/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2016 CERN * @author Maciej Suminski * Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include using namespace std::placeholders; #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /* Functions to undo and redo edit commands. * commands to undo are stored in CurrentScreen->m_UndoList * commands to redo are stored in CurrentScreen->m_RedoList * * m_UndoList and m_RedoList handle a std::vector of PICKED_ITEMS_LIST * Each PICKED_ITEMS_LIST handle a std::vector of pickers (class ITEM_PICKER), * that store the list of schematic items that are concerned by the command to undo or redo * and is created for each command to undo (handle also a command to redo). * each picker has a pointer pointing to an item to undo or redo (in fact: deleted, added or * modified), * and has a pointer to a copy of this item, when this item has been modified * (the old values of parameters are therefore saved) * * there are 3 cases: * - delete item(s) command * - change item(s) command * - add item(s) command * and 3 cases for block: * - move list of items * - mirror (Y) list of items * - Flip list of items * * Undo command * - delete item(s) command: * => deleted items are moved in undo list * * - change item(s) command * => A copy of item(s) is made (a DrawPickedStruct list of wrappers) * the .m_Link member of each wrapper points the modified item. * the .m_Item member of each wrapper points the old copy of this item. * * - add item(s) command * =>A list of item(s) is made. The .m_Item member of each wrapper points the new item. * * Redo command * - delete item(s) old command: * => deleted items are moved in EEDrawList list, and in * * - change item(s) command * => the copy of item(s) is moved in Undo list * * - add item(s) command * => The list of item(s) is used to create a deleted list in undo list(same as a delete * command) * * Some block operations that change items can be undone without memorize items, just the * coordinates of the transform: * move list of items (undo/redo is made by moving with the opposite move vector) * mirror (Y) and flip list of items (undo/redo is made by mirror or flip items) * so they are handled specifically. * */ /** * Function TestForExistingItem * test if aItem exists somewhere in lists of items * This is a function used by PutDataInPreviousState to be sure an item was not deleted * since an undo or redo. * This could be possible: * - if a call to SaveCopyInUndoList was forgotten in Pcbnew * - in zones outlines, when a change in one zone merges this zone with an other * This function avoids a Pcbnew crash * Before using this function to test existence of items, * it must be called with aItem = NULL to prepare the list * @param aPcb = board to test * @param aItem = item to find * = NULL to build the list of existing items */ static bool TestForExistingItem( BOARD* aPcb, BOARD_ITEM* aItem ) { static std::list itemsList; if( aItem == NULL ) // Build list { // Count items to store in itemsList: BOARD_ITEM* item; itemsList.clear(); // Store items in list: // Append tracks: for( item = aPcb->m_Track; item != NULL; item = item->Next() ) itemsList.push_back( item ); // Append modules: for( item = aPcb->m_Modules; item != NULL; item = item->Next() ) itemsList.push_back( item ); // Append drawings for( auto ditem : aPcb->Drawings() ) itemsList.push_back( ditem ); // Append zones outlines for( int ii = 0; ii < aPcb->GetAreaCount(); ii++ ) itemsList.push_back( aPcb->GetArea( ii ) ); // Append zones segm (deprecated items): for( item = aPcb->m_SegZoneDeprecated; item != NULL; item = item->Next() ) itemsList.push_back( item ); NETINFO_LIST& netInfo = aPcb->GetNetInfo(); for( NETINFO_LIST::iterator i = netInfo.begin(); i != netInfo.end(); ++i ) itemsList.push_back( *i ); // Sort list itemsList.sort(); return false; } // search in list: return std::binary_search( itemsList.begin(), itemsList.end(), aItem ); } static void SwapItemData( BOARD_ITEM* aItem, BOARD_ITEM* aImage ) { if( aImage == NULL ) return; wxASSERT( aItem->Type() == aImage->Type() ); // Remark: to create images of edited items to undo, we are using Clone method // which can duplication of items foe copy, but does not clone all members // mainly pointers in chain and time stamp, which is set to new, unique value. // So we have to use the current values of these parameters. EDA_ITEM* pnext = aItem->Next(); EDA_ITEM* pback = aItem->Back(); DHEAD* mylist = aItem->GetList(); timestamp_t timestamp = aItem->GetTimeStamp(); EDA_ITEM* parent = aItem->GetParent(); aItem->SwapData( aImage ); // Restore pointers and time stamp, to be sure they are not broken aItem->SetNext( pnext ); aItem->SetBack( pback ); aItem->SetList( mylist ); aItem->SetTimeStamp( timestamp ); aItem->SetParent( parent ); } void PCB_BASE_EDIT_FRAME::SaveCopyInUndoList( BOARD_ITEM* aItem, UNDO_REDO_T aCommandType, const wxPoint& aTransformPoint ) { PICKED_ITEMS_LIST commandToUndo; commandToUndo.PushItem( ITEM_PICKER( aItem, aCommandType ) ); SaveCopyInUndoList( commandToUndo, aCommandType, aTransformPoint ); } void PCB_BASE_EDIT_FRAME::SaveCopyInUndoList( const PICKED_ITEMS_LIST& aItemsList, UNDO_REDO_T aTypeCommand, const wxPoint& aTransformPoint ) { PICKED_ITEMS_LIST* commandToUndo = new PICKED_ITEMS_LIST(); commandToUndo->m_TransformPoint = aTransformPoint; // First, filter unnecessary stuff from the list (i.e. for multiple pads / labels modified), // take the first occurence of the module (we save copies of modules when one of its subitems // is changed). for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ ) { ITEM_PICKER curr_picker = aItemsList.GetItemWrapper(ii); BOARD_ITEM* item = (BOARD_ITEM*) aItemsList.GetPickedItem( ii ); // For items belonging to modules, we need to save state of the parent module if( item->Type() == PCB_MODULE_TEXT_T || item->Type() == PCB_MODULE_EDGE_T || item->Type() == PCB_PAD_T ) { // Item to be stored in the undo buffer is the parent module item = item->GetParent(); wxASSERT( item && item->Type() == PCB_MODULE_T ); if( item == NULL ) continue; // Check if the parent module has already been saved in another entry bool found = false; for( unsigned j = 0; j < commandToUndo->GetCount(); j++ ) { if( commandToUndo->GetPickedItem( j ) == item && commandToUndo->GetPickedItemStatus( j ) == UR_CHANGED ) { found = true; break; } } if( !found ) { // Create a clean copy of the parent module MODULE* orig = static_cast( item ); MODULE* clone = new MODULE( *orig ); clone->SetParent( GetBoard() ); // Clear current flags (which can be temporary set by a current edit command) for( EDA_ITEM* loc_item = clone->GraphicalItemsList(); loc_item; loc_item = loc_item->Next() ) loc_item->ClearFlags(); for( D_PAD* pad = clone->PadsList(); pad; pad = pad->Next() ) pad->ClearFlags(); clone->Reference().ClearFlags(); clone->Value().ClearFlags(); ITEM_PICKER picker( item, UR_CHANGED ); picker.SetLink( clone ); commandToUndo->PushItem( picker ); orig->SetLastEditTime(); } else { continue; } } else { // Normal case: all other BOARD_ITEMs, are simply copied to the new list commandToUndo->PushItem( curr_picker ); } } for( unsigned ii = 0; ii < commandToUndo->GetCount(); ii++ ) { BOARD_ITEM* item = (BOARD_ITEM*) commandToUndo->GetPickedItem( ii ); UNDO_REDO_T command = commandToUndo->GetPickedItemStatus( ii ); if( command == UR_UNSPECIFIED ) { command = aTypeCommand; commandToUndo->SetPickedItemStatus( command, ii ); } wxASSERT( item ); switch( command ) { case UR_CHANGED: case UR_DRILLORIGIN: case UR_GRIDORIGIN: /* If needed, create a copy of item, and put in undo list * in the picker, as link * If this link is not null, the copy is already done */ if( commandToUndo->GetPickedItemLink( ii ) == NULL ) { EDA_ITEM* cloned = item->Clone(); commandToUndo->SetPickedItemLink( cloned, ii ); } break; case UR_MOVED: case UR_ROTATED: case UR_ROTATED_CLOCKWISE: case UR_FLIPPED: case UR_NEW: case UR_DELETED: break; default: { wxString msg; msg.Printf( wxT( "SaveCopyInUndoList() error (unknown code %X)" ), command ); wxMessageBox( msg ); } break; } } if( commandToUndo->GetCount() ) { /* Save the copy in undo list */ GetScreen()->PushCommandToUndoList( commandToUndo ); /* Clear redo list, because after a new command one cannot redo a command */ GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList ); } else { // Should not occur wxASSERT( false ); delete commandToUndo; } } void PCB_BASE_EDIT_FRAME::RestoreCopyFromUndoList( wxCommandEvent& aEvent ) { if( UndoRedoBlocked() ) return; if( GetScreen()->GetUndoCommandCount() <= 0 ) return; // Inform tools that undo command was issued m_toolManager->ProcessEvent( { TC_MESSAGE, TA_UNDO_REDO_PRE, AS_GLOBAL } ); // Get the old list PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromUndoList(); // Undo the command PutDataInPreviousState( List, false ); // Put the old list in RedoList List->ReversePickersListOrder(); GetScreen()->PushCommandToRedoList( List ); OnModify(); m_toolManager->ProcessEvent( { TC_MESSAGE, TA_UNDO_REDO_POST, AS_GLOBAL } ); m_canvas->Refresh(); } void PCB_BASE_EDIT_FRAME::RestoreCopyFromRedoList( wxCommandEvent& aEvent ) { if( UndoRedoBlocked() ) return; if( GetScreen()->GetRedoCommandCount() == 0 ) return; // Inform tools that redo command was issued m_toolManager->ProcessEvent( { TC_MESSAGE, TA_UNDO_REDO_PRE, AS_GLOBAL } ); // Get the old list PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromRedoList(); // Redo the command PutDataInPreviousState( List, true ); // Put the old list in UndoList List->ReversePickersListOrder(); GetScreen()->PushCommandToUndoList( List ); OnModify(); m_toolManager->ProcessEvent( { TC_MESSAGE, TA_UNDO_REDO_POST, AS_GLOBAL } ); m_canvas->Refresh(); } void PCB_BASE_EDIT_FRAME::PutDataInPreviousState( PICKED_ITEMS_LIST* aList, bool aRedoCommand, bool aRebuildRatsnet ) { BOARD_ITEM* item; bool not_found = false; bool reBuild_ratsnest = false; bool deep_reBuild_ratsnest = false; // true later if pointers must be rebuilt auto view = GetGalCanvas()->GetView(); auto connectivity = GetBoard()->GetConnectivity(); // Undo in the reverse order of list creation: (this can allow stacked changes // like the same item can be changes and deleted in the same complex command bool build_item_list = true; // if true the list of existing items must be rebuilt // Restore changes in reverse order for( int ii = aList->GetCount() - 1; ii >= 0 ; ii-- ) { item = (BOARD_ITEM*) aList->GetPickedItem( ii ); wxASSERT( item ); /* Test for existence of item on board. * It could be deleted, and no more on board: * - if a call to SaveCopyInUndoList was forgotten in Pcbnew * - in zones outlines, when a change in one zone merges this zone with an other * This test avoids a Pcbnew crash * Obviously, this test is not made for deleted items */ UNDO_REDO_T status = aList->GetPickedItemStatus( ii ); if( status != UR_DELETED && status != UR_DRILLORIGIN // origin markers never on board && status != UR_GRIDORIGIN ) // origin markers never on board { if( build_item_list ) // Build list of existing items, for integrity test TestForExistingItem( GetBoard(), NULL ); build_item_list = false; if( !TestForExistingItem( GetBoard(), item ) ) { // Checking if it ever happens wxASSERT_MSG( false, "Item in the undo buffer does not exist" ); // Remove this non existent item aList->RemovePicker( ii ); ii++; // the current item was removed, ii points now the next item // decrement it because it will be incremented later not_found = true; continue; } } item->ClearFlags(); // see if we must rebuild ratsnets and pointers lists switch( item->Type() ) { case PCB_MODULE_T: deep_reBuild_ratsnest = true; // Pointers on pads can be invalid // Fall through case PCB_ZONE_AREA_T: case PCB_TRACE_T: case PCB_VIA_T: reBuild_ratsnest = true; break; case PCB_NETINFO_T: reBuild_ratsnest = true; deep_reBuild_ratsnest = true; break; default: break; } // It is possible that we are going to replace the selected item, so clear it SetCurItem( NULL ); switch( aList->GetPickedItemStatus( ii ) ) { case UR_CHANGED: /* Exchange old and new data for each item */ { BOARD_ITEM* image = (BOARD_ITEM*) aList->GetPickedItemLink( ii ); // Remove all pads/drawings/texts, as they become invalid // for the VIEW after SwapData() called for modules view->Remove( item ); connectivity->Remove( item ); SwapItemData( item, image ); // Update all pads/drawings/texts, as they become invalid // for the VIEW after SwapData() called for modules if( item->Type() == PCB_MODULE_T ) { MODULE* newModule = static_cast( item ); newModule->RunOnChildren( std::bind( &BOARD_ITEM::ClearFlags, _1, EDA_ITEM_ALL_FLAGS )); } view->Add( item ); connectivity->Add( item ); item->ClearFlags(); } break; case UR_NEW: /* new items are deleted */ aList->SetPickedItemStatus( UR_DELETED, ii ); GetModel()->Remove( item ); view->Remove( item ); break; case UR_DELETED: /* deleted items are put in List, as new items */ aList->SetPickedItemStatus( UR_NEW, ii ); GetModel()->Add( item ); view->Add( item ); build_item_list = true; break; case UR_MOVED: item->Move( aRedoCommand ? aList->m_TransformPoint : -aList->m_TransformPoint ); view->Update( item, KIGFX::GEOMETRY ); connectivity->Update( item ); break; case UR_ROTATED: item->Rotate( aList->m_TransformPoint, aRedoCommand ? m_rotationAngle : -m_rotationAngle ); view->Update( item, KIGFX::GEOMETRY ); connectivity->Update( item ); break; case UR_ROTATED_CLOCKWISE: item->Rotate( aList->m_TransformPoint, aRedoCommand ? -m_rotationAngle : m_rotationAngle ); view->Update( item, KIGFX::GEOMETRY ); connectivity->Update( item ); break; case UR_FLIPPED: item->Flip( aList->m_TransformPoint ); view->Update( item, KIGFX::LAYERS ); connectivity->Update( item ); break; case UR_DRILLORIGIN: case UR_GRIDORIGIN: { BOARD_ITEM* image = (BOARD_ITEM*) aList->GetPickedItemLink( ii ); VECTOR2D origin = image->GetPosition(); image->SetPosition( item->GetPosition() ); if( aList->GetPickedItemStatus( ii ) == UR_DRILLORIGIN ) PCB_EDITOR_CONTROL::DoSetDrillOrigin( view, this, item, origin ); else PCBNEW_CONTROL::DoSetGridOrigin( view, this, item, origin ); } break; default: { wxString msg; msg.Printf( wxT( "PutDataInPreviousState() error (unknown code %X)" ), aList->GetPickedItemStatus( ii ) ); wxMessageBox( msg ); } break; } } if( not_found ) wxMessageBox( wxT( "Incomplete undo/redo operation: some items not found" ) ); // Rebuild pointers and connectivity that can be changed. // connectivity can be rebuilt only in the board editor frame if( IsType( FRAME_PCB ) && ( reBuild_ratsnest || deep_reBuild_ratsnest ) ) { Compile_Ratsnest( NULL, false ); } GetBoard()->SanitizeNetcodes(); } void PCB_SCREEN::ClearUndoORRedoList( UNDO_REDO_CONTAINER& aList, int aItemCount ) { if( aItemCount == 0 ) return; unsigned icnt = aList.m_CommandsList.size(); if( aItemCount > 0 ) icnt = aItemCount; for( unsigned ii = 0; ii < icnt; ii++ ) { if( aList.m_CommandsList.size() == 0 ) break; PICKED_ITEMS_LIST* curr_cmd = aList.m_CommandsList[0]; aList.m_CommandsList.erase( aList.m_CommandsList.begin() ); curr_cmd->ClearListAndDeleteItems(); delete curr_cmd; // Delete command } }