/*******************************************************/ /* class_edge_module.h : EDGE_MODULE class definition. */ /*******************************************************/ #include "richio.h" class Pcb3D_GLCanvas; class EDGE_MODULE : public BOARD_ITEM { public: int m_Width; // 0 = line, > 0 = tracks, bus ... wxPoint m_Start; // Line start point and circle and arc center wxPoint m_End; // Line end point and circle and arc starting point int m_Shape; // enum Track_Shapes wxPoint m_Start0; // Start point or centre, relative to module origin, orient 0. wxPoint m_End0; // End point, relative to module origin, orient 0. int m_Angle; // Arcs: angle in 0.1 degrees std::vector m_PolyPoints; /* For polygons: number of points (> 2) * Coord are relative to Origin, orient 0 * m_Start0 and m_End0 are not used for polygons */ public: EDGE_MODULE( MODULE* parent ); EDGE_MODULE( EDGE_MODULE* edge ); ~EDGE_MODULE(); EDGE_MODULE* Next() const { return (EDGE_MODULE*) Pnext; } EDGE_MODULE* Back() const { return (EDGE_MODULE*) Pback; } /** * Function GetPosition * returns the position of this object. * @return const wxPoint& - The position of this object. */ wxPoint& GetPosition() { return m_Start; } /** * Function GetStart * returns the starting point of the graphic */ wxPoint GetStart() const; /** * Function GetEnd * returns the ending point of the graphic */ wxPoint GetEnd() const; /** * Function GetRadius * returns the radius of this item * Has meaning only for arc and circle */ int GetRadius() const { double radius = hypot( (double) (m_End.x - m_Start.x), (double) (m_End.y - m_Start.y) ); return wxRound(radius); } void Copy( EDGE_MODULE* source ); // copy structure /** * Function Save * writes the data structures for this object out to a FILE in "*.brd" format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; int ReadDescr( LINE_READER* aReader ); void SetDrawCoord(); /* drawing functions */ void Draw( EDA_DRAW_PANEL* panel, wxDC* DC, int aDrawMode, const wxPoint& offset = ZeroOffset ); void Draw3D( Pcb3D_GLCanvas* glcanvas ); /** * Function DisplayInfo * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * Is virtual from EDA_ITEM. * @param frame A EDA_DRAW_FRAME in which to print status information. */ void DisplayInfo( EDA_DRAW_FRAME* frame ); /** * Function GetBoundingBox * returns the orthogonal, bounding box of this object for display purposes. * This box should be an enclosing perimeter for visible components of this * object, and the units should be in the pcb or schematic coordinate system. * It is OK to overestimate the size by a few counts. */ virtual EDA_RECT GetBoundingBox() const; /** * Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param refPos A wxPoint to test * @return bool - true if a hit, else false */ bool HitTest( const wxPoint& refPos ); /** * Function HitTest (overlayed) * tests if the given EDA_RECT intersect this object. * For now, for segments and arcs, an ending point must be inside this rect. * @param refArea the given EDA_RECT to test * @return bool - true if a hit, else false */ bool HitTest( EDA_RECT& refArea ); /** * Function GetClass * returns the class name. * @return wxString */ virtual wxString GetClass() const { return wxT( "MGRAPHIC" ); // return wxT( "EDGE" ); ? } /** * Function TransformShapeWithClearanceToPolygon * Convert the track shape to a closed polygon * Used in filling zones calculations * Circles and arcs are approximated by segments * @param aCornerBuffer = a buffer to store the polygon * @param aClearanceValue = the clearance around the pad * @param aCircleToSegmentsCount = the number of segments to approximate a circle * @param aCorrectionFactor = the correction to apply to circles radius to keep * clearance when the circle is approxiamted by segment bigger or equal * to the real clearance value (usually near from 1.0) */ void TransformShapeWithClearanceToPolygon( std::vector & aCornerBuffer, int aClearanceValue, int aCircleToSegmentsCount, double aCorrectionFactor ); #if defined(DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ virtual void Show( int nestLevel, std::ostream& os ); #endif };