/***********************************************************************/ /* Functions relatives to tracks, vias and segments used to fill zones */ /* (see class_track.h ) */ /***********************************************************************/ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "trigo.h" #include "class_drawpanel.h" #include "drawtxt.h" #include "pcbnew.h" #include "class_board_design_settings.h" #include "colors_selection.h" #include "protos.h" /** * Function ShowClearance * tests to see if the clearance border is drawn on the given track. * @return bool - true if should draw clearance, else false. */ static bool ShowClearance( const TRACK* aTrack ) { // maybe return true for tracks and vias, not for zone segments return !(aTrack->m_Flags & DRAW_ERASED) && DisplayOpt.ShowTrackClearanceMode == SHOW_CLEARANCE_ALWAYS && aTrack->GetLayer() <= LAST_COPPER_LAYER && ( aTrack->Type() == TYPE_TRACK || aTrack->Type() == TYPE_VIA ); } /**********************************************************/ TRACK::TRACK( BOARD_ITEM* aParent, KICAD_T idtype ) : BOARD_CONNECTED_ITEM( aParent, idtype ) /**********************************************************/ { m_Width = 0; m_Shape = S_SEGMENT; start = end = NULL; SetDrillDefault(); m_Param = 0; } /***************************/ wxString TRACK::ShowWidth() /***************************/ { wxString msg; valeur_param( m_Width, msg ); return msg; } SEGZONE::SEGZONE( BOARD_ITEM* aParent ) : TRACK( aParent, TYPE_ZONE ) { } SEGVIA::SEGVIA( BOARD_ITEM* aParent ) : TRACK( aParent, TYPE_VIA ) { } // Copy constructor TRACK::TRACK( const TRACK& Source ) : BOARD_CONNECTED_ITEM( Source ) { m_Shape = Source.m_Shape; SetNet( Source.GetNet() ); m_Flags = Source.m_Flags; m_TimeStamp = Source.m_TimeStamp; SetStatus( Source.ReturnStatus() ); m_Start = Source.m_Start; m_End = Source.m_End; m_Width = Source.m_Width; m_Drill = Source.m_Drill; SetSubNet( Source.GetSubNet() ); m_Param = Source.m_Param; } /* Because of the way SEGVIA and SEGZONE are derived from TRACK and because there are * virtual functions being used, we can no longer simply copy a TRACK and * expect it to be a via or zone. We must construct a true SEGVIA or SEGZONE so its constructor * can initialize the virtual function table properly. This factory type of * function called Copy() can duplicate either a TRACK, SEGVIA, or SEGZONE. */ TRACK* TRACK::Copy() const { if( Type() == TYPE_TRACK ) return new TRACK( *this ); if( Type() == TYPE_VIA ) return new SEGVIA( (const SEGVIA &) * this ); if( Type() == TYPE_ZONE ) return new SEGZONE( (const SEGZONE &) * this ); return NULL; // should never happen } /** * Function GetDrillValue * calculate the drill value for vias (m_Drill if > 0, or default drill value for the Netclass * @return real drill_value */ int TRACK::GetDrillValue() const { if( Type() != TYPE_VIA ) return 0; if( m_Drill > 0 ) // Use the specific value. return m_Drill; // Use the default value from the Netclass NETCLASS* netclass = GetNetClass(); if( m_Shape == VIA_MICROVIA ) return netclass->GetuViaDrill(); return netclass->GetViaDrill(); } /***********************/ bool TRACK::IsNull() /***********************/ // return true if segment length = 0 { if( ( Type() != TYPE_VIA ) && ( m_Start == m_End ) ) return true; else return false; } /*************************************************************/ int TRACK::IsPointOnEnds( const wxPoint& point, int min_dist ) /*************************************************************/ /* Return: * STARTPOINT if point if near (dist = min_dist) star point * ENDPOINT if point if near (dist = min_dist) end point * STARTPOINT|ENDPOINT if point if near (dist = min_dist) both ends * 0 if no * if min_dist < 0: min_dist = track_width/2 */ { int result = 0; if( min_dist < 0 ) min_dist = m_Width / 2; int dx = m_Start.x - point.x; int dy = m_Start.y - point.y; if( min_dist == 0 ) { if( (dx == 0) && (dy == 0 ) ) result |= STARTPOINT; } else { double dist = ( (double) dx * dx ) + ( (double) dy * dy ); dist = sqrt( dist ); if( min_dist >= (int) dist ) result |= STARTPOINT; } dx = m_End.x - point.x; dy = m_End.y - point.y; if( min_dist == 0 ) { if( (dx == 0) && (dy == 0 ) ) result |= ENDPOINT; } else { double dist = ( (double) dx * dx ) + ( (double) dy * dy ); dist = sqrt( dist ); if( min_dist >= (int) dist ) result |= ENDPOINT; } return result; } EDA_Rect TRACK::GetBoundingBox() { // end of track is round, this is its radius, rounded up int radius = ( m_Width + 1 ) / 2; int ymax; int xmax; int ymin; int xmin; if( Type() == TYPE_VIA ) { // Because vias are sometimes drawn larger than their m_Width would // provide, erasing them using a dirty rect must also compensate for this // possibility (that the via is larger on screen than its m_Width would provide). // Because it is cheap to return a larger BoundingBox, do it so that // the via gets erased properly. Do not divide width by 2 for this reason. radius = m_Width; ymax = m_Start.y; xmax = m_Start.x; ymin = m_Start.y; xmin = m_Start.x; } else { radius = ( m_Width + 1 ) / 2; ymax = MAX( m_Start.y, m_End.y ); xmax = MAX( m_Start.x, m_End.x ); ymin = MIN( m_Start.y, m_End.y ); xmin = MIN( m_Start.x, m_End.x ); } if( ShowClearance( this ) ) { // + 1 is for the clearance line itself. radius += GetClearance() + 1; } ymax += radius; xmax += radius; ymin -= radius; xmin -= radius; // return a rectangle which is [pos,dim) in nature. therefore the +1 EDA_Rect ret( wxPoint( xmin, ymin ), wxSize( xmax - xmin + 1, ymax - ymin + 1 ) ); return ret; } /** * Function Rotate * Rotate this object. * @param const wxPoint& aRotCentre - the rotation point. * @param aAngle - the rotation angle in 0.1 degree. */ void TRACK::Rotate( const wxPoint& aRotCentre, int aAngle ) { RotatePoint( &m_Start, aRotCentre, aAngle ); RotatePoint( &m_End, aRotCentre, aAngle ); } /** * Function Flip * Flip this object, i.e. change the board side for this object * @param const wxPoint& aCentre - the rotation point. */ void TRACK::Flip( const wxPoint& aCentre ) { m_Start.y = aCentre.y - (m_Start.y - aCentre.y); m_End.y = aCentre.y - (m_End.y - aCentre.y); if( Type() == TYPE_VIA ) { } else SetLayer( ChangeSideNumLayer( GetLayer() ) ); } // see class_track.h // SEGVIA and SEGZONE inherit this version SEARCH_RESULT TRACK::Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] ) { KICAD_T stype = *scanTypes; #if 0 && defined(DEBUG) std::cout << GetClass().mb_str() << ' '; #endif // If caller wants to inspect my type if( stype == Type() ) { if( SEARCH_QUIT == inspector->Inspect( this, testData ) ) return SEARCH_QUIT; } return SEARCH_CONTINUE; } /***********************************************/ bool SEGVIA::IsOnLayer( int layer_number ) const /***********************************************/ { /** * @param layer_number = layer number to test * @return true if the via is on the layer layer_number */ int bottom_layer, top_layer; ReturnLayerPair( &top_layer, &bottom_layer ); if( bottom_layer <= layer_number && layer_number <= top_layer ) return true; else return false; } /***********************************/ int TRACK::ReturnMaskLayer() /***********************************/ /* Return the mask layer for this. * for a via, there is more than one layer used */ { if( Type() == TYPE_VIA ) { int via_type = Shape(); if( via_type == VIA_THROUGH ) return ALL_CU_LAYERS; // VIA_BLIND_BURIED or VIA_MICRVIA: int bottom_layer, top_layer; // ReturnLayerPair() knows how layers are stored ( (SEGVIA*) this )->ReturnLayerPair( &top_layer, &bottom_layer ); int layermask = 0; while( bottom_layer <= top_layer ) { layermask |= g_TabOneLayerMask[bottom_layer++]; } return layermask; } else return g_TabOneLayerMask[m_Layer]; } /*********************************************************/ void SEGVIA::SetLayerPair( int top_layer, int bottom_layer ) /*********************************************************/ /** Set the .m_Layer member param: * For a via m_Layer contains the 2 layers : * top layer and bottom layer used by the via. * The via connect all layers from top layer to bottom layer * 4 bits for the first layer and 4 next bits for the secaon layer * @param top_layer = first layer connected by the via * @param bottom_layer = last layer connected by the via */ { if( Shape() == VIA_THROUGH ) { top_layer = LAYER_N_FRONT; bottom_layer = LAYER_N_BACK; } if( bottom_layer > top_layer ) EXCHG( bottom_layer, top_layer ); m_Layer = (top_layer & 15) + ( (bottom_layer & 15) << 4 ); } /*********************************************************************/ void SEGVIA::ReturnLayerPair( int* top_layer, int* bottom_layer ) const /*********************************************************************/ /** * Function ReturnLayerPair * Return the 2 layers used by the via (the via actually uses * all layers between these 2 layers) * @param top_layer = pointer to the first layer (can be null) * @param bottom_layer = pointer to the last layer (can be null) */ { int b_layer = LAYER_N_BACK; int t_layer = LAYER_N_FRONT; if( Shape() != VIA_THROUGH ) { b_layer = (m_Layer >> 4) & 15; t_layer = m_Layer & 15; if( b_layer > t_layer ) EXCHG( b_layer, t_layer ); } if( top_layer ) *top_layer = t_layer; if( bottom_layer ) *bottom_layer = b_layer; } /***********************************************/ TRACK* TRACK::GetBestInsertPoint( BOARD* Pcb ) /***********************************************/ /** * Search the "best" insertion point within the track linked list * the best point is the of the corresponding net code section * @return the item found in the linked list (or NULL if no track) */ { TRACK* track; if( Type() == TYPE_ZONE ) track = Pcb->m_Zone; else track = Pcb->m_Track; for( ; track; track = track->Next() ) { if( GetNet() <= track->GetNet() ) return track; } return NULL; } /*******************************************/ TRACK* TRACK::GetStartNetCode( int NetCode ) /*******************************************/ /* Search (within the track linked list) the first segment matching the netcode * ( the linked list is always sorted by net codes ) */ { TRACK* Track = this; int ii = 0; if( NetCode == -1 ) NetCode = GetNet(); while( Track != NULL ) { if( Track->GetNet() > NetCode ) break; if( Track->GetNet() == NetCode ) { ii++; break; } Track = (TRACK*) Track->Pnext; } if( ii ) return Track; else return NULL; } /*****************************************/ TRACK* TRACK::GetEndNetCode( int NetCode ) /*****************************************/ /* Search (within the track linked list) the last segment matching the netcode * ( the linked list is always sorted by net codes ) */ { TRACK* NextS, * Track = this; int ii = 0; if( Track == NULL ) return NULL; if( NetCode == -1 ) NetCode = GetNet(); while( Track != NULL ) { NextS = (TRACK*) Track->Pnext; if( Track->GetNet() == NetCode ) ii++; if( NextS == NULL ) break; if( NextS->GetNet() > NetCode ) break; Track = NextS; } if( ii ) return Track; else return NULL; } bool TRACK::Save( FILE* aFile ) const { int type = 0; if( Type() == TYPE_VIA ) type = 1; if( GetState( DELETED ) ) return true; fprintf( aFile, "Po %d %d %d %d %d %d %d\n", m_Shape, m_Start.x, m_Start.y, m_End.x, m_End.y, m_Width, m_Drill ); fprintf( aFile, "De %d %d %d %lX %X\n", m_Layer, type, GetNet(), m_TimeStamp, ReturnStatus() ); return true; } /*********************************************************************/ void TRACK::Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode, const wxPoint& notUsed ) /*********************************************************************/ { int l_piste; int color; int rayon; int curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer; if( Type() == TYPE_ZONE && DisplayOpt.DisplayZonesMode != 0 ) return; BOARD * brd = GetBoard( ); if( m_Flags & DRAW_ERASED ) // draw in background color, used by classs TRACK in gerbview { color = g_DrawBgColor; D( printf( "DRAW_ERASED in Track::Draw, g_DrawBgColor=%04X\n", g_DrawBgColor ); ) } else { color = brd->GetLayerColor(m_Layer); if( brd->IsLayerVisible( m_Layer ) == false && ( color & HIGHT_LIGHT_FLAG ) != HIGHT_LIGHT_FLAG ) return; if( DisplayOpt.ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) { color &= ~MASKCOLOR; color |= DARKDARKGRAY; } } if( draw_mode & GR_SURBRILL ) { if( draw_mode & GR_AND ) color &= ~HIGHT_LIGHT_FLAG; else color |= HIGHT_LIGHT_FLAG; } if( color & HIGHT_LIGHT_FLAG ) color = ColorRefs[color & MASKCOLOR].m_LightColor; SetAlpha( &color, 150 ); } GRSetDrawMode( DC, draw_mode ); l_piste = m_Width >> 1; if( m_Shape == S_CIRCLE ) { rayon = (int) hypot( (double) ( m_End.x - m_Start.x ), (double) ( m_End.y - m_Start.y ) ); if( panel->GetScreen()->Scale( l_piste ) < L_MIN_DESSIN ) { GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, rayon, color ); } else { if( panel->GetScreen()->Scale( l_piste ) <= 1 ) /* Sketch mode if l_piste/zoom <= 1 */ { GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, rayon, color ); } else if( ( !DisplayOpt.DisplayPcbTrackFill) || GetState( FORCE_SKETCH ) ) { GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, rayon - l_piste, color ); GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, rayon + l_piste, color ); } else { GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, rayon, m_Width, color ); } } return; } if( panel->GetScreen()->Scale( l_piste ) < L_MIN_DESSIN ) { GRLine( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, m_End.x, m_End.y, 0, color ); return; } if( !DisplayOpt.DisplayPcbTrackFill || GetState( FORCE_SKETCH ) ) { GRCSegm( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, m_End.x, m_End.y, m_Width, color ); } else { GRFillCSegm( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, m_End.x, m_End.y, m_Width, color ); } if( panel->GetScreen()->m_IsPrinting ) return; // Show clearance for tracks, not for zone segments if( ShowClearance( this ) ) { GRCSegm( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, m_End.x, m_End.y, m_Width + (GetClearance() * 2), color ); } /* Display the short netname for tracks, not for zone segments. * we must filter tracks, to avoid a lot of texts. * - only horizontal or vertical tracks are eligible * - only tracks with a length > 10 * thickness are eligible * and, of course, if we are not printing the board */ if( Type() == TYPE_ZONE ) return; if( DisplayOpt.DisplayNetNamesMode == 0 || DisplayOpt.DisplayNetNamesMode == 1 ) return; #define THRESHOLD 10 if( (m_End.x - m_Start.x) != 0 && (m_End.y - m_Start.y) != 0 ) return; int len = ABS( (m_End.x - m_Start.x) + (m_End.y - m_Start.y) ); if( len < THRESHOLD * m_Width ) return; if( panel->GetScreen()->Scale( m_Width ) < 6 ) // no room to display a text inside track return; if( GetNet() == 0 ) return; NETINFO_ITEM* net = ( (BOARD*) GetParent() )->FindNet( GetNet() ); if( net == NULL ) return; int textlen = net->GetShortNetname().Len(); if( textlen > 0 ) { // calculate a good size for the text int tsize = MIN( m_Width, len / textlen ); wxPoint tpos = m_Start + m_End; tpos.x /= 2; tpos.y /= 2; // Calculate angle: if the track segment is vertical, angle = 90 degrees int angle = 0; if( (m_End.x - m_Start.x) == 0 ) // Vertical segment angle = 900; // angle is in 0.1 degree if( panel->GetScreen()->Scale( tsize ) >= 6 ) { if( !(!IsOnLayer( curr_layer )&& DisplayOpt.ContrastModeDisplay) ) { tsize = (tsize * 8) / 10; // small reduction to give a better look DrawGraphicText( panel, DC, tpos, WHITE, net->GetShortNetname(), angle, wxSize( tsize, tsize ), GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_CENTER, tsize / 7, false, false ); } } } } /*******************************************************************************************/ void SEGVIA::Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode, const wxPoint& notUsed ) /*******************************************************************************************/ { int color; int rayon; int curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer; int fillvia = 0; WinEDA_BasePcbFrame* frame = (WinEDA_BasePcbFrame*) panel->GetParent(); PCB_SCREEN* screen = frame->GetScreen(); if( frame->m_DisplayViaFill == FILLED ) fillvia = 1; GRSetDrawMode( DC, draw_mode ); BOARD * brd = GetBoard( ); color = brd->GetVisibleElementColor(VIAS_VISIBLE + m_Shape); if( brd->IsElementVisible( PCB_VISIBLE(VIAS_VISIBLE + m_Shape) ) == false && ( color & HIGHT_LIGHT_FLAG ) != HIGHT_LIGHT_FLAG ) return; if( DisplayOpt.ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) { color &= ~MASKCOLOR; color |= DARKDARKGRAY; } } if( draw_mode & GR_SURBRILL ) { if( draw_mode & GR_AND ) color &= ~HIGHT_LIGHT_FLAG; else color |= HIGHT_LIGHT_FLAG; } if( color & HIGHT_LIGHT_FLAG ) color = ColorRefs[color & MASKCOLOR].m_LightColor; SetAlpha( &color, 150 ); rayon = m_Width >> 1; // for small via size on screen (rayon < 4 pixels) draw a simplified shape int radius_in_pixels = panel->GetScreen()->Scale( rayon ); bool fast_draw = false; // Vias are drawn as a filled circle or a double circle. The hole will be drawn later int drill_rayon = GetDrillValue() / 2; int inner_rayon = rayon - panel->GetScreen()->Unscale( 2 ); if( radius_in_pixels < 3 ) { fast_draw = true; fillvia = false; } if( fillvia ) GRFilledCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, rayon, 0, color, color ); else { GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, rayon, color ); if ( fast_draw ) return; GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, inner_rayon, color ); } // Draw the via hole if the display option allows it if( DisplayOpt.m_DisplayViaMode != VIA_HOLE_NOT_SHOW ) { if( (DisplayOpt.m_DisplayViaMode == ALL_VIA_HOLE_SHOW) // Display all drill holes requested || ( (drill_rayon > 0 ) && !IsDrillDefault() ) ) // Or Display non default holes requested { if( fillvia ) { bool blackpenstate = false; if( screen->m_IsPrinting ) { blackpenstate = GetGRForceBlackPenState(); GRForceBlackPen( false ); color = g_DrawBgColor; } else color = BLACK; // or DARKGRAY; if( draw_mode != GR_XOR ) GRSetDrawMode( DC, GR_COPY ); else GRSetDrawMode( DC, GR_XOR ); if( screen->Scale( drill_rayon ) > 1 ) /* draw hole if its size is enought */ GRFilledCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, drill_rayon, 0, color, color ); if( screen->m_IsPrinting ) GRForceBlackPen( blackpenstate ); } else { if( drill_rayon < inner_rayon ) // We can show the via hole GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, drill_rayon, color ); } } } if( DisplayOpt.ShowTrackClearanceMode == SHOW_CLEARANCE_ALWAYS ) GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, rayon + GetClearance(), color ); // for Micro Vias, draw a partial cross : // X on component layer, or + on copper layer // (so we can see 2 superimposed microvias ): if( Shape() == VIA_MICROVIA ) { int ax, ay, bx, by; if( IsOnLayer( LAYER_N_BACK ) ) { ax = rayon; ay = 0; bx = drill_rayon; by = 0; } else { ax = ay = (rayon * 707) / 1000; bx = by = (drill_rayon * 707) / 1000; } /* lines | or \ */ GRLine( &panel->m_ClipBox, DC, m_Start.x - ax, m_Start.y - ay, m_Start.x - bx, m_Start.y - by, 0, color ); GRLine( &panel->m_ClipBox, DC, m_Start.x + bx, m_Start.y + by, m_Start.x + ax, m_Start.y + ay, 0, color ); /* lines - or / */ GRLine( &panel->m_ClipBox, DC, m_Start.x + ay, m_Start.y - ax, m_Start.x + by, m_Start.y - bx, 0, color ); GRLine( &panel->m_ClipBox, DC, m_Start.x - by, m_Start.y + bx, m_Start.x - ay, m_Start.y + ax, 0, color ); } // for Buried Vias, draw a partial line : // orient depending on layer pair // (so we can see superimposed buried vias ): if( Shape() == VIA_BLIND_BURIED ) { int ax = 0, ay = rayon, bx = 0, by = drill_rayon; int layer_top, layer_bottom; ( (SEGVIA*) this )->ReturnLayerPair( &layer_top, &layer_bottom ); /* lines for the top layer */ RotatePoint( &ax, &ay, layer_top * 3600 / brd->GetCopperLayerCount( ) ); RotatePoint( &bx, &by, layer_top * 3600 / brd->GetCopperLayerCount( ) ); GRLine( &panel->m_ClipBox, DC, m_Start.x - ax, m_Start.y - ay, m_Start.x - bx, m_Start.y - by, 0, color ); /* lines for the bottom layer */ ax = 0; ay = rayon; bx = 0; by = drill_rayon; RotatePoint( &ax, &ay, layer_bottom * 3600 / brd->GetCopperLayerCount( ) ); RotatePoint( &bx, &by, layer_bottom * 3600 / brd->GetCopperLayerCount( ) ); GRLine( &panel->m_ClipBox, DC, m_Start.x - ax, m_Start.y - ay, m_Start.x - bx, m_Start.y - by, 0, color ); } // Display the short netname: if( GetNet() == 0 ) return; if( DisplayOpt.DisplayNetNamesMode == 0 || DisplayOpt.DisplayNetNamesMode == 1 ) return; NETINFO_ITEM* net = ( (BOARD*) GetParent() )->FindNet( GetNet() ); if( net == NULL ) return; int len = net->GetShortNetname().Len(); if( len > 0 ) { // calculate a good size for the text int tsize = m_Width / len; if( panel->GetScreen()->Scale( tsize ) >= 6 ) { tsize = (tsize * 8) / 10; // small reduction to give a better look, inside via DrawGraphicText( panel, DC, m_Start, WHITE, net->GetShortNetname(), 0, wxSize( tsize, tsize ), GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_CENTER, tsize / 7, false, false ); } } } // see class_track.h void TRACK::DisplayInfo( WinEDA_DrawFrame* frame ) { wxString msg; BOARD* board = ( (WinEDA_BasePcbFrame*) frame )->GetBoard(); // Display basic infos DisplayInfoBase( frame ); // Display full track length (in pcbnew) if( frame->m_Ident == PCB_FRAME ) { int trackLen = 0; Marque_Une_Piste( board, this, NULL, &trackLen, false ); valeur_param( trackLen, msg ); frame->AppendMsgPanel( _( "Track Length" ), msg, DARKCYAN ); } } /* * Function DisplayInfoBase * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * Display info about the track segment only, and does not calculate the full track length * @param frame A WinEDA_DrawFrame in which to print status information. */ void TRACK::DisplayInfoBase( WinEDA_DrawFrame* frame ) { wxString msg; BOARD* board = ( (WinEDA_BasePcbFrame*) frame )->GetBoard(); frame->ClearMsgPanel(); switch( Type() ) { case TYPE_VIA: msg = g_ViaType_Name[Shape()]; break; case TYPE_TRACK: msg = _( "Track" ); break; case TYPE_ZONE: msg = _( "Zone" ); break; default: msg = wxT( "????" ); break; } frame->AppendMsgPanel( _( "Type" ), msg, DARKCYAN ); // Display Net Name (in pcbnew) if( frame->m_Ident == PCB_FRAME ) { NETINFO_ITEM* net = board->FindNet( GetNet() ); if( net ) msg = net->GetNetname(); else msg = wxT( "" ); frame->AppendMsgPanel( _( "NetName" ), msg, RED ); /* Display net code : (usefull in test or debug) */ msg.Printf( wxT( "%d .%d" ), GetNet(), GetSubNet() ); frame->AppendMsgPanel( _( "NetCode" ), msg, RED ); } #if defined(DEBUG) /* Display the flags */ msg.Printf( wxT( "0x%08X" ), m_Flags ); frame->AppendMsgPanel( _( "Flags" ), msg, BLUE ); #endif /* Display the State member */ msg = wxT( ". . " ); if( GetState( SEGM_FIXE ) ) msg[0] = 'F'; if( GetState( SEGM_AR ) ) msg[2] = 'A'; frame->AppendMsgPanel( _( "Status" ), msg, MAGENTA ); /* Display layer or layer pair) */ if( Type() == TYPE_VIA ) { SEGVIA* Via = (SEGVIA*) this; int top_layer, bottom_layer; Via->ReturnLayerPair( &top_layer, &bottom_layer ); msg = board->GetLayerName( top_layer ) + wxT( "/" ) + board->GetLayerName( bottom_layer ); } else msg = board->GetLayerName( m_Layer ); frame->AppendMsgPanel( _( "Layer" ), msg, BROWN ); /* Display width */ valeur_param( (unsigned) m_Width, msg ); if( Type() == TYPE_VIA ) // Display Diam and Drill values { // Display diameter value: frame->AppendMsgPanel( _( "Diam" ), msg, DARKCYAN ); // Display drill value int drill_value = GetDrillValue(); valeur_param( (unsigned) drill_value, msg ); wxString title = _( "Drill" ); title += wxT( " " ); if( m_Drill >= 0 ) title += _( "(Specific)" ); else title += _( "(Default)" ); frame->AppendMsgPanel( title, msg, RED ); } else { frame->AppendMsgPanel( _( "Width" ), msg, DARKCYAN ); } NETCLASS* netclass = GetNetClass(); if( netclass ) { msg = netclass->GetName(); frame->AppendMsgPanel( _( "Net Class" ), msg, DARKCYAN ); } // Display segment length if( Type() != TYPE_VIA ) // Display Diam and Drill values { valeur_param( wxRound( GetLength() ), msg ); frame->AppendMsgPanel( _( "Segment Length" ), msg, DARKCYAN ); } } /** * Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param ref_pos A wxPoint to test * @return bool - true if a hit, else false */ bool TRACK::HitTest( const wxPoint& ref_pos ) { int radius = m_Width >> 1; // (dx, dy) is a vector from m_Start to m_End (an origin of m_Start) int dx = m_End.x - m_Start.x; int dy = m_End.y - m_Start.y; // (spot_cX, spot_cY) is a vector from m_Start to ref_pos (an origin of m_Start) int spot_cX = ref_pos.x - m_Start.x; int spot_cY = ref_pos.y - m_Start.y; if( Type() == TYPE_VIA ) { return (double) spot_cX * spot_cX + (double) spot_cY * spot_cY <= (double) radius * radius; } else { if( DistanceTest( radius, dx, dy, spot_cX, spot_cY ) ) return true; } return false; } /** * Function HitTest (overlayed) * tests if the given EDA_Rect intersect this object. * For now, an ending point must be inside this rect. * @param refArea : the given EDA_Rect * @return bool - true if a hit, else false */ bool TRACK::HitTest( EDA_Rect& refArea ) { if( refArea.Inside( m_Start ) ) return true; if( refArea.Inside( m_End ) ) return true; return false; } #if defined(DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ void TRACK::Show( int nestLevel, std::ostream& os ) { NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() << // " shape=\"" << m_Shape << '"' << " addr=\"" << std::hex << this << std::dec << '"' << " layer=\"" << m_Layer << '"' << " width=\"" << m_Width << '"' << " flags=\"" << m_Flags << '"' << " status=\"" << GetState( -1 ) << '"' << // " drill=\"" << GetDrillValue() << '"' << " netcode=\"" << GetNet() << "\">" << "" << ""; os << "\n"; } /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ void SEGVIA::Show( int nestLevel, std::ostream& os ) { const char* cp; switch( Shape() ) { case VIA_THROUGH: cp = "through"; break; case VIA_BLIND_BURIED: cp = "blind/buried"; break; case VIA_MICROVIA: cp = "micro via"; break; default: case VIA_NOT_DEFINED: cp = "undefined"; break; } int topLayer; int botLayer; BOARD* board = (BOARD*) m_Parent; ReturnLayerPair( &topLayer, &botLayer ); NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() << " type=\"" << cp << '"'; if( board ) os << " layers=\"" << board->GetLayerName( topLayer ).Trim().mb_str() << "," << board->GetLayerName( botLayer ).Trim().mb_str() << '"'; os << " width=\"" << m_Width << '"' << " drill=\"" << GetDrillValue() << '"' << " netcode=\"" << GetNet() << "\">" << ""; os << "\n"; } wxString TRACK::ShowState( int stateBits ) { wxString ret; if( stateBits & CHAIN ) ret << wxT( " | CHAIN" ); if( stateBits & SEGM_AR ) ret << wxT( " | SEGM_AR" ); if( stateBits & SEGM_FIXE ) ret << wxT( " | SEGM_FIXE" ); if( stateBits & EDIT ) ret << wxT( " | EDIT" ); if( stateBits & DRAG ) ret << wxT( " | DRAG" ); if( stateBits & SURBRILL ) ret << wxT( " | SURBRILL" ); if( stateBits & NO_TRACE ) ret << wxT( " | NO_TRACE" ); if( stateBits & DELETED ) ret << wxT( " | DELETED" ); if( stateBits & BUSY ) ret << wxT( " | BUSY" ); if( stateBits & END_ONPAD ) ret << wxT( " | END_ONPAD" ); if( stateBits & BEGIN_ONPAD ) ret << wxT( " | BEGIN_ONPAD" ); if( stateBits & FLAG0 ) ret << wxT( " | FLAG0" ); if( stateBits & FLAG1 ) ret << wxT( " | FLAG1" ); return ret; } #endif