/*
 * This program source code file is part of KiCad, a free EDA CAD application.
 *
 * Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
 * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
 * Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
 * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, you may find one here:
 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
 */

#include <bitmaps.h>
#include <pcb_edit_frame.h>
#include <board_design_settings.h>
#include <footprint.h>
#include <base_units.h>
#include <geometry/shape_compound.h>
#include <pcb_shape.h>
#include <pcb_painter.h>
#include "macros.h"

PCB_SHAPE::PCB_SHAPE( BOARD_ITEM* aParent, KICAD_T aItemType, SHAPE_T aShapeType ) :
    BOARD_ITEM( aParent, aItemType ),
    EDA_SHAPE( aShapeType, Millimeter2iu( DEFAULT_LINE_WIDTH ), FILL_T::NO_FILL, false )
{
}


PCB_SHAPE::PCB_SHAPE( BOARD_ITEM* aParent, SHAPE_T shapetype ) :
    BOARD_ITEM( aParent, PCB_SHAPE_T ),
    EDA_SHAPE( shapetype, Millimeter2iu( DEFAULT_LINE_WIDTH ), FILL_T::NO_FILL, false )
{
}


PCB_SHAPE::~PCB_SHAPE()
{
}


const VECTOR2I PCB_SHAPE::GetFocusPosition() const
{
    // For some shapes return the visual center, but for not filled polygonal shapes,
    // the center is usually far from the shape: a point on the outline is better

    switch( m_shape )
    {
    case SHAPE_T::CIRCLE:
        if( !IsFilled() )
            return VECTOR2I( GetCenter().x + GetRadius(), GetCenter().y );
        else
            return GetCenter();

    case SHAPE_T::RECT:
        if( !IsFilled() )
            return GetStart();
        else
            return GetCenter();

    case SHAPE_T::POLY:
        if( !IsFilled() )
        {
            VECTOR2I pos = GetPolyShape().Outline(0).CPoint(0);
            return VECTOR2I( pos.x, pos.y );
        }
        else
        {
            return GetCenter();
        }

    case SHAPE_T::ARC:
        return GetArcMid();

    case SHAPE_T::BEZIER:
        return GetStart();

    default:
        return GetCenter();
    }
}


std::vector<VECTOR2I> PCB_SHAPE::GetCorners() const
{
    std::vector<VECTOR2I> pts;

    if( GetShape() == SHAPE_T::RECT )
    {
        pts = GetRectCorners();
    }
    else if( GetShape() == SHAPE_T::POLY )
    {
        VECTOR2I offset = getParentPosition();

        for( const VECTOR2I& pt : GetPolyShape().Outline( 0 ).CPoints() )
            pts.emplace_back( pt + offset );
    }
    else
    {
        UNIMPLEMENTED_FOR( SHAPE_T_asString() );
    }

    while( pts.size() < 4 )
        pts.emplace_back( pts.back() + VECTOR2I( 10, 10 ) );

    return pts;
}


void PCB_SHAPE::Move( const VECTOR2I& aMoveVector )
{
    move( aMoveVector );
}


void PCB_SHAPE::Scale( double aScale )
{
    scale( aScale );
}


void PCB_SHAPE::NormalizeRect()
{
    if( m_shape == SHAPE_T::RECT )
    {
        VECTOR2I start = GetStart();
        VECTOR2I end = GetEnd();

        EDA_RECT rect( start, end - start );
        rect.Normalize();

        SetStart( rect.GetPosition() );
        SetEnd( rect.GetEnd() );
    }
}


void PCB_SHAPE::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle )
{
    rotate( aRotCentre, aAngle );
}


void PCB_SHAPE::Flip( const VECTOR2I& aCentre, bool aFlipLeftRight )
{
    flip( aCentre, aFlipLeftRight );

    SetLayer( FlipLayer( GetLayer(), GetBoard()->GetCopperLayerCount() ) );
}


FOOTPRINT* PCB_SHAPE::GetParentFootprint() const
{
    return dynamic_cast<FOOTPRINT*>( BOARD_ITEM::GetParentFootprint() );
}


EDA_ANGLE PCB_SHAPE::getParentOrientation() const
{
    if( GetParentFootprint() )
        return GetParentFootprint()->GetOrientation();
    else
        return ANGLE_0;
}


VECTOR2I PCB_SHAPE::getParentPosition() const
{
    if( GetParentFootprint() )
        return GetParentFootprint()->GetPosition();
    else
        return VECTOR2I( 0, 0 );
}


double PCB_SHAPE::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
{
    constexpr double HIDE = std::numeric_limits<double>::max();
    constexpr double SHOW = 0.0;

    KIGFX::PCB_PAINTER*  painter = static_cast<KIGFX::PCB_PAINTER*>( aView->GetPainter() );
    KIGFX::PCB_RENDER_SETTINGS* renderSettings = painter->GetSettings();

    if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
    {
        // Hide shadow if the main layer is not shown
        if( !aView->IsLayerVisible( m_layer ) )
            return HIDE;

        // Hide shadow on dimmed tracks
        if( renderSettings->GetHighContrast() )
        {
            if( m_layer != renderSettings->GetPrimaryHighContrastLayer() )
                return HIDE;
        }
    }

    return SHOW;
}


void PCB_SHAPE::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
{
    aList.emplace_back( _( "Type" ), _( "Drawing" ) );

    if( aFrame->GetName() == PCB_EDIT_FRAME_NAME && IsLocked() )
        aList.emplace_back( _( "Status" ), _( "Locked" ) );

    ShapeGetMsgPanelInfo( aFrame, aList );

    aList.emplace_back( _( "Layer" ), GetLayerName() );
}


wxString PCB_SHAPE::GetSelectMenuText( EDA_UNITS aUnits ) const
{
    return wxString::Format( _( "%s on %s" ), ShowShape(), GetLayerName() );
}


BITMAPS PCB_SHAPE::GetMenuImage() const
{
    return BITMAPS::add_dashed_line;
}


EDA_ITEM* PCB_SHAPE::Clone() const
{
    return new PCB_SHAPE( *this );
}


const BOX2I PCB_SHAPE::ViewBBox() const
{
    BOX2I return_box = EDA_ITEM::ViewBBox();

    // Inflate the bounding box by just a bit more for safety.
    return_box.Inflate( GetWidth() );

    return return_box;
}


std::shared_ptr<SHAPE> PCB_SHAPE::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const
{
    return std::make_shared<SHAPE_COMPOUND>( MakeEffectiveShapes() );
}


void PCB_SHAPE::SwapData( BOARD_ITEM* aImage )
{
    PCB_SHAPE* image = dynamic_cast<PCB_SHAPE*>( aImage );
    assert( image );

    SwapShape( image );

    std::swap( m_layer, image->m_layer );
    std::swap( m_fill, image->m_fill );
    std::swap( m_flags, image->m_flags );
    std::swap( m_status, image->m_status );
    std::swap( m_parent, image->m_parent );
    std::swap( m_forceVisible, image->m_forceVisible );
}


bool PCB_SHAPE::cmp_drawings::operator()( const BOARD_ITEM* aFirst,
                                          const BOARD_ITEM* aSecond ) const
{
    if( aFirst->Type() != aSecond->Type() )
        return aFirst->Type() < aSecond->Type();

    if( aFirst->GetLayer() != aSecond->GetLayer() )
        return aFirst->GetLayer() < aSecond->GetLayer();

    if( aFirst->Type() == PCB_SHAPE_T )
    {
        const PCB_SHAPE* dwgA = static_cast<const PCB_SHAPE*>( aFirst );
        const PCB_SHAPE* dwgB = static_cast<const PCB_SHAPE*>( aSecond );

        if( dwgA->GetShape() != dwgB->GetShape() )
            return dwgA->GetShape() < dwgB->GetShape();
    }

    return aFirst->m_Uuid < aSecond->m_Uuid;
}


void PCB_SHAPE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
                                                      PCB_LAYER_ID aLayer, int aClearanceValue,
                                                      int aError, ERROR_LOC aErrorLoc,
                                                      bool ignoreLineWidth ) const
{
    EDA_SHAPE::TransformShapeWithClearanceToPolygon( aCornerBuffer, aClearanceValue, aError,
                                                     aErrorLoc, ignoreLineWidth );
}


static struct PCB_SHAPE_DESC
{
    PCB_SHAPE_DESC()
    {
        PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance();
        REGISTER_TYPE( PCB_SHAPE );
        propMgr.AddTypeCast( new TYPE_CAST<PCB_SHAPE, BOARD_ITEM> );
        propMgr.AddTypeCast( new TYPE_CAST<PCB_SHAPE, EDA_SHAPE> );
        propMgr.InheritsAfter( TYPE_HASH( PCB_SHAPE ), TYPE_HASH( BOARD_ITEM ) );
        propMgr.InheritsAfter( TYPE_HASH( PCB_SHAPE ), TYPE_HASH( EDA_SHAPE ) );
    }
} _PCB_SHAPE_DESC;