/******************************************/ /* class BOARD_ITEM: some basic functions */ /******************************************/ #include "fctsys.h" #include "common.h" #include "pcbnew.h" wxString BOARD_ITEM::ShowShape( Track_Shapes aShape ) { switch( aShape ) { case S_SEGMENT: return _( "Line" ); case S_RECT: return _( "Rect" ); case S_ARC: return _( "Arc" ); case S_CIRCLE: return _( "Circle" ); case S_CURVE: return _( "Bezier Curve" ); case S_POLYGON: return _( "Polygon" ); default: return wxT( "??" ); } } void BOARD_ITEM::UnLink() { DLIST* list = (DLIST*) GetList(); wxASSERT( list ); if( list ) list->Remove( this ); } BOARD* BOARD_ITEM::GetBoard() const { if( Type() == TYPE_PCB ) return (BOARD*) this; BOARD_ITEM* parent = GetParent(); if( parent ) return parent->GetBoard(); return NULL; } wxString BOARD_ITEM::GetLayerName() const { wxString layerName; BOARD* board = GetBoard(); if( board != NULL ) return board->GetLayerName( m_Layer ).Trim(); wxFAIL_MSG( wxT( "No board found for board item type " ) + GetClass() ); layerName = _( "** undefined layer **" ); return layerName; }