/** * @file 3d_viewer_id.h */ /** * Command IDs for the 3D viewer. * * Please add IDs that are unique to the 3D viewer here and not in the global * id.h file. This will prevent the entire project from being rebuilt when * adding new commands to the 3D viewer. * However the number of IDs should be < ROOM_FOR_3D_VIEWER, defined in id.h * Please change the value of ROOM_FOR_3D_VIEWER if too small. */ #include // Generic Id. enum id_3dview_frm { ID_START_COMMAND_3D = ID_KICAD_3D_VIEWER_START, ID_ROTATE3D_X_NEG, ID_ROTATE3D_X_POS, ID_ROTATE3D_Y_NEG, ID_ROTATE3D_Y_POS, ID_ROTATE3D_Z_NEG, ID_ROTATE3D_Z_POS, ID_RELOAD3D_BOARD, ID_VIEW3D_TOP, ID_VIEW3D_BOTTOM, ID_VIEW3D_LEFT, ID_VIEW3D_RIGHT, ID_VIEW3D_FRONT, ID_VIEW3D_BACK, ID_VIEW3D_RESET, ID_VIEW3D_FLIP, ID_TOOL_SCREENCOPY_TOCLIBBOARD, ID_MENU3D_COLOR, ID_MENU3D_BGCOLOR, ID_MENU3D_BGCOLOR_BOTTOM, ID_MENU3D_BGCOLOR_TOP, ID_MENU3D_SILKSCREEN_COLOR, ID_MENU3D_SOLDERMASK_COLOR, ID_MENU3D_SOLDERPASTE_COLOR, ID_MENU3D_PCB_BODY_COLOR, ID_MENU3D_COPPER_COLOR, ID_MENU3D_STACKUP_COLORS, ID_MENU3D_FL_RENDER_MATERIAL, ID_MENU3D_FL_RENDER_MATERIAL_MODE_NORMAL, ID_MENU3D_FL_RENDER_MATERIAL_MODE_DIFFUSE_ONLY, ID_MENU3D_FL_RENDER_MATERIAL_MODE_CAD_MODE, ID_MENU_SCREENCOPY_PNG, ID_MENU_SCREENCOPY_JPEG, ID_MENU_SCREENCOPY_TOCLIBBOARD, ID_MENU3D_RESET_DEFAULTS, // Help ID_MENU_COMMAND_END, ID_RENDER_CURRENT_VIEW, ID_TOOL_SET_VISIBLE_ITEMS, ID_DISABLE_RAY_TRACING, ID_END_COMMAND_3D = ID_KICAD_3D_VIEWER_END, };