/**********************************************************/ /* Graphic Body Item: Polygon and polyline (set of lines) */ /**********************************************************/ #ifndef _LIB_POLYLINE_H_ #define _LIB_POLYLINE_H_ #include "lib_draw_item.h" class LIB_POLYLINE : public LIB_DRAW_ITEM { public: int m_Width; /* Line width */ std::vector m_PolyPoints; // list of points (>= 2) int m_ModifyIndex; // Index of the polyline point to modify public: LIB_POLYLINE(LIB_COMPONENT * aParent); LIB_POLYLINE( const LIB_POLYLINE& aPolyline ); ~LIB_POLYLINE() { } virtual wxString GetClass() const { return wxT( "LIB_POLYLINE" ); } /** * Write polyline object out to a FILE in "*.lib" format. * * @param aFile - The FILE to write to. * @return - true if success writing else false. */ virtual bool Save( FILE* aFile ); virtual bool Load( char* aLine, wxString& aErrorMsg ); void AddPoint( const wxPoint& aPoint ); /** * @return the number of corners */ unsigned GetCornerCount() const { return m_PolyPoints.size(); } /** * Test if the given point is within the bounds of this object. * * @param aRefPos - A wxPoint to test * @return - true if a hit, else false */ virtual bool HitTest( const wxPoint& aRefPos ); /** * @param aPosRef = a wxPoint to test * @param aThreshold = max distance to a segment * @param aTransMat = the transform matrix * @return true if the point aPosRef is near a segment */ virtual bool HitTest( wxPoint aPosRef, int aThreshold, const int aTransMat[2][2] ); /** * @return the boundary box for this, in library coordinates */ virtual EDA_Rect GetBoundingBox(); /** * @return the size of the "pen" that be used to draw or plot this item */ virtual int GetPenSize( ); void Draw( WinEDA_DrawPanel * aPanel, wxDC * aDC, const wxPoint &aOffset, int aColor, int aDrawMode, void* aData, const int aTransformMatrix[2][2] ); virtual void DisplayInfo( WinEDA_DrawFrame* aFrame ); protected: virtual LIB_DRAW_ITEM* DoGenCopy(); /** * Provide the ployline segment draw object specific comparison. * * The sort order for each polyline segment point is as follows: * - Line segment point horizontal (X) position. * - Line segment point vertical (Y) position. */ virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const; virtual void DoOffset( const wxPoint& aOffset ); virtual bool DoTestInside( EDA_Rect& aRect ); virtual void DoMove( const wxPoint& aPosition ); virtual wxPoint DoGetPosition() { return m_PolyPoints[0]; } virtual void DoMirrorHorizontal( const wxPoint& aCenter ); virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill, const int aTransform[2][2] ); virtual int DoGetWidth() { return m_Width; } virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; } }; #endif // _LIB_POLYLIN_H_