/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2021 Ola Rinta-Koski * Copyright (C) 2021-2023 Kicad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include FT_GLYPH_H #include FT_BBOX_H #include #include using namespace KIFONT; FT_Library OUTLINE_FONT::m_freeType = nullptr; std::mutex OUTLINE_FONT::m_freeTypeMutex; OUTLINE_FONT::OUTLINE_FONT() : m_face(NULL), m_faceSize( 16 ), m_fakeBold( false ), m_fakeItal( false ) { std::lock_guard guard( m_freeTypeMutex ); if( !m_freeType ) FT_Init_FreeType( &m_freeType ); } OUTLINE_FONT* OUTLINE_FONT::LoadFont( const wxString& aFontName, bool aBold, bool aItalic ) { std::unique_ptr font = std::make_unique(); wxString fontFile; int faceIndex; using fc = fontconfig::FONTCONFIG; fc::FF_RESULT retval = Fontconfig()->FindFont( aFontName, fontFile, faceIndex, aBold, aItalic ); if( retval == fc::FF_RESULT::FF_ERROR ) return nullptr; if( retval == fc::FF_RESULT::FF_MISSING_BOLD || retval == fc::FF_RESULT::FF_MISSING_BOLD_ITAL ) font->SetFakeBold(); if( retval == fc::FF_RESULT::FF_MISSING_ITAL || retval == fc::FF_RESULT::FF_MISSING_BOLD_ITAL ) font->SetFakeItal(); if( font->loadFace( fontFile, faceIndex ) != 0 ) return nullptr; font->m_fontName = aFontName; // Keep asked-for name, even if we substituted. font->m_fontFileName = fontFile; return font.release(); } FT_Error OUTLINE_FONT::loadFace( const wxString& aFontFileName, int aFaceIndex ) { std::lock_guard guard( m_freeTypeMutex ); // TODO: check that going from wxString to char* with UTF-8 // conversion for filename makes sense on any/all platforms FT_Error e = FT_New_Face( m_freeType, aFontFileName.mb_str( wxConvUTF8 ), aFaceIndex, &m_face ); if( !e ) { FT_Select_Charmap( m_face, FT_Encoding::FT_ENCODING_UNICODE ); // params: // m_face = handle to face object // 0 = char width in 1/64th of points ( 0 = same as char height ) // faceSize() = char height in 1/64th of points // GLYPH_RESOLUTION = horizontal device resolution (288dpi, 4x default) // 0 = vertical device resolution ( 0 = same as horizontal ) FT_Set_Char_Size( m_face, 0, faceSize(), GLYPH_RESOLUTION, 0 ); } return e; } /** * Compute the distance (interline) between 2 lines of text (for multiline texts). This is * the distance between baselines, not the space between line bounding boxes. */ double OUTLINE_FONT::GetInterline( double aGlyphHeight, const METRICS& aFontMetrics ) const { double glyphToFontHeight = 1.0; if( GetFace()->units_per_EM ) glyphToFontHeight = GetFace()->height / GetFace()->units_per_EM; return aFontMetrics.GetInterline( aGlyphHeight * glyphToFontHeight ); } static bool contourIsFilled( const CONTOUR& c ) { switch( c.m_Orientation ) { case FT_ORIENTATION_TRUETYPE: return c.m_Winding == 1; case FT_ORIENTATION_POSTSCRIPT: return c.m_Winding == -1; default: return false; } } static bool contourIsHole( const CONTOUR& c ) { return !contourIsFilled( c ); } BOX2I OUTLINE_FONT::getBoundingBox( const std::vector>& aGlyphs ) const { int minX = INT_MAX; int minY = INT_MAX; int maxX = INT_MIN; int maxY = INT_MIN; for( const std::unique_ptr& glyph : aGlyphs ) { BOX2D bbox = glyph->BoundingBox(); bbox.Normalize(); if( minX > bbox.GetX() ) minX = bbox.GetX(); if( minY > bbox.GetY() ) minY = bbox.GetY(); if( maxX < bbox.GetRight() ) maxX = bbox.GetRight(); if( maxY < bbox.GetBottom() ) maxY = bbox.GetBottom(); } BOX2I ret; ret.SetOrigin( minX, minY ); ret.SetEnd( maxX, maxY ); return ret; } void OUTLINE_FONT::GetLinesAsGlyphs( std::vector>* aGlyphs, const wxString& aText, const VECTOR2I& aPosition, const TEXT_ATTRIBUTES& aAttrs, const METRICS& aFontMetrics ) const { wxArrayString strings; std::vector positions; std::vector extents; TEXT_STYLE_FLAGS textStyle = 0; if( aAttrs.m_Italic ) textStyle |= TEXT_STYLE::ITALIC; getLinePositions( aText, aPosition, strings, positions, extents, aAttrs, aFontMetrics ); for( size_t i = 0; i < strings.GetCount(); i++ ) { (void) drawMarkup( nullptr, aGlyphs, strings.Item( i ), positions[i], aAttrs.m_Size, aAttrs.m_Angle, aAttrs.m_Mirrored, aPosition, textStyle, aFontMetrics ); } } VECTOR2I OUTLINE_FONT::GetTextAsGlyphs( BOX2I* aBBox, std::vector>* aGlyphs, const wxString& aText, const VECTOR2I& aSize, const VECTOR2I& aPosition, const EDA_ANGLE& aAngle, bool aMirror, const VECTOR2I& aOrigin, TEXT_STYLE_FLAGS aTextStyle ) const { // HarfBuzz needs further processing to split tab-delimited text into text runs. constexpr double TAB_WIDTH = 4 * 0.6; VECTOR2I position = aPosition; wxString textRun; if( aBBox ) { aBBox->SetOrigin( aPosition ); aBBox->SetEnd( aPosition ); } for( wxUniChar c : aText ) { // Handle tabs as locked to the nearest 4th column (in space-widths). if( c == '\t' ) { if( !textRun.IsEmpty() ) { position = getTextAsGlyphs( aBBox, aGlyphs, textRun, aSize, position, aAngle, aMirror, aOrigin, aTextStyle ); textRun.clear(); } int tabWidth = KiROUND( aSize.x * TAB_WIDTH ); int currentIntrusion = ( position.x - aOrigin.x ) % tabWidth; position.x += tabWidth - currentIntrusion; } else { textRun += c; } } if( !textRun.IsEmpty() ) { position = getTextAsGlyphs( aBBox, aGlyphs, textRun, aSize, position, aAngle, aMirror, aOrigin, aTextStyle ); } return position; } VECTOR2I OUTLINE_FONT::getTextAsGlyphs( BOX2I* aBBox, std::vector>* aGlyphs, const wxString& aText, const VECTOR2I& aSize, const VECTOR2I& aPosition, const EDA_ANGLE& aAngle, bool aMirror, const VECTOR2I& aOrigin, TEXT_STYLE_FLAGS aTextStyle ) const { std::lock_guard guard( m_freeTypeMutex ); return getTextAsGlyphsUnlocked( aBBox, aGlyphs, aText, aSize, aPosition, aAngle, aMirror, aOrigin, aTextStyle ); } VECTOR2I OUTLINE_FONT::getTextAsGlyphsUnlocked( BOX2I* aBBox, std::vector>* aGlyphs, const wxString& aText, const VECTOR2I& aSize, const VECTOR2I& aPosition, const EDA_ANGLE& aAngle, bool aMirror, const VECTOR2I& aOrigin, TEXT_STYLE_FLAGS aTextStyle ) const { VECTOR2D glyphSize = aSize; FT_Face face = m_face; double scaler = faceSize(); if( IsSubscript( aTextStyle ) || IsSuperscript( aTextStyle ) ) { scaler = subscriptSize(); } // set glyph resolution so that FT_Load_Glyph() results are good enough for decomposing FT_Set_Char_Size( face, 0, scaler, GLYPH_RESOLUTION, 0 ); hb_buffer_t* buf = hb_buffer_create(); hb_buffer_add_utf8( buf, UTF8( aText ).c_str(), -1, 0, -1 ); hb_buffer_guess_segment_properties( buf ); // guess direction, script, and language based on // contents hb_font_t* referencedFont = hb_ft_font_create_referenced( face ); hb_ft_font_set_funcs( referencedFont ); hb_shape( referencedFont, buf, nullptr, 0 ); unsigned int glyphCount; hb_glyph_info_t* glyphInfo = hb_buffer_get_glyph_infos( buf, &glyphCount ); hb_glyph_position_t* glyphPos = hb_buffer_get_glyph_positions( buf, &glyphCount ); VECTOR2D scaleFactor( glyphSize.x / faceSize(), -glyphSize.y / faceSize() ); scaleFactor = scaleFactor * m_outlineFontSizeCompensation; VECTOR2I cursor( 0, 0 ); if( aGlyphs ) aGlyphs->reserve( glyphCount ); for( unsigned int i = 0; i < glyphCount; i++ ) { // Don't process glyphs that were already included in a previous cluster if( i > 0 && glyphInfo[i].cluster == glyphInfo[i-1].cluster ) continue; if( aGlyphs ) { if( m_fakeItal ) { FT_Matrix matrix; // Create a 12 degree slant const float angle = (float)( -M_PI * 12.0f ) / 180.0f; matrix.xx = (FT_Fixed) ( cos( angle ) * 0x10000L ); matrix.xy = (FT_Fixed) ( -sin( angle ) * 0x10000L ); matrix.yx = (FT_Fixed) ( 0 * 0x10000L ); // Don't rotate in the y direction matrix.yy = (FT_Fixed) ( 1 * 0x10000L ); FT_Set_Transform( face, &matrix, 0 ); } FT_Load_Glyph( face, glyphInfo[i].codepoint, FT_LOAD_NO_BITMAP ); if( m_fakeBold ) FT_Outline_Embolden( &face->glyph->outline, 1 << 6 ); // contours is a collection of all outlines in the glyph; for example the 'o' glyph // generally contains 2 contours, one for the glyph outline and one for the hole CONTOURS contours; OUTLINE_DECOMPOSER decomposer( face->glyph->outline ); decomposer.OutlineToSegments( &contours ); std::unique_ptr glyph = std::make_unique(); std::vector holes; for( CONTOUR& c : contours ) { GLYPH_POINTS points = c.m_Points; SHAPE_LINE_CHAIN shape; shape.ReservePoints( points.size() ); for( const VECTOR2D& v : points ) { VECTOR2D pt( v + cursor ); if( IsSubscript( aTextStyle ) ) pt.y += m_subscriptVerticalOffset * scaler; else if( IsSuperscript( aTextStyle ) ) pt.y += m_superscriptVerticalOffset * scaler; pt *= scaleFactor; pt += aPosition; if( aMirror ) pt.x = aOrigin.x - ( pt.x - aOrigin.x ); if( !aAngle.IsZero() ) RotatePoint( pt, aOrigin, aAngle ); shape.Append( pt.x, pt.y ); } shape.SetClosed( true ); if( contourIsHole( c ) ) holes.push_back( std::move( shape ) ); else glyph->AddOutline( std::move( shape ) ); } for( SHAPE_LINE_CHAIN& hole : holes ) { if( hole.PointCount() ) { for( int ii = 0; ii < glyph->OutlineCount(); ++ii ) { if( glyph->Outline( ii ).PointInside( hole.GetPoint( 0 ) ) ) { glyph->AddHole( std::move( hole ), ii ); break; } } } } aGlyphs->push_back( std::move( glyph ) ); } hb_glyph_position_t& pos = glyphPos[i]; cursor.x += ( pos.x_advance * GLYPH_SIZE_SCALER ); cursor.y += ( pos.y_advance * GLYPH_SIZE_SCALER ); } int ascender = abs( face->size->metrics.ascender * GLYPH_SIZE_SCALER ); int descender = abs( face->size->metrics.descender * GLYPH_SIZE_SCALER ); VECTOR2I extents( cursor.x * scaleFactor.x, ( ascender + descender ) * abs( scaleFactor.y ) ); hb_buffer_destroy( buf ); hb_font_destroy( referencedFont ); VECTOR2I cursorDisplacement( cursor.x * scaleFactor.x, -cursor.y * scaleFactor.y ); if( aBBox ) aBBox->Merge( aPosition + extents ); return VECTOR2I( aPosition.x + cursorDisplacement.x, aPosition.y + cursorDisplacement.y ); } #undef OUTLINEFONT_RENDER_AS_PIXELS #ifdef OUTLINEFONT_RENDER_AS_PIXELS /* * WIP: eeschema (and PDF output?) should use pixel rendering instead of linear segmentation */ void OUTLINE_FONT::RenderToOpenGLCanvas( KIGFX::OPENGL_GAL& aGal, const wxString& aString, const VECTOR2D& aGlyphSize, const VECTOR2I& aPosition, const EDA_ANGLE& aOrientation, bool aIsMirrored ) const { hb_buffer_t* buf = hb_buffer_create(); hb_buffer_add_utf8( buf, UTF8( aString ).c_str(), -1, 0, -1 ); hb_buffer_guess_segment_properties( buf ); // guess direction, script, and language based on contents unsigned int glyphCount; hb_glyph_info_t* glyphInfo = hb_buffer_get_glyph_infos( buf, &glyphCount ); hb_glyph_position_t* glyphPos = hb_buffer_get_glyph_positions( buf, &glyphCount ); std::lock_guard guard( m_freeTypeMutex ); hb_font_t* referencedFont = hb_ft_font_create_referenced( m_face ); hb_ft_font_set_funcs( referencedFont ); hb_shape( referencedFont, buf, nullptr, 0 ); const double mirror_factor = ( aIsMirrored ? 1 : -1 ); const double x_scaleFactor = mirror_factor * aGlyphSize.x / mScaler; const double y_scaleFactor = aGlyphSize.y / mScaler; hb_position_t cursor_x = 0; hb_position_t cursor_y = 0; for( unsigned int i = 0; i < glyphCount; i++ ) { hb_glyph_position_t& pos = glyphPos[i]; int codepoint = glyphInfo[i].codepoint; FT_Error e = FT_Load_Glyph( m_face, codepoint, FT_LOAD_DEFAULT ); // TODO handle FT_Load_Glyph error FT_Glyph glyph; e = FT_Get_Glyph( m_face->glyph, &glyph ); // TODO handle FT_Get_Glyph error wxPoint pt( aPosition ); pt.x += ( cursor_x >> 6 ) * x_scaleFactor; pt.y += ( cursor_y >> 6 ) * y_scaleFactor; cursor_x += pos.x_advance; cursor_y += pos.y_advance; } hb_buffer_destroy( buf ); } #endif //OUTLINEFONT_RENDER_AS_PIXELS