/** * @file dialog_edit_module_for_Modedit.cpp * * @brief Dialog for editing a module properties in module editor (modedit) */ /* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2014 Dick Hollenbeck, dick@softplc.com * Copyright (C) 2008-2014 Wayne Stambaugh * Copyright (C) 2004-2014 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include <3d_struct.h> #include <3d_viewer.h> #include #include #include #include #include #include #include #include #include #include DIALOG_MODULE_MODULE_EDITOR::DIALOG_MODULE_MODULE_EDITOR( FOOTPRINT_EDIT_FRAME* aParent, MODULE* aModule ) : DIALOG_MODULE_MODULE_EDITOR_BASE( aParent ) { m_parent = aParent; m_currentModule = aModule; // Give an icon wxIcon icon; icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) ); SetIcon( icon ); m_FootprintNameCtrl->SetValidator( FOOTPRINT_NAME_VALIDATOR() ); initModeditProperties(); m_sdbSizerStdButtonsOK->SetDefault(); GetSizer()->SetSizeHints( this ); Centre(); } DIALOG_MODULE_MODULE_EDITOR::~DIALOG_MODULE_MODULE_EDITOR() { for( unsigned ii = 0; ii < m_shapes3D_list.size(); ii++ ) delete m_shapes3D_list[ii]; m_shapes3D_list.clear(); delete m_referenceCopy; delete m_valueCopy; delete m_3D_Scale; delete m_3D_Offset; delete m_3D_Rotation; } void DIALOG_MODULE_MODULE_EDITOR::initModeditProperties() { SetFocus(); // Display the default path, given by environment variable KISYS3DMOD wxString default_path; wxGetEnv( wxT( KISYS3DMOD ), &default_path ); #ifdef __WINDOWS__ default_path.Replace( wxT( "/" ), wxT( "\\" ) ); #endif m_textCtrl3DDefaultPath->SetValue( default_path ); m_lastSelected3DShapeIndex = -1; // Init 3D shape list S3D_MASTER* draw3D = m_currentModule->Models(); while( draw3D ) { if( !draw3D->GetShape3DName().IsEmpty() ) { S3D_MASTER* draw3DCopy = new S3D_MASTER(NULL); draw3DCopy->Copy( draw3D ); m_shapes3D_list.push_back( draw3DCopy ); m_3D_ShapeNameListBox->Append( draw3DCopy->GetShape3DName() ); } draw3D = (S3D_MASTER*) draw3D->Next(); } m_DocCtrl->SetValue( m_currentModule->GetDescription() ); m_KeywordCtrl->SetValue( m_currentModule->GetKeywords() ); m_referenceCopy = new TEXTE_MODULE( NULL ); m_valueCopy = new TEXTE_MODULE( NULL ); m_referenceCopy->Copy( &m_currentModule->Reference() ); m_valueCopy->Copy( &m_currentModule->Value() ); m_ReferenceCtrl->SetValue( m_referenceCopy->GetText() ); m_ValueCtrl->SetValue( m_valueCopy->GetText() ); m_ValueCtrl->SetValue( m_valueCopy->GetText() ); m_FootprintNameCtrl->SetValue( m_currentModule->GetFPID().Format() ); m_AttributsCtrl->SetItemToolTip( 0, _( "Use this attribute for most non SMD components" ) ); m_AttributsCtrl->SetItemToolTip( 1, _( "Use this attribute for SMD components.\nOnly components with this option are put in the footprint position list file" ) ); m_AttributsCtrl->SetItemToolTip( 2, _( "Use this attribute for \"virtual\" components drawn on board (like a old ISA PC bus connector)" ) ); // Controls on right side of the dialog switch( m_currentModule->GetAttributes() & 255 ) { case 0: m_AttributsCtrl->SetSelection( 0 ); break; case MOD_CMS: m_AttributsCtrl->SetSelection( 1 ); break; case MOD_VIRTUAL: m_AttributsCtrl->SetSelection( 2 ); break; default: m_AttributsCtrl->SetSelection( 0 ); break; } m_AutoPlaceCtrl->SetSelection( (m_currentModule->IsLocked()) ? 1 : 0 ); m_AutoPlaceCtrl->SetItemToolTip( 0, _( "Enable hotkey move commands and Auto Placement" ) ); m_AutoPlaceCtrl->SetItemToolTip( 1, _( "Disable hotkey move commands and Auto Placement" ) ); m_CostRot90Ctrl->SetValue( m_currentModule->GetPlacementCost90() ); m_CostRot180Ctrl->SetValue( m_currentModule->GetPlacementCost180() ); // Initialize 3D parameters m_3D_Scale = new S3DPOINT_VALUE_CTRL( m_Panel3D, m_bSizerShapeScale ); m_3D_Offset = new S3DPOINT_VALUE_CTRL( m_Panel3D, m_bSizerShapeOffset ); m_3D_Rotation = new S3DPOINT_VALUE_CTRL( m_Panel3D, m_bSizerShapeRotation ); // Initialize dialog relative to masks clearances m_NetClearanceUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) ); m_SolderMaskMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) ); m_SolderPasteMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) ); wxString msg; PutValueInLocalUnits( *m_NetClearanceValueCtrl, m_currentModule->GetLocalClearance() ); PutValueInLocalUnits( *m_SolderMaskMarginCtrl, m_currentModule->GetLocalSolderMaskMargin() ); // These 2 parameters are usually < 0, so prepare entering a negative value, if current is 0 PutValueInLocalUnits( *m_SolderPasteMarginCtrl, m_currentModule->GetLocalSolderPasteMargin() ); if( m_currentModule->GetLocalSolderPasteMargin() == 0 ) m_SolderPasteMarginCtrl->SetValue( wxT( "-" ) + m_SolderPasteMarginCtrl->GetValue() ); if( m_currentModule->GetLocalSolderPasteMarginRatio() == 0.0 ) msg.Printf( wxT( "-%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 ); else msg.Printf( wxT( "%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 ); m_SolderPasteMarginRatioCtrl->SetValue( msg ); // Add solder paste margin ration in per cent // for the usual default value 0.0, display -0.0 (or -0,0 in some countries) msg.Printf( wxT( "%f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 ); if( m_currentModule->GetLocalSolderPasteMarginRatio() == 0.0 && msg[0] == '0') // Sometimes Printf adds a sign if the value is very small (0.0) m_SolderPasteMarginRatioCtrl->SetValue( wxT( "-" ) + msg ); else m_SolderPasteMarginRatioCtrl->SetValue( msg ); // if m_3D_ShapeNameListBox is not empty, preselect first 3D shape if( m_3D_ShapeNameListBox->GetCount() > 0 ) { m_lastSelected3DShapeIndex = 0; m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex ); Transfert3DValuesToDisplay( m_shapes3D_list[m_lastSelected3DShapeIndex] ); } // We have modified the UI, so call Fit() for m_Panel3D // to be sure the m_Panel3D sizers are initialized before opening the dialog m_Panel3D->GetSizer()->Fit( m_Panel3D ); } // Initialize 3D info displayed in dialog box from values in aStruct3DSource void DIALOG_MODULE_MODULE_EDITOR::Transfert3DValuesToDisplay( S3D_MASTER * aStruct3DSource ) { if( aStruct3DSource ) { m_3D_Scale->SetValue( aStruct3DSource->m_MatScale ); m_3D_Offset->SetValue( aStruct3DSource->m_MatPosition ); m_3D_Rotation->SetValue( aStruct3DSource->m_MatRotation ); } else { S3DPOINT dummy_vertex( 1.0, 1.0, 1.0 ); m_3D_Scale->SetValue( dummy_vertex ); } } /** Copy 3D info displayed in dialog box to values in a item in m_shapes3D_list * @param aIndexSelection = item index in m_shapes3D_list */ void DIALOG_MODULE_MODULE_EDITOR::TransfertDisplayTo3DValues( int aIndexSelection ) { if( aIndexSelection >= (int)m_shapes3D_list.size() ) return; S3D_MASTER * struct3DDest = m_shapes3D_list[aIndexSelection]; struct3DDest->m_MatScale = m_3D_Scale->GetValue(); struct3DDest->m_MatRotation = m_3D_Rotation->GetValue(); struct3DDest->m_MatPosition = m_3D_Offset->GetValue(); } void DIALOG_MODULE_MODULE_EDITOR::On3DShapeNameSelected(wxCommandEvent& event) { if( m_lastSelected3DShapeIndex >= 0 ) TransfertDisplayTo3DValues( m_lastSelected3DShapeIndex ); m_lastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetSelection(); if( m_lastSelected3DShapeIndex < 0 ) // happens under wxGTK when deleting an item in m_3D_ShapeNameListBox wxListBox return; if( m_lastSelected3DShapeIndex >= (int)m_shapes3D_list.size() ) { wxMessageBox( wxT( "On3DShapeNameSelected() error" ) ); m_lastSelected3DShapeIndex = -1; return; } Transfert3DValuesToDisplay( m_shapes3D_list[m_lastSelected3DShapeIndex] ); } void DIALOG_MODULE_MODULE_EDITOR::Remove3DShape(wxCommandEvent& event) { if( m_lastSelected3DShapeIndex >= 0 ) TransfertDisplayTo3DValues( m_lastSelected3DShapeIndex ); int ii = m_3D_ShapeNameListBox->GetSelection(); if( ii < 0 ) return; m_shapes3D_list.erase( m_shapes3D_list.begin() + ii ); m_3D_ShapeNameListBox->Delete( ii ); if( m_3D_ShapeNameListBox->GetCount() == 0) Transfert3DValuesToDisplay( NULL ); else { m_lastSelected3DShapeIndex = 0; m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex ); Transfert3DValuesToDisplay( m_shapes3D_list[m_lastSelected3DShapeIndex] ); } } void DIALOG_MODULE_MODULE_EDITOR::BrowseAndAdd3DLib( wxCommandEvent& event ) { PROJECT& prj = Prj(); SEARCH_STACK& search = Kiface().KifaceSearch(); wxString fullpath; wxString kisys3dmod = wxGetenv( wxT( KISYS3DMOD ) ); if( !kisys3dmod || !wxFileName::IsDirReadable( kisys3dmod ) ) { fullpath = search.FindValidPath( LIB3D_PATH ); } if( !fullpath ) { fullpath = prj.GetRString( PROJECT::VIEWER_3D_PATH ); if( !fullpath ) fullpath = search.LastVisitedPath( LIB3D_PATH ); } #ifdef __WINDOWS__ fullpath.Replace( wxT( "/" ), wxT( "\\" ) ); #endif wxString fullfilename, shortfilename; wxString fileFilters = wxGetTranslation( Shapes3DFileWildcard ); fileFilters += wxChar( '|' ); fileFilters += wxGetTranslation( IDF3DFileWildcard ); fullfilename = EDA_FileSelector( _( "3D Shape:" ), fullpath, wxEmptyString, wxEmptyString, wxGetTranslation( fileFilters ), this, wxFD_OPEN, true ); if( fullfilename.IsEmpty() ) return; wxFileName fn = fullfilename; prj.SetRString( PROJECT::VIEWER_3D_PATH, fn.GetPath() ); /* If the file path is already in the library search paths * list, just add the library name to the list. Otherwise, add * the library name with the full or relative path. * the relative path, when possible is preferable, * because it preserve use of default libraries paths, when the path is a sub path of these default paths */ shortfilename = search.FilenameWithRelativePathInSearchList( fullfilename ); wxFileName aux = shortfilename; if( aux.IsAbsolute() ) { // Absolute path, ask if the user wants a relative one int diag = wxMessageBox( _( "Use a relative path?" ), _( "Path type" ), wxYES_NO | wxICON_QUESTION, this ); if( diag == wxYES ) { // Make it relative aux.MakeRelativeTo( wxT( "." ) ); shortfilename = aux.GetPathWithSep() + aux.GetFullName(); } } S3D_MASTER* new3DShape = new S3D_MASTER(NULL); #ifdef __WINDOWS__ // Store filename in Unix notation shortfilename.Replace( wxT( "\\" ), wxT( "/" ) ); #endif new3DShape->SetShape3DName( shortfilename ); m_shapes3D_list.push_back( new3DShape ); m_3D_ShapeNameListBox->Append( shortfilename ); if( m_lastSelected3DShapeIndex >= 0 ) TransfertDisplayTo3DValues( m_lastSelected3DShapeIndex ); m_lastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1; m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex ); Transfert3DValuesToDisplay( m_shapes3D_list[m_lastSelected3DShapeIndex] ); } void DIALOG_MODULE_MODULE_EDITOR::OnCancelClick( wxCommandEvent& event ) { EndModal( -1 ); } void DIALOG_MODULE_MODULE_EDITOR::OnOkClick( wxCommandEvent& event ) { // First, test for invalid chars in module name wxString footprintName = m_FootprintNameCtrl->GetValue(); if( ! footprintName.IsEmpty() ) { if( ! MODULE::IsLibNameValid( footprintName ) ) { wxString msg; msg.Printf( _( "Error:\none of invalid chars <%s> found\nin <%s>" ), MODULE::StringLibNameInvalidChars( true ), GetChars( footprintName ) ); DisplayError( NULL, msg ); return; } } m_parent->SaveCopyInUndoList( m_currentModule, UR_MODEDIT ); m_currentModule->SetLocked( m_AutoPlaceCtrl->GetSelection() == 1 ); switch( m_AttributsCtrl->GetSelection() ) { case 0: m_currentModule->SetAttributes( 0 ); break; case 1: m_currentModule->SetAttributes( MOD_CMS ); break; case 2: m_currentModule->SetAttributes( MOD_VIRTUAL ); break; } m_currentModule->SetPlacementCost90( m_CostRot90Ctrl->GetValue() ); m_currentModule->SetPlacementCost180( m_CostRot180Ctrl->GetValue() ); m_currentModule->SetDescription( m_DocCtrl->GetValue() ); m_currentModule->SetKeywords( m_KeywordCtrl->GetValue() ); // Init footprint name in library if( ! footprintName.IsEmpty() ) m_currentModule->SetFPID( FPID( footprintName ) ); // Init Fields: m_currentModule->Reference().Copy( m_referenceCopy ); m_currentModule->Value().Copy( m_valueCopy ); // Initialize masks clearances m_currentModule->SetLocalClearance( ValueFromTextCtrl( *m_NetClearanceValueCtrl ) ); m_currentModule->SetLocalSolderMaskMargin( ValueFromTextCtrl( *m_SolderMaskMarginCtrl ) ); m_currentModule->SetLocalSolderPasteMargin( ValueFromTextCtrl( *m_SolderPasteMarginCtrl ) ); double dtmp; wxString msg = m_SolderPasteMarginRatioCtrl->GetValue(); msg.ToDouble( &dtmp ); // A -50% margin ratio means no paste on a pad, the ratio must be >= -50 % if( dtmp < -50.0 ) dtmp = -50.0; // A margin ratio is always <= 0 if( dtmp > 0.0 ) dtmp = 0.0; m_currentModule->SetLocalSolderPasteMarginRatio( dtmp / 100 ); // Update 3D shape list int ii = m_3D_ShapeNameListBox->GetSelection(); if ( ii >= 0 ) TransfertDisplayTo3DValues( ii ); S3D_MASTER* draw3D = m_currentModule->Models(); for( unsigned ii = 0; ii < m_shapes3D_list.size(); ii++ ) { S3D_MASTER* draw3DCopy = m_shapes3D_list[ii]; if( draw3DCopy->GetShape3DName().IsEmpty() ) continue; if( draw3D == NULL ) { draw3D = new S3D_MASTER( draw3D ); m_currentModule->Models().Append( draw3D ); } draw3D->SetShape3DName( draw3DCopy->GetShape3DName() ); draw3D->m_MatScale = draw3DCopy->m_MatScale; draw3D->m_MatRotation = draw3DCopy->m_MatRotation; draw3D->m_MatPosition = draw3DCopy->m_MatPosition; draw3D = draw3D->Next(); } // Remove old extra 3D shapes S3D_MASTER* nextdraw3D; for( ; draw3D != NULL; draw3D = nextdraw3D ) { nextdraw3D = (S3D_MASTER*) draw3D->Next(); delete m_currentModule->Models().Remove( draw3D ); } // Fill shape list with one void entry, if no entry if( m_currentModule->Models() == NULL ) m_currentModule->Models().PushBack( new S3D_MASTER( m_currentModule ) ); m_currentModule->CalculateBoundingBox(); m_parent->OnModify(); EndModal( 1 ); } void DIALOG_MODULE_MODULE_EDITOR::OnEditReference(wxCommandEvent& event) { wxPoint tmp = m_parent->GetCrossHairPosition(); m_parent->SetCrossHairPosition( m_referenceCopy->GetTextPosition() ); m_parent->InstallTextModOptionsFrame( m_referenceCopy, NULL ); m_parent->SetCrossHairPosition( tmp ); m_ReferenceCtrl->SetValue( m_referenceCopy->GetText() ); } void DIALOG_MODULE_MODULE_EDITOR::OnEditValue(wxCommandEvent& event) { wxPoint tmp = m_parent->GetCrossHairPosition(); m_parent->SetCrossHairPosition( m_valueCopy->GetTextPosition() ); m_parent->InstallTextModOptionsFrame( m_valueCopy, NULL ); m_parent->SetCrossHairPosition( tmp ); m_ValueCtrl->SetValue( m_valueCopy->GetText() ); }