/**********************************/ /* classes to handle copper zones */ /**********************************/ #ifndef CLASS_ZONE_H #define CLASS_ZONE_H #include "PolyLine.h" /************************/ /* class ZONE_CONTAINER */ /************************/ /* handle a list of polygons delimiting a copper zone * a zone is described by a main polygon, a time stamp, a layer and a net name. * others polygons inside this main polygon are holes. */ class ZONE_CONTAINER : public BOARD_ITEM, public CPolyLine { public: wxString m_Netname; /* Net Name */ int m_CornerSelection; // For corner moving, corner index to drag, or -1 if no selection private: int m_NetCode; // Net number for fast comparisons public: ZONE_CONTAINER(BOARD * parent); ~ZONE_CONTAINER(); bool Save( FILE* aFile ) const; int ReadDescr( FILE* aFile, int* aLineNum = NULL ); wxPoint & GetPosition( ) { static wxPoint pos ;return pos; } void UnLink(void) {}; void Display_Infos( WinEDA_DrawFrame* frame ); /** Function Draw * Draws the zone outline. * @param panel = current Draw Panel * @param DC = current Device Context * @param offset = Draw offset (usually wxPoint(0,0)) * @param draw_mode = draw mode: OR, XOR .. */ void Draw( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& offset, int draw_mode ); int GetNet( void ) { return m_NetCode; } void SetNet( int anet_code ) { m_NetCode = anet_code; } /** * Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param refPos A wxPoint to test * @return bool - true if a hit, else false */ bool HitTest( const wxPoint& refPos ); /** * Function HitTestForCorner * tests if the given wxPoint near a corner, or near the segment define by 2 corners. * @return -1 if none, corner index in .corner * @param refPos : A wxPoint to test */ int HitTestForCorner( const wxPoint& refPos ); /** * Function HitTestForEdge * tests if the given wxPoint near a corner, or near the segment define by 2 corners. * @return -1 if none, or index of the starting corner in .corner * @param refPos : A wxPoint to test */ int HitTestForEdge( const wxPoint& refPos ); }; /*******************/ /* class EDGE_ZONE */ /*******************/ class EDGE_ZONE : public DRAWSEGMENT { public: EDGE_ZONE( BOARD_ITEM* StructFather ); EDGE_ZONE( const EDGE_ZONE& edgezone ); ~EDGE_ZONE(); EDGE_ZONE* Next() { return (EDGE_ZONE*) Pnext; } EDGE_ZONE* Back() { return (EDGE_ZONE*) Pback; } /** * Function Save * writes the data structures for this object out to a FILE in "*.brd" format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; }; #endif // #ifndef CLASS_ZONE_H