///////////////////////////////////////////////////////////////////////////// // Name: zones_functions_for_undo_redo.h ///////////////////////////////////////////////////////////////////////////// /* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2009 Jean-Pierre Charras * Copyright (C) 2007 Kicad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /* These functions are relative to undo redo function, when zones are involved. * When a zone outline is modified (or created) this zone, or others zones on the same layer * and with the same netcode can change or can be deleted * This is due to the fact overlapping zones are merged * Also, when a zone outline is modified by adding a cutout area, * this zone can be converted to more than one area, if the outline is break to 2 or more outlines * and therefore new zones are created * * Due to the complexity of potential changes, and the fact there are only few zones * in a board, and a zone has only few segments outlines, the more easy way to * undo redo changes is to make a copy of all zones that can be changed * and see after zone edition or creation what zones that are really modified, * and ones they are modified (changes, deletion or addition) */ #ifndef ZONES_FUNCTIONS_TO_UNDO_REDO_H #define ZONES_FUNCTIONS_TO_UNDO_REDO_H /** * Function SaveCopyOfZones * creates a copy of zones having a given netcode on a given layer, * and fill a pick list with pickers to handle these copies * @param aPickList = the pick list * @param aPcb = the Board * @param aNetCode = the reference netcode. if aNetCode < 0 all netcodes are used * @param aLayer = the layer of zones. if aLayer < 0, all layers are used * @return the count of saved copies */ int SaveCopyOfZones(PICKED_ITEMS_LIST & aPickList, BOARD* aPcb, int aNetCode, int aLayer ); /** * Function UpdateCopyOfZonesList * check a pick list to remove zones identical to their copies * and set the type of operation in picker (UR_DELETED, UR_CHANGED) * @param aPickList = the main pick list * @param aDeletedList = the list of dleted items * @param aPcb = the Board */ void UpdateCopyOfZonesList( PICKED_ITEMS_LIST& aPickList, PICKED_ITEMS_LIST& aDeletedList, BOARD* aPcb ); #endif // ZONES_FUNCTIONS_TO_UNDO_REDO_H