/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2010-2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2012 Wayne Stambaugh * Copyright (C) 2010-2018 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef _LIB_ID_H_ #define _LIB_ID_H_ #include #include /** * A logical library item identifier and consists of various portions much like a URI. * * It consists of of triad of the library nickname, the name of the item in the library, * and an optional revision of the item. This is a generic library identifier that can be * used for any type of library that contains multiple named items such as footprint or * symbol libraries. * * Example LIB_ID string: * "smt:R_0805/rev0". * * - "smt" is the logical library name used to look up library information saved in the #LIB_TABLE. * - "R" is the name of the item within the library. * - "rev0" is the revision, which is optional. If missing then its delimiter should also not * be present. A revision must begin with "rev" and be followed by at least one or more * decimal digits. * * @author Dick Hollenbeck */ class LIB_ID { public: LIB_ID() {} /** * Takes \a aId string and parses it. * * A typical LIB_ID string consists of a library nickname followed by a library item name. * e.g.: "smt:R_0805", or * e.g.: "mylib:R_0805", or * e.g.: "ttl:7400" * * @param aId is a string to be parsed into the LIB_ID object. */ LIB_ID( const UTF8& aId ); LIB_ID( const wxString& aId ); ///> Types of library identifiers enum LIB_ID_TYPE { ID_SCH, ID_PCB }; /** * This LIB_ID ctor is a special version which ignores the parsing due to symbol * names allowing '/' as a valid character. This was causing the symbol names to * be truncated at the first occurrence of '/' in the symbol name. * * @param aLibName is the library nickname used to look up the library item in the #LIB_TABLE. * @param aLibItemName is the name of the library item which is not parsed by the standard * LIB_ID::Parse() function. * @param aRevision is the revision of the library item. */ LIB_ID( const wxString& aLibName, const wxString& aLibItemName, const wxString& aRevision = wxEmptyString ); /** * Parse LIB_ID with the information from @a aId. * * @param aId is the string to populate the #LIB_ID object. * * @return int - minus 1 (i.e. -1) means success, >= 0 indicates the character offset into * aId at which an error was detected. */ int Parse( const UTF8& aId ); /** * Return the logical library name portion of a LIB_ID. */ const UTF8& GetLibNickname() const { return nickname; } /** * Override the logical library name portion of the LIB_ID to @a aNickname. * * @return int - minus 1 (i.e. -1) means success, >= 0 indicates the character offset * into the parameter at which an error was detected, usually because it * contained '/' or ':'. */ int SetLibNickname( const UTF8& aNickname ); /** * @return the library item name, i.e. footprintName, in UTF8. */ const UTF8& GetLibItemName() const { return item_name; } /** * @return the library item name, i.e. footprintName in a wxString (UTF16 or 32). * useful to display messages in dialogs * Equivalent to item_name.wx_str(), but more explicit when building a Unicode string in messages. */ const wxString GetUniStringLibItemName() const { return item_name.wx_str(); } /** * Override the library item name portion of the LIB_ID to @a aLibItemName * * @return int - minus 1 (i.e. -1) means success, >= 0 indicates the character offset * into the parameter at which an error was detected, usually because it * contained '/'. */ int SetLibItemName( const UTF8& aLibItemName, bool aTestForRev = true ); int SetRevision( const UTF8& aRevision ); const UTF8& GetRevision() const { return revision; } UTF8 GetLibItemNameAndRev() const; /** * @return the fully formatted text of the LIB_ID in a UTF8 string. */ UTF8 Format() const; /** * @return the fully formatted text of the LIB_ID in a wxString (UTF16 or UTF32), * suitable to display the LIB_ID in dialogs. * Equivalent to Format().wx_str(), but more explicit when building a Unicode string in messages. */ wxString GetUniStringLibId() const { return Format().wx_str(); } /** * @return a string in the proper format as an LIB_ID for a combination of * aLibNickname, aLibItemName, and aRevision. * * @throw PARSE_ERROR if any of the pieces are illegal. */ static UTF8 Format( const UTF8& aLibNickname, const UTF8& aLibItemName, const UTF8& aRevision = "" ); /** * @return true is the #LIB_ID is valid. * * A valid #LIB_ID must have both the library nickname and the library item name defined. * The revision field is optional. * * @note A return value of true does not indicated that the #LIB_ID is a valid #LIB_TABLE * entry. */ bool IsValid() const { return !nickname.empty() && !item_name.empty(); } /** * @return true if the #LIB_ID only has the #item_name name defined. */ bool IsLegacy() const { return nickname.empty() && !item_name.empty() && revision.empty(); } /** * Clear the contents of the library nickname, library entry name, and revision strings. */ void clear(); /** * @return a boolean true value if the LIB_ID is empty. Otherwise return false. */ bool empty() const { return nickname.empty() && item_name.empty() && revision.empty(); } /** * Compare the contents of LIB_ID objects by performing a std::string comparison of the * library nickname, library entry name, and revision strings respectively. * * @param aLibId is the LIB_ID to compare against. * * @return -1 if less than \a aLibId, 1 if greater than \a aLibId, and 0 if equal to \a aLibId. */ int compare( const LIB_ID& aLibId ) const; bool operator < ( const LIB_ID& aLibId ) const { return this->compare( aLibId ) < 0; } bool operator > ( const LIB_ID& aLibId ) const { return this->compare( aLibId ) > 0; } bool operator ==( const LIB_ID& aLibId ) const { return this->compare( aLibId ) == 0; } bool operator !=( const LIB_ID& aLibId ) const { return !(*this == aLibId); } /** * Examine \a aLibItemName for invalid #LIB_ID item name characters. * * @param aLibItemName is the #LIB_ID name to test for illegal characters. * @param aType is the library identifier type * @return true if \a aLibItemName contain illegal characters otherwise false. */ static bool HasIllegalChars( const UTF8& aLibItemName, LIB_ID_TYPE aType ); /** * Replace illegal #LIB_ID item name characters with underscores '_'. * * @param aLibItemName is the #LIB_ID item name to replace illegal characters. * @param aType is the library identifier type * @return the corrected version of \a aLibItemName. */ static UTF8 FixIllegalChars( const UTF8& aLibItemName, LIB_ID_TYPE aType ); /** * Looks for characters that are illegal in library nicknames. * * @param aNickname is the logical library name to be tested. * @param aType is the library identifier type * @return Invalid character found in the name or 0 is the name is valid. */ static unsigned FindIllegalLibNicknameChar( const UTF8& aNickname, LIB_ID_TYPE aType ); #if defined(DEBUG) static void Test(); #endif protected: /** * Tests whether a unicode character is a legal LIB_ID item name character * * @note @a aUniChar is expected to be a 32 bit unicode character, not a UTF8 char, that use * a variable length coding value. */ static bool isLegalChar( unsigned aUniChar, LIB_ID_TYPE aType ); /** * Tests whether a unicode character is a legal LIB_ID library nickname character * * @note @a aUniChar is expected to be a 32 bit unicode character, not a UTF8 char, that use * a variable length coding value. */ static bool isLegalLibNicknameChar( unsigned aUniChar, LIB_ID_TYPE aType ); UTF8 nickname; ///< The nickname of the library or empty. UTF8 item_name; ///< The name of the entry in the logical library. UTF8 revision; ///< The revision of the entry. }; #endif // _LIB_ID_H_