/******************/ /* class_GERBER.h */ /******************/ #ifndef _CLASS_GERBER_H_ #define _CLASS_GERBER_H_ #include #include #include #include #include // An useful macro used when reading gerber files; #define IsNumber( x ) ( ( ( (x) >= '0' ) && ( (x) <='9' ) ) \ || ( (x) == '-' ) || ( (x) == '+' ) || ( (x) == '.' ) ) class GERBVIEW_FRAME; class D_CODE; /* gerber files have different parameters to define units and how items must be plotted. * some are for the entire file, and other can change along a file. * In Gerber world: * an image is the entire gerber file and its "global" parameters * a layer (that is very different from a board layer) is just a sub set of a file that * have specific parameters * if a Image parameter is set more than once, only the last value is used * Some parameters can change along a file and are not layer specific: they are stored * in GERBER_ITEM items, when instancied. * * In GerbView, to handle these parameters, there are 2 classes: * GERBER_IMAGE : the main class containing most of parameters and data to plot a graphic layer * Some of them can change along the file * There is one GERBER_IMAGE per file and one graphic layer per file or GERBER_IMAGE * GerbView does not read and merge 2 gerber file in one graphic layer: * I believe this is not possible due to the constraints in Image parameters. * GERBER_LAYER : containing the subset of parameters that is layer speficic * A GERBER_IMAGE must include one GERBER_LAYER to define all parameters to plot a file. * But a GERBER_IMAGE can use more than one GERBER_LAYER. */ class GERBER_IMAGE; class GERBER_LAYER { friend class GERBER_IMAGE; public: // These parameters are layer specfic: wxString m_LayerName; // Layer name, from LN * command bool m_LayerNegative; // true = Negative Layer: command LP wxRealPoint m_StepForRepeat; // X and Y offsets for Step and Repeat command int m_XRepeatCount; // The repeat count on X axis int m_YRepeatCount; // The repeat count on Y axis bool m_StepForRepeatMetric; // false = Inches, true = metric // needed here because repeated // gerber items can have coordinates // in different units than step parameters // and the actual coordinates calculation must handle this public: GERBER_LAYER(); ~GERBER_LAYER(); private: void ResetDefaultValues(); }; /** * Class GERBER_IMAGE * holds the Image data and parameters for one gerber file * and layer parameters (TODO: move them in GERBER_LAYER class */ class GERBER_IMAGE { GERBVIEW_FRAME* m_Parent; // the parent GERBVIEW_FRAME (used to display messages...) D_CODE* m_Aperture_List[TOOLS_MAX_COUNT]; ///< Dcode (Aperture) List for this layer (max 999) bool m_Exposure; ///< whether an aperture macro tool is flashed on or off GERBER_LAYER m_GBRLayerParams; // hold params for the current gerber layer public: bool m_InUse; // true if this image is currently in use // (a file is loaded in it) wxString m_FileName; // Full File Name for this layer wxString m_ImageName; // Image name, from IN * command int m_GraphicLayer; // Graphic layer Number bool m_ImageNegative; // true = Negative image bool m_ImageJustifyXCenter; // Image Justify Center on X axis (default = false) bool m_ImageJustifyYCenter; // Image Justify Center on Y axis (default = false) wxPoint m_ImageJustifyOffset; // Image Justify Offset on XY axis (default = 0,0) bool m_GerbMetric; // false = Inches, true = metric bool m_Relative; // false = absolute Coord, true = relative Coord bool m_NoTrailingZeros; // true: remove tailing zeros. bool m_DecimalFormat; // true: use floating point notations for coordinates // If true, overrides m_NoTrailingZeros parameter. wxPoint m_ImageOffset; // Coord Offset, from IO command wxSize m_FmtScale; // Fmt 2.3: m_FmtScale = 3, fmt 3.4: m_FmtScale = 4 wxSize m_FmtLen; // Nb chars per coord. ex fmt 2.3, m_FmtLen = 5 int m_ImageRotation; // Image rotation (0, 90, 180, 270 only) in degrees double m_LocalRotation; // Local rotation, in degrees, added to m_ImageRotation // Note this value is stored in 0.1 degrees wxPoint m_Offset; // Coord Offset, from OF command wxRealPoint m_Scale; // scale (X and Y) of layer. bool m_SwapAxis; // false (default) if A = X and B = Y // true if A = Y, B = X bool m_MirrorA; // true: miror / axe A (X) bool m_MirrorB; // true: miror / axe B (Y) int m_Iterpolation; // Linear, 90 arc, Circ. int m_Current_Tool; // Current Tool (Dcode) number selected int m_Last_Pen_Command; // Current or last pen state (0..9, set by Dn option with n <10 int m_CommandState; // state of gerber analysis command. wxPoint m_CurrentPos; // current specified coord for plot wxPoint m_PreviousPos; // old current specified coord for plot wxPoint m_IJPos; // IJ coord (for arcs & circles ) FILE* m_Current_File; // Current file to read #define INCLUDE_FILES_CNT_MAX 10 FILE* m_FilesList[INCLUDE_FILES_CNT_MAX + 2]; // Included files list int m_FilesPtr; // Stack pointer for files list int m_Selected_Tool; // For hightlight: current selected Dcode bool m_Has_DCode; // true = DCodes in file // (false = no DCode -> separate DCode file bool m_360Arc_enbl; // Enbl 360 deg circular interpolation bool m_PolygonFillMode; // Enable polygon mode (read coord as a polygon descr) int m_PolygonFillModeState; // In polygon mode: 0 = first segm, 1 = next segm APERTURE_MACRO_SET m_aperture_macros; ///< a collection of APERTURE_MACROS, sorted by name private: int m_hasNegativeItems; // true if the image is negative or has some negative items // Used to optimize drawing, because when there are no // negative items screen refresh does not need // to build an intermediate bitmap specfic to this image // -1 = negative items are // 0 = no negative items found // 1 = have negative items found public: GERBER_IMAGE( GERBVIEW_FRAME* aParent, int layer ); virtual ~GERBER_IMAGE(); void Clear_GERBER_IMAGE(); int ReturnUsedDcodeNumber(); virtual void ResetDefaultValues(); /** * Function GetParent * @return the GERBVIEW_FRAME parent of this GERBER_IMAGE */ GERBVIEW_FRAME* GetParent() { return m_Parent; } /** * Function GetItemsList * @return the first GERBER_DRAW_ITEM * item of the items list */ GERBER_DRAW_ITEM * GetItemsList(); /** * Function GetLayerParams * @return the current layers params */ GERBER_LAYER& GetLayerParams() { return m_GBRLayerParams; } /** * Function HasNegativeItems * @return true if at least one item must be drawn in background color * used to optimize screen refresh (when no items are in background color * refresh can be faster) */ bool HasNegativeItems(); /** * Function ReportMessage * Add a message (a string) in message list * for instance when reading a Gerber file * @param aMessage = the straing to add in list */ void ReportMessage( const wxString aMessage ); /** * Function ClearMessageList * Clear the message list * Call it before reading a Gerber file */ void ClearMessageList(); /** * Function InitToolTable */ void InitToolTable(); /** * Function ReadXYCoord * Returns the current coordinate type pointed to by XnnYnn Text (XnnnnYmmmm) */ wxPoint ReadXYCoord( char*& Text ); /** * Function ReadIJCoord * Returns the current coordinate type pointed to by InnJnn Text (InnnnJmmmm) * These coordinates are relative, so if coordinate is absent, it's value * defaults to 0 */ wxPoint ReadIJCoord( char*& Text ); // functions to read G commands or D commands: int ReturnGCodeNumber( char*& Text ); int ReturnDCodeNumber( char*& Text ); // functions to execute G commands or D commands: bool Execute_G_Command( char*& text, int G_command ); bool Execute_DCODE_Command( char*& text, int D_command ); /** * Function ReadRS274XCommand * reads a single RS274X command terminated with a % */ bool ReadRS274XCommand( char aBuff[GERBER_BUFZ], char* & text ); /** * Function ExecuteRS274XCommand * executes 1 command */ bool ExecuteRS274XCommand( int command, char aBuff[GERBER_BUFZ], char* & text ); /** * Function ReadApertureMacro * reads in an aperture macro and saves it in m_aperture_macros. * @param aBuff a character buffer at least GERBER_BUFZ long that can be * used to read successive lines from the gerber file. * @param text A reference to a character pointer which gives the initial * text to read from. * @param gerber_file Which file to read from for continuation. * @return bool - true if a macro was read in successfully, else false. */ bool ReadApertureMacro( char aBuff[GERBER_BUFZ], char* & text, FILE * gerber_file ); /** * Function GetDCODE * returns a pointer to the D_CODE within this GERBER for the given * \a aDCODE. * @param aDCODE The numeric value of the D_CODE to look up. * @param createIfNoExist If true, then create the D_CODE if it does not * exist. * @return D_CODE* - the one implied by the given \a aDCODE, or NULL * if the requested \a aDCODE is out of range. */ D_CODE* GetDCODE( int aDCODE, bool createIfNoExist = true ); /** * Function FindApertureMacro * looks up a previously read in aperture macro. * @param aLookup A dummy APERTURE_MACRO with [only] the name field set. * @return APERTURE_MACRO* - the one with a matching name, or NULL if * not found. */ APERTURE_MACRO* FindApertureMacro( const APERTURE_MACRO& aLookup ); /** * Function StepAndRepeatItem * Gerber format has a command Step an Repeat * This function must be called when reading a gerber file and * after creating a new gerber item that must be repeated * (i.e when m_XRepeatCount or m_YRepeatCount are > 1) * @param aItem = the item to repeat */ void StepAndRepeatItem( const GERBER_DRAW_ITEM& aItem ); /** * Function DisplayImageInfo * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * Display info about Image Parameters. */ void DisplayImageInfo( void ); }; #endif // ifndef _CLASS_GERBER_H_