor
* to a part with the same reference as the objectToSync
* @param objectToSync The object whose reference is used to synchronize Eeschema.
*/
void SendMessageToEESCHEMA( BOARD_ITEM* objectToSync );
/**
* Sends a net name to eeschema for highlighting
*
* @param aNetName is the name of a net, or empty string to clear highlight
*/
void SendCrossProbeNetName( const wxString& aNetName );
/**
* Function Edit_Gap
* edits the GAP module if it has changed the position and/or size of the pads that
* form the gap get a new value.
*/
void Edit_Gap( wxDC* DC, MODULE* Module );
/**
* Function CreateMuWaveBaseFootprint
* create a basic footprint for micro wave applications.
* @param aValue = the text value
* @param aTextSize = the size of ref and value texts ( <= 0 to use board default values )
* @param aPadCount = number of pads
* Pads settings are:
* PAD_ATTRIB_SMD, rectangular, H size = V size = current track width.
*/
MODULE* CreateMuWaveBaseFootprint( const wxString& aValue, int aTextSize, int aPadCount );
/**
* Create_MuWaveComponent
* creates a module "GAP" or "STUB" used in micro wave designs.
* This module has 2 pads:
* PAD_ATTRIB_SMD, rectangular, H size = V size = current track width.
* the "gap" is isolation created between this 2 pads
*/
MODULE* Create_MuWaveComponent( int shape_type );
MODULE* Create_MuWavePolygonShape();
void Begin_Self( wxDC* DC );
void ShowChangedLanguage() override;
/**
* Function UpdateTitle
* sets the main window title bar text.
*
* If file name defined by PCB_SCREEN::m_FileName is not set, the title is set to the
* application name appended with no file. Otherwise, the title is set to the full path
* and file name and read only is appended to the title if the user does not have write
* access to the file.
*
*/
void UpdateTitle();
/**
* Allows Pcbnew to install its preferences panel into the preferences dialog.
*/
void InstallPreferences( PAGED_DIALOG* aParent ) override;
/**
* Called after the preferences dialog is run.
*/
void CommonSettingsChanged() override;
void SyncMenusAndToolbars( wxEvent& aEvent ) override;
DECLARE_EVENT_TABLE()
};
#endif // WXPCB_STRUCT_H_