/** * @file 3d_frame.cpp */ /* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include <3d_viewer.h> #include #include #include #include #include <3d_viewer_id.h> INFO3D_VISU g_Parm_3D_Visu; BEGIN_EVENT_TABLE( EDA_3D_FRAME, wxFrame ) EVT_ACTIVATE( EDA_3D_FRAME::OnActivate ) EVT_TOOL_RANGE( ID_ZOOM_IN, ID_ZOOM_PAGE, EDA_3D_FRAME::Process_Zoom ) EVT_TOOL_RANGE( ID_START_COMMAND_3D, ID_END_COMMAND_3D, EDA_3D_FRAME::Process_Special_Functions ) EVT_MENU( wxID_EXIT, EDA_3D_FRAME::Exit3DFrame ) EVT_MENU( ID_MENU_SCREENCOPY_PNG, EDA_3D_FRAME::Process_Special_Functions ) EVT_MENU( ID_MENU_SCREENCOPY_JPEG, EDA_3D_FRAME::Process_Special_Functions ) EVT_MENU_RANGE( ID_MENU3D_GRID, ID_MENU3D_GRID_END, EDA_3D_FRAME::On3DGridSelection ) EVT_CLOSE( EDA_3D_FRAME::OnCloseWindow ) END_EVENT_TABLE() EDA_3D_FRAME::EDA_3D_FRAME( PCB_BASE_FRAME* parent, const wxString& title, long style ) : wxFrame( parent, DISPLAY3D_FRAME, title, wxPoint( -1, -1 ), wxSize( -1, -1 ), style ) { m_FrameName = wxT( "Frame3D" ); m_Canvas = NULL; m_HToolBar = NULL; m_VToolBar = NULL; m_reloadRequest = false; // Give it an icon wxIcon icon; icon.CopyFromBitmap( KiBitmap( icon_3d_xpm ) ); SetIcon( icon ); GetSettings(); SetSize( m_FramePos.x, m_FramePos.y, m_FrameSize.x, m_FrameSize.y ); // Create the status line static const int dims[5] = { -1, 100, 100, 100, 140 }; CreateStatusBar( 5 ); SetStatusWidths( 5, dims ); ReCreateMenuBar(); ReCreateHToolbar(); // ReCreateAuxiliaryToolbar(); ReCreateVToolbar(); // Make a EDA_3D_CANVAS int attrs[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 16, 0 }; m_Canvas = new EDA_3D_CANVAS( this, attrs ); m_auimgr.SetManagedWindow( this ); EDA_PANEINFO horiz; horiz.HorizontalToolbarPane(); m_auimgr.AddPane( m_HToolBar, wxAuiPaneInfo( horiz ).Name( wxT( "m_HToolBar" ) ).Top() ); m_auimgr.AddPane( m_Canvas, wxAuiPaneInfo().Name( wxT( "DrawFrame" ) ).CentrePane() ); m_auimgr.Update(); // Fixes bug in Windows (XP and possibly others) where the canvas requires the focus // in order to receive mouse events. Otherwise, the user has to click somewhere on // the canvas before it will respond to mouse wheel events. m_Canvas->SetFocus(); } void EDA_3D_FRAME::Exit3DFrame( wxCommandEvent& event ) { Close( true ); } void EDA_3D_FRAME::OnCloseWindow( wxCloseEvent& Event ) { SaveSettings(); if( Parent() ) { Parent()->m_Draw3DFrame = NULL; } Destroy(); } static const wxString keyPosx( wxT( "Pos_x" ) ); static const wxString keyPosy( wxT( "Pos_y" ) ); static const wxString keySizex( wxT( "Size_x" ) ); static const wxString keySizey( wxT( "Size_y" ) ); static const wxString keyBgColor_Red( wxT( "BgColor_Red" ) ); static const wxString keyBgColor_Green( wxT( "BgColor_Green" ) ); static const wxString keyBgColor_Blue( wxT( "BgColor_Blue" ) ); void EDA_3D_FRAME::GetSettings() { wxString text; wxConfig* config = wxGetApp().GetSettings(); // Current config used by application if( config ) { text = m_FrameName + keyPosx; config->Read( text, &m_FramePos.x ); text = m_FrameName + keyPosy; config->Read( text, &m_FramePos.y ); text = m_FrameName + keySizex; config->Read( text, &m_FrameSize.x, 600 ); text = m_FrameName + keySizey; config->Read( text, &m_FrameSize.y, 400 ); config->Read( keyBgColor_Red, &g_Parm_3D_Visu.m_BgColor.m_Red, 0.0 ); config->Read( keyBgColor_Green, &g_Parm_3D_Visu.m_BgColor.m_Green, 0.0 ); config->Read( keyBgColor_Blue, &g_Parm_3D_Visu.m_BgColor.m_Blue, 0.0 ); } #if defined( __WXMAC__ ) // for macOSX, the window must be below system (macOSX) toolbar if( m_FramePos.y < 20 ) m_FramePos.y = 20; #endif } void EDA_3D_FRAME::SaveSettings() { wxString text; wxConfig* Config = wxGetApp().GetSettings(); // Current config used by application if( !Config ) return; Config->Write( keyBgColor_Red, g_Parm_3D_Visu.m_BgColor.m_Red ); Config->Write( keyBgColor_Green, g_Parm_3D_Visu.m_BgColor.m_Green ); Config->Write( keyBgColor_Blue, g_Parm_3D_Visu.m_BgColor.m_Blue ); if( IsIconized() ) return; m_FrameSize = GetSize(); m_FramePos = GetPosition(); text = m_FrameName + keyPosx; Config->Write( text, (long) m_FramePos.x ); text = m_FrameName + keyPosy; Config->Write( text, (long) m_FramePos.y ); text = m_FrameName + keySizex; Config->Write( text, (long) m_FrameSize.x ); text = m_FrameName + keySizey; Config->Write( text, (long) m_FrameSize.y ); } void EDA_3D_FRAME::Process_Zoom( wxCommandEvent& event ) { int ii; switch( event.GetId() ) { case ID_ZOOM_PAGE: for( ii = 0; ii < 4; ii++ ) g_Parm_3D_Visu.m_Rot[ii] = 0.0; g_Parm_3D_Visu.m_Zoom = 1.0; m_Canvas->SetOffset(0.0, 0.0); trackball( g_Parm_3D_Visu.m_Quat, 0.0, 0.0, 0.0, 0.0 ); break; case ID_ZOOM_IN: g_Parm_3D_Visu.m_Zoom /= 1.2; if( g_Parm_3D_Visu.m_Zoom <= 0.01 ) g_Parm_3D_Visu.m_Zoom = 0.01; break; case ID_ZOOM_OUT: g_Parm_3D_Visu.m_Zoom *= 1.2; break; case ID_ZOOM_REDRAW: break; default: return; } m_Canvas->Refresh( false ); m_Canvas->DisplayStatus(); } void EDA_3D_FRAME::OnLeftClick( wxDC* DC, const wxPoint& MousePos ) { } void EDA_3D_FRAME::OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu ) { } double EDA_3D_FRAME::BestZoom() { return 1.0; } void EDA_3D_FRAME::RedrawActiveWindow( wxDC* DC, bool EraseBg ) { } void EDA_3D_FRAME::Process_Special_Functions( wxCommandEvent& event ) { #define ROT_ANGLE 10.0 int id = event.GetId(); bool isChecked = event.IsChecked(); switch( id ) { case ID_RELOAD3D_BOARD: NewDisplay(); return; break; case ID_ROTATE3D_X_POS: g_Parm_3D_Visu.m_ROTX += ROT_ANGLE; break; case ID_ROTATE3D_X_NEG: g_Parm_3D_Visu.m_ROTX -= ROT_ANGLE; break; case ID_ROTATE3D_Y_POS: g_Parm_3D_Visu.m_ROTY += ROT_ANGLE; break; case ID_ROTATE3D_Y_NEG: g_Parm_3D_Visu.m_ROTY -= ROT_ANGLE; break; case ID_ROTATE3D_Z_POS: g_Parm_3D_Visu.m_ROTZ += ROT_ANGLE; break; case ID_ROTATE3D_Z_NEG: g_Parm_3D_Visu.m_ROTZ -= ROT_ANGLE; break; case ID_MOVE3D_LEFT: m_Canvas->SetView3D( WXK_LEFT ); return; case ID_MOVE3D_RIGHT: m_Canvas->SetView3D( WXK_RIGHT ); return; case ID_MOVE3D_UP: m_Canvas->SetView3D( WXK_UP ); return; case ID_MOVE3D_DOWN: m_Canvas->SetView3D( WXK_DOWN ); return; case ID_ORTHO: m_Canvas->ToggleOrtho(); return; case ID_TOOL_SCREENCOPY_TOCLIBBOARD: case ID_MENU_SCREENCOPY_PNG: case ID_MENU_SCREENCOPY_JPEG: m_Canvas->TakeScreenshot( event ); break; case ID_MENU3D_BGCOLOR_SELECTION: Set3DBgColor(); return; case ID_MENU3D_AXIS_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_AXIS] = isChecked; NewDisplay(); return; case ID_MENU3D_MODULE_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_MODULE] = isChecked; NewDisplay(); return; case ID_MENU3D_USE_COPPER_THICKNESS: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_USE_COPPER_THICKNESS] = isChecked; NewDisplay(); return; case ID_MENU3D_ZONE_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_ZONE] = isChecked; NewDisplay(); return; case ID_MENU3D_COMMENTS_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_COMMENTS] = isChecked; NewDisplay(); return; case ID_MENU3D_DRAWINGS_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_DRAWINGS] = isChecked; NewDisplay(); return; case ID_MENU3D_ECO1_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_ECO1] = isChecked; NewDisplay(); return; case ID_MENU3D_ECO2_ONOFF: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_ECO2] = isChecked; NewDisplay(); return; default: wxLogMessage( wxT( "EDA_3D_FRAME::Process_Special_Functions() error: unknown command" ) ); return; } m_Canvas->Refresh( true ); m_Canvas->DisplayStatus(); } void EDA_3D_FRAME::On3DGridSelection( wxCommandEvent& event ) { int id = event.GetId(); for( int ii = ID_MENU3D_GRID; ii < ID_MENU3D_GRID_END; ii++ ) { if( event.GetId() == ii ) continue; GetMenuBar()->Check( ii, false ); } switch( id ) { case ID_MENU3D_GRID_NOGRID: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_GRID] = false; break; case ID_MENU3D_GRID_10_MM: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_GRID] = true; g_Parm_3D_Visu.m_3D_Grid = 10.0; break; case ID_MENU3D_GRID_5_MM: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_GRID] = true; g_Parm_3D_Visu.m_3D_Grid = 5.0; break; case ID_MENU3D_GRID_2P5_MM: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_GRID] = true; g_Parm_3D_Visu.m_3D_Grid = 2.5; break; case ID_MENU3D_GRID_1_MM: g_Parm_3D_Visu.m_DrawFlags[g_Parm_3D_Visu.FL_GRID] = true; g_Parm_3D_Visu.m_3D_Grid = 1.0; break; default: wxLogMessage( wxT( "EDA_3D_FRAME::On3DGridSelection() error: unknown command" ) ); return; } NewDisplay(); } void EDA_3D_FRAME::NewDisplay() { m_reloadRequest = false; m_Canvas->ClearLists(); m_Canvas->CreateDrawGL_List(); // m_Canvas->InitGL(); m_Canvas->Refresh( true ); m_Canvas->DisplayStatus(); } void EDA_3D_FRAME::OnActivate( wxActivateEvent& event ) { // Reload data if 3D frame shows a footprint, // because it can be changed since last frame activation if( m_reloadRequest ) NewDisplay(); event.Skip(); // required under wxMAC } /* called to set the background color of the 3D scene */ void EDA_3D_FRAME::Set3DBgColor() { S3D_COLOR color; wxColour newcolor, oldcolor; oldcolor.Set( KiROUND( g_Parm_3D_Visu.m_BgColor.m_Red * 255 ), KiROUND( g_Parm_3D_Visu.m_BgColor.m_Green * 255 ), KiROUND( g_Parm_3D_Visu.m_BgColor.m_Blue * 255 ) ); newcolor = wxGetColourFromUser( this, oldcolor ); if( newcolor != oldcolor ) { g_Parm_3D_Visu.m_BgColor.m_Red = (double) newcolor.Red() / 255.0; g_Parm_3D_Visu.m_BgColor.m_Green = (double) newcolor.Green() / 255.0; g_Parm_3D_Visu.m_BgColor.m_Blue = (double) newcolor.Blue() / 255.0; NewDisplay(); } }