/**********************************/ /* classes to handle copper zones */ /**********************************/ #ifndef CLASS_ZONE_H #define CLASS_ZONE_H #include #include "PolyLine.h" /************************/ /* class ZONE_CONTAINER */ /************************/ /* handle a list of polygons delimiting a copper zone * a zone is described by a main polygon, a time stamp, a layer and a net name. * others polygons inside this main polygon are holes. */ class ZONE_CONTAINER : public BOARD_ITEM { public: enum m_PadInZone { // How pads are covered by copper in zone PAD_NOT_IN_ZONE, // Pads are not covered THERMAL_PAD, // Use thermal relief for pads PAD_IN_ZONE // pads are covered by copper }; wxString m_Netname; // Net Name CPolyLine* m_Poly; // outlines int m_CornerSelection; // For corner moving, corner index to drag, or -1 if no selection int m_ZoneClearance; // clearance value int m_GridFillValue; // Grid used for filling, 0 = use polygonal areas to fill int m_ArcToSegmentsCount; // number of segments to convert a cirlce to a polygon (uses 16 or 32) m_PadInZone m_PadOption; // see m_PadInZone int m_ThermalReliefGapValue; // tickness of the gap in thermal reliefs int m_ThermalReliefCopperBridgeValue; // tickness of the copper bridge in thermal reliefs int utility, utility2; // flags used in polygon calculations std::vector m_FilledPolysList; /* set of filled polygons used to draw a zone as a filled area. * from outlines (m_Poly) but unlike m_Poly these filled polygons have no hole (they are all in one piece) * In very simple cases m_FilledPolysList is same as m_Poly * In less simple cases (when m_Poly has holes) m_FilledPolysList is a polygon equivalent to m_Poly, without holes * In complex cases an ouline decribed by m_Poly can have many filled areas */ int m_DrawOptions; /* used to pass some draw options (draw filled areas in sketch mode for instance ...) * currently useful when testing filling zones algos */ private: int m_NetCode; // Net number for fast comparisons public: ZONE_CONTAINER( BOARD* parent ); ~ZONE_CONTAINER(); bool Save( FILE* aFile ) const; int ReadDescr( FILE* aFile, int* aLineNum = NULL ); wxPoint& GetPosition() { static wxPoint pos; return pos; } void UnLink( void ) { }; /** * Function copy * copy usefull data from the source. * flags and linked list pointers are NOT copied */ void Copy( ZONE_CONTAINER* src ); void Display_Infos( WinEDA_DrawFrame* frame ); /** * Function Draw * Draws the zone outline. * @param panel = current Draw Panel * @param DC = current Device Context * @param offset = Draw offset (usually wxPoint(0,0)) * @param aDrawMode = GR_OR, GR_XOR, GR_COPY .. */ void Draw( WinEDA_DrawPanel* panel, wxDC* DC, int aDrawMode, const wxPoint& offset = ZeroOffset ); /** * Function DrawDrawFilledArea * Draws the filled area for this zone (polygon list .m_FilledPolysList) * @param panel = current Draw Panel * @param DC = current Device Context * @param offset = Draw offset (usually wxPoint(0,0)) * @param aDrawMode = GR_OR, GR_XOR, GR_COPY .. */ void DrawFilledArea( WinEDA_DrawPanel* panel, wxDC* DC, int aDrawMode, const wxPoint& offset = ZeroOffset ); EDA_Rect GetBoundingBox(); /** * Function Test_For_Copper_Island_And_Remove__Insulated_Islands * Remove insulated copper islands found in m_FilledPolysList. * @param aPcb = the board to analyse */ void Test_For_Copper_Island_And_Remove_Insulated_Islands( BOARD* aPcb ); /** * Function DrawWhileCreateOutline * Draws the zone outline when ir is created. * The moving edges are in XOR graphic mode, old segment in draw_mode graphic mode (usually GR_OR) * The closing edge has its owm shape * @param panel = current Draw Panel * @param DC = current Device Context * @param draw_mode = draw mode: OR, XOR .. */ void DrawWhileCreateOutline( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode = GR_OR ); /** * Function IsOnCopperLayer * @return true if this zone is on a copper layer, false if on a technical layer */ bool IsOnCopperLayer( void ) { return ( GetLayer() < FIRST_NO_COPPER_LAYER ) ? true : false; } int GetNet( void ) const { return m_NetCode; } void SetNet( int anet_code ); /** * Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param refPos A wxPoint to test * @return bool - true if a hit, else false */ bool HitTest( const wxPoint& refPos ); /** function BuildFilledPolysListData * Build m_FilledPolysList data from real outlines (m_Poly) * in order to have drawable (and plottable) filled polygons * drawable filled polygons are polygons without hole * @param aPcb: the current board (can be NULL for non copper zones) * @return number of polygons * This function does not add holes for pads and tracks but calls * AddClearanceAreasPolygonsToPolysList() to do that for copper layers */ int BuildFilledPolysListData( BOARD* aPcb ); /** function AddClearanceAreasPolygonsToPolysList * Add non copper areas polygons (pads and tracks with clearence) * to a filled copper area * used in BuildFilledPolysListData when calculating filled areas in a zone * Non copper areas are pads and track and their clearance area * The filled copper area must be computed before * BuildFilledPolysListData() call this function just after creating the * filled copper area polygon (without clearence areas * @param aPcb: the current board */ void AddClearanceAreasPolygonsToPolysList( BOARD* aPcb ); /** * Function HitTestForCorner * tests if the given wxPoint near a corner, or near the segment define by 2 corners. * @return -1 if none, corner index in .corner * @param refPos : A wxPoint to test */ int HitTestForCorner( const wxPoint& refPos ); /** * Function HitTestForEdge * tests if the given wxPoint near a corner, or near the segment define by 2 corners. * @return -1 if none, or index of the starting corner in .corner * @param refPos : A wxPoint to test */ int HitTestForEdge( const wxPoint& refPos ); /** * Function HitTest (overlayed) * tests if the given EDA_Rect contains the bounds of this object. * @param refArea : the given EDA_Rect * @return bool - true if a hit, else false */ bool HitTest( EDA_Rect& refArea ); /** * Function Fill_Zone() * Calculate the zone filling * The zone outline is a frontier, and can be complex (with holes) * The filling starts from starting points like pads, tracks. * If exists the old filling is removed * @param frame = reference to the main frame * @param DC = current Device Context * @param verbose = true to show error messages * @return error level (0 = no error) */ int Fill_Zone( WinEDA_PcbFrame* frame, wxDC* DC, bool verbose = TRUE ); /* Geometric transformations: */ /** * Function Move * Move the outlines * @param offset = moving vector */ void Move( const wxPoint& offset ); /** * Function MoveEdge * Move the outline Edge. m_CornerSelection is the start point of the outline edge * @param offset = moving vector */ void MoveEdge( const wxPoint& offset ); /** * Function Rotate * Move the outlines * @param centre = rot centre * @param angle = in 0.1 degree */ void Rotate( const wxPoint& centre, int angle ); /** * Function Mirror * Mirror the outlines , relative to a given horizontal axis * the layer is not changed * @param mirror_ref = vertical axis position */ void Mirror( const wxPoint& mirror_ref ); /** * Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT( "ZONE_CONTAINER" ); } /** Acces to m_Poly parameters */ int GetNumCorners( void ) { return m_Poly->GetNumCorners(); } void RemoveAllContours( void ) { m_Poly->RemoveAllContours(); } wxPoint GetCornerPosition( int aCornerIndex ) { return wxPoint( m_Poly->GetX( aCornerIndex ), m_Poly->GetY( aCornerIndex ) ); } void SetCornerPosition( int aCornerIndex, wxPoint new_pos ) { m_Poly->SetX( aCornerIndex, new_pos.x ); m_Poly->SetY( aCornerIndex, new_pos.y ); } void AppendCorner( wxPoint position ) { m_Poly->AppendCorner( position.x, position.y ); } }; #endif // #ifndef CLASS_ZONE_H