/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Mario Luzeiro * Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file cbbox_ray.cpp * @brief Bounding Box - Ray test intersection */ #include "cbbox.h" #include #include // This BBOX Ray intersection test have the following credits: // "This source code accompanies the Journal of Graphics Tools paper: // // "Fast Ray / Axis-Aligned Bounding Box Overlap Tests using Ray Slopes" // by Martin Eisemann, Thorsten Grosch, Stefan Müller and Marcus Magnor // Computer Graphics Lab, TU Braunschweig, Germany and // University of Koblenz-Landau, Germany // // This source code is public domain, but please mention us if you use it." bool CBBOX::Intersect( const RAY &aRay, float *t ) const { switch ( aRay.m_Classification ) { case MMM: { if (( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0) || ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0) || ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0) || ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0) || ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0) || ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0) ) return false; // compute the intersection distance *t = (m_max.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t1 = (m_max.y - aRay.m_Origin.y) * aRay.m_InvDir.y; if(t1 > *t) *t = t1; float t2 = (m_max.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case MMP: { if (( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.z > m_max.z) || ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0) || ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0) || ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0) || ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0) || ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0) || ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0) ) return false; *t = (m_max.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t1 = (m_max.y - aRay.m_Origin.y) * aRay.m_InvDir.y; if(t1 > *t) *t = t1; float t2 = (m_min.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case MPM: { if (( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0) || ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0) || ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0) || ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0) || ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0) || ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0) ) return false; *t = (m_max.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t1 = (m_min.y - aRay.m_Origin.y) * aRay.m_InvDir.y; if(t1 > *t) *t = t1; float t2 = (m_max.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case MPP: { if (( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z > m_max.z) || ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0) || ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0) || ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0) || ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0) || ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0) || ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0) ) return false; *t = (m_max.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t1 = (m_min.y - aRay.m_Origin.y) * aRay.m_InvDir.y; if(t1 > *t) *t = t1; float t2 = (m_min.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case PMM: { if (( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0) || ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0) || ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0) || ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0) || ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0) || ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0) ) return false; *t = (m_min.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t1 = (m_max.y - aRay.m_Origin.y) * aRay.m_InvDir.y; if(t1 > *t) *t = t1; float t2 = (m_max.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case PMP: { if (( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.z > m_max.z) || ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0) || ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0) || ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0) || ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0) || ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0) || ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0) ) return false; *t = (m_min.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t1 = (m_max.y - aRay.m_Origin.y) * aRay.m_InvDir.y; if(t1 > *t) *t = t1; float t2 = (m_min.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case PPM: { if (( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0) || ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0) || ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0) || ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0) || ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0) || ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0) ) return false; *t = (m_min.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t1 = (m_min.y - aRay.m_Origin.y) * aRay.m_InvDir.y; if(t1 > *t) *t = t1; float t2 = (m_max.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case PPP: { if (( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z > m_max.z) || ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0) || ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0) || ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0) || ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0) || ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0) || ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0) ) return false; *t = (m_min.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t1 = (m_min.y - aRay.m_Origin.y) * aRay.m_InvDir.y; if(t1 > *t) *t = t1; float t2 = (m_min.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case OMM: { if(( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0) || ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0) ) return false; *t = (m_max.y - aRay.m_Origin.y) * aRay.m_InvDir.y; float t2 = (m_max.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case OMP: { if(( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.z > m_max.z) || ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0) || ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0) ) return false; *t = (m_max.y - aRay.m_Origin.y) * aRay.m_InvDir.y; float t2 = (m_min.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case OPM: { if(( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0) || ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0) ) return false; *t = (m_min.y - aRay.m_Origin.y) * aRay.m_InvDir.y; float t2 = (m_max.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case OPP: { if(( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z > m_max.z) || ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0) || ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0) ) return false; *t = (m_min.y - aRay.m_Origin.y) * aRay.m_InvDir.y; float t2 = (m_min.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case MOM: { if(( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.z < m_min.z) || ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0) || ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0) ) return false; *t = (m_max.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t2 = (m_max.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case MOP: { if(( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.z > m_max.z) || ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0) || ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0) ) return false; *t = (m_max.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t2 = (m_min.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case POM: { if(( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.z < m_min.z) || ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0) || ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0) ) return false; *t = (m_min.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t2 = (m_max.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case POP: { if(( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.z > m_max.z) || ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0) || ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0) ) return false; *t = (m_min.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t2 = (m_min.z - aRay.m_Origin.z) * aRay.m_InvDir.z; if(t2 > *t) *t = t2; return true; } case MMO: { if(( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0) || ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0) ) return false; *t = (m_max.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t1 = (m_max.y - aRay.m_Origin.y) * aRay.m_InvDir.y; if(t1 > *t) *t = t1; return true; } case MPO: { if(( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0) || ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0) ) return false; *t = (m_max.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t1 = (m_min.y - aRay.m_Origin.y) * aRay.m_InvDir.y; if(t1 > *t) *t = t1; return true; } case PMO: { if(( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0) || ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0) ) return false; *t = (m_min.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t1 = (m_max.y - aRay.m_Origin.y) * aRay.m_InvDir.y; if(t1 > *t) *t = t1; return true; } case PPO: { if(( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0) || ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0) ) return false; *t = (m_min.x - aRay.m_Origin.x) * aRay.m_InvDir.x; float t1 = (m_min.y - aRay.m_Origin.y) * aRay.m_InvDir.y; if(t1 > *t) *t = t1; return true; } case MOO: { if(( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) ) return false; *t = (m_max.x - aRay.m_Origin.x) * aRay.m_InvDir.x; return true; } case POO: { if(( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) ) return false; *t = (m_min.x - aRay.m_Origin.x) * aRay.m_InvDir.x; return true; } case OMO: { if(( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) ) return false; *t = (m_max.y - aRay.m_Origin.y) * aRay.m_InvDir.y; return true; } case OPO: { if(( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) ) return false; *t = (m_min.y - aRay.m_Origin.y) * aRay.m_InvDir.y; return true; } case OOM: { if(( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) ) return false; *t = (m_max.z - aRay.m_Origin.z) * aRay.m_InvDir.z; return true; } case OOP: { if(( aRay.m_Origin.z > m_max.z) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) ) return false; *t = (m_min.z - aRay.m_Origin.z) * aRay.m_InvDir.z; return true; } } return false; } bool CBBOX::Intersect( const RAY &aRay ) const { switch ( aRay.m_Classification ) { case MMM: { if (( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0) || ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0) || ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0) || ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0) || ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0) || ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0) ) return false; return true; } case MMP: { if (( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.z > m_max.z) || ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0) || ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0) || ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0) || ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0) || ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0) || ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0) ) return false; return true; } case MPM: { if (( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0) || ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0) || ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0) || ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0) || ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0) || ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0) ) return false; return true; } case MPP: { if (( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z > m_max.z) || ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0) || ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0) || ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0) || ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0) || ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0) || ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0) ) return false; return true; } case PMM: { if (( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0) || ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0) || ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0) || ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0) || ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0) || ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0) ) return false; return true; } case PMP: { if (( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.z > m_max.z) || ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0) || ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0) || ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0) || ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0) || ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0) || ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0) ) return false; return true; } case PPM: { if (( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0) || ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0) || ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0) || ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0) || ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0) || ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0) ) return false; return true; } case PPP: { if (( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z > m_max.z) || ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0) || ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0) || ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0) || ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0) || ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0) || ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0) ) return false; return true; } case OMM: { if(( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.jbyk * m_min.z - m_max.y + aRay.c_zy > 0) || ( aRay.kbyj * m_min.y - m_max.z + aRay.c_yz > 0) ) return false; return true; } case OMP: { if(( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.z > m_max.z) || ( aRay.jbyk * m_max.z - m_max.y + aRay.c_zy > 0) || ( aRay.kbyj * m_min.y - m_min.z + aRay.c_yz < 0) ) return false; return true; } case OPM: { if(( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.jbyk * m_min.z - m_min.y + aRay.c_zy < 0) || ( aRay.kbyj * m_max.y - m_max.z + aRay.c_yz > 0) ) return false; return true; } case OPP: { if(( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z > m_max.z) || ( aRay.jbyk * m_max.z - m_min.y + aRay.c_zy < 0) || ( aRay.kbyj * m_max.y - m_min.z + aRay.c_yz < 0) ) return false; return true; } case MOM: { if(( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.z < m_min.z) || ( aRay.kbyi * m_min.x - m_max.z + aRay.c_xz > 0) || ( aRay.ibyk * m_min.z - m_max.x + aRay.c_zx > 0) ) return false; return true; } case MOP: { if(( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.z > m_max.z) || ( aRay.kbyi * m_min.x - m_min.z + aRay.c_xz < 0) || ( aRay.ibyk * m_max.z - m_max.x + aRay.c_zx > 0) ) return false; return true; } case POM: { if(( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.z < m_min.z) || ( aRay.kbyi * m_max.x - m_max.z + aRay.c_xz > 0) || ( aRay.ibyk * m_min.z - m_min.x + aRay.c_zx < 0) ) return false; return true; } case POP: { if(( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.z > m_max.z) || ( aRay.kbyi * m_max.x - m_min.z + aRay.c_xz < 0) || ( aRay.ibyk * m_max.z - m_min.x + aRay.c_zx < 0) ) return false; return true; } case MMO: { if(( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.jbyi * m_min.x - m_max.y + aRay.c_xy > 0) || ( aRay.ibyj * m_min.y - m_max.x + aRay.c_yx > 0) ) return false; return true; } case MPO: { if(( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.jbyi * m_min.x - m_min.y + aRay.c_xy < 0) || ( aRay.ibyj * m_max.y - m_max.x + aRay.c_yx > 0) ) return false; return true; } case PMO: { if(( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.jbyi * m_max.x - m_max.y + aRay.c_xy > 0) || ( aRay.ibyj * m_min.y - m_min.x + aRay.c_yx < 0) ) return false; return true; } case PPO: { if(( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y > m_max.y) || ( aRay.jbyi * m_max.x - m_min.y + aRay.c_xy < 0) || ( aRay.ibyj * m_max.y - m_min.x + aRay.c_yx < 0) ) return false; return true; } case MOO: { if(( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) ) return false; return true; } case POO: { if(( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) ) return false; return true; } case OMO: { if(( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) ) return false; return true; } case OPO: { if(( aRay.m_Origin.y > m_max.y) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.z > m_max.z) ) return false; return true; } case OOM: { if(( aRay.m_Origin.z < m_min.z) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) ) return false; return true; } case OOP: { if(( aRay.m_Origin.z > m_max.z) || ( aRay.m_Origin.x < m_min.x) || ( aRay.m_Origin.x > m_max.x) || ( aRay.m_Origin.y < m_min.y) || ( aRay.m_Origin.y > m_max.y) ) return false; return true; } } return false; }