/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2013-2017 CERN * Copyright (C) 2018-2023 KiCad Developers, see AUTHORS.txt for contributors. * @author Maciej Suminski * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __CONNECTIVITY_DATA_H #define __CONNECTIVITY_DATA_H #include #include #include #include #include #include #include #include #include class FROM_TO_CACHE; class CN_CLUSTER; class CN_CONNECTIVITY_ALGO; class CN_EDGE; class BOARD; class BOARD_COMMIT; class BOARD_CONNECTED_ITEM; class BOARD_ITEM; class ZONE; class RN_DATA; class RN_NET; class PCB_TRACK; class PAD; class FOOTPRINT; class PROGRESS_REPORTER; struct CN_DISJOINT_NET_ENTRY { int net; BOARD_CONNECTED_ITEM *a, *b; VECTOR2I anchorA, anchorB; }; struct RN_DYNAMIC_LINE { int netCode; VECTOR2I a, b; }; /** * Controls how nets are propagated through clusters */ enum class PROPAGATE_MODE { SKIP_CONFLICTS, ///< Clusters with conflicting drivers are not updated (default) RESOLVE_CONFLICTS ///< Clusters with conflicting drivers are updated to the most popular net }; // a wrapper class encompassing the connectivity computation algorithm and the class CONNECTIVITY_DATA { public: CONNECTIVITY_DATA(); ~CONNECTIVITY_DATA(); CONNECTIVITY_DATA( const std::vector& aItems, bool aSkipItems = false ); /** * Function Build() * Builds the connectivity database for the board aBoard. */ bool Build( BOARD* aBoard, PROGRESS_REPORTER* aReporter = nullptr ); /** * Function Build() * Builds the connectivity database for a set of items aItems. */ void Build( const std::vector& aItems ); /** * Function Add() * Adds an item to the connectivity data. * @param aItem is an item to be added. * @return True if operation succeeded. */ bool Add( BOARD_ITEM* aItem ); /** * Function Remove() * Removes an item from the connectivity data. * @param aItem is an item to be updated. * @return True if operation succeeded. */ bool Remove( BOARD_ITEM* aItem ); /** * Function Update() * Updates the connectivity data for an item. * @param aItem is an item to be updated. * @return True if operation succeeded. */ bool Update( BOARD_ITEM* aItem ); /** * Moves the connectivity list anchors. N.B., this does not move the bounding * boxes for the RTree, so the use of this function will invalidate the * connectivity data for uses other than the dynamic ratsnest * * @param aDelta vector for movement of the tree */ void Move( const VECTOR2I& aDelta ); /** * Function Clear() * Erases the connectivity database. */ void ClearRatsnest(); /** * Function GetNetCount() * Returns the total number of nets in the connectivity database. */ int GetNetCount() const; /** * Function GetRatsnestForNet() * Returns the ratsnest, expressed as a set of graph edges for a given net. */ RN_NET* GetRatsnestForNet( int aNet ); /** * Propagates the net codes from the source pads to the tracks/vias. * @param aCommit is used to save the undo state of items modified by this call * @param aMode controls how conflicts between pads are resolved */ void PropagateNets( BOARD_COMMIT* aCommit = nullptr ); /** * Fill the isolate islands list for each layer of each zone. Isolated islands are individual * polygons in a zone fill that don't connect to a net. */ void FillIsolatedIslandsMap( std::map>& aMap, bool aConnectivityAlreadyRebuilt = false ); /** * Function RecalculateRatsnest() * Updates the ratsnest for the board. * @param aCommit is used to save the undo state of items modified by this call */ void RecalculateRatsnest( BOARD_COMMIT* aCommit = nullptr ); /** * @param aVisibleOnly include only visbile edges in the count * @return the number of remaining edges in the ratsnest */ unsigned int GetUnconnectedCount( bool aVisibileOnly ) const; bool IsConnectedOnLayer( const BOARD_CONNECTED_ITEM* aItem, int aLayer, const std::initializer_list& aTypes = {} ) const; unsigned int GetNodeCount( int aNet = -1 ) const; unsigned int GetPadCount( int aNet = -1 ) const; const std::vector GetConnectedTracks( const BOARD_CONNECTED_ITEM* aItem ) const; const std::vector GetConnectedPads( const BOARD_CONNECTED_ITEM* aItem ) const; void GetConnectedPads( const BOARD_CONNECTED_ITEM* aItem, std::set* pads ) const; /** * Function GetConnectedItemsAtAnchor() * Returns a list of items connected to a source item aItem at position aAnchor * with an optional maximum distance from the defined anchor. * @param aItem is the reference item to find other connected items. * @param aAnchor is the position to find connected items on. * @param aTypes allows one to filter by item types. * @param aMaxError Maximum distance of the found items' anchors to aAnchor in IU * @return */ const std::vector GetConnectedItemsAtAnchor( const BOARD_CONNECTED_ITEM* aItem, const VECTOR2I& aAnchor, const std::initializer_list& aTypes, const int& aMaxError = 0 ) const; void RunOnUnconnectedEdges( std::function aFunc ); bool TestTrackEndpointDangling( PCB_TRACK* aTrack, VECTOR2I* aPos = nullptr ) const; /** * Function ClearLocalRatsnest() * Erases the temporary, selection-based ratsnest (i.e. the ratsnest lines that pcbnew * displays when moving an item/set of items). */ void ClearLocalRatsnest(); /** * Hides the temporary, selection-based ratsnest lines. */ void HideLocalRatsnest(); /** * Function ComputeLocalRatsnest() * Calculates the temporary (usually selection-based) ratsnest for the set of \a aItems. */ void ComputeLocalRatsnest( const std::vector& aItems, const CONNECTIVITY_DATA* aDynamicData, VECTOR2I aInternalOffset = { 0, 0 } ); const std::vector& GetLocalRatsnest() const { return m_dynamicRatsnest; } /** * Function GetConnectedItems() * Returns a list of items connected to a source item aItem. * @param aItem is the reference item to find other connected items. * @param aTypes allows one to filter by item types. */ const std::vector GetConnectedItems( const BOARD_CONNECTED_ITEM* aItem, const std::initializer_list& aTypes, bool aIgnoreNetcodes = false ) const; /** * Function GetNetItems() * Returns the list of items that belong to a certain net. * @param aNetCode is the net code. * @param aTypes allows one to filter by item types. */ const std::vector GetNetItems( int aNetCode, const std::initializer_list& aTypes ) const; void BlockRatsnestItems( const std::vector& aItems ); std::shared_ptr GetConnectivityAlgo() const { return m_connAlgo; } KISPINLOCK& GetLock() { return m_lock; } void MarkItemNetAsDirty( BOARD_ITEM* aItem ); void SetProgressReporter( PROGRESS_REPORTER* aReporter ); const std::map& GetNetclassMap() const { return m_netclassMap; } #ifndef SWIG const std::vector GetRatsnestForItems( const std::vector aItems ); const std::vector GetRatsnestForPad( const PAD* aPad ); const std::vector GetRatsnestForComponent( FOOTPRINT* aComponent, bool aSkipInternalConnections = false ); #endif std::shared_ptr GetFromToCache() { return m_fromToCache; } private: /** * Updates the ratsnest for the board without locking the connectivity mutex. * @param aCommit is used to save the undo state of items modified by this call */ void internalRecalculateRatsnest( BOARD_COMMIT* aCommit = nullptr ); void updateRatsnest(); void addRatsnestCluster( const std::shared_ptr& aCluster ); private: std::shared_ptr m_connAlgo; std::shared_ptr m_fromToCache; std::vector m_dynamicRatsnest; std::vector m_nets; /// Used to suppress ratsnest calculations on dynamic ratsnests bool m_skipRatsnest = false; KISPINLOCK m_lock; /// Map of netcode -> netclass the net is a member of; used for ratsnest painting std::map m_netclassMap; PROGRESS_REPORTER* m_progressReporter; }; #endif