/***************/ /* set_color.h */ /***************/ #ifndef SET_COLOR_H #define SET_COLOR_H #include "wx/statline.h" #include "colors_selection.h" class wxBoxSizer; class wxFlexGridSizer; class wxStaticLine; class wxStdDialogButtonSizer; // Specify how many elements are contained within laytool_list[] const int NB_BUTT = 34; // Specify how many elements are contained within laytool_index[] const int BUTTON_GROUPS = 3; // Specify the numbers associated with assorted controls enum col_sel_id { ID_DIALOG = 1800, ID_COLOR_RESET_SHOW_LAYER_ON, ID_COLOR_RESET_SHOW_LAYER_OFF, ID_COLOR_CHECKBOX_ONOFF, ID_COLOR_SETUP }; // Control identifiers // #define SYMBOL_WINEDA_SETCOLORSFRAME_STYLE wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER #define SYMBOL_WINEDA_SETCOLORSFRAME_STYLE wxDEFAULT_DIALOG_STYLE|MAYBE_RESIZE_BORDER #define SYMBOL_WINEDA_SETCOLORSFRAME_TITLE _("GerbView Layer Colors:") #define SYMBOL_WINEDA_SETCOLORSFRAME_IDNAME ID_DIALOG // #define SYMBOL_WINEDA_SETCOLORSFRAME_SIZE wxSize(400, 300) // #define SYMBOL_WINEDA_SETCOLORSFRAME_POSITION wxDefaultPosition #ifndef wxCLOSE_BOX #define wxCLOSE_BOX 0x1000 #endif // Specify the width and height of every (color-displaying / bitmap) button const int BUTT_SIZE_X = 20; const int BUTT_SIZE_Y = 16; /* Useful macro : */ #define LOC_COLOR(numlayer) &g_ColorsSettings.m_LayersColors[numlayer] /**********************************/ /* Liste des menus de Menu_Layers */ /**********************************/ struct ColorButton { wxString m_Name; int * m_Color; // Pointeur sur la variable couleur bool m_NoDisplayIsColor; // TRUE si bit ITEM_NON_VISIBLE de la variable Color bool * m_NoDisplay; // Pointeur sur la variable Display on/off si ce // n'est pas la var Color int m_Id; wxBitmapButton * m_Button; // Button to display/change color assigned to this layer // int m_State; // (Commented out until when it is actually used.) wxCheckBox * m_CheckBox; // Option Display ON/OFF }; struct ButtonIndex { wxString m_Name; // Title int m_Index; // Index to last bitmap button in group }; static ButtonIndex Msg_Layers_Cu = { _( "Layers 1-16" ), // Title 15 // Index to last bitmap button in group }; static ColorButton Layer_1_Butt= { _("Layer 1"), // Title LOC_COLOR(0), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_2_Butt= { _("Layer 2"), // Title LOC_COLOR(1), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_3_Butt= { _("Layer 3"), // Title LOC_COLOR(2), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_4_Butt= { _("Layer 4"), // Title LOC_COLOR(3), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_5_Butt= { _("Layer 5"), // Title LOC_COLOR(4), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_6_Butt= { _("Layer 6"), // Title LOC_COLOR(5), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_7_Butt= { _("Layer 7"), // Title LOC_COLOR(6), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_8_Butt= { _("Layer 8"), // Title LOC_COLOR(7), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_9_Butt= { _("Layer 9"), // Title LOC_COLOR(8), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_10_Butt= { _("Layer 10"), // Title LOC_COLOR(9), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_11_Butt= { _("Layer 11"), // Title LOC_COLOR(10), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_12_Butt= { _("Layer 12"), // Title LOC_COLOR(11), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_13_Butt= { _("Layer 13"), // Title LOC_COLOR(12), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_14_Butt= { _("Layer 14"), // Title LOC_COLOR(13), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_15_Butt= { _("Layer 15"), // Title LOC_COLOR(14), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_16_Butt= { _("Layer 16"), // Title LOC_COLOR(15), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ButtonIndex Msg_Layers_Tech = { _( "Layers 17-32" ), // Title 31 // Index to last bitmap button in group }; static ColorButton Layer_17_Butt= { _("Layer 17"), // Title LOC_COLOR(16), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_18_Butt= { _("Layer 18"), // Title LOC_COLOR(17), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_19_Butt= { _("Layer 19"), // Title LOC_COLOR(18), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_20_Butt= { _("Layer 20"), // Title LOC_COLOR(19), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_21_Butt= { _("Layer 21"), // Title LOC_COLOR(20), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_22_Butt= { _("Layer 22"), // Title LOC_COLOR(21), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_23_Butt= { _("Layer 23"), // Title LOC_COLOR(22), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_24_Butt= { _("Layer 24"), // Title LOC_COLOR(23), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_25_Butt= { _("Layer 25"), // Title LOC_COLOR(24), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_26_Butt= { _("Layer 26"), // Title LOC_COLOR(25), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_27_Butt= { _("Layer 27"), // Title LOC_COLOR(26), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_28_Butt= { _("Layer 28"), // Title LOC_COLOR(27), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_29_Butt= { _("Layer 29"), // Title LOC_COLOR(28), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_30_Butt= { _("Layer 30"), // Title LOC_COLOR(29), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_31_Butt= { _("Layer 31"), // Title LOC_COLOR(30), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ColorButton Layer_32_Butt= { _("Layer 32"), // Title LOC_COLOR(31), // Address of optional parameter TRUE // Toggle ITEM*NOT*SHOW bit of the color variable }; static ButtonIndex Msg_Others_Items = { _( "Others" ), // Title 33 // Index to last bitmap button in group }; static ColorButton Grid_Butt= { _("Grid"), // Title &s_gridColor, // Address of optional parameter FALSE, &s_showGrid // Address of boolean display control parameter to toggle }; static ColorButton Show_DCodes_Butt= { _("D codes id."), // Title &g_ColorsSettings.m_ItemsColors[DCODES_VISIBLE], // Address of optional parameter FALSE, &DisplayOpt.DisplayPadNum // Address of boolean display control parameter to toggle }; static ColorButton * laytool_list[] = { &Layer_1_Butt, &Layer_2_Butt, &Layer_3_Butt, &Layer_4_Butt, &Layer_5_Butt, &Layer_6_Butt, &Layer_7_Butt, &Layer_8_Butt, &Layer_9_Butt, &Layer_10_Butt, &Layer_11_Butt, &Layer_12_Butt, &Layer_13_Butt, &Layer_14_Butt, &Layer_15_Butt, &Layer_16_Butt, &Layer_17_Butt, &Layer_18_Butt, &Layer_19_Butt, &Layer_20_Butt, &Layer_21_Butt, &Layer_22_Butt, &Layer_23_Butt, &Layer_24_Butt, &Layer_25_Butt, &Layer_26_Butt, &Layer_27_Butt, &Layer_28_Butt, &Layer_29_Butt, &Layer_30_Butt, &Layer_31_Butt, &Layer_32_Butt, &Grid_Butt, &Show_DCodes_Butt, }; static ButtonIndex* laytool_index[BUTTON_GROUPS] = { &Msg_Layers_Cu, &Msg_Layers_Tech, &Msg_Others_Items }; /**************************************************************/ /* classe derivee pour la frame de Configuration des couleurs */ /**************************************************************/ class WinEDA_SetColorsFrame: public wxDialog { private: DECLARE_DYNAMIC_CLASS( WinEDA_SetColorsFrame ) DECLARE_EVENT_TABLE() WinEDA_GerberFrame* m_Parent; wxBoxSizer* OuterBoxSizer; wxBoxSizer* MainBoxSizer; wxFlexGridSizer* FlexColumnBoxSizer; wxStaticText* Label; wxBoxSizer* RowBoxSizer; wxBitmapButton* BitmapButton; wxCheckBox* CheckBox; wxButton* Button; wxStaticLine* Line; wxStdDialogButtonSizer* StdDialogButtonSizer; // Creation bool Create( wxWindow* parent, wxWindowID id = SYMBOL_WINEDA_SETCOLORSFRAME_IDNAME, const wxString& caption = SYMBOL_WINEDA_SETCOLORSFRAME_TITLE, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = SYMBOL_WINEDA_SETCOLORSFRAME_STYLE ); // Initialises member variables void Init(); // Creates the controls and sizers void CreateControls(); wxBitmap GetBitmapResource( const wxString& name ); wxIcon GetIconResource( const wxString& name ); static bool ShowToolTips(); void SetColor( wxCommandEvent& event ); void OnOkClick( wxCommandEvent& event ); void OnCancelClick( wxCommandEvent& event ); void OnApplyClick( wxCommandEvent& event ); void UpdateLayerSettings(); void ResetDisplayLayersCu( wxCommandEvent& event ); public: // Constructors and destructor WinEDA_SetColorsFrame(); WinEDA_SetColorsFrame( WinEDA_GerberFrame* parent, const wxPoint& framepos ); ~WinEDA_SetColorsFrame(); }; #endif // SET_COLOR_H