/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2019 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2004-2019 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file lib_field.h */ #ifndef CLASS_LIBENTRY_FIELDS_H #define CLASS_LIBENTRY_FIELDS_H #include #include class SCH_LEGACY_PLUGIN_CACHE; /** * Field object used in symbol libraries. At least MANDATORY_FIELDS are always present * in a ram resident library symbol. All constructors must ensure this because * the component property editor assumes it. *

* A field is a string linked to a component. Unlike purely graphical text, fields can * be used in netlist generation and other tools (BOM). * * The first 4 fields have a special meaning: * * 0 = REFERENCE * 1 = VALUE * 2 = FOOTPRINT (default Footprint) * 3 = DATASHEET (user doc link) * * others = free fields *

* * @see enum NumFieldType */ class LIB_FIELD : public LIB_ITEM, public EDA_TEXT { int m_id; ///< @see enum NumFieldType wxString m_name; ///< Name (not the field text value itself, that is .m_Text) wxString m_savedText; ///< Temporary storage for the string when editing. bool m_rotate; ///< Flag to indicate a rotation occurred while editing. bool m_updateText; ///< Flag to indicate text change occurred while editing. /** * Draw the field. *

* If \a aData not NULL, \a aData must point a wxString which is used instead of * the m_Text *

*/ void drawGraphic( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset, COLOR4D aColor, GR_DRAWMODE aDrawMode, void* aData, const TRANSFORM& aTransform ) override; /** * Calculate the new circle at \a aPosition when editing. * * @param aPosition - The position to edit the circle in drawing coordinates. */ void CalcEdit( const wxPoint& aPosition ) override; friend class SCH_LEGACY_PLUGIN_CACHE; // Required to access m_name. public: LIB_FIELD( int idfield = 2 ); LIB_FIELD( int aID, wxString& aName ); LIB_FIELD( LIB_PART * aParent, int idfield = 2 ); // Do not create a copy constructor. The one generated by the compiler is adequate. ~LIB_FIELD(); wxString GetClass() const override { return wxT( "LIB_FIELD" ); } wxString GetTypeName() override { return _( "Field" ); } /** * Object constructor initialization helper. */ void Init( int idfield ); /** * Returns the field name. * * The first four field IDs are reserved and therefore always return their respective * names. The user definable fields will return FieldN where N is the ID of the field * when the m_name member is empty. * * @param aTranslate true to return translated field name. * note: has meaning mainly for mandatory fields or to return a default field name. * Should be used only in messages (never when trying to find a field by name) * false to return the english name. * Normal option when the name is used as keyword in netlists. * @return Name of the field. */ #define TRANSLATE_FIELD_NAME true #define NATIVE_FIELD_NAME false wxString GetName( bool aTranslate ) const; /** * Set a user definable field name to \a aName. * * Reserved fields such as value and reference are not renamed. If the field name is * changed, the field modified flag is set. If the field is the child of a component, * the parent component's modified flag is also set. * * @param aName - User defined field name. */ void SetName( const wxString& aName ); int GetId() const { return m_id; } void SetId( int aId ) { m_id = aId; } int GetPenSize( ) const override; /** * Copy parameters of this field to another field. Pointers are not copied. * * @param aTarget Target field to copy values to. */ void Copy( LIB_FIELD* aTarget ) const; /** * @return true if the field value is void (no text in this field) */ bool IsVoid() const { return m_Text.IsEmpty(); } void ViewGetLayers( int aLayers[], int& aCount ) const override; /** * @return true is this field is visible, false if flagged invisible */ bool IsVisible() const { return EDA_TEXT::IsVisible(); } // why needed? const EDA_RECT GetBoundingBox() const override; void GetMsgPanelInfo( EDA_UNITS_T aUnits, std::vector< MSG_PANEL_ITEM >& aList ) override; bool HitTest( const wxPoint& aPosition ) const override; bool HitTest( const wxPoint &aPosition, int aThreshold, const TRANSFORM& aTransform ) const override; void operator=( const LIB_FIELD& field ); /** * Return the text of a field. * * If the field is the reference field, the unit number is used to * create a pseudo reference text. If the base reference field is U, * the string U?A will be returned for unit = 1. * * @todo This should be handled by the field object. * * @param unit - The package unit number. Only effects reference field. * @return Field text. */ wxString GetFullText( int unit = 1 ) const; COLOR4D GetDefaultColor() override; void BeginEdit( STATUS_FLAGS aEditMode, const wxPoint aStartPoint = wxPoint( 0, 0 ) ) override; bool ContinueEdit( const wxPoint aNextPoint ) override; void EndEdit( const wxPoint& aPosition, bool aAbort = false ) override; void Rotate() override; /** * Sets the field text to \a aText. * * This method does more than just set the set the field text. There are special * cases when changing the text string alone is not enough. If the field is the * value field, the parent component's name is changed as well. If the field is * being moved, the name change must be delayed until the next redraw to prevent * drawing artifacts. * * @param aText - New text value. */ void SetText( const wxString& aText ) override; void SetOffset( const wxPoint& aOffset ) override; bool Inside( EDA_RECT& aRect ) const override; void Move( const wxPoint& aPosition ) override; wxPoint GetPosition() const override { return EDA_TEXT::GetTextPos(); } void MirrorHorizontal( const wxPoint& aCenter ) override; void MirrorVertical( const wxPoint& aCenter ) override; void Rotate( const wxPoint& aCenter, bool aRotateCCW = true ) override; void Plot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill, const TRANSFORM& aTransform ) override; int GetWidth() const override { return GetThickness(); } void SetWidth( int aWidth ) override { SetThickness( aWidth ); } wxString GetSelectMenuText( EDA_UNITS_T aUnits ) const override; BITMAP_DEF GetMenuImage() const override; EDA_ITEM* Clone() const override; private: /** * @copydoc LIB_ITEM::compare() * * The field specific sort order is as follows: * * - Field ID, REFERENCE, VALUE, etc. * - Field string, case insensitive compare. * - Field horizontal (X) position. * - Field vertical (Y) position. * - Field width. * - Field height. */ int compare( const LIB_ITEM& aOther ) const override; }; typedef std::vector< LIB_FIELD > LIB_FIELDS; #endif // CLASS_LIBENTRY_FIELDS_H