/* * KiRouter - a push-and-(sometimes-)shove PCB router * * Copyright (C) 2013-2020 CERN * Author: Tomasz Wlostowski * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "pns_mouse_trail_tracer.h" #include "pns_router.h" #include "pns_debug_decorator.h" namespace PNS { MOUSE_TRAIL_TRACER::MOUSE_TRAIL_TRACER() { m_tolerance = 0; m_disableMouse = false; Clear(); } MOUSE_TRAIL_TRACER::~MOUSE_TRAIL_TRACER() {} void MOUSE_TRAIL_TRACER::Clear() { m_forced = false; m_manuallyForced = false; m_trail.Clear(); } void MOUSE_TRAIL_TRACER::AddTrailPoint( const VECTOR2I& aP ) { if( m_trail.SegmentCount() == 0 ) { m_trail.Append( aP ); } else { SEG s_new( m_trail.CPoint( -1 ), aP ); for( int i = 0; i < m_trail.SegmentCount() - 1; i++ ) { const SEG& s_trail = m_trail.CSegment( i ); if( s_trail.Distance( s_new ) <= m_tolerance ) { m_trail = m_trail.Slice( 0, i ); break; } } m_trail.Append( aP ); } m_trail.Simplify(); ROUTER::GetInstance()->GetInterface()->GetDebugDecorator()->AddLine( m_trail, 5, 100000 ); } DIRECTION_45 MOUSE_TRAIL_TRACER::GetPosture( const VECTOR2I& aP ) { // Tuning factor for how good the "fit" of the trail must be to the posture const double areaRatioThreshold = 1.3; // Tuning factor to minimize flutter const double areaRatioEpsilon = 0.25; // Minimum distance factor of the trail before the min area test is used to lock the solver const double minAreaCutoffDistanceFactor = 6; // Adjusts how far away from p0 we get before whatever posture we solved is locked in const int lockDistanceFactor = 25; // Adjusts how close to p0 we unlock the posture again if one was locked already const int unlockDistanceFactor = 4; if( m_trail.PointCount() < 2 || m_manuallyForced ) { // If mouse trail detection is enabled; using the last seg direction as a starting point // will give the best results. Otherwise, just assume that we switch postures every // segment. if( !m_manuallyForced && m_lastSegDirection != DIRECTION_45::UNDEFINED ) m_direction = m_disableMouse ? m_lastSegDirection.Right() : m_lastSegDirection; return m_direction; } DEBUG_DECORATOR* dbg = ROUTER::GetInstance()->GetInterface()->GetDebugDecorator(); VECTOR2I p0 = m_trail.CPoint( 0 ); double refLength = SEG( p0, aP ).Length(); SHAPE_LINE_CHAIN straight( DIRECTION_45().BuildInitialTrace( p0, aP, false, false ) ); straight.SetClosed( true ); straight.Append( m_trail.Reverse() ); straight.Simplify(); dbg->AddLine( straight, m_forced ? 3 : 2, 100000 ); double areaS = std::abs( straight.Area() ); SHAPE_LINE_CHAIN diag( DIRECTION_45().BuildInitialTrace( p0, aP, true, false ) ); diag.Append( m_trail.Reverse() ); diag.SetClosed( true ); diag.Simplify(); dbg->AddLine( diag, 1, 100000 ); double areaDiag = std::abs( diag.Area() ); double ratio = areaS / ( areaDiag + 1.0 ); // heuristic to detect that the user dragged back the cursor to the beginning of the trace // in this case, we cancel any forced posture and restart the trail if( m_forced && refLength < unlockDistanceFactor * m_tolerance ) { wxLogTrace( "PNS", "Posture: Unlocked and reset" ); m_forced = false; VECTOR2I start = p0; m_trail.Clear(); m_trail.Append( start ); } bool areaOk = false; // Check the actual trail area against the cutoff. This prevents flutter when the trail is // very close to a straight line. if( !m_forced && refLength > minAreaCutoffDistanceFactor * m_tolerance ) { double areaCutoff = m_tolerance * refLength; SHAPE_LINE_CHAIN trail( m_trail ); trail.SetClosed( true ); if( std::abs( trail.Area() ) > areaCutoff ) areaOk = true; } DIRECTION_45 straightDirection; DIRECTION_45 diagDirection; DIRECTION_45 newDirection = m_direction; straightDirection = DIRECTION_45( straight.CSegment( 0 ) ); diagDirection = DIRECTION_45( diag.CSegment( 0 ) ); if( !m_forced && areaOk && ratio > areaRatioThreshold + areaRatioEpsilon ) newDirection = diagDirection; else if( !m_forced && areaOk && ratio < ( 1.0 / areaRatioThreshold ) - areaRatioEpsilon ) newDirection = straightDirection; else newDirection = m_direction.IsDiagonal() ? diagDirection : straightDirection; if( !m_disableMouse && newDirection != m_direction ) { wxLogTrace( "PNS", "Posture: direction update %s => %s", m_direction.Format(), newDirection.Format() ); m_direction = newDirection; } // If we have a last segment, correct the direction relative to it. For segment exit, we want // to correct to the least obtuse if( !m_manuallyForced && !m_disableMouse && m_lastSegDirection != DIRECTION_45::UNDEFINED ) { wxLogTrace( "PNS", "Posture: checking direction %s against last seg %s", m_direction.Format(), m_lastSegDirection.Format() ); if( straightDirection == m_lastSegDirection ) { if( m_direction != straightDirection ) { wxLogTrace( "PNS", "Posture: forcing straight => %s", straightDirection.Format() ); } m_direction = straightDirection; } else if( diagDirection == m_lastSegDirection ) { if( m_direction != straightDirection ) { wxLogTrace( "PNS", "Posture: forcing diagonal => %s", diagDirection.Format() ); } m_direction = diagDirection; } else { switch( m_direction.Angle( m_lastSegDirection ) ) { case DIRECTION_45::ANG_HALF_FULL: // Force a better (acute) connection m_direction = m_direction.IsDiagonal() ? straightDirection : diagDirection; wxLogTrace( "PNS", "Posture: correcting half full => %s", m_direction.Format() ); break; case DIRECTION_45::ANG_ACUTE: { // Force a better connection by flipping if possible DIRECTION_45 candidate = m_direction.IsDiagonal() ? straightDirection : diagDirection; if( candidate.Angle( m_lastSegDirection ) == DIRECTION_45::ANG_RIGHT ) { wxLogTrace( "PNS", "Posture: correcting right => %s", candidate.Format() ); m_direction = candidate; } break; } case DIRECTION_45::ANG_RIGHT: { // Force a better connection by flipping if possible DIRECTION_45 candidate = m_direction.IsDiagonal() ? straightDirection : diagDirection; if( candidate.Angle( m_lastSegDirection ) == DIRECTION_45::ANG_OBTUSE ) { wxLogTrace( "PNS", "Posture: correcting obtuse => %s", candidate.Format() ); m_direction = candidate; } break; } default: break; } } } // If we get far away from the initial point, lock in the current solution to prevent flutter if( !m_forced && refLength > lockDistanceFactor * m_tolerance ) { wxLogTrace( "PNS", "Posture: solution locked" ); m_forced = true; } return m_direction; } void MOUSE_TRAIL_TRACER::FlipPosture() { m_direction = m_direction.Right(); m_forced = true; m_manuallyForced = true; } VECTOR2I MOUSE_TRAIL_TRACER::GetTrailLeadVector() const { if( m_trail.PointCount() < 2 ) { return VECTOR2I(0, 0); } else { return m_trail.CPoint( -1 ) - m_trail.CPoint( 0 ); } } }