/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Mario Luzeiro * Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file cogl_att_list.cpp * @brief Implements a attribute list support for openGL */ #include "cogl_att_list.h" /** * Attributes list to be passed to a wxGLCanvas creation. * * This array should be 2*n+1 * Sadly wxwidgets / glx < 13 allowed * a thing named "boolean attributes" that don't take a value. * (See src/unix/glx11.cpp -> wxGLCanvasX11::ConvertWXAttrsToGL() ). * To avoid problems due to this, just specify those attributes twice. * Only WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_STEREO are such boolean * attributes. */ const int COGL_ATT_LIST::m_openGL_AttributesList[] = { // Boolean attributes (using itself at padding): WX_GL_RGBA, WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DOUBLEBUFFER, // Normal attributes with values: WX_GL_DEPTH_SIZE, 16, WX_GL_STENCIL_SIZE, 1, WX_GL_SAMPLE_BUFFERS, 1, // Enable multisampling support (antialiasing). WX_GL_SAMPLES, 0, // Disable AA for the start. 0, 0 // NULL termination }; int COGL_ATT_LIST::m_openGL_AttributesList_toUse[ DIM( COGL_ATT_LIST::m_openGL_AttributesList ) ] = { 0 }; const int *COGL_ATT_LIST::GetAttributesList( bool aUseAntiAliasing ) { memcpy( m_openGL_AttributesList_toUse, m_openGL_AttributesList, sizeof( m_openGL_AttributesList_toUse ) ); if( aUseAntiAliasing ) { // Check if the canvas supports multisampling. if( wxGLCanvas::IsDisplaySupported( m_openGL_AttributesList_toUse ) ) { // Check for possible sample sizes, start form the top. int maxSamples = 8; // Any higher doesn't change anything. int samplesOffset = 0; for( unsigned int ii = 0; ii < DIM( m_openGL_AttributesList_toUse ); ii += 2 ) { if( m_openGL_AttributesList_toUse[ii] == WX_GL_SAMPLES ) { samplesOffset = ii + 1; break; } } m_openGL_AttributesList_toUse[samplesOffset] = maxSamples; for( ; maxSamples > 0 && !wxGLCanvas::IsDisplaySupported( m_openGL_AttributesList_toUse ); maxSamples = maxSamples >> 1 ) { m_openGL_AttributesList_toUse[samplesOffset] = maxSamples; } } else aUseAntiAliasing = false; } // Disable antialising if it failed or was not requested if( !aUseAntiAliasing ) { // Disable multisampling for( unsigned int ii = 0; ii < DIM( m_openGL_AttributesList_toUse ); ii += 2 ) { if( m_openGL_AttributesList_toUse[ii] == WX_GL_SAMPLE_BUFFERS ) { m_openGL_AttributesList_toUse[ii + 1] = 0; break; } } } return m_openGL_AttributesList_toUse; }