/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2017 CERN * @author Tomasz Wlostowski * @author Maciej Suminski * Copyright (C) 2018 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include using namespace std::placeholders; #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "tool_event_utils.h" #include "selection_tool.h" #include "pcb_bright_box.h" #include "pcb_actions.h" #include "kicad_plugin.h" class SELECT_MENU : public ACTION_MENU { public: SELECT_MENU() : ACTION_MENU( true ) { SetTitle( _( "Select" ) ); SetIcon( options_generic_xpm ); Add( PCB_ACTIONS::filterSelection ); AppendSeparator(); Add( PCB_ACTIONS::selectConnection ); Add( PCB_ACTIONS::selectCopper ); Add( PCB_ACTIONS::selectNet ); Add( PCB_ACTIONS::selectSameSheet ); } private: void update() override { using S_C = SELECTION_CONDITIONS; const auto& selection = getToolManager()->GetTool()->GetSelection(); bool connItem = S_C::OnlyTypes( GENERAL_COLLECTOR::Tracks )( selection ); bool sheetSelEnabled = ( S_C::OnlyType( PCB_MODULE_T ) )( selection ); Enable( getMenuId( PCB_ACTIONS::selectNet ), connItem ); Enable( getMenuId( PCB_ACTIONS::selectCopper ), connItem ); Enable( getMenuId( PCB_ACTIONS::selectConnection ), connItem ); Enable( getMenuId( PCB_ACTIONS::selectSameSheet ), sheetSelEnabled ); } ACTION_MENU* create() const override { return new SELECT_MENU(); } }; /** * Private implementation of firewalled private data */ class SELECTION_TOOL::PRIV { public: DIALOG_BLOCK_OPTIONS::OPTIONS m_filterOpts; }; SELECTION_TOOL::SELECTION_TOOL() : PCB_TOOL_BASE( "pcbnew.InteractiveSelection" ), m_frame( NULL ), m_additive( false ), m_subtractive( false ), m_exclusive_or( false ), m_multiple( false ), m_skip_heuristics( false ), m_locked( true ), m_priv( std::make_unique() ) { } SELECTION_TOOL::~SELECTION_TOOL() { getView()->Remove( &m_selection ); } bool SELECTION_TOOL::Init() { auto frame = getEditFrame(); if( frame && ( frame->IsType( FRAME_PCB_MODULE_VIEWER ) || frame->IsType( FRAME_PCB_MODULE_VIEWER_MODAL ) ) ) { frame->AddStandardSubMenus( m_menu ); return true; } auto selectMenu = std::make_shared(); selectMenu->SetTool( this ); m_menu.AddSubMenu( selectMenu ); auto& menu = m_menu.GetMenu(); menu.AddMenu( selectMenu.get(), SELECTION_CONDITIONS::NotEmpty ); menu.AddSeparator( 1000 ); if( frame ) frame->AddStandardSubMenus( m_menu ); return true; } void SELECTION_TOOL::Reset( RESET_REASON aReason ) { m_frame = getEditFrame(); m_locked = true; if( aReason == TOOL_BASE::MODEL_RELOAD ) { // Remove pointers to the selected items from containers // without changing their properties (as they are already deleted // while a new board is loaded) m_selection.Clear(); getView()->GetPainter()->GetSettings()->SetHighlight( false ); } else { // Restore previous properties of selected items and remove them from containers clearSelection(); } // Reinsert the VIEW_GROUP, in case it was removed from the VIEW view()->Remove( &m_selection ); view()->Add( &m_selection ); } int SELECTION_TOOL::Main( const TOOL_EVENT& aEvent ) { // Main loop: keep receiving events while( TOOL_EVENT* evt = Wait() ) { if( m_frame->ToolStackIsEmpty() ) m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_ARROW ); bool dragAlwaysSelects = getEditFrame()->Settings().m_DragSelects; m_additive = m_subtractive = m_exclusive_or = false; if( evt->Modifier( MD_SHIFT ) && evt->Modifier( MD_CTRL ) ) m_subtractive = true; else if( evt->Modifier( MD_SHIFT ) ) m_additive = true; else if( evt->Modifier( MD_CTRL ) ) m_exclusive_or = true; // Is the user requesting that the selection list include all possible // items without removing less likely selection candidates m_skip_heuristics = !!evt->Modifier( MD_ALT ); // Single click? Select single object if( evt->IsClick( BUT_LEFT ) ) { selectPoint( evt->Position() ); } // right click? if there is any object - show the context menu else if( evt->IsClick( BUT_RIGHT ) ) { bool selectionCancelled = false; if( m_selection.Empty() ) { selectPoint( evt->Position(), false, &selectionCancelled ); m_selection.SetIsHover( true ); } if( !selectionCancelled ) m_menu.ShowContextMenu( m_selection ); } // double click? Display the properties window else if( evt->IsDblClick( BUT_LEFT ) ) { if( m_selection.Empty() ) selectPoint( evt->Position() ); m_toolMgr->RunAction( PCB_ACTIONS::properties, true ); } // drag with LMB? Select multiple objects (or at least draw a selection box) or drag them else if( evt->IsDrag( BUT_LEFT ) ) { if( m_additive || m_subtractive || m_exclusive_or || dragAlwaysSelects ) { selectMultiple(); } else { // selection is empty? try to start dragging the item under the point where drag // started if( m_selection.Empty() && selectCursor() ) m_selection.SetIsHover( true ); // Check if dragging has started within any of selected items bounding box if( selectionContains( evt->Position() ) ) { // Yes -> run the move tool and wait till it finishes m_toolMgr->InvokeTool( "pcbnew.InteractiveEdit" ); } else { // No -> drag a selection box selectMultiple(); } } } else if( evt->IsCancel() ) { clearSelection(); if( evt->FirstResponder() == this ) m_toolMgr->RunAction( PCB_ACTIONS::clearHighlight ); } else if( evt->Action() == TA_UNDO_REDO_PRE ) { clearSelection(); } else evt->SetPassEvent(); } // This tool is supposed to be active forever assert( false ); return 0; } PCBNEW_SELECTION& SELECTION_TOOL::GetSelection() { return m_selection; } PCBNEW_SELECTION& SELECTION_TOOL::RequestSelection( CLIENT_SELECTION_FILTER aClientFilter, std::vector* aFiltered, bool aConfirmLockedItems ) { bool selectionEmpty = m_selection.Empty(); m_selection.SetIsHover( selectionEmpty ); if( selectionEmpty ) { m_toolMgr->RunAction( PCB_ACTIONS::selectionCursor, true, aClientFilter ); m_selection.ClearReferencePoint(); } if ( aConfirmLockedItems && CheckLock() == SELECTION_LOCKED ) { clearSelection(); } if( aClientFilter ) { GENERAL_COLLECTOR collector; for( auto item : m_selection ) collector.Append( item ); aClientFilter( VECTOR2I(), collector ); /* * The first step is to find the items that may have been added by the client filter * This can happen if the locked pads select the module instead */ std::vector new_items; std::set_difference( collector.begin(), collector.end(), m_selection.begin(), m_selection.end(), std::back_inserter( new_items ) ); /** * The second step is to find the items that were removed by the client filter */ std::vector diff; std::set_difference( m_selection.begin(), m_selection.end(), collector.begin(), collector.end(), std::back_inserter( diff ) ); if( aFiltered ) { for( auto item : diff ) aFiltered->push_back( static_cast( item ) ); } /** * Once we find the adjustments to m_selection that are required by the client filter, we * apply them both */ for( auto item : diff ) unhighlight( static_cast( item ), SELECTED, &m_selection ); for( auto item : new_items ) highlight( static_cast( item ), SELECTED, &m_selection ); m_frame->GetCanvas()->ForceRefresh(); } return m_selection; } const GENERAL_COLLECTORS_GUIDE SELECTION_TOOL::getCollectorsGuide() const { GENERAL_COLLECTORS_GUIDE guide( board()->GetVisibleLayers(), (PCB_LAYER_ID) view()->GetTopLayer(), view() ); // account for the globals guide.SetIgnoreMTextsMarkedNoShow( ! board()->IsElementVisible( LAYER_MOD_TEXT_INVISIBLE ) ); guide.SetIgnoreMTextsOnBack( ! board()->IsElementVisible( LAYER_MOD_TEXT_BK ) ); guide.SetIgnoreMTextsOnFront( ! board()->IsElementVisible( LAYER_MOD_TEXT_FR ) ); guide.SetIgnoreModulesOnBack( ! board()->IsElementVisible( LAYER_MOD_BK ) ); guide.SetIgnoreModulesOnFront( ! board()->IsElementVisible( LAYER_MOD_FR ) ); guide.SetIgnorePadsOnBack( ! board()->IsElementVisible( LAYER_PAD_BK ) ); guide.SetIgnorePadsOnFront( ! board()->IsElementVisible( LAYER_PAD_FR ) ); guide.SetIgnoreThroughHolePads( ! board()->IsElementVisible( LAYER_PADS_TH ) ); guide.SetIgnoreModulesVals( ! board()->IsElementVisible( LAYER_MOD_VALUES ) ); guide.SetIgnoreModulesRefs( ! board()->IsElementVisible( LAYER_MOD_REFERENCES ) ); guide.SetIgnoreThroughVias( ! board()->IsElementVisible( LAYER_VIA_THROUGH ) ); guide.SetIgnoreBlindBuriedVias( ! board()->IsElementVisible( LAYER_VIA_BBLIND ) ); guide.SetIgnoreMicroVias( ! board()->IsElementVisible( LAYER_VIA_MICROVIA ) ); guide.SetIgnoreTracks( ! board()->IsElementVisible( LAYER_TRACKS ) ); return guide; } bool SELECTION_TOOL::selectPoint( const VECTOR2I& aWhere, bool aOnDrag, bool* aSelectionCancelledFlag, CLIENT_SELECTION_FILTER aClientFilter ) { auto guide = getCollectorsGuide(); GENERAL_COLLECTOR collector; auto displayOpts = (PCB_DISPLAY_OPTIONS*)m_frame->GetDisplayOptions(); guide.SetIgnoreZoneFills( displayOpts->m_DisplayZonesMode != 0 ); collector.Collect( board(), m_editModules ? GENERAL_COLLECTOR::ModuleItems : GENERAL_COLLECTOR::AllBoardItems, wxPoint( aWhere.x, aWhere.y ), guide ); // Remove unselectable items for( int i = collector.GetCount() - 1; i >= 0; --i ) { if( !selectable( collector[i] ) || ( aOnDrag && collector[i]->IsLocked() ) ) collector.Remove( i ); } m_selection.ClearReferencePoint(); // Allow the client to do tool- or action-specific filtering to see if we // can get down to a single item if( aClientFilter ) aClientFilter( aWhere, collector ); // Apply some ugly heuristics to avoid disambiguation menus whenever possible if( collector.GetCount() > 1 && !m_skip_heuristics ) { guessSelectionCandidates( collector, aWhere ); } // If still more than one item we're going to have to ask the user. if( collector.GetCount() > 1 ) { if( aOnDrag ) Wait( TOOL_EVENT( TC_ANY, TA_MOUSE_UP, BUT_LEFT ) ); if( !doSelectionMenu( &collector, _( "Clarify Selection" ) ) ) { if( aSelectionCancelledFlag ) *aSelectionCancelledFlag = true; return false; } } if( !m_additive && !m_subtractive && !m_exclusive_or ) clearSelection(); if( collector.GetCount() == 1 ) { BOARD_ITEM* item = collector[ 0 ]; if( m_subtractive || ( m_exclusive_or && item->IsSelected() ) ) { unselect( item ); m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent ); return false; } else { select( item ); m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); return true; } } return false; } bool SELECTION_TOOL::selectCursor( bool aForceSelect, CLIENT_SELECTION_FILTER aClientFilter ) { if( aForceSelect || m_selection.Empty() ) { clearSelection(); selectPoint( getViewControls()->GetCursorPosition( false ), false, NULL, aClientFilter ); } return !m_selection.Empty(); } bool SELECTION_TOOL::selectMultiple() { bool cancelled = false; // Was the tool cancelled while it was running? m_multiple = true; // Multiple selection mode is active KIGFX::VIEW* view = getView(); KIGFX::PREVIEW::SELECTION_AREA area; view->Add( &area ); while( TOOL_EVENT* evt = Wait() ) { if( evt->IsCancelInteractive() || evt->IsActivate() ) { cancelled = true; break; } if( evt->IsDrag( BUT_LEFT ) ) { if( !m_additive && !m_subtractive && !m_exclusive_or ) clearSelection(); // Start drawing a selection box area.SetOrigin( evt->DragOrigin() ); area.SetEnd( evt->Position() ); area.SetAdditive( m_additive ); area.SetSubtractive( m_subtractive ); area.SetExclusiveOr( m_exclusive_or ); view->SetVisible( &area, true ); view->Update( &area ); getViewControls()->SetAutoPan( true ); } if( evt->IsMouseUp( BUT_LEFT ) ) { getViewControls()->SetAutoPan( false ); // End drawing the selection box view->SetVisible( &area, false ); // Mark items within the selection box as selected std::vector selectedItems; // Filter the view items based on the selection box BOX2I selectionBox = area.ViewBBox(); view->Query( selectionBox, selectedItems ); // Get the list of selected items std::vector::iterator it, it_end; int width = area.GetEnd().x - area.GetOrigin().x; int height = area.GetEnd().y - area.GetOrigin().y; /* Selection mode depends on direction of drag-selection: * Left > Right : Select objects that are fully enclosed by selection * Right > Left : Select objects that are crossed by selection */ bool windowSelection = width >= 0 ? true : false; bool anyAdded = false; bool anySubtracted = false; if( view->IsMirroredX() ) windowSelection = !windowSelection; // Construct an EDA_RECT to determine BOARD_ITEM selection EDA_RECT selectionRect( (wxPoint) area.GetOrigin(), wxSize( width, height ) ); selectionRect.Normalize(); for( it = selectedItems.begin(), it_end = selectedItems.end(); it != it_end; ++it ) { BOARD_ITEM* item = static_cast( it->first ); if( !item || !selectable( item ) ) continue; if( item->HitTest( selectionRect, windowSelection ) ) { if( m_subtractive || ( m_exclusive_or && item->IsSelected() ) ) { unselect( item ); anySubtracted = true; } else { select( item ); anyAdded = true; } } } m_selection.SetIsHover( false ); // Inform other potentially interested tools if( anyAdded ) m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); if( anySubtracted ) m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent ); break; // Stop waiting for events } } getViewControls()->SetAutoPan( false ); // Stop drawing the selection box view->Remove( &area ); m_multiple = false; // Multiple selection mode is inactive if( !cancelled ) m_selection.ClearReferencePoint(); return cancelled; } SELECTION_LOCK_FLAGS SELECTION_TOOL::CheckLock() { if( !m_locked || m_editModules ) return SELECTION_UNLOCKED; bool containsLocked = false; // Check if the selection contains locked items for( const auto& item : m_selection ) { switch( item->Type() ) { case PCB_MODULE_T: if( static_cast( item )->IsLocked() ) containsLocked = true; break; case PCB_MODULE_EDGE_T: case PCB_MODULE_TEXT_T: if( static_cast( item->GetParent() )->IsLocked() ) containsLocked = true; break; default: // suppress warnings break; } } if( containsLocked ) { if( IsOK( m_frame, _( "Selection contains locked items. Do you want to continue?" ) ) ) { m_locked = false; return SELECTION_LOCK_OVERRIDE; } else return SELECTION_LOCKED; } return SELECTION_UNLOCKED; } int SELECTION_TOOL::CursorSelection( const TOOL_EVENT& aEvent ) { CLIENT_SELECTION_FILTER aClientFilter = aEvent.Parameter(); selectCursor( false, aClientFilter ); return 0; } int SELECTION_TOOL::ClearSelection( const TOOL_EVENT& aEvent ) { clearSelection(); return 0; } int SELECTION_TOOL::SelectItems( const TOOL_EVENT& aEvent ) { std::vector* items = aEvent.Parameter*>(); if( items ) { // Perform individual selection of each item before processing the event. for( auto item : *items ) select( item ); m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); } return 0; } int SELECTION_TOOL::SelectItem( const TOOL_EVENT& aEvent ) { AddItemToSel( aEvent.Parameter() ); return 0; } void SELECTION_TOOL::AddItemToSel( BOARD_ITEM* aItem, bool aQuietMode ) { if( aItem ) { select( aItem ); // Inform other potentially interested tools if( !aQuietMode ) m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); } } int SELECTION_TOOL::UnselectItems( const TOOL_EVENT& aEvent ) { std::vector* items = aEvent.Parameter*>(); if( items ) { // Perform individual unselection of each item before processing the event for( auto item : *items ) unselect( item ); m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent ); } return 0; } int SELECTION_TOOL::UnselectItem( const TOOL_EVENT& aEvent ) { // Check if there is an item to be selected BOARD_ITEM* item = aEvent.Parameter(); if( item ) { unselect( item ); // Inform other potentially interested tools m_toolMgr->ProcessEvent( EVENTS::UnselectedEvent ); } return 0; } void SELECTION_TOOL::BrightenItem( BOARD_ITEM* aItem ) { highlight( aItem, BRIGHTENED ); } void SELECTION_TOOL::UnbrightenItem( BOARD_ITEM* aItem ) { unhighlight( aItem, BRIGHTENED ); } void connectedTrackFilter( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector ) { /* Narrow the collection down to a single TRACK item for a trivial * connection, or multiple TRACK items for non-trivial connections. */ for( int i = aCollector.GetCount() - 1; i >= 0; i-- ) { if( !dynamic_cast( aCollector[i] ) ) aCollector.Remove( i ); } ROUTER_TOOL::NeighboringSegmentFilter( aPt, aCollector ); } int SELECTION_TOOL::selectConnection( const TOOL_EVENT& aEvent ) { if( !m_selection.HasType( PCB_TRACE_T ) && !m_selection.HasType( PCB_VIA_T ) ) selectCursor( true, connectedTrackFilter ); if( !m_selection.HasType( PCB_TRACE_T ) && !m_selection.HasType( PCB_VIA_T ) ) return 0; return expandConnection( aEvent ); } int SELECTION_TOOL::expandConnection( const TOOL_EVENT& aEvent ) { // copy the selection, since we're going to iterate and modify auto selection = m_selection.GetItems(); // We use the BUSY flag to mark connections for( auto item : selection ) item->SetState( BUSY, false ); for( auto item : selection ) { TRACK* trackItem = dynamic_cast( item ); // Track items marked BUSY have already been visited // therefore their connections have already been marked if( trackItem && !trackItem->GetState( BUSY ) ) { if( aEvent.GetCommandId() && *aEvent.GetCommandId() == PCB_ACTIONS::expandSelectedConnection.GetId() ) selectAllItemsConnectedToItem( *trackItem ); else selectAllItemsConnectedToTrack( *trackItem ); } } // Inform other potentially interested tools if( m_selection.Size() > 0 ) m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); return 0; } void connectedItemFilter( const VECTOR2I&, GENERAL_COLLECTOR& aCollector ) { /* Narrow the collection down to a single BOARD_CONNECTED_ITEM for each * represented net. All other items types are removed. */ std::set representedNets; for( int i = aCollector.GetCount() - 1; i >= 0; i-- ) { BOARD_CONNECTED_ITEM* item = dynamic_cast( aCollector[i] ); if( !item ) aCollector.Remove( i ); else if ( representedNets.count( item->GetNetCode() ) ) aCollector.Remove( i ); else representedNets.insert( item->GetNetCode() ); } } int SELECTION_TOOL::selectCopper( const TOOL_EVENT& aEvent ) { bool haveCopper = false; for( auto item : m_selection.GetItems() ) { if( dynamic_cast( item ) ) haveCopper = true;; } if( !haveCopper ) selectCursor( true, connectedItemFilter ); // copy the selection, since we're going to iterate and modify auto selection = m_selection.GetItems(); for( auto item : selection ) { BOARD_CONNECTED_ITEM* connItem = dynamic_cast( item ); if( connItem ) selectAllItemsConnectedToItem( *connItem ); } // Inform other potentially interested tools if( m_selection.Size() > 0 ) m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); return 0; } void SELECTION_TOOL::selectAllItemsConnectedToTrack( TRACK& aSourceTrack ) { constexpr KICAD_T types[] = { PCB_TRACE_T, PCB_VIA_T, EOT }; auto connectivity = board()->GetConnectivity(); for( auto item : connectivity->GetConnectedItems( static_cast( &aSourceTrack ), types ) ) select( item ); } void SELECTION_TOOL::selectAllItemsConnectedToItem( BOARD_CONNECTED_ITEM& aSourceItem ) { constexpr KICAD_T types[] = { PCB_TRACE_T, PCB_VIA_T, PCB_PAD_T, EOT }; auto connectivity = board()->GetConnectivity(); for( auto item : connectivity->GetConnectedItems( &aSourceItem, types ) ) { // We want to select items connected through pads but not pads // otherwise, the common use case of "Select Copper"->Delete will // remove footprints in addition to traces and vias if( item->Type() != PCB_PAD_T ) select( item ); } } void SELECTION_TOOL::selectAllItemsOnNet( int aNetCode ) { constexpr KICAD_T types[] = { PCB_TRACE_T, PCB_VIA_T, EOT }; auto connectivity = board()->GetConnectivity(); for( auto item : connectivity->GetNetItems( aNetCode, types ) ) select( item ); } int SELECTION_TOOL::selectNet( const TOOL_EVENT& aEvent ) { if( !selectCursor() ) return 0; // copy the selection, since we're going to iterate and modify auto selection = m_selection.GetItems(); for( auto i : selection ) { auto item = static_cast( i ); // only connected items get a net code if( item->IsConnected() ) { auto& connItem = static_cast( *item ); selectAllItemsOnNet( connItem.GetNetCode() ); } } // Inform other potentially interested tools if( m_selection.Size() > 0 ) m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); return 0; } void SELECTION_TOOL::selectAllItemsOnSheet( wxString& aSheetpath ) { std::list modList; // store all modules that are on that sheet for( auto mitem : board()->Modules() ) { if( mitem != NULL && mitem->GetPath().Contains( aSheetpath ) ) { modList.push_back( mitem ); } } //Generate a list of all pads, and of all nets they belong to. std::list netcodeList; std::list padList; for( MODULE* mmod : modList ) { for( auto pad : mmod->Pads() ) { if( pad->IsConnected() ) { netcodeList.push_back( pad->GetNetCode() ); padList.push_back( pad ); } } } // remove all duplicates netcodeList.sort(); netcodeList.unique(); // auto select trivial connections segments which are launched from the pads std::list launchTracks; for( auto pad : padList ) { selectAllItemsConnectedToItem( *pad ); } // now we need to find all modules that are connected to each of these nets // then we need to determine if these modules are in the list of modules // belonging to this sheet ( modList ) std::list removeCodeList; constexpr KICAD_T padType[] = { PCB_PAD_T, EOT }; for( int netCode : netcodeList ) { for( BOARD_CONNECTED_ITEM* mitem : board()->GetConnectivity()->GetNetItems( netCode, padType ) ) { if( mitem->Type() == PCB_PAD_T) { bool found = ( std::find( modList.begin(), modList.end(), mitem->GetParent() ) != modList.end() ); if( !found ) { // if we cannot find the module of the pad in the modList // then we can assume that that module is not located in the same // schematic, therefore invalidate this netcode. removeCodeList.push_back( netCode ); break; } } } } // remove all duplicates removeCodeList.sort(); removeCodeList.unique(); for( int removeCode : removeCodeList ) { netcodeList.remove( removeCode ); } std::list localConnectionList; constexpr KICAD_T trackViaType[] = { PCB_TRACE_T, PCB_VIA_T, EOT }; for( int netCode : netcodeList ) { for( BOARD_CONNECTED_ITEM* item : board()->GetConnectivity()->GetNetItems( netCode, trackViaType ) ) { localConnectionList.push_back( item ); } } for( BOARD_ITEM* i : modList ) { if( i != NULL ) select( i ); } for( BOARD_CONNECTED_ITEM* i : localConnectionList ) { if( i != NULL ) select( i ); } } void SELECTION_TOOL::zoomFitSelection() { //Should recalculate the view to zoom in on the selection auto selectionBox = m_selection.ViewBBox(); auto view = getView(); VECTOR2D screenSize = view->ToWorld( m_frame->GetCanvas()->GetClientSize(), false ); if( selectionBox.GetWidth() != 0 || selectionBox.GetHeight() != 0 ) { VECTOR2D vsize = selectionBox.GetSize(); double scale = view->GetScale() / std::max( fabs( vsize.x / screenSize.x ), fabs( vsize.y / screenSize.y ) ); view->SetScale( scale ); view->SetCenter( selectionBox.Centre() ); view->Add( &m_selection ); } m_frame->GetCanvas()->ForceRefresh(); } int SELECTION_TOOL::selectSheetContents( const TOOL_EVENT& aEvent ) { clearSelection(); wxString* sheetpath = aEvent.Parameter(); selectAllItemsOnSheet( *sheetpath ); zoomFitSelection(); if( m_selection.Size() > 0 ) m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); return 0; } int SELECTION_TOOL::selectSameSheet( const TOOL_EVENT& aEvent ) { if( !selectCursor( true ) ) return 0; // this function currently only supports modules since they are only // on one sheet. auto item = m_selection.Front(); if( !item ) return 0; if( item->Type() != PCB_MODULE_T ) return 0; auto mod = dynamic_cast( item ); clearSelection(); // get the lowest subsheet name for this. wxString sheetPath = mod->GetPath(); sheetPath = sheetPath.BeforeLast( '/' ); sheetPath = sheetPath.AfterLast( '/' ); selectAllItemsOnSheet( sheetPath ); // Inform other potentially interested tools if( m_selection.Size() > 0 ) m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); return 0; } void SELECTION_TOOL::findCallback( BOARD_ITEM* aItem ) { clearSelection(); if( aItem ) { select( aItem ); getView()->SetCenter( aItem->GetPosition() ); // Inform other potentially interested tools m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); } m_frame->GetCanvas()->ForceRefresh(); } int SELECTION_TOOL::find( const TOOL_EVENT& aEvent ) { DIALOG_FIND dlg( m_frame ); dlg.SetCallback( std::bind( &SELECTION_TOOL::findCallback, this, _1 ) ); dlg.ShowModal(); return 0; } int SELECTION_TOOL::findMove( const TOOL_EVENT& aEvent ) { MODULE* module = m_frame->GetFootprintFromBoardByReference(); if( module ) { KIGFX::VIEW_CONTROLS* viewCtrls = getViewControls(); clearSelection(); select( module ); m_toolMgr->ProcessEvent( EVENTS::SelectedEvent ); auto cursorPosition = viewCtrls->GetCursorPosition( false ); // Set a reference point so InteractiveEdit will move it to the // cursor before waiting for mouse move events m_selection.SetReferencePoint( module->GetPosition() ); // Place event on module origin first, so the generic anchor snap // doesn't just choose the closest pin for us viewCtrls->ForceCursorPosition( true, module->GetPosition() ); // pick the component up and start moving m_toolMgr->InvokeTool( "pcbnew.InteractiveEdit" ); // restore the previous cursor position viewCtrls->SetCursorPosition( cursorPosition, false ); } return 0; } /** * Function itemIsIncludedByFilter() * * Determine if an item is included by the filter specified * * @return true if the parameter indicate the items should be selected * by this filter (i..e not filtered out) */ static bool itemIsIncludedByFilter( const BOARD_ITEM& aItem, const BOARD& aBoard, const DIALOG_BLOCK_OPTIONS::OPTIONS& aBlockOpts ) { bool include = true; const PCB_LAYER_ID layer = aItem.GetLayer(); // can skip without even checking item type // fixme: selecting items on invisible layers does not work in GAL if( !aBlockOpts.includeItemsOnInvisibleLayers && !aBoard.IsLayerVisible( layer ) ) { include = false; } // if the item needs to be checked against the options if( include ) { switch( aItem.Type() ) { case PCB_MODULE_T: { const auto& module = static_cast( aItem ); include = aBlockOpts.includeModules; if( include && !aBlockOpts.includeLockedModules ) { include = !module.IsLocked(); } break; } case PCB_TRACE_T: { include = aBlockOpts.includeTracks; break; } case PCB_VIA_T: { include = aBlockOpts.includeVias; break; } case PCB_ZONE_AREA_T: { include = aBlockOpts.includeZones; break; } case PCB_LINE_T: case PCB_TARGET_T: case PCB_DIMENSION_T: { if( layer == Edge_Cuts ) include = aBlockOpts.includeBoardOutlineLayer; else include = aBlockOpts.includeItemsOnTechLayers; break; } case PCB_TEXT_T: { include = aBlockOpts.includePcbTexts; break; } default: { // no filtering, just select it break; } } } return include; } int SELECTION_TOOL::filterSelection( const TOOL_EVENT& aEvent ) { auto& opts = m_priv->m_filterOpts; DIALOG_BLOCK_OPTIONS dlg( m_frame, opts, false, _( "Filter selection" ) ); const int cmd = dlg.ShowModal(); if( cmd != wxID_OK ) return 0; const auto& board = *getModel(); // copy current selection auto selection = m_selection.GetItems(); // clear current selection clearSelection(); // copy selection items from the saved selection // according to the dialog options for( auto i : selection ) { auto item = static_cast( i ); bool include = itemIsIncludedByFilter( *item, board, opts ); if( include ) { select( item ); } } return 0; } void SELECTION_TOOL::clearSelection() { if( m_selection.Empty() ) return; while( m_selection.GetSize() ) unhighlight( static_cast( m_selection.Front() ), SELECTED, &m_selection ); view()->Update( &m_selection ); m_selection.SetIsHover( false ); m_selection.ClearReferencePoint(); m_locked = true; // Inform other potentially interested tools m_toolMgr->ProcessEvent( EVENTS::ClearedEvent ); m_toolMgr->RunAction( PCB_ACTIONS::hideDynamicRatsnest, true ); } void SELECTION_TOOL::RebuildSelection() { m_selection.Clear(); INSPECTOR_FUNC inspector = [&] ( EDA_ITEM* item, void* testData ) { if( item->IsSelected() ) { EDA_ITEM* parent = item->GetParent(); // Flags on module children might be set only because the parent is selected. if( parent && parent->Type() == PCB_MODULE_T && parent->IsSelected() ) return SEARCH_CONTINUE; highlight( (BOARD_ITEM*) item, SELECTED, &m_selection ); } return SEARCH_CONTINUE; }; board()->Visit( inspector, nullptr, m_editModules ? GENERAL_COLLECTOR::ModuleItems : GENERAL_COLLECTOR::AllBoardItems ); } int SELECTION_TOOL::SelectionMenu( const TOOL_EVENT& aEvent ) { GENERAL_COLLECTOR* collector = aEvent.Parameter(); doSelectionMenu( collector, wxEmptyString ); return 0; } bool SELECTION_TOOL::doSelectionMenu( GENERAL_COLLECTOR* aCollector, const wxString& aTitle ) { BOARD_ITEM* current = nullptr; PCBNEW_SELECTION highlightGroup; ACTION_MENU menu( true ); highlightGroup.SetLayer( LAYER_SELECT_OVERLAY ); getView()->Add( &highlightGroup ); int limit = std::min( 9, aCollector->GetCount() ); for( int i = 0; i < limit; ++i ) { wxString text; BOARD_ITEM* item = ( *aCollector )[i]; text = item->GetSelectMenuText( m_frame->GetUserUnits() ); wxString menuText = wxString::Format("&%d. %s", i + 1, text ); menu.Add( menuText, i + 1, item->GetMenuImage() ); } if( aTitle.Length() ) menu.SetTitle( aTitle ); menu.SetIcon( info_xpm ); menu.DisplayTitle( true ); SetContextMenu( &menu, CMENU_NOW ); while( TOOL_EVENT* evt = Wait() ) { if( evt->Action() == TA_CHOICE_MENU_UPDATE ) { if( current ) unhighlight( current, BRIGHTENED, &highlightGroup ); int id = *evt->GetCommandId(); // User has pointed an item, so show it in a different way if( id > 0 && id <= limit ) { current = ( *aCollector )[id - 1]; highlight( current, BRIGHTENED, &highlightGroup ); } else { current = NULL; } } else if( evt->Action() == TA_CHOICE_MENU_CHOICE ) { if( current ) unhighlight( current, BRIGHTENED, &highlightGroup ); OPT id = evt->GetCommandId(); // User has selected an item, so this one will be returned if( id && ( *id > 0 ) ) current = ( *aCollector )[*id - 1]; else current = NULL; break; } } getView()->Remove( &highlightGroup ); if( current ) { aCollector->Empty(); aCollector->Append( current ); return true; } return false; } BOARD_ITEM* SELECTION_TOOL::pickSmallestComponent( GENERAL_COLLECTOR* aCollector ) { int count = aCollector->GetPrimaryCount(); // try to use preferred layer if( 0 == count ) count = aCollector->GetCount(); for( int i = 0; i < count; ++i ) { if( ( *aCollector )[i]->Type() != PCB_MODULE_T ) return NULL; } // All are modules, now find smallest MODULE int minDim = 0x7FFFFFFF; int minNdx = 0; for( int i = 0; i < count; ++i ) { MODULE* module = (MODULE*) ( *aCollector )[i]; int lx = module->GetFootprintRect().GetWidth(); int ly = module->GetFootprintRect().GetHeight(); int lmin = std::min( lx, ly ); if( lmin < minDim ) { minDim = lmin; minNdx = i; } } return (*aCollector)[minNdx]; } bool SELECTION_TOOL::selectable( const BOARD_ITEM* aItem, bool checkVisibilityOnly ) const { // Is high contrast mode enabled? bool highContrast = getView()->GetPainter()->GetSettings()->GetHighContrast(); int layers[KIGFX::VIEW::VIEW_MAX_LAYERS], layers_count; // Filter out items that do not belong to active layers std::set activeLayers = getView()->GetPainter()->GetSettings()->GetActiveLayers(); // The markers layer is considered to be always active activeLayers.insert( (unsigned int) LAYER_DRC ); aItem->ViewGetLayers( layers, layers_count ); if( highContrast ) { bool onActive = false; // Is the item on any of active layers? for( int i = 0; i < layers_count; ++i ) { if( activeLayers.count( layers[i] ) > 0 ) // Item is on at least one of the active layers { onActive = true; break; } } if( !onActive ) // We do not want to select items that are in the background { return false; } } switch( aItem->Type() ) { case PCB_ZONE_AREA_T: // Keepout zones can exist on multiple layers! { auto* zone = static_cast( aItem ); if( zone->GetIsKeepout() ) { auto zoneLayers = zone->GetLayerSet().Seq(); for( unsigned int i = 0; i < zoneLayers.size(); i++ ) { if( board()->IsLayerVisible( zoneLayers[i] ) ) { return true; } } // No active layers selected! return false; } } break; case PCB_TRACE_T: { if( !board()->IsElementVisible( LAYER_TRACKS ) ) return false; } break; case PCB_VIA_T: { const VIA* via = static_cast( aItem ); // Check if appropriate element layer is visible switch( via->GetViaType() ) { case VIA_THROUGH: if( !board()->IsElementVisible( LAYER_VIA_THROUGH ) ) return false; break; case VIA_BLIND_BURIED: if( !board()->IsElementVisible( LAYER_VIA_BBLIND ) ) return false; break; case VIA_MICROVIA: if( !board()->IsElementVisible( LAYER_VIA_MICROVIA ) ) return false; break; default: wxFAIL; return false; } // For vias it is enough if only one of its layers is visible return ( board()->GetVisibleLayers() & via->GetLayerSet() ).any(); } case PCB_MODULE_T: { // In modedit, we do not want to select the module itself. if( m_editModules ) return false; // Allow selection of footprints if some part of the footprint is visible. MODULE* module = const_cast( static_cast( aItem ) ); for( auto item : module->GraphicalItems() ) { if( selectable( item, true ) ) return true; } for( auto pad : module->Pads() ) { if( selectable( pad, true ) ) return true; } return false; } case PCB_MODULE_TEXT_T: // Multiple selection is only allowed in modedit mode. In pcbnew, you have to select // module subparts one by one, rather than with a drag selection. This is so you can // pick up items under an (unlocked) module without also moving the module's sub-parts. if( !m_editModules && !checkVisibilityOnly ) { if( m_multiple ) return false; } if( !m_editModules && !view()->IsVisible( aItem ) ) return false; break; case PCB_MODULE_EDGE_T: case PCB_PAD_T: { // Multiple selection is only allowed in modedit mode. In pcbnew, you have to select // module subparts one by one, rather than with a drag selection. This is so you can // pick up items under an (unlocked) module without also moving the module's sub-parts. if( !m_editModules && !checkVisibilityOnly ) { if( m_multiple ) return false; } if( aItem->Type() == PCB_PAD_T ) { auto pad = static_cast( aItem ); // In pcbnew, locked modules prevent individual pad selection. // In modedit, we don't enforce this as the module is assumed to be edited by design. if( !m_editModules && !checkVisibilityOnly ) { if( pad->GetParent() && pad->GetParent()->IsLocked() ) return false; } // Check render mode (from the Items tab) first switch( pad->GetAttribute() ) { case PAD_ATTRIB_STANDARD: case PAD_ATTRIB_HOLE_NOT_PLATED: if( !board()->IsElementVisible( LAYER_PADS_TH ) ) return false; break; case PAD_ATTRIB_CONN: case PAD_ATTRIB_SMD: if( pad->IsOnLayer( F_Cu ) && !board()->IsElementVisible( LAYER_PAD_FR ) ) return false; else if( pad->IsOnLayer( B_Cu ) && !board()->IsElementVisible( LAYER_PAD_BK ) ) return false; break; } // Otherwise, pads are selectable if any draw layer is visible // Shortcut: check copper layer visibility if( board()->IsLayerVisible( F_Cu ) && pad->IsOnLayer( F_Cu ) ) return true; if( board()->IsLayerVisible( B_Cu ) && pad->IsOnLayer( B_Cu ) ) return true; // Now check the non-copper layers bool draw_layer_visible = false; int pad_layers[KIGFX::VIEW::VIEW_MAX_LAYERS], pad_layers_count; pad->ViewGetLayers( pad_layers, pad_layers_count ); for( int i = 0; i < pad_layers_count; ++i ) { // NOTE: Only checking the regular layers (not GAL meta-layers) if( ( ( pad_layers[i] < PCB_LAYER_ID_COUNT ) && board()->IsLayerVisible( static_cast( pad_layers[i] ) ) ) ) { draw_layer_visible = true; } } return draw_layer_visible; } break; } case PCB_MARKER_T: // Always selectable return true; // These are not selectable case NOT_USED: case TYPE_NOT_INIT: return false; default: // Suppress warnings break; } // All other items are selected only if the layer on which they exist is visible return board()->IsLayerVisible( aItem->GetLayer() ); } void SELECTION_TOOL::select( BOARD_ITEM* aItem ) { if( aItem->IsSelected() ) { return; } if( aItem->Type() == PCB_PAD_T ) { MODULE* module = static_cast( aItem->GetParent() ); if( m_selection.Contains( module ) ) return; } highlight( aItem, SELECTED, &m_selection ); view()->Update( &m_selection ); } void SELECTION_TOOL::unselect( BOARD_ITEM* aItem ) { unhighlight( aItem, SELECTED, &m_selection ); view()->Update( &m_selection ); if( m_selection.Empty() ) m_locked = true; } void SELECTION_TOOL::highlight( BOARD_ITEM* aItem, int aMode, PCBNEW_SELECTION* aGroup ) { if( aMode == SELECTED ) aItem->SetSelected(); else if( aMode == BRIGHTENED ) aItem->SetBrightened(); if( aGroup ) { // Hide the original item, so it is shown only on overlay view()->Hide( aItem, true ); aGroup->Add( aItem ); } // Modules are treated in a special way - when they are highlighted, we have to // highlight all the parts that make the module, not the module itself if( aItem->Type() == PCB_MODULE_T ) { static_cast( aItem )->RunOnChildren( [&] ( BOARD_ITEM* item ) { if( aMode == SELECTED ) item->SetSelected(); else if( aMode == BRIGHTENED ) { item->SetBrightened(); if( aGroup ) aGroup->Add( item ); } if( aGroup ) view()->Hide( item, true ); }); } view()->Update( aItem ); // Many selections are very temporal and updating the display each time just // creates noise. if( aMode == BRIGHTENED ) getView()->MarkTargetDirty( KIGFX::TARGET_OVERLAY ); } void SELECTION_TOOL::unhighlight( BOARD_ITEM* aItem, int aMode, PCBNEW_SELECTION* aGroup ) { if( aMode == SELECTED ) aItem->ClearSelected(); else if( aMode == BRIGHTENED ) aItem->ClearBrightened(); if( aGroup ) { aGroup->Remove( aItem ); // Restore original item visibility view()->Hide( aItem, false ); } // Modules are treated in a special way - when they are highlighted, we have to // highlight all the parts that make the module, not the module itself if( aItem->Type() == PCB_MODULE_T ) { static_cast( aItem )->RunOnChildren( [&] ( BOARD_ITEM* item ) { if( aMode == SELECTED ) item->ClearSelected(); else if( aMode == BRIGHTENED ) item->ClearBrightened(); // N.B. if we clear the selection flag for sub-elements, we need to also // remove the element from the selection group (if it exists) if( aGroup ) { aGroup->Remove( item ); view()->Hide( item, false ); view()->Update( item ); } }); } view()->Update( aItem ); // Many selections are very temporal and updating the display each time just // creates noise. if( aMode == BRIGHTENED ) getView()->MarkTargetDirty( KIGFX::TARGET_OVERLAY ); } bool SELECTION_TOOL::selectionContains( const VECTOR2I& aPoint ) const { const unsigned GRIP_MARGIN = 20; VECTOR2I margin = getView()->ToWorld( VECTOR2I( GRIP_MARGIN, GRIP_MARGIN ), false ); // Check if the point is located within any of the currently selected items bounding boxes for( auto item : m_selection ) { BOX2I itemBox = item->ViewBBox(); itemBox.Inflate( margin.x, margin.y ); // Give some margin for gripping an item if( itemBox.Contains( aPoint ) ) return true; } return false; } static EDA_RECT getRect( const BOARD_ITEM* aItem ) { if( aItem->Type() == PCB_MODULE_T ) return static_cast( aItem )->GetFootprintRect(); return aItem->GetBoundingBox(); } static double calcArea( const BOARD_ITEM* aItem ) { if( aItem->Type() == PCB_TRACE_T ) { const TRACK* t = static_cast( aItem ); return ( t->GetWidth() + t->GetLength() ) * t->GetWidth(); } return getRect( aItem ).GetArea(); } /*static double calcMinArea( GENERAL_COLLECTOR& aCollector, KICAD_T aType ) { double best = std::numeric_limits::max(); if( !aCollector.GetCount() ) return 0.0; for( int i = 0; i < aCollector.GetCount(); i++ ) { BOARD_ITEM* item = aCollector[i]; if( item->Type() == aType ) best = std::min( best, calcArea( item ) ); } return best; }*/ static double calcMaxArea( GENERAL_COLLECTOR& aCollector, KICAD_T aType ) { double best = 0.0; for( int i = 0; i < aCollector.GetCount(); i++ ) { BOARD_ITEM* item = aCollector[i]; if( item->Type() == aType ) best = std::max( best, calcArea( item ) ); } return best; } static inline double calcCommonArea( const BOARD_ITEM* aItem, const BOARD_ITEM* aOther ) { if( !aItem || !aOther ) return 0; return getRect( aItem ).Common( getRect( aOther ) ).GetArea(); } double calcRatio( double a, double b ) { if( a == 0.0 && b == 0.0 ) return 1.0; if( b == 0.0 ) return std::numeric_limits::max(); return a / b; } // The general idea here is that if the user clicks directly on a small item inside a larger // one, then they want the small item. The quintessential case of this is clicking on a pad // within a footprint, but we also apply it for text within a footprint, footprints within // larger footprints, and vias within either larger pads or longer tracks. // // These "guesses" presume there is area within the larger item to click in to select it. If // an item is mostly covered by smaller items within it, then the guesses are inappropriate as // there might not be any area left to click to select the larger item. In this case we must // leave the items in the collector and bring up a Selection Clarification menu. // // We currently check for pads and text mostly covering a footprint, but we don’t check for // smaller footprints mostly covering a larger footprint. // void SELECTION_TOOL::guessSelectionCandidates( GENERAL_COLLECTOR& aCollector, const VECTOR2I& aWhere ) const { std::set preferred; std::set rejected; std::set forced; wxPoint where( aWhere.x, aWhere.y ); // footprints which are below this percentage of the largest footprint will be considered // for selection; all others will not constexpr double footprintToFootprintMinRatio = 0.20; // pads which are below this percentage of their parent's area will exclude their parent constexpr double padToFootprintMinRatio = 0.45; // footprints containing items with items-to-footprint area ratio higher than this will be // forced to stay on the list constexpr double footprintMaxCoverRatio = 0.80; constexpr double viaToPadMinRatio = 0.50; constexpr double trackViaLengthRatio = 2.0; constexpr double trackTrackLengthRatio = 0.3; constexpr double textToFeatureMinRatio = 0.2; constexpr double textToFootprintMinRatio = 0.4; // If the common area of two compared items is above the following threshold, they cannot // be rejected (it means they overlap and it might be hard to pick one by selecting // its unique area). constexpr double commonAreaRatio = 0.6; PCB_LAYER_ID activeLayer = (PCB_LAYER_ID) view()->GetTopLayer(); LSET silkLayers( 2, B_SilkS, F_SilkS ); if( silkLayers[activeLayer] ) { for( int i = 0; i < aCollector.GetCount(); ++i ) { BOARD_ITEM* item = aCollector[i]; KICAD_T type = item->Type(); if( ( type == PCB_MODULE_TEXT_T || type == PCB_TEXT_T || type == PCB_LINE_T ) && silkLayers[item->GetLayer()] ) { preferred.insert( item ); } } if( preferred.size() > 0 ) { aCollector.Empty(); for( BOARD_ITEM* item : preferred ) aCollector.Append( item ); return; } } int numZones = aCollector.CountType( PCB_ZONE_AREA_T ); // Zone edges are very specific; zone fills much less so. if( numZones > 0 ) { for( int i = aCollector.GetCount() - 1; i >= 0; i-- ) { if( aCollector[i]->Type() == PCB_ZONE_AREA_T ) { auto zone = static_cast( aCollector[i] ); if( zone->HitTestForEdge( where, 5 * aCollector.GetGuide()->OnePixelInIU() ) ) preferred.insert( zone ); else rejected.insert( zone ); } } if( preferred.size() > 0 ) { aCollector.Empty(); for( BOARD_ITEM* item : preferred ) aCollector.Append( item ); return; } } if( aCollector.CountType( PCB_MODULE_TEXT_T ) > 0 ) { for( int i = 0; i < aCollector.GetCount(); ++i ) { if( TEXTE_MODULE* txt = dyn_cast( aCollector[i] ) ) { double textArea = calcArea( txt ); for( int j = 0; j < aCollector.GetCount(); ++j ) { if( i == j ) continue; BOARD_ITEM* item = aCollector[j]; double itemArea = calcArea( item ); double areaRatio = calcRatio( textArea, itemArea ); double commonArea = calcCommonArea( txt, item ); double itemCommonRatio = calcRatio( commonArea, itemArea ); double txtCommonRatio = calcRatio( commonArea, textArea ); if( item->Type() == PCB_MODULE_T ) { // when text area is small compared to an overlapping footprint, // then it's a clear sign the text is the selection target if( areaRatio < textToFootprintMinRatio && itemCommonRatio < commonAreaRatio ) rejected.insert( item ); } switch( item->Type() ) { case PCB_TRACE_T: case PCB_PAD_T: case PCB_LINE_T: case PCB_VIA_T: case PCB_MODULE_T: if( areaRatio > textToFeatureMinRatio && txtCommonRatio < commonAreaRatio ) rejected.insert( txt ); break; default: break; } } } } } if( aCollector.CountType( PCB_PAD_T ) > 0 ) { for( int i = 0; i < aCollector.GetCount(); ++i ) { if( D_PAD* pad = dyn_cast( aCollector[i] ) ) { MODULE* parent = pad->GetParent(); double ratio = calcRatio( calcArea( pad ), calcArea( parent ) ); // when pad area is small compared to the parent footprint, // then it is a clear sign the pad is the selection target if( ratio < padToFootprintMinRatio ) rejected.insert( pad->GetParent() ); } } } int moduleCount = aCollector.CountType( PCB_MODULE_T ); if( moduleCount > 0 ) { double maxArea = calcMaxArea( aCollector, PCB_MODULE_T ); BOX2D viewportD = getView()->GetViewport(); BOX2I viewport( VECTOR2I( viewportD.GetPosition() ), VECTOR2I( viewportD.GetSize() ) ); double maxCoverRatio = footprintMaxCoverRatio; // MODULE::CoverageRatio() doesn't take zone handles & borders into account so just // use a more aggressive cutoff point if zones are involved. if( aCollector.CountType( PCB_ZONE_AREA_T ) ) maxCoverRatio /= 2; for( int i = 0; i < aCollector.GetCount(); ++i ) { if( MODULE* mod = dyn_cast( aCollector[i] ) ) { // filter out components larger than the viewport if( mod->ViewBBox().Contains( viewport ) ) rejected.insert( mod ); // footprints completely covered with other features have no other // means of selection, so must be kept else if( mod->CoverageRatio( aCollector ) > maxCoverRatio ) rejected.erase( mod ); // if a footprint is much smaller than the largest overlapping // footprint then it should be considered for selection else if( calcRatio( calcArea( mod ), maxArea ) <= footprintToFootprintMinRatio ) continue; // if there are multiple footprints for selection at this point, prefer // one that is on the active layer else if( moduleCount > 1 && mod->GetLayer() == activeLayer ) preferred.insert( mod ); // reject ALL OTHER footprints if there's still something else left // to select else if( (int)( rejected.size() + 1 ) < aCollector.GetCount() ) rejected.insert( mod ); } } } if( aCollector.CountType( PCB_VIA_T ) > 0 ) { for( int i = 0; i < aCollector.GetCount(); ++i ) { if( VIA* via = dyn_cast( aCollector[i] ) ) { double viaArea = calcArea( via ); for( int j = 0; j < aCollector.GetCount(); ++j ) { if( i == j ) continue; BOARD_ITEM* item = aCollector[j]; double areaRatio = calcRatio( viaArea, calcArea( item ) ); if( item->Type() == PCB_MODULE_T && areaRatio < padToFootprintMinRatio ) rejected.insert( item ); if( item->Type() == PCB_PAD_T && areaRatio < viaToPadMinRatio ) rejected.insert( item ); if( TRACK* track = dyn_cast( item ) ) { if( track->GetNetCode() != via->GetNetCode() ) continue; double lenRatio = (double) ( track->GetLength() + track->GetWidth() ) / (double) via->GetWidth(); if( lenRatio > trackViaLengthRatio ) rejected.insert( track ); } } } } } int nTracks = aCollector.CountType( PCB_TRACE_T ); if( nTracks > 0 ) { double maxLength = 0.0; double minLength = std::numeric_limits::max(); double maxArea = 0.0; const TRACK* maxTrack = nullptr; for( int i = 0; i < aCollector.GetCount(); ++i ) { if( TRACK* track = dyn_cast( aCollector[i] ) ) { maxLength = std::max( track->GetLength(), maxLength ); maxLength = std::max( (double) track->GetWidth(), maxLength ); minLength = std::min( std::max( track->GetLength(), (double) track->GetWidth() ), minLength ); double area = track->GetLength() * track->GetWidth(); if( area > maxArea ) { maxArea = area; maxTrack = track; } } } if( maxLength > 0.0 && minLength / maxLength < trackTrackLengthRatio && nTracks > 1 ) { for( int i = 0; i < aCollector.GetCount(); ++i ) { if( TRACK* track = dyn_cast( aCollector[i] ) ) { double ratio = std::max( (double) track->GetWidth(), track->GetLength() ) / maxLength; if( ratio > trackTrackLengthRatio ) rejected.insert( track ); } } } for( int j = 0; j < aCollector.GetCount(); ++j ) { if( MODULE* mod = dyn_cast( aCollector[j] ) ) { double ratio = calcRatio( maxArea, mod->GetFootprintRect().GetArea() ); if( ratio < padToFootprintMinRatio && calcCommonArea( maxTrack, mod ) < commonAreaRatio ) rejected.insert( mod ); } } } if( (unsigned) aCollector.GetCount() > rejected.size() ) // do not remove everything { for( BOARD_ITEM* item : rejected ) { aCollector.Remove( item ); } } } int SELECTION_TOOL::updateSelection( const TOOL_EVENT& aEvent ) { getView()->Update( &m_selection ); return 0; } int SELECTION_TOOL::UpdateMenu( const TOOL_EVENT& aEvent ) { ACTION_MENU* actionMenu = aEvent.Parameter(); CONDITIONAL_MENU* conditionalMenu = dynamic_cast( actionMenu ); if( conditionalMenu ) conditionalMenu->Evaluate( m_selection ); if( actionMenu ) actionMenu->UpdateAll(); return 0; } void SELECTION_TOOL::setTransitions() { Go( &SELECTION_TOOL::UpdateMenu, ACTIONS::updateMenu.MakeEvent() ); Go( &SELECTION_TOOL::Main, PCB_ACTIONS::selectionActivate.MakeEvent() ); Go( &SELECTION_TOOL::CursorSelection, PCB_ACTIONS::selectionCursor.MakeEvent() ); Go( &SELECTION_TOOL::ClearSelection, PCB_ACTIONS::selectionClear.MakeEvent() ); Go( &SELECTION_TOOL::SelectItem, PCB_ACTIONS::selectItem.MakeEvent() ); Go( &SELECTION_TOOL::SelectItems, PCB_ACTIONS::selectItems.MakeEvent() ); Go( &SELECTION_TOOL::UnselectItem, PCB_ACTIONS::unselectItem.MakeEvent() ); Go( &SELECTION_TOOL::UnselectItems, PCB_ACTIONS::unselectItems.MakeEvent() ); Go( &SELECTION_TOOL::SelectionMenu, PCB_ACTIONS::selectionMenu.MakeEvent() ); Go( &SELECTION_TOOL::find, ACTIONS::find.MakeEvent() ); Go( &SELECTION_TOOL::findMove, PCB_ACTIONS::findMove.MakeEvent() ); Go( &SELECTION_TOOL::filterSelection, PCB_ACTIONS::filterSelection.MakeEvent() ); Go( &SELECTION_TOOL::selectConnection, PCB_ACTIONS::selectConnection.MakeEvent() ); Go( &SELECTION_TOOL::expandConnection, PCB_ACTIONS::expandSelectedConnection.MakeEvent() ); Go( &SELECTION_TOOL::selectCopper, PCB_ACTIONS::selectCopper.MakeEvent() ); Go( &SELECTION_TOOL::selectNet, PCB_ACTIONS::selectNet.MakeEvent() ); Go( &SELECTION_TOOL::selectSameSheet, PCB_ACTIONS::selectSameSheet.MakeEvent() ); Go( &SELECTION_TOOL::selectSheetContents, PCB_ACTIONS::selectOnSheetFromEeschema.MakeEvent() ); Go( &SELECTION_TOOL::updateSelection, EVENTS::SelectedItemsModified ); }