/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef _SCH_LINE_H_ #define _SCH_LINE_H_ #include class NETLIST_OBJECT_LIST; /** * Segment description base class to describe items which have 2 end points (track, wire, * draw line ...) */ class SCH_LINE : public SCH_ITEM { public: static const enum wxPenStyle PenStyle[]; SCH_LINE( const wxPoint& pos = wxPoint( 0, 0 ), int layer = LAYER_NOTES ); SCH_LINE( const VECTOR2D& pos, int layer = LAYER_NOTES ) : SCH_LINE( wxPoint( pos.x, pos.y ), layer ) {} SCH_LINE( const SCH_LINE& aLine ); ~SCH_LINE() { } static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && SCH_LINE_T == aItem->Type(); } wxString GetClass() const override { return wxT( "SCH_LINE" ); } bool IsEndPoint( const wxPoint& aPoint ) const { return aPoint == m_start || aPoint == m_end; } int GetAngleFrom( const wxPoint& aPoint ) const; int GetReverseAngleFrom( const wxPoint& aPoint ) const; bool IsNull() const { return m_start == m_end; } wxPoint GetStartPoint() const { return m_start; } void SetStartPoint( const wxPoint& aPosition ) { m_start = aPosition; } wxPoint GetEndPoint() const { return m_end; } void SetEndPoint( const wxPoint& aPosition ) { m_end = aPosition; } void SetLastResolvedState( const SCH_ITEM* aItem ) override { const SCH_LINE* aLine = dynamic_cast( aItem ); if( aLine ) { m_lastResolvedLineStyle = aLine->m_lastResolvedLineStyle; m_lastResolvedWidth = aLine->m_lastResolvedWidth; m_lastResolvedColor = aLine->m_lastResolvedColor; } } PLOT_DASH_TYPE GetDefaultStyle() const; void SetLineStyle( const PLOT_DASH_TYPE aStyle ); void SetLineStyle( const int aStyleId ); PLOT_DASH_TYPE GetLineStyle() const; /// @return the style that the line should be drawn in /// this might be set on the line or inherited from the line's netclass PLOT_DASH_TYPE GetEffectiveLineStyle() const; /// @return the style name from the style id /// (mainly to write it in .sch file) static const char* GetLineStyleName( PLOT_DASH_TYPE aStyle ); /// @return the style id from the style name /// (mainly to read style from .sch file) static PLOT_DASH_TYPE GetLineStyleByName( const wxString& aStyleName ); void SetLineColor( const COLOR4D& aColor ); void SetLineColor( const double r, const double g, const double b, const double a ); /// Returns COLOR4D::UNSPECIFIED if a custom color hasn't been set for this line COLOR4D GetLineColor() const; void SetLineWidth( const int aSize ); virtual bool HasLineStroke() const override { return true; } virtual STROKE_PARAMS GetStroke() const override { return m_stroke; } virtual void SetStroke( const STROKE_PARAMS& aStroke ) override { m_stroke = aStroke; } bool IsStrokeEquivalent( const SCH_LINE* aLine ) { if( m_stroke.GetWidth() != aLine->GetStroke().GetWidth() ) return false; if( m_stroke.GetColor() != aLine->GetStroke().GetColor() ) return false; PLOT_DASH_TYPE style_a = m_stroke.GetPlotStyle(); PLOT_DASH_TYPE style_b = aLine->GetStroke().GetPlotStyle(); return style_a == style_b || ( style_a == PLOT_DASH_TYPE::DEFAULT && style_b == PLOT_DASH_TYPE::SOLID ) || ( style_a == PLOT_DASH_TYPE::SOLID && style_b == PLOT_DASH_TYPE::DEFAULT ); } /** * Test if the #SCH_LINE object uses the default stroke settings. * * The stroke settings include the line width, style, and color. * * @return True if the #SCH_LINE object uses the default stroke settings. */ bool UsesDefaultStroke() const; int GetLineSize() const { return m_stroke.GetWidth(); } void ViewGetLayers( int aLayers[], int& aCount ) const override; const EDA_RECT GetBoundingBox() const override; /** * @return The length of the line segment. */ double GetLength() const; void Print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset ) override; int GetPenWidth() const override; void Move( const wxPoint& aMoveVector ) override; void MoveStart( const wxPoint& aMoveVector ); void MoveEnd( const wxPoint& aMoveVector ); void MirrorVertically( int aCenter ) override; void MirrorHorizontally( int aCenter ) override; void Rotate( const wxPoint& aCenter ) override; void RotateStart( const wxPoint& aCenter ); void RotateEnd( const wxPoint& aCenter ); /** * Check line against \a aLine to see if it overlaps and merge if it does. * * This method will return an equivalent of the union of line and \a aLine if the * two lines overlap. This method is used to merge multiple line segments into a single * line. * * @param aScreen is the current screen. * @param aLine is the line to compare. * @param aCheckJunctions is used to indicate if we need to check for a junction if the two * segments are colinear and touch. * @return New line that combines the two or NULL on non-overlapping segments. */ SCH_LINE* MergeOverlap( SCH_SCREEN* aScreen, SCH_LINE* aLine, bool aCheckJunctions ); bool IsParallel( const SCH_LINE* aLine ) const; void GetEndPoints( std::vector& aItemList ) override; bool UpdateDanglingState( std::vector& aItemList, const SCH_SHEET_PATH* aPath = nullptr ) override; bool IsStartDangling() const { return m_startIsDangling; } bool IsEndDangling() const { return m_endIsDangling; } bool IsDangling() const override { return m_startIsDangling || m_endIsDangling; } bool IsConnectable() const override; std::vector GetConnectionPoints() const override; bool ConnectionPropagatesTo( const EDA_ITEM* aItem ) const override; void GetSelectedPoints( std::vector< wxPoint >& aPoints ) const; bool CanConnect( const SCH_ITEM* aItem ) const override; wxString GetSelectMenuText( EDA_UNITS aUnits ) const override; BITMAPS GetMenuImage() const override; bool operator <( const SCH_ITEM& aItem ) const override; wxPoint GetPosition() const override { return m_start; } void SetPosition( const wxPoint& aPosition ) override; bool IsPointClickableAnchor( const wxPoint& aPos ) const override { return ( GetStartPoint() == aPos && IsStartDangling() ) || ( GetEndPoint() == aPos && IsEndDangling() ); } bool HitTest( const wxPoint& aPosition, int aAccuracy = 0 ) const override; bool HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy = 0 ) const override; void Plot( PLOTTER* aPlotter ) const override; EDA_ITEM* Clone() const override; void SwapData( SCH_ITEM* aItem ) override; void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) override; #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ) const override; #endif /** * Return if the line is a graphic (non electrical line) * * Currently, anything on the internal NOTES layer is a graphic line */ bool IsGraphicLine() const; /** * Return true if the line is a wire. * * @return true if this line is on the wire layer. */ bool IsWire() const; /** * Return true if the line is a bus. * * @return true if this line is on the bus layer. */ bool IsBus() const; private: bool doIsConnected( const wxPoint& aPosition ) const override; bool m_startIsDangling; ///< True if start point is not connected. bool m_endIsDangling; ///< True if end point is not connected. wxPoint m_start; ///< Line start point wxPoint m_end; ///< Line end point STROKE_PARAMS m_stroke; ///< Line stroke properties. // If real-time connectivity gets disabled (due to being too slow on a particular // design), we can no longer rely on getting the NetClass to find netclass-specific // linestyles, linewidths and colors. mutable PLOT_DASH_TYPE m_lastResolvedLineStyle; mutable int m_lastResolvedWidth; mutable COLOR4D m_lastResolvedColor; }; #endif // _SCH_LINE_H_